Lior Halphon
4e3928df81
Turns out the behavior differs between DMG and CGB – in DMG mode, the objects enabled bit is checked before halting the FIFOs, meaning that disabled sprites do not affect Mode 3’s length on the DMG.
2018-03-23 20:01:27 +03:00
Lior Halphon
48a8db233d
Refinement to the last fix
2018-03-23 19:54:11 +03:00
Lior Halphon
e9eeace995
The object enabled bit is checked only when popping from the object FIFO. Objects affect timing even when disabled.
2018-03-23 19:50:19 +03:00
Lior Halphon
04bfc89816
Cycle accurate OAM search mode
2018-03-23 19:07:14 +03:00
Lior Halphon
c11af7ea26
Fix CGB timings
2018-03-23 12:58:51 +03:00
Lior Halphon
3e5e17d1a3
Fixed CB [hl] opcodes timings
2018-03-23 12:35:37 +03:00
Lior Halphon
18e32d1755
Merge branch 'master' into timing
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# Conflicts:
# Core/gb.c
2018-03-22 22:37:35 +02:00
Lior Halphon
2a5407cf70
Fix libretro build on master
2018-03-22 20:22:09 +02:00
Lior Halphon
577e23925b
Fixed sources-dmgABCXmgbS
2018-03-22 20:09:01 +02:00
Lior Halphon
6176befecb
Merge pull request #50 from libretro/master
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Sync libretro port
2018-03-22 14:47:19 +02:00
radius
f050457976
fix error in savestate code
2018-03-22 00:20:51 -05:00
radius
337617afbb
change sameboy emulated model selection to apply on restart (because otherwise it may crash due the change on savestate size with rewind enabled)
2018-03-22 00:00:03 -05:00
Lior Halphon
e9f243a913
Fix sprite priority
2018-03-21 00:02:35 +02:00
Lior Halphon
cb33a5b25a
Fix Aevilla
2018-03-20 20:08:29 +02:00
radius
007765daa6
refine variables, add comments
2018-03-19 18:25:20 -05:00
radius
b1ea7c5f06
handle saving for GB2 in single cart mode
2018-03-19 18:25:20 -05:00
radius
3b5b400909
implement RTC saves in dual mode, capitalization nitpicking in core opts
2018-03-19 18:25:20 -05:00
Lior Halphon
3883b7d86a
Merge branch 'master' into timing
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# Conflicts:
# Core/display.c
# Core/z80_cpu.c
2018-03-19 23:46:33 +02:00
Lior Halphon
b50c97f4a7
Prevent starting HDMA in the middle of an instruction, making both the CPU and DMA access memory at the same time. Closes #47
2018-03-19 20:01:31 +02:00
Lior Halphon
202eb2b5cc
Fix stat_lyc_onoff
2018-03-18 20:32:19 +02:00
Lior Halphon
80b1275e07
Fix stat_lyc_onoff
2018-03-18 20:08:45 +02:00
Lior Halphon
0dc30f081a
CGB halt interrupt timing
2018-03-17 23:21:14 +02:00
Lior Halphon
12ae5745db
While fixing some rendering issues, this change was incorrect.
2018-03-17 21:04:48 +02:00
Lior Halphon
269bac4626
More CGB fixes
2018-03-17 20:34:55 +02:00
Lior Halphon
2f1e21dc2d
Merge branch 'master' into timing
2018-03-16 12:18:18 +02:00
Lior Halphon
8b4714d8e2
Merge pull request #45 from LMLB/patch-1
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Fix some broken shaders
2018-03-16 12:14:32 +02:00
LMLB
c365c450a7
Fix shaders that break with specific pixel factors
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OmniScaleLegacy seems to has problems with every odd factor (3x, 5x, 7x,
9x, etc.).
SmoothBilinear has problems with 5x and 11x and probably more.
2018-03-14 20:06:37 +01:00
LMLB
0c80ac3296
Fix shaders that sample at texel edges
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Sampling at the edge between texels causes one or the other to be chosen
semi-randomly, depending on rounding errors. Add half a pixel so they
sample at texel centers instead.
2018-03-14 20:05:51 +01:00
Lior Halphon
029c685268
Merge pull request #43 from AlvaroBurnett/master
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Makefile: Find SDL2.dll
2018-03-12 23:56:13 +02:00
Alvaro Burnett
05ba352f2f
Makefile: Find SDL2.dll
2018-03-12 22:38:05 +01:00
Lior Halphon
21b75494a2
More CGB fixes (currently on DMG-mode CGB is verified). Halt interrupt timing isn’t correct yet.
2018-03-11 00:17:57 +02:00
Lior Halphon
15b6c48d7c
Fixed vblank_stat_intr-C
2018-03-10 15:52:22 +02:00
Lior Halphon
c267ad00b5
Goodbye
2018-03-09 23:34:23 +02:00
Lior Halphon
e8b107efdb
In double speed mode, there are no quirks where IF and STAT don’t update together
2018-03-09 23:31:49 +02:00
Lior Halphon
cb6bb0590e
Starting to fix CGB timing quirks
2018-03-09 21:11:35 +02:00
Lior Halphon
9083e883fe
CGB BG rendering
2018-03-09 18:52:36 +02:00
Lior Halphon
a32f232bb1
Fixed OAM-window priority glitch, fixed OAM glitch in Prehistoric Man
2018-03-09 17:10:19 +02:00
Lior Halphon
1149c266cf
More regression fixes, actually fix Pinball Deluxe this time
2018-03-08 23:22:03 +02:00
Lior Halphon
544ca2be4c
Changing the timings of memory writes so they’re not effectively one T-cycle late. This screws up APU’s cycle accuracy for now.
2018-03-05 21:17:37 +02:00
Lior Halphon
88a11b891f
Object rendering
2018-03-04 23:27:31 +02:00
Lior Halphon
3d1c8b50c4
OAM search and OAM timing in mode 3
2018-03-04 22:21:56 +02:00
Lior Halphon
476133abd0
The scrolled y value is cached and not recalculated
2018-03-03 20:51:38 +02:00
Lior Halphon
518746f664
fixed rendering off by one
2018-03-03 19:52:48 +02:00
Lior Halphon
496c5589e6
Added window support
2018-03-03 19:36:21 +02:00
Lior Halphon
5ea33cc931
Cleanup
2018-03-03 19:05:29 +02:00
Lior Halphon
b08f02c4f3
Rewriting the PPU rendering: T-cycle accurate background rendering. DMG only, CGB completely broken
2018-03-03 15:47:36 +02:00
Lior Halphon
487c063d48
Merge branch 'master' into timing
2018-03-02 19:45:15 +02:00
Lior Halphon
6e8567eadc
Silence some annoying Cocoa warnings, hopefully it won’t affect performance
2018-03-02 19:42:02 +02:00
Lior Halphon
3c8f3ad3fc
Stop annoying beeps and exceptions
2018-03-02 19:37:40 +02:00
Lior Halphon
a67db0595b
Fixed window behavior
2018-03-01 22:03:56 +02:00