Lior Halphon
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dcb3f6db9e
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Fix minimum window size in the Cocoa frontend
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2020-02-08 14:38:04 +02:00 |
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Lior Halphon
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103caa56e1
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
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Lior Halphon
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370f02661d
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Deadlock fix
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2020-02-08 12:31:06 +02:00 |
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Lior Halphon
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b806ae4e82
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Fix #228
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2020-02-01 23:36:16 +02:00 |
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Lior Halphon
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38ee020653
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Fixed a regression bug that made the first CGB frame blank instead of repeated.
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2020-01-31 01:29:59 +02:00 |
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Lior Halphon
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ce5153544c
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Fix menu scrolling in SDL while emulating SGB
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2020-01-29 20:55:17 +02:00 |
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Lior Halphon
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48d3504de7
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Let the core handle boot ROM selection
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2020-01-29 20:29:30 +02:00 |
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Lior Halphon
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99d2c0258c
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Add monochrome LCD shader
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2020-01-29 15:51:53 +02:00 |
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Lior Halphon
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046b09052c
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Add DMG color palettes (SDL), add scrolling to SDL menus
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2020-01-29 15:36:19 +02:00 |
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Lior Halphon
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163a5ea20c
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Add DMG color palettes (Cocoa)
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2020-01-29 14:19:11 +02:00 |
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Lior Halphon
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0737655753
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Merge branch 'master' into JoyKit
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2020-01-03 23:42:25 +02:00 |
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Lior Halphon
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95af00a752
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speling is veri difikult
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2020-01-03 21:11:45 +02:00 |
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Lior Halphon
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89713521d4
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Merge pull request #222 from Pixelnarium/master
fix SDL build -> Windows.h include at the wrong place
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2020-01-02 11:54:27 +02:00 |
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Pixelnarium
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5a1812f237
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fix SDL build
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2020-01-02 10:50:55 +01:00 |
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Lior Halphon
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23c7fb2885
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Update version, update copyright year
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2020-01-01 23:43:36 +02:00 |
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Lior Halphon
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e9f6667cf5
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Minor build cleanup
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2020-01-01 23:36:15 +02:00 |
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Lior Halphon
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3882b1b4b9
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Fix Windows build, hopefully fix High DPI support on Windows 10 (fixes #202)
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2020-01-01 00:27:41 +02:00 |
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Lior Halphon
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7929573dc1
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Refinements to the last commit
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2020-01-01 00:17:54 +02:00 |
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Lior Halphon
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e434b625ea
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Allow the fullscreen key combo to work while in the menu
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2019-12-30 16:19:06 +01:00 |
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Lior Halphon
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4c24323530
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Fix Game Boy Camera support in macOS Mojave and newer
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2019-12-29 17:34:43 +01:00 |
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Lior Halphon
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8a99d41c31
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Fix broken SDL builds on macOS and Windows
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2019-12-26 02:00:58 +02:00 |
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Anthony J. Bentley
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7c9508ae96
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Include the canonical SDL2 path, which drops the SDL2/ prefix.
Use pkg-config or sdl2-config to determine SDL and GL compilation flags.
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2019-12-10 00:56:34 -07:00 |
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Lior Halphon
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0ea361a82f
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Merge pull request #207 from libretro/master
Update from downstream
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2019-11-22 11:29:10 +02:00 |
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retro-wertz
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436dc0b67a
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Fix GBC memory map and add IO port range for cheevos
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2019-11-21 22:53:11 -05:00 |
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Lior Halphon
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bd9ac204c2
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Allow SameBoy to compile on 4-byte-bools platforms
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2019-11-20 22:40:03 +02:00 |
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Lior Halphon
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31609319de
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Fix the set_joyp API
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2019-11-09 14:45:38 +02:00 |
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Lior Halphon
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c802361800
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Whoops, this function was missing
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2019-11-08 16:14:16 +02:00 |
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Lior Halphon
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143e1f88a8
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There’s not reason it must be an integer
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2019-11-03 22:02:33 +02:00 |
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Lior Halphon
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68187d7c5f
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Merge pull request #218 from ZenithMDC/SDL2-hide-mouse-cursor
SDL2: Hide mouse cursor when menu is not active
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2019-11-03 21:07:50 +02:00 |
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Lior Halphon
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0bfcdafe2d
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Merge pull request #217 from ZenithMDC/SDL2-viewport-bugfix
SDL2: Fix fullscreen viewport bug
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2019-11-03 21:06:42 +02:00 |
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Lior Halphon
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97a2cc2566
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Merge pull request #216 from ZenithMDC/SDL2-hot-swap-battery-save
SDL2: Write battery to disk when ROMs are hot-swapped
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2019-11-03 21:05:49 +02:00 |
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Lior Halphon
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cfc0215089
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Merge pull request #204 from f21red/sgb
libretro: sgb updates
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2019-11-03 21:05:19 +02:00 |
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Matthew Coppola
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2f4a10913b
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SDL2: Hide mouse cursor when menu is not active
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2019-11-03 00:35:56 -04:00 |
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Matthew Coppola
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139ae8cc08
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SDL2: Write battery to disk when ROMs are hot-swapped
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2019-11-02 23:50:29 -04:00 |
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Matthew Coppola
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719a92d8a4
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SDL2: Fix fullscreen viewport bug
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2019-11-02 23:31:23 -04:00 |
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Lior Halphon
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70542137f2
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Fix #214
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2019-10-29 20:31:20 +02:00 |
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Lior Halphon
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0ece21bca7
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Replace the SDL-derived controller support with my own JoyKit framework. Adds rumble support, LED support, better manual and automatic configurations, analog speed controls.
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2019-10-19 19:26:04 +03:00 |
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Lior Halphon
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7d6cdf3819
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Fix SGB support in SDL’s software rendering. Fixes #208
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2019-10-17 21:21:10 +03:00 |
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Lior Halphon
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dee29c118c
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Added GB_set_sample_rate_by_clocks API, split SGB_NO_SFC into PAL and NTSC; now they report the correct clock rate.
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2019-10-08 15:10:24 +03:00 |
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f21red
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0a7a0ca5fe
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libretro: sgb border option
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2019-10-05 20:51:59 -05:00 |
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f21red
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c50ea6a63f
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libretro: sgb color correction
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2019-10-06 01:35:44 +00:00 |
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Lior Halphon
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ca370eee7e
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A bit more accurate AGB audio rendering
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2019-10-01 18:50:59 +03:00 |
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Lior Halphon
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ac418b9de1
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Pass channel_1_freq_change_timing
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2019-09-30 00:09:25 +03:00 |
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Lior Halphon
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0c48ecb3f8
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Updated version to 0.12.2
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2019-09-14 20:06:01 +03:00 |
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Lior Halphon
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652e52df3d
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Pass the SGB multiplayer tests
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2019-09-14 12:31:52 +03:00 |
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Lior Halphon
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851dbd3ccd
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SGB and AGB color correction
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2019-09-13 17:13:21 +03:00 |
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Lior Halphon
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4fcc921b46
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Fix SGB multiplayer, improve multiplayer accuracy
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2019-09-13 17:10:58 +03:00 |
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Lior Halphon
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eaa1c1cd4a
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Merge bsnes’s changes
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2019-08-16 17:38:43 +03:00 |
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Lior Halphon
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e3672e8293
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Emulate built in SGB palettes
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2019-07-20 16:10:24 +03:00 |
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Lior Halphon
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17793ef361
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Merge pull request #191 from rzumer/gbc_memory_map
Fix libretro GBC memory map and add IO port range for cheevos
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2019-07-20 00:04:36 +03:00 |
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