Commit Graph

99 Commits

Author SHA1 Message Date
dcf2481fcf
[GTK3] Add filters to file open dialog 2021-01-03 04:20:15 +01:00
f45613f715
[GTK3] Fix some menu entries 2021-01-02 23:38:06 +01:00
46821dd49a
[GTK3] Update gamecontrollerdb.txt to commit d3f1cea1 2021-01-02 23:25:28 +01:00
d365f44fec
[GTK3] Use Ctrl+C to break into the debugger in developer mode 2021-01-02 22:53:58 +01:00
e46d87257c
[GTK3] Open console window when logging messages in developer mode 2021-01-02 19:11:36 +01:00
a56a97d657
[GTK3] Workaround for a deadlock when killing the program while the debugger is stopped 2021-01-02 17:40:42 +01:00
cc0827c429
[GTK3] Hook up the Break Debugger menu entry 2021-01-02 16:25:43 +01:00
07f6da4c9e
[GTK3] Make use of GB_debugger_complete_substring 2021-01-02 16:05:14 +01:00
5049f400f0
[GTK3] Change config slider formatting a bit 2021-01-01 18:58:19 +01:00
863e6de420
[GTK3] Add color temperature slider 2021-01-01 18:12:32 +01:00
92cc8b6c6e
[GTK3] Add interference volume slider 2021-01-01 17:03:16 +01:00
e6aef1ce82
[GTK3] Add full text completion and simple history navigation 2020-05-24 15:20:16 +02:00
55a258ad0f
[GTK3] Convert debugger console into GTK widget 2020-05-21 22:56:11 +02:00
bef38d16d2
[GTK3] Add PreferencesWindow GTK widget 2020-05-20 03:41:33 +02:00
337f396eff
[GTK3] Use GtkGLArea render event in GbScreen 2020-05-19 18:20:12 +02:00
d63560d3c1
[GTK3] Implement GbScreen widget for rendering 2020-05-19 02:33:26 +02:00
a39937aeb2
[GTK3] Rename vram_viewer.* to vram_viewer_window.* 2020-05-19 02:33:26 +02:00
7ce7c8c404
[GTK3] Add vram_viewer_finalize(), fix scroll rect, fix no-gl fallback 2020-05-19 02:33:26 +02:00
6a15ff582e
[GTK3] Add vram_viewer_clear() 2020-05-19 02:33:26 +02:00
f74b1cd3d9
[GTK3] Improve VRAM viewer performance
– Fixed `g_idle_add`ed functions not returning `false` to signal that they are done and don’t want to get called again automatically
– Fixed memory leaks: `gtk_list_store_insert_with_values` *copies* string arguments and doesn’t take ownership
– Monospaced numeric values in the status bar and palette viewer
2020-05-19 02:33:26 +02:00
825786210a
[GTK3] Convert VRAM viewer into proper GTK widget 2020-05-19 02:33:26 +02:00
accaedbdac
[GTK3] Move some functions into util.c 2020-05-19 02:33:26 +02:00
7dbd0e18f9
[GTK3] Rename settings.c to config.c 2020-05-19 02:33:26 +02:00
7e9ebde585
[GTK3] Fix compilation on GLib pre 2.62 2020-05-19 02:33:26 +02:00
45e62a2f26
[GTK3] Use an abstraction over GtkCheckMenuItem instead of GtkRadioMenuItem 2020-05-19 02:33:25 +02:00
1d7034fb88
[GTK3] Add GtkRadioMenuItems at runtime
Defining them in the UI definition file was buggy in Unity
and MATE (Mutiny layout). Somehow creating them manually
via the API works around that bug.

The only problem is that Unity fails to update the
marker for the active menu item on the *first* click.
It then lags one item update behind, i.e.
1) CGB is active
2) Click on AGB, CGB is still rendered as active
3) Click on any (including AGB) of the options, now AGB is rendered as active

Also: The Gnome 3 style hamburger menu has been removed.
2020-05-19 02:33:25 +02:00
add54953c6
[GTK3] Start menu migration from GtkUiManager to GtkBuilder 2020-05-19 02:33:25 +02:00
6ea36bbc39
[GTK3] Check if config changed before saving
This uses the file modification date and opens a choice dialog if
the date has changed since.
2020-05-19 02:33:25 +02:00
f6838a901c
[GTK3] Persist “mute sound” state in config 2020-05-19 02:33:25 +02:00
bdb22e7034
[GTK3] Save selected model family 2020-05-19 02:33:25 +02:00
2887110e99
[GTK3] Restructure config_t by using sub structs 2020-05-19 02:33:25 +02:00
116ea7d0d7
[GTK3] Improve analog speed controls a bit 2020-05-19 02:33:25 +02:00
f7beeb9c98
[GTK3] Add "no-gl" CLI option 2020-05-19 02:33:25 +02:00
f46d35528b
[GTK3] Prevent startup crash on Wayland sessions 2020-05-19 02:33:25 +02:00
65fe7f2f9c
[GTK3] Add analog speed controls 2020-05-19 02:33:25 +02:00
008db16fb5
[GTK3] Disable rumble for the WUP-028 for now 2020-05-19 02:33:24 +02:00
b6c949fa82
[GTK3] Add rumble mode setting
Also we now fall back to SDL_GameControllerRumble if a controller
doesn’t support the haptic feedback API.
This still poses problems with the WUP-028 but for now cou can disable
rumble completely if you want to use this controller adapter.
2020-05-19 02:33:24 +02:00
8c3154a061
[GTK3] Accept input from all connected controllers
Rumble will be used on the most recently used controller.
2020-05-19 02:33:24 +02:00
3fe57f976c
[GTK3] Implement rumble for controller one
Now we store references to all initialized controllers but
use only controller #0 for now.
2020-05-19 02:33:24 +02:00
4042b7f38c
[GTK3] Make keyboard inputs less hardcoded
The mapping is now saved in a modifiable array
instead of being hardcoded into a switch-case
statement.
2020-05-19 02:33:24 +02:00
4075a13b61
[GTK3] Enable SDL2 HIPAPI controllers 2020-05-19 02:33:24 +02:00
4ac7c0dd0d
[GTK3] Add GB_debugger_load_symbol_file_from_buffer
Now we don’t have to rely on GB_INTERNAL anymore.
2020-05-19 02:33:24 +02:00
6594edf1bf
[GTK3] Load and save ROM specific files
We now handle loading and saving of:
– Save files
– Cheats files
– Symbol files
2020-05-19 02:33:24 +02:00
89080ef47e
[GTK3] Move loose state variables into GuiData struct 2020-05-19 02:33:24 +02:00
a08e1d1c83
[GTK3] Get rid of main.h 2020-05-19 02:33:24 +02:00
8780aafe99
[GTK3] Use the audio abstraction of the SDL UI 2020-05-19 02:33:23 +02:00
15d949e338
[GTK3] Try to reset VRAM viewer when closing a ROM 2020-05-19 02:33:23 +02:00
c00946ea2e
[GTK3] Implement the app.close action 2020-05-19 02:33:23 +02:00
e42d16290d
[GTK3] Implement ROM loading from open file dialog 2020-05-19 02:33:23 +02:00
9b360ef292
[GTK3] Add DMG color palettes 2020-05-19 02:33:23 +02:00