Lior Halphon
|
dc4c23c0da
|
Worked around a macOS bug where fullscreen-mode SameBoy would render garbage on High Sierra. Fixed titlebar color when using the ugly Yosemite theme.
|
2018-07-10 20:35:07 +03:00 |
|
Lior Halphon
|
afcb7b8579
|
Fixed a regression where DMG mode on CGB would not activate on most DMG games. Fixes #98
|
2018-07-10 20:28:36 +03:00 |
|
Lior Halphon
|
d9dfbcd199
|
Updated version to 0.11, updated README
|
2018-06-29 13:51:01 +03:00 |
|
Lior Halphon
|
81662e954b
|
Convert the Windows .rc file to UTF-16 (Seems like UTF-8 support is broken in rc)
|
2018-06-29 13:17:27 +03:00 |
|
Lior Halphon
|
045c863117
|
Fixed Windows build
|
2018-06-29 13:05:08 +03:00 |
|
Lior Halphon
|
32443a9675
|
Improved analog stick controls in both ports. Affects #34?
|
2018-06-26 19:36:14 +03:00 |
|
Lior Halphon
|
3a4ed6fd40
|
Made SDL menus more consistent between keyboards and joypads (Closes #35)
|
2018-06-23 22:36:29 +03:00 |
|
Lior Halphon
|
82436ad838
|
Added proper joypad configuration in SDL (Closes #33), can now use Rewind/Slow-Motion from the joypad.
|
2018-06-23 22:27:05 +03:00 |
|
Lior Halphon
|
74abf61a08
|
Fixed a crash that happened when changing the rewind length in Cocoa
|
2018-06-23 11:50:08 +03:00 |
|
Lior Halphon
|
1915365b1a
|
Added rewind and underclocking support to the SDL port. Joystick controls to be done.
|
2018-06-23 00:10:28 +03:00 |
|
Lior Halphon
|
2791775c5d
|
Improvements to the lcd debugger command
|
2018-06-22 18:38:54 +03:00 |
|
Lior Halphon
|
6b2c25475f
|
Removed limitations around debugger output in the Cocoa frontend
|
2018-06-21 21:23:57 +03:00 |
|
Lior Halphon
|
0ffb936885
|
The Cocoa port now allows selecting a folder containing boot ROM files
|
2018-06-21 00:48:02 +03:00 |
|
Lior Halphon
|
30f13bd28c
|
More accurate CGB initial register values. Closes #80
|
2018-06-19 23:59:16 +03:00 |
|
Lior Halphon
|
6a7c084177
|
Fixed window regression
|
2018-06-18 21:57:01 +03:00 |
|
Lior Halphon
|
70d68a500e
|
Stop annoying exceptions in the preferences window
|
2018-06-17 23:24:02 +03:00 |
|
Lior Halphon
|
a4bfb026a8
|
Fixed rounded corners in Metal
|
2018-06-17 23:16:34 +03:00 |
|
Lior Halphon
|
a37a0b1b00
|
Merge branch 'master' of https://github.com/LIJI32/SameBoy
|
2018-06-16 23:52:39 +03:00 |
|
Lior Halphon
|
d81c23cb16
|
Fixed HDMA regression
|
2018-06-16 23:52:24 +03:00 |
|
Lior Halphon
|
59c1468e5a
|
Merge pull request #78 from fr500/master
libretro: allow changing model at runtime again, also do not reset bo…
|
2018-06-16 20:39:38 +03:00 |
|
radius
|
d6879c4f8a
|
libretro: allow changing model at runtime again, also do not reset both gameboys on model change in dual mode
|
2018-06-16 11:06:00 -05:00 |
|
Lior Halphon
|
ca9249d4db
|
Prevent memory viewer errors on reset
|
2018-06-16 14:46:16 +03:00 |
|
Lior Halphon
|
bc876ec30c
|
Whoops
|
2018-06-16 14:36:06 +03:00 |
|
Lior Halphon
|
45c73e0175
|
Replaced the is_cgb bool with a more future compatible model enum. Removed the GB_init_cgb API and replaced it with an extended GB_init and GB_switch_model_and_reset APIs that now receive a model parameter. Increased the struct version.
|
2018-06-16 13:59:33 +03:00 |
|
Lior Halphon
|
c286203640
|
Fixed potential black screen on Metal
|
2018-06-16 12:46:57 +03:00 |
|
Lior Halphon
|
968ff4879a
|
Enable fast math
|
2018-06-16 00:08:24 +03:00 |
|
Lior Halphon
|
1c1cddb53e
|
OpenGL fallback
|
2018-06-15 20:03:59 +03:00 |
|
Lior Halphon
|
a068b7b09f
|
Fixed Metal warnings, made everything static for performance
|
2018-06-15 19:18:30 +03:00 |
|
Lior Halphon
|
cd045fde15
|
Scaling filters in Metal
|
2018-06-15 19:11:06 +03:00 |
|
Lior Halphon
|
4466a55de6
|
Output resolution parameter
|
2018-06-15 18:44:22 +03:00 |
|
Lior Halphon
|
da7c32cb10
|
No more globals in shaders
|
2018-06-15 18:22:09 +03:00 |
|
Lior Halphon
|
c6dba26d02
|
Simplify shaders
|
2018-06-15 18:08:54 +03:00 |
|
Lior Halphon
|
c1fcd1a0c0
|
Added frame blending
|
2018-06-15 13:58:50 +03:00 |
|
Lior Halphon
|
5b39cacc8a
|
Basic Metal support. No OpenGL fallback, no shaders, no blending.
|
2018-06-15 13:26:53 +03:00 |
|
Lior Halphon
|
9a3d53ae51
|
Remove OpenGL specific code from GBView
|
2018-06-11 22:11:33 +03:00 |
|
Lior Halphon
|
d95ad1ca54
|
SWAP was incorrectly disassembled as RLC
|
2018-06-09 15:39:40 +03:00 |
|
Lior Halphon
|
38c0cb3323
|
Typo
|
2018-06-09 15:12:42 +03:00 |
|
Lior Halphon
|
f64da1864f
|
APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the first DIV/APU event is skipped.
|
2018-06-09 15:11:20 +03:00 |
|
Lior Halphon
|
593cb7c107
|
Pixel accurate emulation of Prehistorik Man on a CGB-CPU-E
|
2018-06-08 18:44:03 +03:00 |
|
Lior Halphon
|
ca01ff6f79
|
Finally, perfect emulation of the STAT write bug.
|
2018-06-08 17:16:15 +03:00 |
|
Lior Halphon
|
127324d2d6
|
Fixed regression involving rendering a window with negative X position. Closes #75
|
2018-06-07 23:08:46 +03:00 |
|
Lior Halphon
|
f1dfa2a1bc
|
More sensible implementation of the STAT interrupt.
|
2018-06-04 02:07:38 +03:00 |
|
Lior Halphon
|
8f892ab798
|
Merge branch 'master' of https://github.com/LIJI32/SameBoy
|
2018-06-04 01:52:34 +03:00 |
|
Lior Halphon
|
0481ff9af5
|
Whoops
|
2018-06-04 01:52:24 +03:00 |
|
Lior Halphon
|
66ab22a5e9
|
Merge pull request #76 from Nadia-h/master
SDL: Add controller hat support in-game and in the GUI.
|
2018-06-03 17:41:28 +03:00 |
|
Nadia Pedersen
|
6f1070cccd
|
SDL: Add controller hat support in-game and in the GUI.
|
2018-06-03 00:21:43 +02:00 |
|
Lior Halphon
|
8721a48206
|
Fixed incorrect double speed behavior.
|
2018-06-03 00:36:05 +03:00 |
|
Lior Halphon
|
7003e31b7e
|
Fixed a regression with STAT blocking.
|
2018-06-02 04:00:10 +03:00 |
|
Lior Halphon
|
80c92daacd
|
Include cleanup (#73)
|
2018-05-27 19:30:23 +03:00 |
|
Lior Halphon
|
6532aef089
|
Correct emulation of the DMG stat write bug
|
2018-05-26 18:06:40 +03:00 |
|