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109 Commits

Author SHA1 Message Date
32969c0959
[GTK3] WIP! “Port” some more functions 2021-01-09 19:09:15 +01:00
39af396004
[GTK3] WIP! Start refactoring of the spaghetti main.c into a subclass of GtkApplication 2021-01-07 22:46:59 +01:00
cc4be1f903
[GTK3] Autoscroll the printer view 2021-01-07 15:19:27 +01:00
6ce3016719
[GTK3] Move GTK widgets into gtk3/widgets 2021-01-07 15:19:27 +01:00
c125083a45
[GTK3] Move main menu code into a proper MainMenu widget 2021-01-07 15:19:27 +01:00
db325ad44d
[GTK3] Move main window code into a proper MainWindow widget 2021-01-07 03:40:42 +01:00
1201b8928f
[GTK3] Add Game Boy Printer support 2021-01-03 19:07:48 +01:00
39ad93210c
[GTK3] Remove obsolete menu UI definition files 2021-01-03 04:22:32 +01:00
dcf2481fcf
[GTK3] Add filters to file open dialog 2021-01-03 04:20:15 +01:00
f45613f715
[GTK3] Fix some menu entries 2021-01-02 23:38:06 +01:00
46821dd49a
[GTK3] Update gamecontrollerdb.txt to commit d3f1cea1 2021-01-02 23:25:28 +01:00
d365f44fec
[GTK3] Use Ctrl+C to break into the debugger in developer mode 2021-01-02 22:53:58 +01:00
e46d87257c
[GTK3] Open console window when logging messages in developer mode 2021-01-02 19:11:36 +01:00
a56a97d657
[GTK3] Workaround for a deadlock when killing the program while the debugger is stopped 2021-01-02 17:40:42 +01:00
cc0827c429
[GTK3] Hook up the Break Debugger menu entry 2021-01-02 16:25:43 +01:00
07f6da4c9e
[GTK3] Make use of GB_debugger_complete_substring 2021-01-02 16:05:14 +01:00
5049f400f0
[GTK3] Change config slider formatting a bit 2021-01-01 18:58:19 +01:00
863e6de420
[GTK3] Add color temperature slider 2021-01-01 18:12:32 +01:00
92cc8b6c6e
[GTK3] Add interference volume slider 2021-01-01 17:03:16 +01:00
50326f4058
Merge remote-tracking branch 'origin/master' into gtk3 2021-01-01 15:40:40 +01:00
dac9d29ab2
Merge remote-tracking branch 'origin/master' into gtk3 2020-12-22 20:10:12 +01:00
e6aef1ce82
[GTK3] Add full text completion and simple history navigation 2020-05-24 15:20:16 +02:00
55a258ad0f
[GTK3] Convert debugger console into GTK widget 2020-05-21 22:56:11 +02:00
bef38d16d2
[GTK3] Add PreferencesWindow GTK widget 2020-05-20 03:41:33 +02:00
337f396eff
[GTK3] Use GtkGLArea render event in GbScreen 2020-05-19 18:20:12 +02:00
d63560d3c1
[GTK3] Implement GbScreen widget for rendering 2020-05-19 02:33:26 +02:00
a39937aeb2
[GTK3] Rename vram_viewer.* to vram_viewer_window.* 2020-05-19 02:33:26 +02:00
7ce7c8c404
[GTK3] Add vram_viewer_finalize(), fix scroll rect, fix no-gl fallback 2020-05-19 02:33:26 +02:00
6a15ff582e
[GTK3] Add vram_viewer_clear() 2020-05-19 02:33:26 +02:00
f74b1cd3d9
[GTK3] Improve VRAM viewer performance
– Fixed `g_idle_add`ed functions not returning `false` to signal that they are done and don’t want to get called again automatically
– Fixed memory leaks: `gtk_list_store_insert_with_values` *copies* string arguments and doesn’t take ownership
– Monospaced numeric values in the status bar and palette viewer
2020-05-19 02:33:26 +02:00
825786210a
[GTK3] Convert VRAM viewer into proper GTK widget 2020-05-19 02:33:26 +02:00
accaedbdac
[GTK3] Move some functions into util.c 2020-05-19 02:33:26 +02:00
7dbd0e18f9
[GTK3] Rename settings.c to config.c 2020-05-19 02:33:26 +02:00
7e9ebde585
[GTK3] Fix compilation on GLib pre 2.62 2020-05-19 02:33:26 +02:00
45e62a2f26
[GTK3] Use an abstraction over GtkCheckMenuItem instead of GtkRadioMenuItem 2020-05-19 02:33:25 +02:00
1d7034fb88
[GTK3] Add GtkRadioMenuItems at runtime
Defining them in the UI definition file was buggy in Unity
and MATE (Mutiny layout). Somehow creating them manually
via the API works around that bug.

The only problem is that Unity fails to update the
marker for the active menu item on the *first* click.
It then lags one item update behind, i.e.
1) CGB is active
2) Click on AGB, CGB is still rendered as active
3) Click on any (including AGB) of the options, now AGB is rendered as active

Also: The Gnome 3 style hamburger menu has been removed.
2020-05-19 02:33:25 +02:00
add54953c6
[GTK3] Start menu migration from GtkUiManager to GtkBuilder 2020-05-19 02:33:25 +02:00
6ea36bbc39
[GTK3] Check if config changed before saving
This uses the file modification date and opens a choice dialog if
the date has changed since.
2020-05-19 02:33:25 +02:00
f6838a901c
[GTK3] Persist “mute sound” state in config 2020-05-19 02:33:25 +02:00
bdb22e7034
[GTK3] Save selected model family 2020-05-19 02:33:25 +02:00
2887110e99
[GTK3] Restructure config_t by using sub structs 2020-05-19 02:33:25 +02:00
116ea7d0d7
[GTK3] Improve analog speed controls a bit 2020-05-19 02:33:25 +02:00
f7beeb9c98
[GTK3] Add "no-gl" CLI option 2020-05-19 02:33:25 +02:00
f46d35528b
[GTK3] Prevent startup crash on Wayland sessions 2020-05-19 02:33:25 +02:00
65fe7f2f9c
[GTK3] Add analog speed controls 2020-05-19 02:33:25 +02:00
008db16fb5
[GTK3] Disable rumble for the WUP-028 for now 2020-05-19 02:33:24 +02:00
b6c949fa82
[GTK3] Add rumble mode setting
Also we now fall back to SDL_GameControllerRumble if a controller
doesn’t support the haptic feedback API.
This still poses problems with the WUP-028 but for now cou can disable
rumble completely if you want to use this controller adapter.
2020-05-19 02:33:24 +02:00
8c3154a061
[GTK3] Accept input from all connected controllers
Rumble will be used on the most recently used controller.
2020-05-19 02:33:24 +02:00
3fe57f976c
[GTK3] Implement rumble for controller one
Now we store references to all initialized controllers but
use only controller #0 for now.
2020-05-19 02:33:24 +02:00
4042b7f38c
[GTK3] Make keyboard inputs less hardcoded
The mapping is now saved in a modifiable array
instead of being hardcoded into a switch-case
statement.
2020-05-19 02:33:24 +02:00
4075a13b61
[GTK3] Enable SDL2 HIPAPI controllers 2020-05-19 02:33:24 +02:00
4ac7c0dd0d
[GTK3] Add GB_debugger_load_symbol_file_from_buffer
Now we don’t have to rely on GB_INTERNAL anymore.
2020-05-19 02:33:24 +02:00
6594edf1bf
[GTK3] Load and save ROM specific files
We now handle loading and saving of:
– Save files
– Cheats files
– Symbol files
2020-05-19 02:33:24 +02:00
89080ef47e
[GTK3] Move loose state variables into GuiData struct 2020-05-19 02:33:24 +02:00
a08e1d1c83
[GTK3] Get rid of main.h 2020-05-19 02:33:24 +02:00
8780aafe99
[GTK3] Use the audio abstraction of the SDL UI 2020-05-19 02:33:23 +02:00
15d949e338
[GTK3] Try to reset VRAM viewer when closing a ROM 2020-05-19 02:33:23 +02:00
c00946ea2e
[GTK3] Implement the app.close action 2020-05-19 02:33:23 +02:00
e42d16290d
[GTK3] Implement ROM loading from open file dialog 2020-05-19 02:33:23 +02:00
9b360ef292
[GTK3] Add DMG color palettes 2020-05-19 02:33:23 +02:00
836cb024b5
[GTK3] Add the MonoLCD shader to the selection 2020-05-19 02:33:23 +02:00
b142227577
[GTK3] Implement the new SGB border options 2020-05-19 02:33:23 +02:00
5b79094293
[GTK3] Make use of GB_set_boot_rom_load_callback 2020-05-19 02:33:23 +02:00
53934aedec
[GTK3] Add the new frame blending modes to the GUI 2020-05-19 02:33:23 +02:00
16c040d2d2
[GTK3] Clear sidebar in async input requests 2020-05-19 02:33:23 +02:00
8f9d24c1e8
[GTK3] Implement debugger console sidebar 2020-05-19 02:33:23 +02:00
b428995126
[GTK3] Reflect CLI model override in GUI 2020-05-19 02:33:22 +02:00
a53d7f1e92
[GTK3] Add debug console prompt 2020-05-19 02:33:22 +02:00
29ce04ff8a
[GTK3] Move &gb accesses on vblank to emu thread 2020-05-19 02:33:22 +02:00
a1b464bd23
[GTK3] Implement rewind, turbo and slow-motion 2020-05-19 02:33:22 +02:00
9224b3f2ac
[GTK3] Convert to structured logging 2020-05-19 02:33:22 +02:00
6a9ca41970
[GTK3] Allow switching the emulated model 2020-05-19 02:33:22 +02:00
df9189448d
[GTK3] Implement more menu handlers
Also fix some memory leaks.
2020-05-19 02:33:22 +02:00
10ac1bd0a5
[GTK3] Implement basic debug console (no sidebar) 2020-05-19 02:33:22 +02:00
e1a1c3efbd
[GTK3] Use SDL2 for audio and (hardcoded) controllers 2020-05-19 02:33:22 +02:00
e38b0e40fa
[GTK3] Run the emulation in its own thread
The code has not been checked for thread safety yet!
2020-05-19 02:33:22 +02:00
ba82da5f49
[GTK3] Implement VRAM tile information on hover 2020-05-19 02:33:22 +02:00
94e1b397ca
[GTK3] Implement palette viewer 2020-05-19 02:33:21 +02:00
36299d124a
[GTK3] Implement sprite viewer 2020-05-19 02:33:21 +02:00
bf2dc12fb9
[GTK3] Handle VRAM viewer tilemap and -set options 2020-05-19 02:33:21 +02:00
0b3ad8bcfd
[GTK3] Make VRAM viewer button bar slimmer 2020-05-19 02:33:21 +02:00
3de0d8fb6a
[GTK3] Automatic resizing of the VRAM viewer 2020-05-19 02:33:21 +02:00
0270ed336e
[GTK3] Rename "gtkget" macro "builder_get" 2020-05-19 02:33:21 +02:00
cf0bfc6076
[GTK3] Implement tilemap scrolling rect 2020-05-19 02:33:21 +02:00
a032722e84
[GTK3] Add function to draw grids in VRAM viewer 2020-05-19 02:33:21 +02:00
bf8ac1f00d
[GTK3] Make GCC happier 2020-05-19 02:33:21 +02:00
517ad73e64
[GTK3] Make dummy preference callbacks functional 2020-05-19 02:33:21 +02:00
8e8e576460
[GTK3] Use logical ARGB byte order for image buffers 2020-05-19 02:33:20 +02:00
8d0526fd1f
[GTK3] Add main.h and re-order main.c 2020-05-19 02:33:20 +02:00
c27e266cda
[GTK3] Allow multiple simultaneous instances 2020-05-19 02:33:20 +02:00
8ce3b02833
[GTK3] Somewhat working GtkDrawingArea fallback 2020-05-19 02:33:20 +02:00
a83d6eca5b
[GTK3] Fix a few problems with the settings 2020-05-19 02:33:20 +02:00
6c5dfece40
[GTK3] Implement hard-coded input handling 2020-05-19 02:33:20 +02:00
a243325b8c
[GTK3] Implement boot ROM search path preference 2020-05-19 02:33:20 +02:00
023d43e893
[GTK3] More work on preferences done 2020-05-19 02:33:20 +02:00
90c0447703
[GTK3] Handle config.boot_rom_path 2020-05-19 02:33:20 +02:00
0d07a389ca
[GTK3] Make UI react to video config changes 2020-05-19 02:33:20 +02:00
fc81729533
[GTK3] Get color correction & highpass from config 2020-05-19 02:33:20 +02:00
1f7cd57df8
[GTK3] Prototype rendering of tilemap and tileset 2020-05-19 02:33:19 +02:00
3984359008
[GTK3] Save settings to key file 2020-05-19 02:33:19 +02:00
959f0cc88e
[GTK3] Load/save settings from/to file 2020-05-19 02:33:19 +02:00
6e263cd22a
[GTK3] Fix integer scaling 2020-05-19 02:33:19 +02:00
f3f1bf293a
[GTK3] Move config handling into settings.c 2020-05-19 02:33:19 +02:00
d6a1555290
[GTK3] Add model and boot ROM CLI overrides 2020-05-19 02:33:19 +02:00
f1d0344672
[GTK3] Make rgb_encode() big endian compatible 2020-05-19 02:33:19 +02:00
62bfe0cef9
[GTK3] Stop the emulation when quitting 2020-05-19 02:33:19 +02:00
6e65945c35
[GTK3] Use frame buffering like the Cocoa frontend 2020-05-19 02:33:19 +02:00
4d4d272a5c
[GTK3] Implement OpenGL renderer prototype 2020-05-19 02:33:19 +02:00
bba05ac5b9
[GTK3] Add UI skeleton 2020-05-19 02:33:19 +02:00
212 changed files with 11393 additions and 12737 deletions

View File

@ -1,10 +1,10 @@
set -e
./build/bin/tester/sameboy_tester --jobs 5 \
--length 45 .github/actions/cgb_sound.gb \
--length 40 .github/actions/cgb_sound.gb \
--length 10 .github/actions/cgb-acid2.gbc \
--length 10 .github/actions/dmg-acid2.gb \
--dmg --length 45 .github/actions/dmg_sound-2.gb \
--dmg --length 40 .github/actions/dmg_sound-2.gb \
--dmg --length 20 .github/actions/oam_bug-2.gb
mv .github/actions/dmg{,-mode}-acid2.bmp
@ -15,18 +15,18 @@ mv .github/actions/dmg{,-mode}-acid2.bmp
set +e
FAILED_TESTS=`
shasum .github/actions/*.bmp | grep -E -v \(\
5283564df0cf5bb78a7a90aff026c1a4692fd39e\ \ .github/actions/cgb-acid2.bmp\|\
shasum .github/actions/*.bmp | grep -q -E -v \(\
44ce0c7d49254df0637849c9155080ac7dc3ef3d\ \ .github/actions/cgb-acid2.bmp\|\
dbcc438dcea13b5d1b80c5cd06bda2592cc5d9e0\ \ .github/actions/cgb_sound.bmp\|\
0caadf9634e40247ae9c15ff71992e8f77bbf89e\ \ .github/actions/dmg-acid2.bmp\|\
a732077f98f43d9231453b1764d9f797a836924d\ \ .github/actions/dmg-mode-acid2.bmp\|\
c50daed36c57a8170ff362042694786676350997\ \ .github/actions/dmg-mode-acid2.bmp\|\
c9e944b7e01078bdeba1819bc2fa9372b111f52d\ \ .github/actions/dmg_sound-2.bmp\|\
f0172cc91867d3343fbd113a2bb98100074be0de\ \ .github/actions/oam_bug-2.bmp\
\)`
if [ -n "$FAILED_TESTS" ] ; then
echo "Failed the following tests:"
echo $FAILED_TESTS | tr " " "\n" | grep -o -E "[^/]+\.bmp" | sed s/.bmp// | sort
echo $FAILED_TESTS | tr " " "\n" | grep -q -o -E "[^/]+\.bmp" | sed s/.bmp// | sort
exit 1
fi

View File

@ -6,7 +6,7 @@ jobs:
strategy:
fail-fast: false
matrix:
os: [macos-latest, ubuntu-latest, ubuntu-18.04]
os: [macos-latest, ubuntu-latest, ubuntu-16.04]
cc: [gcc, clang]
include:
- os: macos-latest
@ -33,4 +33,4 @@ jobs:
uses: actions/upload-artifact@v1
with:
name: sameboy-canary-${{ matrix.os }}-${{ matrix.cc }}
path: build/bin
path: build/bin

11
.gitignore vendored
View File

@ -1 +1,10 @@
build
build
# intermediate source files generated at build time
gtk3/sameboy-gtk3-resources.c
gtk3/resources/gtk3/
gtk3/resources/ui/#*#
# temporary backup file
*.*~

217
BESS.md
View File

@ -1,217 +0,0 @@
# BESS Best Effort Save State 1.0
## Motivation
BESS is a save state format specification designed to allow different emulators, as well as majorly different versions of the same emulator, to import save states from other BESS-compliant save states. BESS works by appending additional, implementation-agnostic information about the emulation state. This allows a single save state file to be read as both a fully-featured, implementation specific save state which includes detailed timing information; and as a portable "best effort" save state that represents a state accurately enough to be restored in casual use-cases.
## Specification
Every integer used in the BESS specification is stored in Little Endian encoding.
### BESS footer
BESS works by appending a detectable footer at the end of an existing save state format. The footer uses the following format:
| Offset from end of file | Content |
|-------------------------|-------------------------------------------------------|
| -8 | Offset to the first BESS Block, from the file's start |
| -4 | The ASCII string 'BESS' |
### BESS blocks
BESS uses a block format where each block contains the following header:
| Offset | Content |
|--------|---------------------------------------|
| 0 | A four-letter ASCII identifier |
| 4 | Length of the block, excluding header |
Every block is followed by another block, until the END block is reached. If an implementation encounters an unsupported block, it should be completely ignored (Should not have any effect and should not trigger a failure).
#### NAME block
The NAME block uses the `'NAME'` identifier, and is an optional block that contains the name of the emulator that created this save state. While optional, it is highly recommended to be included in every implementation it allows the user to know which emulator and version is compatible with the native save state format contained in this file. When used, this block should come first.
The length of the NAME block is variable, and it only contains the name and version of the originating emulator in ASCII.
#### INFO block
The INFO block uses the `'INFO'` identifier, and is an optional block that contains information about the ROM this save state originates from. When used, this block should come before `CORE` but after `NAME`. This block is 0x12 bytes long, and it follows this structure:
| Offset | Content |
|--------|--------------------------------------------------|
| 0x00 | Bytes 0x134-0x143 from the ROM (Title) |
| 0x10 | Bytes 0x14E-0x14F from the ROM (Global checksum) |
#### CORE block
The CORE block uses the `'CORE'` identifier, and is a required block that contains both core state information, as well as basic information about the BESS version used. This block must be the first block, unless the `NAME` or `INFO` blocks exist then it must come directly after them. An implementation should not enforce block order on blocks unknown to it for future compatibility.
The length of the CORE block is 0xD0 bytes, but implementations are expected to ignore any excess bytes. Following the BESS block header, the structure is as follows:
| Offset | Content |
|--------|----------------------------------------|
| 0x00 | Major BESS version as a 16-bit integer |
| 0x02 | Minor BESS version as a 16-bit integer |
Both major and minor versions should be 1. Implementations are expected to reject incompatible majors, but still attempt to read newer minor versions.
| Offset | Content |
|--------|----------------------------------------|
| 0x04 | A four-character ASCII model identifier |
BESS uses a four-character string to identify Game Boy models:
* The first letter represents mutually-incompatible families of models and is required. The allowed values are `'G'` for the original Game Boy family, `'S'` for the Super Game Boy family, and `'C'` for the Game Boy Color and Advance family.
* The second letter represents a specific model within the family, and is optional (If an implementation does not distinguish between specific models in a family, a space character may be used). The allowed values for family G are `'D'` for DMG and `'M'` for MGB; the allowed values for family S are `'N'` for NTSC, `'P'` for PAL, and `'2'` for SGB2; and the allowed values for family C are `'C'` for CGB, and `'A'` for the various GBA line models.
* The third letter represents a specific CPU revision within a model, and is optional (If an implementation does not distinguish between revisions, a space character may be used). The allowed values for model GD (DMG) are `'0'` and `'A'`, through `'C'`; the allowed values for model CC (CGB) are `'0'` and `'A'`, through `'E'`; the allowed values for model CA (AGB, AGS, GBP) are `'0'`, `'A'` and `'B'`; and for every other model this value must be a space character.
* The last character is used for padding and must be a space character.
For example; `'GD '` represents a DMG of an unspecified revision, `'S '` represents some model of the SGB family, and `'CCE '` represent a CGB using CPU revision E.
| Offset | Content |
|--------|--------------------------------------------------------|
| 0x08 | The value of the PC register |
| 0x0A | The value of the AF register |
| 0x0C | The value of the BC register |
| 0x0E | The value of the DE register |
| 0x10 | The value of the HL register |
| 0x12 | The value of the SP register |
| 0x14 | The value of IME (0 or 1) |
| 0x15 | The value of the IE register |
| 0x16 | Execution state (0 = running; 1 = halted; 2 = stopped) |
| 0x17 | Reserved, must be 0 |
| 0x18 | The values of every memory-mapped register (128 bytes) |
The values of memory-mapped registers should be written 'as-is' to memory as if the actual ROM wrote them, with the following exceptions and note:
* Unused registers have Don't-Care values which should be ignored
* Unused register bits have Don't-Care values which should be ignored
* If the model is CGB or newer, the value of KEY0 (FF4C) must be valid as it determines DMG mode
* Bit 2 determines DMG mode. A value of 0x04 usually denotes DMG mode, while a value of `0x80` usually denotes CGB mode.
* Object priority is derived from KEY0 (FF4C) instead of OPRI (FF6C) because OPRI can be modified after booting, but only the value of OPRI during boot ROM execution takes effect
* If a register doesn't exist on the emulated model (For example, KEY0 (FF4C) on a DMG), its value should be ignored.
* BANK (FF50) should be 0 if the boot ROM is still mapped, and 1 otherwise, and must be valid.
* Implementations should not start a serial transfer when writing the value of SB
* Similarly, no value of NRx4 should trigger a sound pulse on save state load
* And similarly again, implementations should not trigger DMA transfers when writing the values of DMA or HDMA5
* The value store for DIV will be used to set the internal divisor to `DIV << 8`
* Implementation should apply care when ordering the write operations (For example, writes to NR52 must come before writes to the other APU registers)
| Offset | Content |
|--------|--------------------------------------------------------------------|
| 0x98 | The size of RAM (32-bit integer) |
| 0x9C | The offset of RAM from file start (32-bit integer) |
| 0xA0 | The size of VRAM (32-bit integer) |
| 0xA4 | The offset of VRAM from file start (32-bit integer) |
| 0xA8 | The size of MBC RAM (32-bit integer) |
| 0xAC | The offset of MBC RAM from file start (32-bit integer) |
| 0xB0 | The size of OAM (=0xA0, 32-bit integer) |
| 0xB4 | The offset of OAM from file start (32-bit integer) |
| 0xB8 | The size of HRAM (=0x7F, 32-bit integer) |
| 0xBC | The offset of HRAM from file start (32-bit integer) |
| 0xC0 | The size of background palettes (=0x40 or 0, 32-bit integer) |
| 0xC4 | The offset of background palettes from file start (32-bit integer) |
| 0xC8 | The size of object palettes (=0x40 or 0, 32-bit integer) |
| 0xCC | The offset of object palettes from file start (32-bit integer) |
The contents of large buffers are stored outside of BESS structure so data from an implementation's native save state format can be reused. The offsets are absolute offsets from the save state file's start. Background and object palette sizes must be 0 for models prior to Game Boy Color.
An implementation needs handle size mismatches gracefully. For example, if too large MBC RAM size is specified, the superfluous data should be ignored. On the other hand, if a too small VRAM size is specified (For example, if it's a save state from an emulator emulating a CGB in DMG mode, and it didn't save the second CGB VRAM bank), the implementation is expected to set that extra bank to all zeros.
#### XOAM block
The XOAM block uses the `'XOAM'` identifier, and is an optional block that contains the data of extra OAM (addresses `0xFEA0-0xFEFF`). This block length must be `0x60`. Implementations that do not emulate this extra range are free to ignore the excess bytes, and to not create this block.
#### MBC block
The MBC block uses the `'MBC '` identifier, and is an optional block that is only used when saving states of ROMs that use an MBC. The length of this block is variable and must be divisible by 3.
This block contains an MBC-specific number of 3-byte-long pairs that represent the values of each MBC register. For example, for MBC5 the contents would look like:
| Offset | Content |
|--------|---------------------------------------|
| 0x0 | The value 0x0000 as a 16-bit integer |
| 0x2 | 0x0A if RAM is enabled, 0 otherwise |
| 0x3 | The value 0x2000 as a 16-bit integer |
| 0x5 | The lower 8 bits of the ROM bank |
| 0x6 | The value 0x3000 as a 16-bit integer |
| 0x8 | The bit 9 of the ROM bank |
| 0x9 | The value 0x4000 as a 16-bit integer |
| 0xB | The current RAM bank |
An implementation should parse this block as a series of writes to be made. Values outside the `0x0000-0x7FFF` and `0xA000-0xBFFF` ranges are not allowed. Implementations must perform the writes in order (i.e. not reverse, sorted, or any other transformation on their order)
#### RTC block
The RTC block uses the `'RTC '` identifier, and is an optional block that is used while emulating an MBC3 with an RTC. The contents of this block are identical to 64-bit RTC saves from VBA, which are also used by SameBoy and different emulators such as BGB.
The length of this block is 0x30 bytes long and it follows the following structure:
| Offset | Content |
|--------|------------------------------------------------------------------------|
| 0x00 | Current seconds (1 byte), followed by 3 bytes of padding |
| 0x04 | Current minutes (1 byte), followed by 3 bytes of padding |
| 0x08 | Current hours (1 byte), followed by 3 bytes of padding |
| 0x0C | Current days (1 byte), followed by 3 bytes of padding |
| 0x10 | Current high/overflow/running (1 byte), followed by 3 bytes of padding |
| 0x14 | Latched seconds (1 byte), followed by 3 bytes of padding |
| 0x18 | Latched minutes (1 byte), followed by 3 bytes of padding |
| 0x1C | Latched hours (1 byte), followed by 3 bytes of padding |
| 0x20 | Latched days (1 byte), followed by 3 bytes of padding |
| 0x24 | Latched high/overflow/running (1 byte), followed by 3 bytes of padding |
| 0x28 | UNIX timestamp at the time of the save state (64-bit) |
#### HUC3 block
The HUC3 block uses the `'HUC3'` identifier, and is an optional block that is used while emulating an HuC3 cartridge to store RTC and alarm information. The contents of this block are identical to HuC3 RTC saves from SameBoy.
The length of this block is 0x11 bytes long and it follows the following structure:
| Offset | Content |
|--------|-------------------------------------------------------|
| 0x00 | UNIX timestamp at the time of the save state (64-bit) |
| 0x08 | RTC minutes (16-bit) |
| 0x0A | RTC days (16-bit) |
| 0x0C | Scheduled alarm time minutes (16-bit) |
| 0x0E | Scheduled alarm time days (16-bit) |
| 0x10 | Alarm enabled flag (8-bits, either 0 or 1) |
#### SGB block
The SGB block uses the `'SGB '` identifier, and is an optional block that is only used while emulating an SGB or SGB2 *and* SGB commands enabled. Implementations must not save this block on other models or when SGB commands are disabled, and should assume SGB commands are disabled if this block is missing.
The length of this block is 0x39 bytes, but implementations should allow and ignore excess data in this block for extensions. The block follows the following structure:
| Offset | Content |
|--------|--------------------------------------------------------------------------------------------------------------------------|
| 0x00 | The size of the border tile data (=0x2000, 32-bit integer) |
| 0x04 | The offset of the border tile data (SNES tile format, 32-bit integer) |
| 0x08 | The size of the border tilemap (=0x800, 32-bit integer) |
| 0x0C | The offset of the border tilemap (LE 16-bit sequences, 32-bit integer) |
| 0x10 | The size of the border palettes (=0x80, 32-bit integer) |
| 0x14 | The offset of the border palettes (LE 16-bit sequences, 32-bit integer) |
| 0x18 | The size of active colorization palettes (=0x20, 32-bit integer) |
| 0x1C | The offset of the active colorization palettes (LE 16-bit sequences, 32-bit integer) |
| 0x20 | The size of RAM colorization palettes (=0x1000, 32-bit integer) |
| 0x24 | The offset of the RAM colorization palettes (LE 16-bit sequences, 32-bit integer) |
| 0x28 | The size of the attribute map (=0x168, 32-bit integer) |
| 0x2C | The offset of the attribute map (32-bit integer) |
| 0x30 | The size of the attribute files (=0xfd2, 32-bit integer) |
| 0x34 | The offset of the attribute files (32-bit integer) |
| 0x38 | Multiplayer status (1 byte); high nibble is player count (1, 2 or 4), low nibble is current player (Where Player 1 is 0) |
If only some of the size-offset pairs are available (for example, partial HLE SGB implementation), missing fields are allowed to have 0 as their size, and implementations are expected to fall back to a sane default.
#### END block
The END block uses the `'END '` identifier, and is a required block that marks the end of BESS data. Naturally, it must be the last block. The length of the END block must be 0.
## Validation and Failures
Other than previously specified required fail conditions, an implementation is free to decide what format errors should abort the loading of a save file. Structural errors (e.g. a block with an invalid length, a file offset that is outside the file's range, or a missing END block) should be considered as irrecoverable errors. Other errors that are considered fatal by SameBoy's implementation:
* Duplicate CORE block
* A known block, other than NAME, appearing before CORE
* An invalid length for the XOAM, RTC, SGB or HUC3 blocks
* An invalid length of MBC (not a multiple of 3)
* A write outside the $0000-$7FFF and $A000-$BFFF ranges in the MBC block
* An SGB block on a save state targeting another model
* An END block with non-zero length

View File

@ -1,2 +0,0 @@
CGB0 EQU 1
include "cgb_boot.asm"

View File

@ -23,16 +23,13 @@ Start:
dec c
jr nz, .clearOAMLoop
IF !DEF(CGB0)
; Init waveform
ld c, $10
ld hl, $FF30
.waveformLoop
ldi [hl], a
cpl
dec c
jr nz, .waveformLoop
ENDC
; Clear chosen input palette
ldh [InputPalette], a
@ -47,6 +44,7 @@ ENDC
ldh [$25], a
ld a, $77
ldh [$24], a
ld hl, $FF30
; Init BG palette
ld a, $fc
@ -192,9 +190,10 @@ ENDC
IF !DEF(FAST)
call DoIntroAnimation
ld a, 48 ; frames to wait after playing the chime
ld a, 45
ldh [WaitLoopCounter], a
ld b, 4 ; frames to wait before playing the chime
; Wait ~0.75 seconds
ld b, a
call WaitBFrames
; Play first sound
@ -272,7 +271,7 @@ TitleChecksums:
db $A2 ; STAR WARS-NOA
db $49 ;
db $4E ; WAVERACE
db $43 ;
db $43 | $80 ;
db $68 ; LOLO2
db $E0 ; YOSHI'S COOKIE
db $8B ; MYSTIC QUEST
@ -331,7 +330,7 @@ ChecksumsEnd:
PalettePerChecksum:
palette_index: MACRO ; palette, flags
db ((\1)) | (\2) ; | $80 means game requires DMG boot tilemap
db ((\1) * 3) | (\2) ; | $80 means game requires DMG boot tilemap
ENDM
palette_index 0, 0 ; Default Palette
palette_index 4, 0 ; ALLEY WAY
@ -375,7 +374,7 @@ ENDM
palette_index 45, 0 ; STAR WARS-NOA
palette_index 36, 0 ;
palette_index 38, 0 ; WAVERACE
palette_index 26, $80 ;
palette_index 26, 0 ;
palette_index 42, 0 ; LOLO2
palette_index 30, 0 ; YOSHI'S COOKIE
palette_index 41, 0 ; MYSTIC QUEST
@ -476,7 +475,7 @@ ENDM
palette_comb 17, 4, 13
raw_palette_comb 28 * 4 - 1, 0 * 4, 14 * 4
raw_palette_comb 28 * 4 - 1, 4 * 4, 15 * 4
raw_palette_comb 19 * 4, 23 * 4 - 1, 9 * 4
palette_comb 19, 22, 9
palette_comb 16, 28, 10
palette_comb 4, 23, 28
palette_comb 17, 22, 2
@ -919,10 +918,7 @@ EmulateDMG:
call GetPaletteIndex
bit 7, a
call nz, LoadDMGTilemap
res 7, a
ld b, a
add b
add b
and $7F
ld b, a
ldh a, [InputPalette]
and a
@ -982,7 +978,7 @@ GetPaletteIndex:
; We might have a match, Do duplicate/4th letter check
ld a, l
sub FirstChecksumWithDuplicate - TitleChecksums + 1
sub FirstChecksumWithDuplicate - TitleChecksums
jr c, .match ; Does not have a duplicate, must be a match!
; Has a duplicate; check 4th letter
push hl
@ -1188,7 +1184,7 @@ ChangeAnimationPalette:
call WaitFrame
call LoadPalettesFromHRAM
; Delay the wait loop while the user is selecting a palette
ld a, 48
ld a, 45
ldh [WaitLoopCounter], a
pop de
pop bc

View File

@ -115,11 +115,7 @@ Start:
call WaitBFrames
; Set registers to match the original DMG boot
IF DEF(MGB)
ld hl, $FFB0
ELSE
ld hl, $01B0
ENDC
push hl
pop af
ld hl, $014D

View File

@ -1,2 +0,0 @@
MGB EQU 1
include "dmg_boot.asm"

View File

@ -1,25 +1,16 @@
#import <Cocoa/Cocoa.h>
#import <WebKit/WebKit.h>
@interface AppDelegate : NSObject <NSApplicationDelegate, NSUserNotificationCenterDelegate, NSMenuDelegate, WebUIDelegate, WebPolicyDelegate, WebFrameLoadDelegate>
@interface AppDelegate : NSObject <NSApplicationDelegate, NSUserNotificationCenterDelegate, NSMenuDelegate>
@property (nonatomic, strong) IBOutlet NSWindow *preferencesWindow;
@property (nonatomic, strong) IBOutlet NSView *graphicsTab;
@property (nonatomic, strong) IBOutlet NSView *emulationTab;
@property (nonatomic, strong) IBOutlet NSView *audioTab;
@property (nonatomic, strong) IBOutlet NSView *controlsTab;
@property (nonatomic, strong) IBOutlet NSView *updatesTab;
@property IBOutlet NSWindow *preferencesWindow;
@property (strong) IBOutlet NSView *graphicsTab;
@property (strong) IBOutlet NSView *emulationTab;
@property (strong) IBOutlet NSView *audioTab;
@property (strong) IBOutlet NSView *controlsTab;
- (IBAction)showPreferences: (id) sender;
- (IBAction)toggleDeveloperMode:(id)sender;
- (IBAction)switchPreferencesTab:(id)sender;
@property (nonatomic, weak) IBOutlet NSMenuItem *linkCableMenuItem;
@property (nonatomic, strong) IBOutlet NSWindow *updateWindow;
@property (nonatomic, strong) IBOutlet WebView *updateChanges;
@property (nonatomic, strong) IBOutlet NSProgressIndicator *updatesSpinner;
@property (strong) IBOutlet NSButton *updatesButton;
@property (strong) IBOutlet NSTextField *updateProgressLabel;
@property (strong) IBOutlet NSButton *updateProgressButton;
@property (strong) IBOutlet NSWindow *updateProgressWindow;
@property (strong) IBOutlet NSProgressIndicator *updateProgressSpinner;
@property (weak) IBOutlet NSMenuItem *linkCableMenuItem;
@end

View File

@ -4,33 +4,11 @@
#include <Core/gb.h>
#import <Carbon/Carbon.h>
#import <JoyKit/JoyKit.h>
#import <WebKit/WebKit.h>
#define UPDATE_SERVER "https://sameboy.github.io"
static uint32_t color_to_int(NSColor *color)
{
color = [color colorUsingColorSpace:[NSColorSpace deviceRGBColorSpace]];
return (((unsigned)(color.redComponent * 0xFF)) << 16) |
(((unsigned)(color.greenComponent * 0xFF)) << 8) |
((unsigned)(color.blueComponent * 0xFF));
}
@implementation AppDelegate
{
NSWindow *preferences_window;
NSArray<NSView *> *preferences_tabs;
NSString *_lastVersion;
NSString *_updateURL;
NSURLSessionDownloadTask *_updateTask;
enum {
UPDATE_DOWNLOADING,
UPDATE_EXTRACTING,
UPDATE_WAIT_INSTALL,
UPDATE_INSTALLING,
UPDATE_FAILED,
} _updateState;
NSString *_downloadDirectory;
}
- (void) applicationDidFinishLaunching:(NSNotification *)notification
@ -66,11 +44,6 @@ static uint32_t color_to_int(NSColor *color)
@"GBCGBModel": @(GB_MODEL_CGB_E),
@"GBSGBModel": @(GB_MODEL_SGB2),
@"GBRumbleMode": @(GB_RUMBLE_CARTRIDGE_ONLY),
@"GBVolume": @(1.0),
@"GBMBC7JoystickOverride": @NO,
@"GBMBC7AllowMouse": @YES,
}];
[JOYController startOnRunLoop:[NSRunLoop currentRunLoop] withOptions:@{
@ -81,16 +54,6 @@ static uint32_t color_to_int(NSColor *color)
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"GBNotificationsUsed"]) {
[NSUserNotificationCenter defaultUserNotificationCenter].delegate = self;
}
[self askAutoUpdates];
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"GBAutoUpdatesEnabled"]) {
[self checkForUpdates];
}
if ([[NSProcessInfo processInfo].arguments containsObject:@"--update-launch"]) {
[NSApp activateIgnoringOtherApps:true];
}
}
- (IBAction)toggleDeveloperMode:(id)sender
@ -109,7 +72,7 @@ static uint32_t color_to_int(NSColor *color)
NSRect new = [_preferencesWindow frameRectForContentRect:tab.frame];
new.origin.x = old.origin.x;
new.origin.y = old.origin.y + (old.size.height - new.size.height);
[_preferencesWindow setFrame:new display:true animate:_preferencesWindow.visible];
[_preferencesWindow setFrame:new display:YES animate:_preferencesWindow.visible];
[_preferencesWindow.contentView addSubview:tab];
}
@ -148,303 +111,22 @@ static uint32_t color_to_int(NSColor *color)
[[NSBundle mainBundle] loadNibNamed:@"Preferences" owner:self topLevelObjects:&objects];
NSToolbarItem *first_toolbar_item = [_preferencesWindow.toolbar.items firstObject];
_preferencesWindow.toolbar.selectedItemIdentifier = [first_toolbar_item itemIdentifier];
preferences_tabs = @[self.emulationTab, self.graphicsTab, self.audioTab, self.controlsTab, self.updatesTab];
preferences_tabs = @[self.emulationTab, self.graphicsTab, self.audioTab, self.controlsTab];
[self switchPreferencesTab:first_toolbar_item];
[_preferencesWindow center];
#ifndef UPDATE_SUPPORT
[_preferencesWindow.toolbar removeItemAtIndex:4];
#endif
}
[_preferencesWindow makeKeyAndOrderFront:self];
}
- (BOOL)applicationOpenUntitledFile:(NSApplication *)sender
{
[self askAutoUpdates];
/* Bring an existing panel to the foreground */
for (NSWindow *window in [[NSApplication sharedApplication] windows]) {
if ([window isKindOfClass:[NSOpenPanel class]]) {
[(NSOpenPanel *)window makeKeyAndOrderFront:nil];
return true;
}
}
[[NSDocumentController sharedDocumentController] openDocument:self];
return true;
return YES;
}
- (void)userNotificationCenter:(NSUserNotificationCenter *)center didActivateNotification:(NSUserNotification *)notification
{
[[NSDocumentController sharedDocumentController] openDocumentWithContentsOfFile:notification.identifier display:true];
}
- (void)updateFound
{
[[[NSURLSession sharedSession] dataTaskWithURL:[NSURL URLWithString:@UPDATE_SERVER "/raw_changes"] completionHandler:^(NSData *data, NSURLResponse *response, NSError *error) {
NSColor *linkColor = [NSColor colorWithRed:0.125 green:0.325 blue:1.0 alpha:1.0];
if (@available(macOS 10.10, *)) {
linkColor = [NSColor linkColor];
}
NSString *changes = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSRange cutoffRange = [changes rangeOfString:@"<!--(" GB_VERSION ")-->"];
if (cutoffRange.location != NSNotFound) {
changes = [changes substringToIndex:cutoffRange.location];
}
NSString *html = [NSString stringWithFormat:@"<!DOCTYPE html><html><head><title></title>"
"<style>html {background-color:transparent; color: #%06x; line-height:1.5} a:link, a:visited{color:#%06x; text-decoration:none}</style>"
"</head><body>%@</body></html>",
color_to_int([NSColor textColor]),
color_to_int(linkColor),
changes];
if ([(NSHTTPURLResponse *)response statusCode] == 200) {
dispatch_async(dispatch_get_main_queue(), ^{
NSArray *objects;
[[NSBundle mainBundle] loadNibNamed:@"UpdateWindow" owner:self topLevelObjects:&objects];
self.updateChanges.preferences.standardFontFamily = [NSFont systemFontOfSize:0].familyName;
self.updateChanges.preferences.fixedFontFamily = @"Menlo";
self.updateChanges.drawsBackground = false;
[self.updateChanges.mainFrame loadHTMLString:html baseURL:nil];
});
}
}] resume];
}
- (NSArray *)webView:(WebView *)sender contextMenuItemsForElement:(NSDictionary *)element defaultMenuItems:(NSArray *)defaultMenuItems
{
// Disable reload context menu
if ([defaultMenuItems count] <= 2) {
return nil;
}
return defaultMenuItems;
}
- (void)webView:(WebView *)sender didFinishLoadForFrame:(WebFrame *)frame
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
sender.mainFrame.frameView.documentView.enclosingScrollView.drawsBackground = true;
sender.mainFrame.frameView.documentView.enclosingScrollView.backgroundColor = [NSColor textBackgroundColor];
sender.policyDelegate = self;
[self.updateWindow center];
[self.updateWindow makeKeyAndOrderFront:nil];
});
}
- (void)webView:(WebView *)webView decidePolicyForNavigationAction:(NSDictionary *)actionInformation request:(NSURLRequest *)request frame:(WebFrame *)frame decisionListener:(id<WebPolicyDecisionListener>)listener
{
[listener ignore];
[[NSWorkspace sharedWorkspace] openURL:[request URL]];
}
- (void)checkForUpdates
{
#ifdef UPDATE_SUPPORT
[[[NSURLSession sharedSession] dataTaskWithURL:[NSURL URLWithString:@UPDATE_SERVER "/latest_version"] completionHandler:^(NSData *data, NSURLResponse *response, NSError *error) {
dispatch_async(dispatch_get_main_queue(), ^{
[self.updatesSpinner stopAnimation:nil];
[self.updatesButton setEnabled:true];
});
if ([(NSHTTPURLResponse *)response statusCode] == 200) {
NSString *string = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
NSArray <NSString *> *components = [string componentsSeparatedByString:@"|"];
if (components.count != 2) return;
_lastVersion = components[0];
_updateURL = components[1];
if (![@GB_VERSION isEqualToString:_lastVersion] &&
![[[NSUserDefaults standardUserDefaults] stringForKey:@"GBSkippedVersion"] isEqualToString:_lastVersion]) {
[self updateFound];
}
}
}] resume];
#endif
}
- (IBAction)userCheckForUpdates:(id)sender
{
if (self.updateWindow) {
[self.updateWindow makeKeyAndOrderFront:sender];
}
else {
[[NSUserDefaults standardUserDefaults] setObject:nil forKey:@"GBSkippedVersion"];
[self checkForUpdates];
[sender setEnabled:false];
[self.updatesSpinner startAnimation:sender];
}
}
- (void)askAutoUpdates
{
#ifdef UPDATE_SUPPORT
if (![[NSUserDefaults standardUserDefaults] boolForKey:@"GBAskedAutoUpdates"]) {
NSAlert *alert = [[NSAlert alloc] init];
alert.messageText = @"Should SameBoy check for updates when launched?";
alert.informativeText = @"SameBoy is frequently updated with new features, accuracy improvements, and bug fixes. This setting can always be changed in the preferences window.";
[alert addButtonWithTitle:@"Check on Launch"];
[alert addButtonWithTitle:@"Don't Check on Launch"];
[[NSUserDefaults standardUserDefaults] setBool:[alert runModal] == NSAlertFirstButtonReturn forKey:@"GBAutoUpdatesEnabled"];
[[NSUserDefaults standardUserDefaults] setBool:true forKey:@"GBAskedAutoUpdates"];
}
#endif
}
- (IBAction)skipVersion:(id)sender
{
[[NSUserDefaults standardUserDefaults] setObject:_lastVersion forKey:@"GBSkippedVersion"];
[self.updateWindow performClose:sender];
}
- (IBAction)installUpdate:(id)sender
{
[self.updateProgressSpinner startAnimation:nil];
self.updateProgressButton.title = @"Cancel";
self.updateProgressButton.enabled = true;
self.updateProgressLabel.stringValue = @"Downloading update...";
_updateState = UPDATE_DOWNLOADING;
_updateTask = [[NSURLSession sharedSession] downloadTaskWithURL: [NSURL URLWithString:_updateURL] completionHandler:^(NSURL *location, NSURLResponse *response, NSError *error) {
_updateTask = nil;
dispatch_sync(dispatch_get_main_queue(), ^{
self.updateProgressButton.enabled = false;
self.updateProgressLabel.stringValue = @"Extracting update...";
_updateState = UPDATE_EXTRACTING;
});
_downloadDirectory = [[[NSFileManager defaultManager] URLForDirectory:NSItemReplacementDirectory
inDomain:NSUserDomainMask
appropriateForURL:[[NSBundle mainBundle] bundleURL]
create:true
error:nil] path];
NSTask *unzipTask;
if (!_downloadDirectory) {
dispatch_sync(dispatch_get_main_queue(), ^{
self.updateProgressButton.enabled = false;
self.updateProgressLabel.stringValue = @"Failed to extract update.";
_updateState = UPDATE_FAILED;
self.updateProgressButton.title = @"Close";
self.updateProgressButton.enabled = true;
[self.updateProgressSpinner stopAnimation:nil];
});
return;
}
unzipTask = [[NSTask alloc] init];
unzipTask.launchPath = @"/usr/bin/unzip";
unzipTask.arguments = @[location.path, @"-d", _downloadDirectory];
[unzipTask launch];
[unzipTask waitUntilExit];
if (unzipTask.terminationStatus != 0 || unzipTask.terminationReason != NSTaskTerminationReasonExit) {
[[NSFileManager defaultManager] removeItemAtPath:_downloadDirectory error:nil];
dispatch_sync(dispatch_get_main_queue(), ^{
self.updateProgressButton.enabled = false;
self.updateProgressLabel.stringValue = @"Failed to extract update.";
_updateState = UPDATE_FAILED;
self.updateProgressButton.title = @"Close";
self.updateProgressButton.enabled = true;
[self.updateProgressSpinner stopAnimation:nil];
});
return;
}
dispatch_sync(dispatch_get_main_queue(), ^{
self.updateProgressButton.enabled = false;
self.updateProgressLabel.stringValue = @"Update ready, save your game progress and click Install.";
_updateState = UPDATE_WAIT_INSTALL;
self.updateProgressButton.title = @"Install";
self.updateProgressButton.enabled = true;
[self.updateProgressSpinner stopAnimation:nil];
});
}];
[_updateTask resume];
self.updateProgressWindow.preventsApplicationTerminationWhenModal = false;
[self.updateWindow beginSheet:self.updateProgressWindow completionHandler:^(NSModalResponse returnCode) {
[self.updateWindow close];
}];
}
- (void)performUpgrade
{
self.updateProgressButton.enabled = false;
self.updateProgressLabel.stringValue = @"Instaling update...";
_updateState = UPDATE_INSTALLING;
self.updateProgressButton.enabled = false;
[self.updateProgressSpinner startAnimation:nil];
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSString *executablePath = [[NSBundle mainBundle] executablePath];
NSString *contentsPath = [[[NSBundle mainBundle] bundlePath] stringByAppendingPathComponent:@"Contents"];
NSString *contentsTempPath = [[[NSBundle mainBundle] bundlePath] stringByAppendingPathComponent:@"TempContents"];
NSString *updateContentsPath = [_downloadDirectory stringByAppendingPathComponent:@"SameBoy.app/Contents"];
NSError *error = nil;
[[NSFileManager defaultManager] moveItemAtPath:contentsPath toPath:contentsTempPath error:&error];
if (error) {
[[NSFileManager defaultManager] removeItemAtPath:_downloadDirectory error:nil];
_downloadDirectory = nil;
dispatch_sync(dispatch_get_main_queue(), ^{
self.updateProgressButton.enabled = false;
self.updateProgressLabel.stringValue = @"Failed to install update.";
_updateState = UPDATE_FAILED;
self.updateProgressButton.title = @"Close";
self.updateProgressButton.enabled = true;
[self.updateProgressSpinner stopAnimation:nil];
});
return;
}
[[NSFileManager defaultManager] moveItemAtPath:updateContentsPath toPath:contentsPath error:&error];
if (error) {
[[NSFileManager defaultManager] moveItemAtPath:contentsTempPath toPath:contentsPath error:nil];
[[NSFileManager defaultManager] removeItemAtPath:_downloadDirectory error:nil];
_downloadDirectory = nil;
dispatch_sync(dispatch_get_main_queue(), ^{
self.updateProgressButton.enabled = false;
self.updateProgressLabel.stringValue = @"Failed to install update.";
_updateState = UPDATE_FAILED;
self.updateProgressButton.title = @"Close";
self.updateProgressButton.enabled = true;
[self.updateProgressSpinner stopAnimation:nil];
});
return;
}
[[NSFileManager defaultManager] removeItemAtPath:_downloadDirectory error:nil];
[[NSFileManager defaultManager] removeItemAtPath:contentsTempPath error:nil];
_downloadDirectory = nil;
atexit_b(^{
execl(executablePath.UTF8String, executablePath.UTF8String, "--update-launch", NULL);
});
dispatch_async(dispatch_get_main_queue(), ^{
[NSApp terminate:nil];
});
});
}
- (IBAction)updateAction:(id)sender
{
switch (_updateState) {
case UPDATE_DOWNLOADING:
[_updateTask cancelByProducingResumeData:nil];
_updateTask = nil;
[self.updateProgressWindow close];
break;
case UPDATE_WAIT_INSTALL:
[self performUpgrade];
break;
case UPDATE_EXTRACTING:
case UPDATE_INSTALLING:
break;
case UPDATE_FAILED:
[self.updateProgressWindow close];
break;
}
}
- (void)dealloc
{
if (_downloadDirectory) {
[[NSFileManager defaultManager] removeItemAtPath:_downloadDirectory error:nil];
}
[[NSDocumentController sharedDocumentController] openDocumentWithContentsOfFile:notification.identifier display:YES];
}
- (IBAction)nop:(id)sender

Binary file not shown.

View File

@ -18,7 +18,7 @@ typedef NS_ENUM(NSInteger, NSWindowToolbarStyle) {
} API_AVAILABLE(macos(11.0));
@interface NSWindow (toolbarStyle)
@property (nonatomic) NSWindowToolbarStyle toolbarStyle API_AVAILABLE(macos(11.0));
@property NSWindowToolbarStyle toolbarStyle API_AVAILABLE(macos(11.0));
@end
@interface NSImage (SFSymbols)

View File

@ -2,60 +2,47 @@
#include "GBView.h"
#include "GBImageView.h"
#include "GBSplitView.h"
#include "GBVisualizerView.h"
#include "GBOSDView.h"
@class GBCheatWindowController;
@interface Document : NSDocument <NSWindowDelegate, GBImageViewDelegate, NSTableViewDataSource, NSTableViewDelegate, NSSplitViewDelegate>
@property (nonatomic, readonly) GB_gameboy_t *gb;
@property (nonatomic, strong) IBOutlet GBView *view;
@property (nonatomic, strong) IBOutlet NSTextView *consoleOutput;
@property (nonatomic, strong) IBOutlet NSPanel *consoleWindow;
@property (nonatomic, strong) IBOutlet NSTextField *consoleInput;
@property (nonatomic, strong) IBOutlet NSWindow *mainWindow;
@property (nonatomic, strong) IBOutlet NSView *memoryView;
@property (nonatomic, strong) IBOutlet NSPanel *memoryWindow;
@property (nonatomic, readonly) GB_gameboy_t *gameboy;
@property (nonatomic, strong) IBOutlet NSTextField *memoryBankInput;
@property (nonatomic, strong) IBOutlet NSToolbarItem *memoryBankItem;
@property (nonatomic, strong) IBOutlet GBImageView *tilesetImageView;
@property (nonatomic, strong) IBOutlet NSPopUpButton *tilesetPaletteButton;
@property (nonatomic, strong) IBOutlet GBImageView *tilemapImageView;
@property (nonatomic, strong) IBOutlet NSPopUpButton *tilemapPaletteButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *tilemapMapButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *TilemapSetButton;
@property (nonatomic, strong) IBOutlet NSButton *gridButton;
@property (nonatomic, strong) IBOutlet NSTabView *vramTabView;
@property (nonatomic, strong) IBOutlet NSPanel *vramWindow;
@property (nonatomic, strong) IBOutlet NSTextField *vramStatusLabel;
@property (nonatomic, strong) IBOutlet NSTableView *paletteTableView;
@property (nonatomic, strong) IBOutlet NSTableView *objectsTableView;
@property (nonatomic, strong) IBOutlet NSPanel *printerFeedWindow;
@property (nonatomic, strong) IBOutlet NSImageView *feedImageView;
@property (nonatomic, strong) IBOutlet NSTextView *debuggerSideViewInput;
@property (nonatomic, strong) IBOutlet NSTextView *debuggerSideView;
@property (nonatomic, strong) IBOutlet GBSplitView *debuggerSplitView;
@property (nonatomic, strong) IBOutlet NSBox *debuggerVerticalLine;
@property (nonatomic, strong) IBOutlet NSPanel *cheatsWindow;
@property (nonatomic, strong) IBOutlet GBCheatWindowController *cheatWindowController;
@property (nonatomic, readonly) Document *partner;
@property (nonatomic, readonly) bool isSlave;
@property (strong) IBOutlet NSView *gbsPlayerView;
@property (strong) IBOutlet NSTextField *gbsTitle;
@property (strong) IBOutlet NSTextField *gbsAuthor;
@property (strong) IBOutlet NSTextField *gbsCopyright;
@property (strong) IBOutlet NSPopUpButton *gbsTracks;
@property (strong) IBOutlet NSButton *gbsPlayPauseButton;
@property (strong) IBOutlet NSButton *gbsRewindButton;
@property (strong) IBOutlet NSSegmentedControl *gbsNextPrevButton;
@property (strong) IBOutlet GBVisualizerView *gbsVisualizer;
@property (strong) IBOutlet GBOSDView *osdView;
@property (readonly) GB_gameboy_t *gb;
@property (strong) IBOutlet GBView *view;
@property (strong) IBOutlet NSTextView *consoleOutput;
@property (strong) IBOutlet NSPanel *consoleWindow;
@property (strong) IBOutlet NSTextField *consoleInput;
@property (strong) IBOutlet NSWindow *mainWindow;
@property (strong) IBOutlet NSView *memoryView;
@property (strong) IBOutlet NSPanel *memoryWindow;
@property (readonly) GB_gameboy_t *gameboy;
@property (strong) IBOutlet NSTextField *memoryBankInput;
@property (strong) IBOutlet NSToolbarItem *memoryBankItem;
@property (strong) IBOutlet GBImageView *tilesetImageView;
@property (strong) IBOutlet NSPopUpButton *tilesetPaletteButton;
@property (strong) IBOutlet GBImageView *tilemapImageView;
@property (strong) IBOutlet NSPopUpButton *tilemapPaletteButton;
@property (strong) IBOutlet NSPopUpButton *tilemapMapButton;
@property (strong) IBOutlet NSPopUpButton *TilemapSetButton;
@property (strong) IBOutlet NSButton *gridButton;
@property (strong) IBOutlet NSTabView *vramTabView;
@property (strong) IBOutlet NSPanel *vramWindow;
@property (strong) IBOutlet NSTextField *vramStatusLabel;
@property (strong) IBOutlet NSTableView *paletteTableView;
@property (strong) IBOutlet NSTableView *spritesTableView;
@property (strong) IBOutlet NSPanel *printerFeedWindow;
@property (strong) IBOutlet NSImageView *feedImageView;
@property (strong) IBOutlet NSTextView *debuggerSideViewInput;
@property (strong) IBOutlet NSTextView *debuggerSideView;
@property (strong) IBOutlet GBSplitView *debuggerSplitView;
@property (strong) IBOutlet NSBox *debuggerVerticalLine;
@property (strong) IBOutlet NSPanel *cheatsWindow;
@property (strong) IBOutlet GBCheatWindowController *cheatWindowController;
@property (readonly) Document *partner;
@property (readonly) bool isSlave;
-(uint8_t) readMemory:(uint16_t) addr;
-(void) writeMemory:(uint16_t) addr value:(uint8_t)value;
-(void) performAtomicBlock: (void (^)())block;
-(void) connectLinkCable:(NSMenuItem *)sender;
-(int)loadStateFile:(const char *)path noErrorOnNotFound:(bool)noErrorOnFileNotFound;
@end

View File

@ -10,9 +10,6 @@
#include "GBCheatWindowController.h"
#include "GBTerminalTextFieldCell.h"
#include "BigSurToolbar.h"
#import "GBPaletteEditorController.h"
#define GB_MODEL_PAL_BIT_OLD 0x1000
/* Todo: The general Objective-C coding style conflicts with SameBoy's. This file needs a cleanup. */
/* Todo: Split into category files! This is so messy!!! */
@ -23,7 +20,6 @@ enum model {
MODEL_CGB,
MODEL_AGB,
MODEL_SGB,
MODEL_MGB,
};
@interface Document ()
@ -69,7 +65,6 @@ enum model {
size_t audioBufferSize;
size_t audioBufferPosition;
size_t audioBufferNeeded;
double _volume;
bool borderModeChanged;
@ -213,7 +208,6 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
debugger_input_queue = [[NSMutableArray alloc] init];
console_output_lock = [[NSRecursiveLock alloc] init];
audioLock = [[NSCondition alloc] init];
_volume = [[NSUserDefaults standardUserDefaults] doubleForKey:@"GBVolume"];
}
return self;
}
@ -243,16 +237,8 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
case MODEL_CGB:
return (GB_model_t)[[NSUserDefaults standardUserDefaults] integerForKey:@"GBCGBModel"];
case MODEL_SGB: {
GB_model_t model = (GB_model_t)[[NSUserDefaults standardUserDefaults] integerForKey:@"GBSGBModel"];
if (model == (GB_MODEL_SGB | GB_MODEL_PAL_BIT_OLD)) {
model = GB_MODEL_SGB_PAL;
}
return model;
}
case MODEL_MGB:
return GB_MODEL_MGB;
case MODEL_SGB:
return (GB_model_t)[[NSUserDefaults standardUserDefaults] integerForKey:@"GBSGBModel"];
case MODEL_AGB:
return GB_MODEL_AGB;
@ -261,7 +247,23 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
- (void) updatePalette
{
GB_set_palette(&gb, [GBPaletteEditorController userPalette]);
switch ([[NSUserDefaults standardUserDefaults] integerForKey:@"GBColorPalette"]) {
case 1:
GB_set_palette(&gb, &GB_PALETTE_DMG);
break;
case 2:
GB_set_palette(&gb, &GB_PALETTE_MGB);
break;
case 3:
GB_set_palette(&gb, &GB_PALETTE_GBL);
break;
default:
GB_set_palette(&gb, &GB_PALETTE_GREY);
break;
}
}
- (void) updateBorderMode
@ -293,7 +295,6 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
GB_set_camera_update_request_callback(&gb, cameraRequestUpdate);
GB_set_highpass_filter_mode(&gb, (GB_highpass_mode_t) [[NSUserDefaults standardUserDefaults] integerForKey:@"GBHighpassFilter"]);
GB_set_rewind_length(&gb, [[NSUserDefaults standardUserDefaults] integerForKey:@"GBRewindLength"]);
GB_set_rtc_mode(&gb, [[NSUserDefaults standardUserDefaults] integerForKey:@"GBRTCMode"]);
GB_apu_set_sample_callback(&gb, audioCallback);
GB_set_rumble_callback(&gb, rumbleCallback);
GB_set_infrared_callback(&gb, infraredStateChanged);
@ -307,16 +308,10 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
self.mainWindow.contentView.bounds.size.width < GB_get_screen_height(&gb)) {
[self.mainWindow zoom:nil];
}
self.osdView.usesSGBScale = GB_get_screen_width(&gb) == 256;
}
- (void) vblank
{
if (_gbsVisualizer) {
dispatch_async(dispatch_get_main_queue(), ^{
[_gbsVisualizer setNeedsDisplay:true];
});
}
[self.view flip];
if (borderModeChanged) {
dispatch_sync(dispatch_get_main_queue(), ^{
@ -332,23 +327,19 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
GB_set_pixels_output(&gb, self.view.pixels);
if (self.vramWindow.isVisible) {
dispatch_async(dispatch_get_main_queue(), ^{
self.view.mouseHidingEnabled = (self.mainWindow.styleMask & NSWindowStyleMaskFullScreen) != 0;
self.view.mouseHidingEnabled = (self.mainWindow.styleMask & NSFullScreenWindowMask) != 0;
[self reloadVRAMData: nil];
});
}
if (self.view.isRewinding) {
rewind = true;
[self.osdView displayText:@"Rewinding..."];
}
}
- (void)gotNewSample:(GB_sample_t *)sample
{
if (_gbsVisualizer) {
[_gbsVisualizer addSample:sample];
}
[audioLock lock];
if (_audioClient.isPlaying) {
if (self.audioClient.isPlaying) {
if (audioBufferPosition == audioBufferSize) {
if (audioBufferSize >= 0x4000) {
audioBufferPosition = 0;
@ -364,10 +355,6 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
}
audioBuffer = realloc(audioBuffer, sizeof(*sample) * audioBufferSize);
}
if (_volume != 1) {
sample->left *= _volume;
sample->right *= _volume;
}
audioBuffer[audioBufferPosition++] = *sample;
}
if (audioBufferPosition == audioBufferNeeded) {
@ -386,27 +373,21 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
{
GB_set_pixels_output(&gb, self.view.pixels);
GB_set_sample_rate(&gb, 96000);
_audioClient = [[GBAudioClient alloc] initWithRendererBlock:^(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer) {
self.audioClient = [[GBAudioClient alloc] initWithRendererBlock:^(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer) {
[audioLock lock];
if (audioBufferPosition < nFrames) {
audioBufferNeeded = nFrames;
[audioLock waitUntilDate:[NSDate dateWithTimeIntervalSinceNow:0.125]];
[audioLock wait];
}
if (stopping || GB_debugger_is_stopped(&gb)) {
if (stopping) {
memset(buffer, 0, nFrames * sizeof(*buffer));
[audioLock unlock];
return;
}
if (audioBufferPosition < nFrames) {
// Not enough audio
memset(buffer, 0, (nFrames - audioBufferPosition) * sizeof(*buffer));
memcpy(buffer, audioBuffer, audioBufferPosition * sizeof(*buffer));
audioBufferPosition = 0;
}
else if (audioBufferPosition < nFrames + 4800) {
if (audioBufferPosition >= nFrames && audioBufferPosition < nFrames + 4800) {
memcpy(buffer, audioBuffer, nFrames * sizeof(*buffer));
memmove(audioBuffer, audioBuffer + nFrames, (audioBufferPosition - nFrames) * sizeof(*buffer));
audioBufferPosition = audioBufferPosition - nFrames;
@ -418,23 +399,23 @@ static void infraredStateChanged(GB_gameboy_t *gb, bool on)
[audioLock unlock];
} andSampleRate:96000];
if (![[NSUserDefaults standardUserDefaults] boolForKey:@"Mute"]) {
[_audioClient start];
[self.audioClient start];
}
hex_timer = [NSTimer timerWithTimeInterval:0.25 target:self selector:@selector(reloadMemoryView) userInfo:nil repeats:true];
hex_timer = [NSTimer timerWithTimeInterval:0.25 target:self selector:@selector(reloadMemoryView) userInfo:nil repeats:YES];
[[NSRunLoop mainRunLoop] addTimer:hex_timer forMode:NSDefaultRunLoopMode];
/* Clear pending alarms, don't play alarms while playing */
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"GBNotificationsUsed"]) {
NSUserNotificationCenter *center = [NSUserNotificationCenter defaultUserNotificationCenter];
for (NSUserNotification *notification in [center scheduledNotifications]) {
if ([notification.identifier isEqualToString:self.fileURL.path]) {
if ([notification.identifier isEqualToString:self.fileName]) {
[center removeScheduledNotification:notification];
break;
}
}
for (NSUserNotification *notification in [center deliveredNotifications]) {
if ([notification.identifier isEqualToString:self.fileURL.path]) {
if ([notification.identifier isEqualToString:self.fileName]) {
[center removeDeliveredNotification:notification];
break;
}
@ -498,24 +479,24 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
audioBufferPosition = audioBufferNeeded;
[audioLock signal];
[audioLock unlock];
[_audioClient stop];
_audioClient = nil;
self.view.mouseHidingEnabled = false;
GB_save_battery(&gb, [[[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:@"sav"].path UTF8String]);
GB_save_cheats(&gb, [[[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:@"cht"].path UTF8String]);
[self.audioClient stop];
self.audioClient = nil;
self.view.mouseHidingEnabled = NO;
GB_save_battery(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"sav"] UTF8String]);
GB_save_cheats(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"cht"] UTF8String]);
unsigned time_to_alarm = GB_time_to_alarm(&gb);
if (time_to_alarm) {
[NSUserNotificationCenter defaultUserNotificationCenter].delegate = (id)[NSApp delegate];
NSUserNotification *notification = [[NSUserNotification alloc] init];
NSString *friendlyName = [[self.fileURL lastPathComponent] stringByDeletingPathExtension];
NSString *friendlyName = [[self.fileName lastPathComponent] stringByDeletingPathExtension];
NSRegularExpression *regex = [NSRegularExpression regularExpressionWithPattern:@"\\([^)]+\\)|\\[[^\\]]+\\]" options:0 error:nil];
friendlyName = [regex stringByReplacingMatchesInString:friendlyName options:0 range:NSMakeRange(0, [friendlyName length]) withTemplate:@""];
friendlyName = [friendlyName stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]];
notification.title = [NSString stringWithFormat:@"%@ Played an Alarm", friendlyName];
notification.informativeText = [NSString stringWithFormat:@"%@ requested your attention by playing a scheduled alarm", friendlyName];
notification.identifier = self.fileURL.path;
notification.identifier = self.fileName;
notification.deliveryDate = [NSDate dateWithTimeIntervalSinceNow:time_to_alarm];
notification.soundName = NSUserNotificationDefaultSoundName;
[[NSUserNotificationCenter defaultUserNotificationCenter] scheduleNotification:notification];
@ -526,8 +507,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (void) start
{
self.gbsPlayPauseButton.state = true;
self.view.mouseHidingEnabled = (self.mainWindow.styleMask & NSWindowStyleMaskFullScreen) != 0;
self.view.mouseHidingEnabled = (self.mainWindow.styleMask & NSFullScreenWindowMask) != 0;
if (master) {
[master start];
return;
@ -538,7 +518,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (void) stop
{
self.gbsPlayPauseButton.state = false;
if (master) {
if (!master->running) return;
GB_debugger_set_disabled(&gb, true);
@ -570,12 +549,12 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (void) loadBootROM: (GB_boot_rom_t)type
{
static NSString *const names[] = {
[GB_BOOT_ROM_DMG_0] = @"dmg0_boot",
[GB_BOOT_ROM_DMG0] = @"dmg0_boot",
[GB_BOOT_ROM_DMG] = @"dmg_boot",
[GB_BOOT_ROM_MGB] = @"mgb_boot",
[GB_BOOT_ROM_SGB] = @"sgb_boot",
[GB_BOOT_ROM_SGB2] = @"sgb2_boot",
[GB_BOOT_ROM_CGB_0] = @"cgb0_boot",
[GB_BOOT_ROM_CGB0] = @"cgb0_boot",
[GB_BOOT_ROM_CGB] = @"cgb_boot",
[GB_BOOT_ROM_AGB] = @"agb_boot",
};
@ -591,7 +570,12 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
current_model = (enum model)[sender tag];
}
GB_switch_model_and_reset(&gb, [self internalModel]);
if (!modelsChanging && [sender tag] == MODEL_NONE) {
GB_reset(&gb);
}
else {
GB_switch_model_and_reset(&gb, [self internalModel]);
}
if (old_width != GB_get_screen_width(&gb)) {
[self.view screenSizeChanged];
@ -604,7 +588,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
[[NSUserDefaults standardUserDefaults] setBool:current_model == MODEL_DMG forKey:@"EmulateDMG"];
[[NSUserDefaults standardUserDefaults] setBool:current_model == MODEL_SGB forKey:@"EmulateSGB"];
[[NSUserDefaults standardUserDefaults] setBool:current_model == MODEL_AGB forKey:@"EmulateAGB"];
[[NSUserDefaults standardUserDefaults] setBool:current_model == MODEL_MGB forKey:@"EmulateMGB"];
}
/* Reload the ROM, SAV and SYM files */
@ -617,10 +600,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
[(GBMemoryByteArray *)(hex_controller.byteArray) setSelectedBank:0];
[self hexUpdateBank:self.memoryBankInput ignoreErrors:true];
}
char title[17];
GB_get_rom_title(&gb, title);
[self.osdView displayText:[NSString stringWithFormat:@"SameBoy v" GB_VERSION "\n%s\n%08X", title, GB_get_rom_crc32(&gb)]];
}
- (IBAction)togglePause:(id)sender
@ -683,16 +662,12 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
window_frame.size.width);
window_frame.size.height = MAX([[NSUserDefaults standardUserDefaults] integerForKey:@"LastWindowHeight"],
window_frame.size.height);
[self.mainWindow setFrame:window_frame display:true];
[self.mainWindow setFrame:window_frame display:YES];
self.vramStatusLabel.cell.backgroundStyle = NSBackgroundStyleRaised;
NSUInteger height_diff = self.vramWindow.frame.size.height - self.vramWindow.contentView.frame.size.height;
CGRect vram_window_rect = self.vramWindow.frame;
vram_window_rect.size.height = 384 + height_diff + 48;
[self.vramWindow setFrame:vram_window_rect display:true animate:false];
self.consoleWindow.title = [NSString stringWithFormat:@"Debug Console %@", [self.fileURL.path lastPathComponent]];
self.consoleWindow.title = [NSString stringWithFormat:@"Debug Console %@", [[self.fileURL path] lastPathComponent]];
self.debuggerSplitView.dividerColor = [NSColor clearColor];
if (@available(macOS 11.0, *)) {
self.memoryWindow.toolbarStyle = NSWindowToolbarStyleExpanded;
@ -751,12 +726,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
name:@"GBRewindLengthChanged"
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(updateRTCMode)
name:@"GBRTCModeChanged"
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(dmgModelChanged)
name:@"GBDMGModelChanged"
@ -772,37 +741,22 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
name:@"GBCGBModelChanged"
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(updateVolume)
name:@"GBVolumeChanged"
object:nil];
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"EmulateDMG"]) {
current_model = MODEL_DMG;
}
else if ([[NSUserDefaults standardUserDefaults] boolForKey:@"EmulateSGB"]) {
current_model = MODEL_SGB;
}
else if ([[NSUserDefaults standardUserDefaults] boolForKey:@"EmulateMGB"]) {
current_model = MODEL_MGB;
}
else {
current_model = [[NSUserDefaults standardUserDefaults] boolForKey:@"EmulateAGB"]? MODEL_AGB : MODEL_CGB;
}
[self initCommon];
self.view.gb = &gb;
self.view.osdView = _osdView;
[self.view screenSizeChanged];
if ([self loadROM]) {
_mainWindow.alphaValue = 0; // Hack hack ugly hack
dispatch_async(dispatch_get_main_queue(), ^{
[self close];
});
}
else {
[self reset:nil];
}
[self loadROM];
[self reset:nil];
}
- (void) initMemoryView
@ -853,7 +807,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
+ (BOOL)autosavesInPlace
{
return true;
return YES;
}
- (NSString *)windowNibName
@ -865,134 +819,40 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (BOOL)readFromFile:(NSString *)fileName ofType:(NSString *)type
{
return true;
return YES;
}
- (IBAction)changeGBSTrack:(id)sender
- (void) loadROM
{
if (!running) {
[self start];
}
[self performAtomicBlock:^{
GB_gbs_switch_track(&gb, self.gbsTracks.indexOfSelectedItem);
}];
}
- (IBAction)gbsNextPrevPushed:(id)sender
{
if (self.gbsNextPrevButton.selectedSegment == 0) {
// Previous
if (self.gbsTracks.indexOfSelectedItem == 0) {
[self.gbsTracks selectItemAtIndex:self.gbsTracks.numberOfItems - 1];
}
else {
[self.gbsTracks selectItemAtIndex:self.gbsTracks.indexOfSelectedItem - 1];
}
}
else {
// Next
if (self.gbsTracks.indexOfSelectedItem == self.gbsTracks.numberOfItems - 1) {
[self.gbsTracks selectItemAtIndex: 0];
}
else {
[self.gbsTracks selectItemAtIndex:self.gbsTracks.indexOfSelectedItem + 1];
}
}
[self changeGBSTrack:sender];
}
- (void)prepareGBSInterface: (GB_gbs_info_t *)info
{
GB_set_rendering_disabled(&gb, true);
_view = nil;
for (NSView *view in [_mainWindow.contentView.subviews copy]) {
[view removeFromSuperview];
}
[[NSBundle mainBundle] loadNibNamed:@"GBS" owner:self topLevelObjects:nil];
[_mainWindow setContentSize:self.gbsPlayerView.bounds.size];
_mainWindow.styleMask &= ~NSWindowStyleMaskResizable;
dispatch_async(dispatch_get_main_queue(), ^{ // Cocoa is weird, no clue why it's needed
[_mainWindow standardWindowButton:NSWindowZoomButton].enabled = false;
});
[_mainWindow.contentView addSubview:self.gbsPlayerView];
_mainWindow.movableByWindowBackground = true;
[_mainWindow setContentBorderThickness:24 forEdge:NSRectEdgeMinY];
self.gbsTitle.stringValue = [NSString stringWithCString:info->title encoding:NSISOLatin1StringEncoding] ?: @"GBS Player";
self.gbsAuthor.stringValue = [NSString stringWithCString:info->author encoding:NSISOLatin1StringEncoding] ?: @"Unknown Composer";
NSString *copyright = [NSString stringWithCString:info->copyright encoding:NSISOLatin1StringEncoding];
if (copyright) {
copyright = [@"©" stringByAppendingString:copyright];
}
self.gbsCopyright.stringValue = copyright ?: @"Missing copyright information";
for (unsigned i = 0; i < info->track_count; i++) {
[self.gbsTracks addItemWithTitle:[NSString stringWithFormat:@"Track %u", i + 1]];
}
[self.gbsTracks selectItemAtIndex:info->first_track];
self.gbsPlayPauseButton.image.template = true;
self.gbsPlayPauseButton.alternateImage.template = true;
self.gbsRewindButton.image.template = true;
for (unsigned i = 0; i < 2; i++) {
[self.gbsNextPrevButton imageForSegment:i].template = true;
}
if (!_audioClient.isPlaying) {
[_audioClient start];
}
if (@available(macOS 10.10, *)) {
_mainWindow.titlebarAppearsTransparent = true;
}
}
- (int) loadROM
{
__block int ret = 0;
NSString *rom_warnings = [self captureOutputForBlock:^{
GB_debugger_clear_symbols(&gb);
if ([[[self.fileType pathExtension] lowercaseString] isEqualToString:@"isx"]) {
ret = GB_load_isx(&gb, self.fileURL.path.UTF8String);
GB_load_battery(&gb, [[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:@"ram"].path.UTF8String);
}
else if ([[[self.fileType pathExtension] lowercaseString] isEqualToString:@"gbs"]) {
__block GB_gbs_info_t info;
ret = GB_load_gbs(&gb, self.fileURL.path.UTF8String, &info);
[self prepareGBSInterface:&info];
if ([[self.fileType pathExtension] isEqualToString:@"isx"]) {
GB_load_isx(&gb, [self.fileName UTF8String]);
GB_load_battery(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"ram"] UTF8String]);
}
else {
ret = GB_load_rom(&gb, [self.fileURL.path UTF8String]);
GB_load_rom(&gb, [self.fileName UTF8String]);
}
GB_load_battery(&gb, [[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:@"sav"].path.UTF8String);
GB_load_cheats(&gb, [[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:@"cht"].path.UTF8String);
GB_load_battery(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"sav"] UTF8String]);
GB_load_cheats(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"cht"] UTF8String]);
[self.cheatWindowController cheatsUpdated];
GB_debugger_load_symbol_file(&gb, [[[NSBundle mainBundle] pathForResource:@"registers" ofType:@"sym"] UTF8String]);
GB_debugger_load_symbol_file(&gb, [[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:@"sym"].path.UTF8String);
GB_debugger_load_symbol_file(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:@"sym"] UTF8String]);
}];
if (ret) {
NSAlert *alert = [[NSAlert alloc] init];
[alert setMessageText:rom_warnings?: @"Could not load ROM"];
[alert setAlertStyle:NSAlertStyleCritical];
[alert runModal];
}
else if (rom_warnings && !rom_warning_issued) {
if (rom_warnings && !rom_warning_issued) {
rom_warning_issued = true;
[GBWarningPopover popoverWithContents:rom_warnings onWindow:self.mainWindow];
}
return ret;
}
- (void)close
{
[self disconnectLinkCable];
if (!self.gbsPlayerView) {
[[NSUserDefaults standardUserDefaults] setInteger:self.mainWindow.frame.size.width forKey:@"LastWindowWidth"];
[[NSUserDefaults standardUserDefaults] setInteger:self.mainWindow.frame.size.height forKey:@"LastWindowHeight"];
}
[[NSUserDefaults standardUserDefaults] setInteger:self.mainWindow.frame.size.width forKey:@"LastWindowWidth"];
[[NSUserDefaults standardUserDefaults] setInteger:self.mainWindow.frame.size.height forKey:@"LastWindowHeight"];
[self stop];
[self.consoleWindow close];
[self.memoryWindow close];
[self.vramWindow close];
[self.printerFeedWindow close];
[self.cheatsWindow close];
[super close];
}
@ -1007,22 +867,19 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (IBAction)mute:(id)sender
{
if (_audioClient.isPlaying) {
[_audioClient stop];
if (self.audioClient.isPlaying) {
[self.audioClient stop];
}
else {
[_audioClient start];
if (_volume == 0) {
[GBWarningPopover popoverWithContents:@"Warning: Volume is set to to zero in the preferences panel" onWindow:self.mainWindow];
}
[self.audioClient start];
}
[[NSUserDefaults standardUserDefaults] setBool:!_audioClient.isPlaying forKey:@"Mute"];
[[NSUserDefaults standardUserDefaults] setBool:!self.audioClient.isPlaying forKey:@"Mute"];
}
- (BOOL)validateUserInterfaceItem:(id<NSValidatedUserInterfaceItem>)anItem
{
if ([anItem action] == @selector(mute:)) {
[(NSMenuItem *)anItem setState:!_audioClient.isPlaying];
[(NSMenuItem *)anItem setState:!self.audioClient.isPlaying];
}
else if ([anItem action] == @selector(togglePause:)) {
if (master) {
@ -1055,13 +912,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
else if ([anItem action] == @selector(toggleCheats:)) {
[(NSMenuItem*)anItem setState:GB_cheats_enabled(&gb)];
}
else if ([anItem action] == @selector(toggleDisplayBackground:)) {
[(NSMenuItem*)anItem setState:!GB_is_background_rendering_disabled(&gb)];
}
else if ([anItem action] == @selector(toggleDisplayObjects:)) {
[(NSMenuItem*)anItem setState:!GB_is_object_rendering_disabled(&gb)];
}
return [super validateUserInterfaceItem:anItem];
}
@ -1075,7 +925,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (void) windowWillExitFullScreen:(NSNotification *)notification
{
fullScreen = false;
self.view.mouseHidingEnabled = false;
self.view.mouseHidingEnabled = NO;
}
- (NSRect)windowWillUseStandardFrame:(NSWindow *)window defaultFrame:(NSRect)newFrame
@ -1170,14 +1020,14 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
}
if (![console_output_timer isValid]) {
console_output_timer = [NSTimer timerWithTimeInterval:(NSTimeInterval)0.05 target:self selector:@selector(appendPendingOutput) userInfo:nil repeats:false];
console_output_timer = [NSTimer timerWithTimeInterval:(NSTimeInterval)0.05 target:self selector:@selector(appendPendingOutput) userInfo:nil repeats:NO];
[[NSRunLoop mainRunLoop] addTimer:console_output_timer forMode:NSDefaultRunLoopMode];
}
[console_output_lock unlock];
/* Make sure mouse is not hidden while debugging */
self.view.mouseHidingEnabled = false;
self.view.mouseHidingEnabled = NO;
}
- (IBAction)showConsoleWindow:(id)sender
@ -1255,9 +1105,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (char *) getDebuggerInput
{
[audioLock lock];
[audioLock signal];
[audioLock unlock];
[self updateSideView];
[self log:">"];
in_sync_input = true;
@ -1297,47 +1144,28 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
{
bool __block success = false;
[self performAtomicBlock:^{
success = GB_save_state(&gb, [[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:[NSString stringWithFormat:@"s%ld", (long)[sender tag] ]].path.UTF8String) == 0;
success = GB_save_state(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:[NSString stringWithFormat:@"s%ld", (long)[sender tag] ]] UTF8String]) == 0;
}];
if (!success) {
[GBWarningPopover popoverWithContents:@"Failed to write save state." onWindow:self.mainWindow];
NSBeep();
}
else {
[self.osdView displayText:@"State saved"];
}
}
- (int)loadStateFile:(const char *)path noErrorOnNotFound:(bool)noErrorOnFileNotFound;
{
int __block result = false;
NSString *error =
[self captureOutputForBlock:^{
result = GB_load_state(&gb, path);
}];
if (result == ENOENT && noErrorOnFileNotFound) {
return ENOENT;
}
if (result) {
NSBeep();
}
else {
[self.osdView displayText:@"State loaded"];
}
if (error) {
[GBWarningPopover popoverWithContents:error onWindow:self.mainWindow];
}
return result;
}
- (IBAction)loadState:(id)sender
{
int ret = [self loadStateFile:[[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:[NSString stringWithFormat:@"s%ld", (long)[sender tag]]].path.UTF8String noErrorOnNotFound:true];
if (ret == ENOENT) {
[self loadStateFile:[[self.fileURL URLByDeletingPathExtension] URLByAppendingPathExtension:[NSString stringWithFormat:@"sn%ld", (long)[sender tag]]].path.UTF8String noErrorOnNotFound:false];
bool __block success = false;
NSString *error =
[self captureOutputForBlock:^{
success = GB_load_state(&gb, [[[self.fileName stringByDeletingPathExtension] stringByAppendingPathExtension:[NSString stringWithFormat:@"s%ld", (long)[sender tag] ]] UTF8String]) == 0;
}];
if (!success) {
if (error) {
[GBWarningPopover popoverWithContents:error onWindow:self.mainWindow];
}
NSBeep();
}
}
@ -1354,7 +1182,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (uint8_t) readMemory:(uint16_t)addr
{
while (!GB_is_inited(&gb));
return GB_safe_read_memory(&gb, addr);
return GB_read_memory(&gb, addr);
}
- (void) writeMemory:(uint16_t)addr value:(uint8_t)value
@ -1404,7 +1232,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
bitmapInfo,
provider,
NULL,
true,
YES,
renderingIntent);
CGDataProviderRelease(provider);
CGColorSpaceRelease(colorSpaceRef);
@ -1425,7 +1253,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (IBAction) reloadVRAMData: (id) sender
{
if (self.vramWindow.isVisible) {
uint8_t *io_regs = GB_get_direct_access(&gb, GB_DIRECT_ACCESS_IO, NULL, NULL);
switch ([self.vramTabView.tabViewItems indexOfObject:self.vramTabView.selectedTabViewItem]) {
case 0:
/* Tileset */
@ -1464,8 +1291,8 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
(GB_map_type_t) self.tilemapMapButton.indexOfSelectedItem,
(GB_tileset_type_t) self.TilemapSetButton.indexOfSelectedItem);
self.tilemapImageView.scrollRect = NSMakeRect(io_regs[GB_IO_SCX],
io_regs[GB_IO_SCY],
self.tilemapImageView.scrollRect = NSMakeRect(GB_read_memory(&gb, 0xFF00 | GB_IO_SCX),
GB_read_memory(&gb, 0xFF00 | GB_IO_SCY),
160, 144);
self.tilemapImageView.image = [Document imageFromData:data width:256 height:256 scale:1.0];
self.tilemapImageView.layer.magnificationFilter = kCAFilterNearest;
@ -1479,7 +1306,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
dispatch_async(dispatch_get_main_queue(), ^{
if (!oamUpdating) {
oamUpdating = true;
[self.objectsTableView reloadData];
[self.spritesTableView reloadData];
oamUpdating = false;
}
});
@ -1613,7 +1440,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
}
[self.memoryBankInput setStringValue:[NSString stringWithFormat:@"$%x", byteArray.selectedBank]];
[hex_controller reloadData];
[self.memoryView setNeedsDisplay:true];
[self.memoryView setNeedsDisplay:YES];
}
- (GB_gameboy_t *) gameboy
@ -1623,12 +1450,12 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
+ (BOOL)canConcurrentlyReadDocumentsOfType:(NSString *)typeName
{
return true;
return YES;
}
- (void)cameraRequestUpdate
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
dispatch_async(dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
@try {
if (!cameraSession) {
if (@available(macOS 10.14, *)) {
@ -1764,14 +1591,14 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
window_rect.size.height = 512 + height_diff + 48;
break;
case 3:
window_rect.size.height = 20 * 16 + height_diff + 34;
window_rect.size.height = 20 * 16 + height_diff + 24;
break;
default:
break;
}
window_rect.origin.y -= window_rect.size.height;
[self.vramWindow setFrame:window_rect display:true animate:true];
[self.vramWindow setFrame:window_rect display:YES animate:YES];
}
- (void)mouseDidLeaveImageView:(GBImageView *)view
@ -1842,7 +1669,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
if (tableView == self.paletteTableView) {
return 16; /* 8 BG palettes, 8 OBJ palettes*/
}
else if (tableView == self.objectsTableView) {
else if (tableView == self.spritesTableView) {
return oamCount;
}
return 0;
@ -1861,12 +1688,12 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
uint16_t index = columnIndex - 1 + (row & 7) * 4;
return @((palette_data[(index << 1) + 1] << 8) | palette_data[(index << 1)]);
}
else if (tableView == self.objectsTableView) {
else if (tableView == self.spritesTableView) {
switch (columnIndex) {
case 0:
return [Document imageFromData:[NSData dataWithBytesNoCopy:oamInfo[row].image
length:64 * 4 * 2
freeWhenDone:false]
length:64 * 4
freeWhenDone:NO]
width:8
height:oamHeight
scale:16.0/oamHeight];
@ -1895,7 +1722,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
oamInfo[row].flags & 0x20? 'X' : '-',
oamInfo[row].flags & 0x10? 1 : 0];
case 7:
return oamInfo[row].obscured_by_line_limit? @"Dropped: Too many objects in line": @"";
return oamInfo[row].obscured_by_line_limit? @"Dropped: Too many sprites in line": @"";
}
}
@ -1904,12 +1731,12 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (BOOL)tableView:(NSTableView *)tableView shouldSelectRow:(NSInteger)row
{
return tableView == self.objectsTableView;
return tableView == self.spritesTableView;
}
- (BOOL)tableView:(NSTableView *)tableView shouldEditTableColumn:(nullable NSTableColumn *)tableColumn row:(NSInteger)row
{
return false;
return NO;
}
- (IBAction)showVRAMViewer:(id)sender
@ -1939,7 +1766,7 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
frame.size = self.feedImageView.image.size;
[self.printerFeedWindow setContentMaxSize:frame.size];
frame.size.height += self.printerFeedWindow.frame.size.height - self.printerFeedWindow.contentView.frame.size.height;
[self.printerFeedWindow setFrame:frame display:false animate: self.printerFeedWindow.isVisible];
[self.printerFeedWindow setFrame:frame display:NO animate: self.printerFeedWindow.isVisible];
[self.printerFeedWindow orderFront:NULL];
});
@ -1959,19 +1786,19 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
{
bool shouldResume = running;
[self stop];
NSSavePanel *savePanel = [NSSavePanel savePanel];
NSSavePanel * savePanel = [NSSavePanel savePanel];
[savePanel setAllowedFileTypes:@[@"png"]];
[savePanel beginSheetModalForWindow:self.printerFeedWindow completionHandler:^(NSInteger result) {
if (result == NSModalResponseOK) {
if (result == NSFileHandlingPanelOKButton) {
[savePanel orderOut:self];
CGImageRef cgRef = [self.feedImageView.image CGImageForProposedRect:NULL
context:nil
hints:nil];
NSBitmapImageRep *imageRep = [[NSBitmapImageRep alloc] initWithCGImage:cgRef];
[imageRep setSize:(NSSize){160, self.feedImageView.image.size.height / 2}];
NSData *data = [imageRep representationUsingType:NSBitmapImageFileTypePNG properties:@{}];
[data writeToURL:savePanel.URL atomically:false];
[self.printerFeedWindow setIsVisible:false];
NSData *data = [imageRep representationUsingType:NSPNGFileType properties:@{}];
[data writeToURL:savePanel.URL atomically:NO];
[self.printerFeedWindow setIsVisible:NO];
}
if (shouldResume) {
[self start];
@ -2006,11 +1833,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
}];
}
- (void) updateVolume
{
_volume = [[NSUserDefaults standardUserDefaults] doubleForKey:@"GBVolume"];
}
- (void) updateHighpassFilter
{
if (GB_is_inited(&gb)) {
@ -2053,13 +1875,6 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
}];
}
- (void) updateRTCMode
{
if (GB_is_inited(&gb)) {
GB_set_rtc_mode(&gb, [[NSUserDefaults standardUserDefaults] integerForKey:@"GBRTCMode"]);
}
}
- (void)dmgModelChanged
{
modelsChanging = true;
@ -2097,9 +1912,9 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (BOOL)splitView:(GBSplitView *)splitView canCollapseSubview:(NSView *)subview;
{
if ([[splitView arrangedSubviews] lastObject] == subview) {
return true;
return YES;
}
return false;
return NO;
}
- (CGFloat)splitView:(GBSplitView *)splitView constrainMinCoordinate:(CGFloat)proposedMinimumPosition ofSubviewAt:(NSInteger)dividerIndex
@ -2115,9 +1930,9 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
- (BOOL)splitView:(GBSplitView *)splitView shouldAdjustSizeOfSubview:(NSView *)view
{
if ([[splitView arrangedSubviews] lastObject] == view) {
return false;
return NO;
}
return true;
return YES;
}
- (void)splitViewDidResizeSubviews:(NSNotification *)notification
@ -2221,125 +2036,4 @@ static unsigned *multiplication_table_for_frequency(unsigned frequency)
{
return &gb;
}
- (NSImage *)takeScreenshot
{
NSImage *ret = nil;
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"GBFilterScreenshots"]) {
ret = [_view renderToImage];
[ret lockFocus];
NSBitmapImageRep *bitmapRep = [[NSBitmapImageRep alloc] initWithFocusedViewRect:NSMakeRect(0, 0,
ret.size.width, ret.size.height)];
[ret unlockFocus];
ret = [[NSImage alloc] initWithSize:ret.size];
[ret addRepresentation:bitmapRep];
}
if (!ret) {
ret = [Document imageFromData:[NSData dataWithBytesNoCopy:_view.currentBuffer
length:GB_get_screen_width(&gb) * GB_get_screen_height(&gb) * 4
freeWhenDone:false]
width:GB_get_screen_width(&gb)
height:GB_get_screen_height(&gb)
scale:1.0];
}
return ret;
}
- (NSString *)screenshotFilename
{
NSDate *date = [NSDate date];
NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init];
dateFormatter.dateStyle = NSDateFormatterLongStyle;
dateFormatter.timeStyle = NSDateFormatterMediumStyle;
return [[NSString stringWithFormat:@"%@ %@.png",
self.fileURL.lastPathComponent.stringByDeletingPathExtension,
[dateFormatter stringFromDate:date]] stringByReplacingOccurrencesOfString:@":" withString:@"."]; // Gotta love Mac OS Classic
}
- (IBAction)saveScreenshot:(id)sender
{
NSString *folder = [[NSUserDefaults standardUserDefaults] stringForKey:@"GBScreenshotFolder"];
BOOL isDirectory = false;
if (folder) {
[[NSFileManager defaultManager] fileExistsAtPath:folder isDirectory:&isDirectory];
}
if (!folder) {
bool shouldResume = running;
[self stop];
NSOpenPanel *openPanel = [NSOpenPanel openPanel];
openPanel.canChooseFiles = false;
openPanel.canChooseDirectories = true;
openPanel.message = @"Choose a folder for screenshots";
[openPanel beginSheetModalForWindow:self.mainWindow completionHandler:^(NSInteger result) {
if (result == NSModalResponseOK) {
[[NSUserDefaults standardUserDefaults] setObject:openPanel.URL.path
forKey:@"GBScreenshotFolder"];
[self saveScreenshot:sender];
}
if (shouldResume) {
[self start];
}
}];
return;
}
NSImage *image = [self takeScreenshot];
NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init];
dateFormatter.dateStyle = NSDateFormatterLongStyle;
dateFormatter.timeStyle = NSDateFormatterMediumStyle;
NSString *filename = [self screenshotFilename];
filename = [folder stringByAppendingPathComponent:filename];
unsigned i = 2;
while ([[NSFileManager defaultManager] fileExistsAtPath:filename]) {
filename = [[filename stringByDeletingPathExtension] stringByAppendingFormat:@" %d.png", i++];
}
NSBitmapImageRep *imageRep = (NSBitmapImageRep *)image.representations.firstObject;
NSData *data = [imageRep representationUsingType:NSBitmapImageFileTypePNG properties:@{}];
[data writeToFile:filename atomically:false];
[self.osdView displayText:@"Screenshot saved"];
}
- (IBAction)saveScreenshotAs:(id)sender
{
bool shouldResume = running;
[self stop];
NSImage *image = [self takeScreenshot];
NSSavePanel *savePanel = [NSSavePanel savePanel];
[savePanel setNameFieldStringValue:[self screenshotFilename]];
[savePanel beginSheetModalForWindow:self.mainWindow completionHandler:^(NSInteger result) {
if (result == NSModalResponseOK) {
[savePanel orderOut:self];
NSBitmapImageRep *imageRep = (NSBitmapImageRep *)image.representations.firstObject;
NSData *data = [imageRep representationUsingType:NSBitmapImageFileTypePNG properties:@{}];
[data writeToURL:savePanel.URL atomically:false];
[[NSUserDefaults standardUserDefaults] setObject:savePanel.URL.path.stringByDeletingLastPathComponent
forKey:@"GBScreenshotFolder"];
}
if (shouldResume) {
[self start];
}
}];
[self.osdView displayText:@"Screenshot saved"];
}
- (IBAction)copyScreenshot:(id)sender
{
NSImage *image = [self takeScreenshot];
[[NSPasteboard generalPasteboard] clearContents];
[[NSPasteboard generalPasteboard] writeObjects:@[image]];
[self.osdView displayText:@"Screenshot copied"];
}
- (IBAction)toggleDisplayBackground:(id)sender
{
GB_set_background_rendering_disabled(&gb, !GB_is_background_rendering_disabled(&gb));
}
- (IBAction)toggleDisplayObjects:(id)sender
{
GB_set_object_rendering_disabled(&gb, !GB_is_object_rendering_disabled(&gb));
}
@end

View File

@ -25,10 +25,9 @@
<outlet property="memoryBankItem" destination="bWC-FW-IYP" id="Lf2-dh-z32"/>
<outlet property="memoryView" destination="8hr-8o-3rN" id="fF0-rh-8ND"/>
<outlet property="memoryWindow" destination="mRm-dL-mCj" id="VPR-lu-vtI"/>
<outlet property="objectsTableView" destination="TOc-XJ-w9w" id="O4R-4Z-9hU"/>
<outlet property="osdView" destination="MX4-l2-7NE" id="Am7-fq-uvu"/>
<outlet property="paletteTableView" destination="gfC-d3-dmq" id="fTC-eL-Qg3"/>
<outlet property="printerFeedWindow" destination="NdE-0B-WCf" id="yVK-cS-NOJ"/>
<outlet property="spritesTableView" destination="TOc-XJ-w9w" id="O4R-4Z-9hU"/>
<outlet property="tilemapImageView" destination="LlK-tV-bjv" id="nSY-Xd-BjZ"/>
<outlet property="tilemapMapButton" destination="YIJ-Qc-SIZ" id="BB7-Gg-7XP"/>
<outlet property="tilemapPaletteButton" destination="loB-0k-Qff" id="2Or-7l-6vn"/>
@ -66,10 +65,6 @@
</view>
</subviews>
</customView>
<customView fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="MX4-l2-7NE" customClass="GBOSDView">
<rect key="frame" x="0.0" y="0.0" width="160" height="144"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
</customView>
</subviews>
</view>
<connections>
@ -502,7 +497,7 @@
</subviews>
</view>
</tabViewItem>
<tabViewItem label="Objects" identifier="" id="a08-eg-Maw">
<tabViewItem label="Sprites" identifier="" id="a08-eg-Maw">
<view key="view" id="EiO-p0-3xn">
<rect key="frame" x="0.0" y="0.0" width="512" height="408"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
@ -770,7 +765,7 @@
<segments>
<segment label="Tileset" selected="YES"/>
<segment label="Tilemap" tag="1"/>
<segment label="Objects"/>
<segment label="Sprites"/>
<segment label="Palettes"/>
</segments>
</segmentedCell>
@ -983,7 +978,7 @@
<autoresizingMask key="autoresizingMask" flexibleMinX="YES" heightSizable="YES"/>
<clipView key="contentView" id="mzf-yu-RID">
<rect key="frame" x="1" y="0.0" width="398" height="274"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<autoresizingMask key="autoresizingMask"/>
<subviews>
<tableView verticalHuggingPriority="750" allowsExpansionToolTips="YES" columnAutoresizingStyle="none" alternatingRowBackgroundColors="YES" columnReordering="NO" columnResizing="NO" multipleSelection="NO" emptySelection="NO" autosaveColumns="NO" typeSelect="NO" headerView="pvX-uJ-qK5" id="tA3-8T-bxb">
<rect key="frame" x="0.0" y="0.0" width="398" height="249"/>
@ -1004,7 +999,7 @@
</buttonCell>
<tableColumnResizingMask key="resizingMask" resizeWithTable="YES" userResizable="YES"/>
</tableColumn>
<tableColumn width="60" minWidth="40" maxWidth="1000" id="9DZ-oW-Scx">
<tableColumn width="50" minWidth="40" maxWidth="1000" id="9DZ-oW-Scx">
<tableHeaderCell key="headerCell" lineBreakMode="truncatingTail" borderStyle="border" title="Enabled">
<font key="font" metaFont="smallSystem"/>
<color key="textColor" name="headerTextColor" catalog="System" colorSpace="catalog"/>
@ -1029,7 +1024,7 @@
</textFieldCell>
<tableColumnResizingMask key="resizingMask" resizeWithTable="YES" userResizable="YES"/>
</tableColumn>
<tableColumn editable="NO" width="134" minWidth="40" maxWidth="1000" id="ACq-gU-K36">
<tableColumn editable="NO" width="144" minWidth="40" maxWidth="1000" id="ACq-gU-K36">
<tableHeaderCell key="headerCell" lineBreakMode="truncatingTail" borderStyle="border" title="Action">
<font key="font" metaFont="smallSystem"/>
<color key="textColor" name="headerTextColor" catalog="System" colorSpace="catalog"/>

View File

@ -2,9 +2,9 @@
#import <Core/gb.h>
@interface GBAudioClient : NSObject
@property (nonatomic, strong) void (^renderBlock)(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer);
@property (nonatomic, readonly) UInt32 rate;
@property (nonatomic, readonly, getter=isPlaying) bool playing;
@property (strong) void (^renderBlock)(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer);
@property (readonly) UInt32 rate;
@property (readonly, getter=isPlaying) bool playing;
-(void) start;
-(void) stop;
-(id) initWithRendererBlock:(void (^)(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer)) block

View File

@ -90,7 +90,7 @@ static OSStatus render(
{
OSErr err = AudioOutputUnitStart(audioUnit);
NSAssert1(err == noErr, @"Error starting unit: %hd", err);
_playing = true;
_playing = YES;
}
@ -98,7 +98,7 @@ static OSStatus render(
-(void) stop
{
AudioOutputUnitStop(audioUnit);
_playing = false;
_playing = NO;
}
-(void) dealloc
@ -108,4 +108,4 @@ static OSStatus render(
AudioComponentInstanceDispose(audioUnit);
}
@end
@end

View File

@ -5,12 +5,12 @@
- (void)awakeFromNib
{
self.wantsLayer = true;
self.wantsLayer = YES;
}
- (BOOL)wantsUpdateLayer
{
return true;
return YES;
}
- (void)updateLayer

View File

@ -1,5 +1,5 @@
#import <Cocoa/Cocoa.h>
@interface GBCheatTextFieldCell : NSTextFieldCell
@property (nonatomic) bool usesAddressFormat;
@property bool usesAddressFormat;
@end

View File

@ -114,7 +114,7 @@
return _fieldEditor;
}
_fieldEditor = [[GBCheatTextView alloc] initWithFrame:controlView.frame];
_fieldEditor.fieldEditor = true;
_fieldEditor.fieldEditor = YES;
_fieldEditor.usesAddressFormat = self.usesAddressFormat;
return _fieldEditor;
}

View File

@ -3,14 +3,15 @@
#import "Document.h"
@interface GBCheatWindowController : NSObject <NSTableViewDelegate, NSTableViewDataSource, NSTextFieldDelegate>
@property (nonatomic, weak) IBOutlet NSTableView *cheatsTable;
@property (nonatomic, weak) IBOutlet NSTextField *addressField;
@property (nonatomic, weak) IBOutlet NSTextField *valueField;
@property (nonatomic, weak) IBOutlet NSTextField *oldValueField;
@property (nonatomic, weak) IBOutlet NSButton *oldValueCheckbox;
@property (nonatomic, weak) IBOutlet NSTextField *descriptionField;
@property (nonatomic, weak) IBOutlet NSTextField *importCodeField;
@property (nonatomic, weak) IBOutlet NSTextField *importDescriptionField;
@property (nonatomic, weak) IBOutlet Document *document;
@property (weak) IBOutlet NSTableView *cheatsTable;
@property (weak) IBOutlet NSTextField *addressField;
@property (weak) IBOutlet NSTextField *valueField;
@property (weak) IBOutlet NSTextField *oldValueField;
@property (weak) IBOutlet NSButton *oldValueCheckbox;
@property (weak) IBOutlet NSTextField *descriptionField;
@property (weak) IBOutlet NSTextField *importCodeField;
@property (weak) IBOutlet NSTextField *importDescriptionField;
@property (weak) IBOutlet Document *document;
- (void)cheatsUpdated;
@end

View File

@ -52,7 +52,7 @@
if (row >= cheatCount) {
switch (columnIndex) {
case 0:
return @YES;
return @(YES);
case 1:
return @NO;
@ -67,7 +67,7 @@
switch (columnIndex) {
case 0:
return @NO;
return @(NO);
case 1:
return @(cheats[row]->enabled);

View File

@ -13,13 +13,13 @@ static inline double scale_channel(uint8_t x)
- (void)setObjectValue:(id)objectValue
{
_integerValue = [objectValue integerValue];
uint8_t r = _integerValue & 0x1F,
g = (_integerValue >> 5) & 0x1F,
b = (_integerValue >> 10) & 0x1F;
super.objectValue = [[NSAttributedString alloc] initWithString:[NSString stringWithFormat:@"$%04x", (uint16_t)(_integerValue & 0x7FFF)] attributes:@{
NSForegroundColorAttributeName: r * 3 + g * 4 + b * 2 > 120? [NSColor blackColor] : [NSColor whiteColor],
NSFontAttributeName: [NSFont userFixedPitchFontOfSize:12]
NSForegroundColorAttributeName: r * 3 + g * 4 + b * 2 > 120? [NSColor blackColor] : [NSColor whiteColor]
}];
}
@ -36,14 +36,13 @@ static inline double scale_channel(uint8_t x)
- (NSColor *) backgroundColor
{
/* Todo: color correction */
uint16_t color = self.integerValue;
return [NSColor colorWithRed:scale_channel(color) green:scale_channel(color >> 5) blue:scale_channel(color >> 10) alpha:1.0];
}
- (BOOL)drawsBackground
{
return true;
return YES;
}
@end

View File

@ -1,9 +0,0 @@
#import <Cocoa/Cocoa.h>
@interface NSSlider (GBHueSlider)
-(NSColor *)colorValue;
@end
@interface GBHueSliderCell : NSSliderCell
-(NSColor *)colorValue;
@end

View File

@ -1,113 +0,0 @@
#import "GBHueSliderCell.h"
@interface NSSliderCell(privateAPI)
- (double)_normalizedDoubleValue;
@end
@implementation GBHueSliderCell
{
bool _drawingTrack;
}
-(NSColor *)colorValue
{
double hue = self.doubleValue / 360.0;
double r = 0, g = 0, b =0 ;
double t = fmod(hue * 6, 1);
switch ((int)(hue * 6) % 6) {
case 0:
r = 1;
g = t;
break;
case 1:
r = 1 - t;
g = 1;
break;
case 2:
g = 1;
b = t;
break;
case 3:
g = 1 - t;
b = 1;
break;
case 4:
b = 1;
r = t;
break;
case 5:
b = 1 - t;
r = 1;
break;
}
return [NSColor colorWithRed:r green:g blue:b alpha:1.0];
}
-(void)drawKnob:(NSRect)knobRect
{
[super drawKnob:knobRect];
NSRect peekRect = knobRect;
peekRect.size.width /= 2;
peekRect.size.height = peekRect.size.width;
peekRect.origin.x += peekRect.size.width / 2;
peekRect.origin.y += peekRect.size.height / 2;
NSColor *color = self.colorValue;
if (!self.enabled) {
color = [color colorWithAlphaComponent:0.5];
}
[color setFill];
NSBezierPath *path = [NSBezierPath bezierPathWithOvalInRect:peekRect];
[path fill];
[[NSColor colorWithWhite:0 alpha:0.25] setStroke];
[path setLineWidth:0.5];
[path stroke];
}
-(double)_normalizedDoubleValue
{
if (_drawingTrack) return 0;
return [super _normalizedDoubleValue];
}
-(void)drawBarInside:(NSRect)rect flipped:(BOOL)flipped
{
if (!self.enabled) {
[super drawBarInside:rect flipped:flipped];
return;
}
_drawingTrack = true;
[super drawBarInside:rect flipped:flipped];
_drawingTrack = false;
NSGradient *gradient = [[NSGradient alloc] initWithColors:@[
[NSColor redColor],
[NSColor yellowColor],
[NSColor greenColor],
[NSColor cyanColor],
[NSColor blueColor],
[NSColor magentaColor],
[NSColor redColor],
]];
rect.origin.y += rect.size.height / 2 - 0.5;
rect.size.height = 1;
rect.size.width -= 2;
rect.origin.x += 1;
[[NSColor redColor] set];
NSRectFill(rect);
rect.size.width -= self.knobThickness + 2;
rect.origin.x += self.knobThickness / 2 - 1;
[gradient drawInRect:rect angle:0];
}
@end
@implementation NSSlider (GBHueSlider)
- (NSColor *)colorValue
{
return ((GBHueSliderCell *)self.cell).colorValue;
}
@end

View File

@ -3,17 +3,17 @@
@protocol GBImageViewDelegate;
@interface GBImageViewGridConfiguration : NSObject
@property (nonatomic, strong) NSColor *color;
@property (nonatomic) NSUInteger size;
@property NSColor *color;
@property NSUInteger size;
- (instancetype) initWithColor: (NSColor *) color size: (NSUInteger) size;
@end
@interface GBImageView : NSImageView
@property (nonatomic, strong) NSArray<GBImageViewGridConfiguration *> *horizontalGrids;
@property (nonatomic, strong) NSArray<GBImageViewGridConfiguration *> *verticalGrids;
@property (nonatomic) NSArray *horizontalGrids;
@property (nonatomic) NSArray *verticalGrids;
@property (nonatomic) bool displayScrollRect;
@property NSRect scrollRect;
@property (nonatomic, weak) IBOutlet id<GBImageViewDelegate> delegate;
@property (weak) IBOutlet id<GBImageViewDelegate> delegate;
@end
@protocol GBImageViewDelegate <NSObject>

View File

@ -12,6 +12,6 @@ typedef enum {
@interface GBMemoryByteArray : HFByteArray
- (instancetype) initWithDocument:(Document *)document;
@property (nonatomic) uint16_t selectedBank;
@property (nonatomic) GB_memory_mode_t mode;
@property uint16_t selectedBank;
@property GB_memory_mode_t mode;
@end

View File

@ -1,6 +0,0 @@
#import <Cocoa/Cocoa.h>
@interface GBOSDView : NSView
@property bool usesSGBScale;
- (void)displayText:(NSString *)text;
@end

View File

@ -1,104 +0,0 @@
#import "GBOSDView.h"
@implementation GBOSDView
{
bool _usesSGBScale;
NSString *_text;
double _animation;
NSTimer *_timer;
}
- (void)setUsesSGBScale:(bool)usesSGBScale
{
_usesSGBScale = usesSGBScale;
[self setNeedsDisplay:true];
}
- (bool)usesSGBScale
{
return _usesSGBScale;
}
- (void)displayText:(NSString *)text
{
if (![[NSUserDefaults standardUserDefaults] boolForKey:@"GBOSDEnabled"]) return;
dispatch_async(dispatch_get_main_queue(), ^{
if (![_text isEqualToString:text]) {
[self setNeedsDisplay:true];
}
_text = text;
self.alphaValue = 1.0;
_animation = 2.5;
// Longer strings should appear longer
if ([_text rangeOfString:@"\n"].location != NSNotFound) {
_animation += 4;
}
[_timer invalidate];
self.hidden = false;
_timer = [NSTimer scheduledTimerWithTimeInterval:0.025 target:self selector:@selector(animate) userInfo:nil repeats:true];
});
}
- (void)animate
{
_animation -= 0.1;
if (_animation < 1.0) {
self.alphaValue = _animation;
};
if (_animation == 0) {
self.hidden = true;
[_timer invalidate];
_text = nil;
}
}
- (void)drawRect:(NSRect)dirtyRect
{
[super drawRect:dirtyRect];
if (!_text.length) return;
double fontSize = 8;
NSSize size = self.frame.size;
if (_usesSGBScale) {
fontSize *= MIN(size.width / 256, size.height / 224);
}
else {
fontSize *= MIN(size.width / 160, size.height / 144);
}
NSFont *font = [NSFont boldSystemFontOfSize:fontSize];
/* The built in stroke attribute uses an inside stroke, which is typographically terrible.
We'll use a naïve manual stroke instead which looks better. */
NSDictionary *attributes = @{
NSFontAttributeName: font,
NSForegroundColorAttributeName: [NSColor blackColor],
};
NSAttributedString *text = [[NSAttributedString alloc] initWithString:_text attributes:attributes];
[text drawAtPoint:NSMakePoint(fontSize + 1, fontSize + 0)];
[text drawAtPoint:NSMakePoint(fontSize - 1, fontSize + 0)];
[text drawAtPoint:NSMakePoint(fontSize + 0, fontSize + 1)];
[text drawAtPoint:NSMakePoint(fontSize + 0, fontSize - 1)];
// The uses of sqrt(2)/2, which is more correct, results in severe ugly-looking rounding errors
if (self.window.screen.backingScaleFactor > 1) {
[text drawAtPoint:NSMakePoint(fontSize + 0.5, fontSize + 0.5)];
[text drawAtPoint:NSMakePoint(fontSize - 0.5, fontSize + 0.5)];
[text drawAtPoint:NSMakePoint(fontSize - 0.5, fontSize - 0.5)];
[text drawAtPoint:NSMakePoint(fontSize + 0.5, fontSize - 0.5)];
}
attributes = @{
NSFontAttributeName: font,
NSForegroundColorAttributeName: [NSColor whiteColor],
};
text = [[NSAttributedString alloc] initWithString:_text attributes:attributes];
[text drawAtPoint:NSMakePoint(fontSize, fontSize)];
}
@end

View File

@ -2,5 +2,5 @@
#import "GBGLShader.h"
@interface GBOpenGLView : NSOpenGLView
@property (nonatomic) GBGLShader *shader;
@property GBGLShader *shader;
@end

View File

@ -34,6 +34,6 @@
- (void) filterChanged
{
self.shader = nil;
[self setNeedsDisplay:true];
[self setNeedsDisplay:YES];
}
@end

View File

@ -1,18 +0,0 @@
#import <AppKit/AppKit.h>
#import <Core/gb.h>
@interface GBPaletteEditorController : NSObject<NSTableViewDataSource, NSTableViewDelegate>
@property (weak) IBOutlet NSColorWell *colorWell0;
@property (weak) IBOutlet NSColorWell *colorWell1;
@property (weak) IBOutlet NSColorWell *colorWell2;
@property (weak) IBOutlet NSColorWell *colorWell3;
@property (weak) IBOutlet NSColorWell *colorWell4;
@property (weak) IBOutlet NSButton *disableLCDColorCheckbox;
@property (weak) IBOutlet NSButton *manualModeCheckbox;
@property (weak) IBOutlet NSSlider *brightnessSlider;
@property (weak) IBOutlet NSSlider *hueSlider;
@property (weak) IBOutlet NSSlider *hueStrengthSlider;
@property (weak) IBOutlet NSTableView *themesList;
@property (weak) IBOutlet NSMenu *menu;
+ (const GB_palette_t *)userPalette;
@end

View File

@ -1,378 +0,0 @@
#import "GBPaletteEditorController.h"
#import "GBHueSliderCell.h"
#import <Core/gb.h>
#define MAGIC 'SBPL'
typedef struct __attribute__ ((packed)) {
uint32_t magic;
bool manual:1;
bool disabled_lcd_color:1;
unsigned padding:6;
struct GB_color_s colors[5];
int32_t brightness_bias;
uint32_t hue_bias;
uint32_t hue_bias_strength;
} theme_t;
static double blend(double from, double to, double position)
{
return from * (1 - position) + to * position;
}
@implementation NSColor (GBColor)
- (struct GB_color_s)gbColor
{
NSColor *sRGB = [self colorUsingColorSpace:[NSColorSpace deviceRGBColorSpace]];
return (struct GB_color_s){round(sRGB.redComponent * 255), round(sRGB.greenComponent * 255), round(sRGB.blueComponent * 255)};
}
- (uint32_t)intValue
{
struct GB_color_s color = self.gbColor;
return (color.r << 0) | (color.g << 8) | (color.b << 16) | 0xFF000000;
}
@end
@implementation GBPaletteEditorController
- (NSArray<NSColorWell *> *)colorWells
{
return @[_colorWell0, _colorWell1, _colorWell2, _colorWell3, _colorWell4];
}
- (void)updateEnabledControls
{
if (self.manualModeCheckbox.state) {
_brightnessSlider.enabled = false;
_hueSlider.enabled = false;
_hueStrengthSlider.enabled = false;
_colorWell1.enabled = true;
_colorWell2.enabled = true;
_colorWell3.enabled = true;
if (!(_colorWell4.enabled = self.disableLCDColorCheckbox.state)) {
_colorWell4.color = _colorWell3.color;
}
}
else {
_colorWell1.enabled = false;
_colorWell2.enabled = false;
_colorWell3.enabled = false;
_colorWell4.enabled = true;
_brightnessSlider.enabled = true;
_hueSlider.enabled = true;
_hueStrengthSlider.enabled = true;
[self updateAutoColors];
}
}
- (NSColor *)autoColorAtPositon:(double)position
{
NSColor *first = [_colorWell0.color colorUsingColorSpace:[NSColorSpace deviceRGBColorSpace]];
NSColor *second = [_colorWell4.color colorUsingColorSpace:[NSColorSpace deviceRGBColorSpace]];
double brightness = 1 / pow(4, (_brightnessSlider.doubleValue - 128) / 128.0);
position = pow(position, brightness);
NSColor *hue = _hueSlider.colorValue;
double bias = _hueStrengthSlider.doubleValue / 256.0;
double red = 1 / pow(4, (hue.redComponent * 2 - 1) * bias);
double green = 1 / pow(4, (hue.greenComponent * 2 - 1) * bias);
double blue = 1 / pow(4, (hue.blueComponent * 2 - 1) * bias);
NSColor *ret = [NSColor colorWithRed:blend(first.redComponent, second.redComponent, pow(position, red))
green:blend(first.greenComponent, second.greenComponent, pow(position, green))
blue:blend(first.blueComponent, second.blueComponent, pow(position, blue))
alpha:1.0];
return ret;
}
- (IBAction)updateAutoColors:(id)sender
{
if (!self.manualModeCheckbox.state) {
[self updateAutoColors];
}
else {
[self savePalette:sender];
}
}
- (void)updateAutoColors
{
if (_disableLCDColorCheckbox.state) {
_colorWell1.color = [self autoColorAtPositon:8 / 25.0];
_colorWell2.color = [self autoColorAtPositon:16 / 25.0];
_colorWell3.color = [self autoColorAtPositon:24 / 25.0];
}
else {
_colorWell1.color = [self autoColorAtPositon:1 / 3.0];
_colorWell2.color = [self autoColorAtPositon:2 / 3.0];
_colorWell3.color = _colorWell4.color;
}
[self savePalette:nil];
}
- (IBAction)disabledLCDColorCheckboxChanged:(id)sender
{
[self updateEnabledControls];
}
- (IBAction)manualModeChanged:(id)sender
{
[self updateEnabledControls];
}
- (IBAction)updateColor4:(id)sender
{
if (!self.disableLCDColorCheckbox.state) {
self.colorWell4.color = self.colorWell3.color;
}
[self savePalette:self];
}
- (NSInteger)numberOfRowsInTableView:(NSTableView *)tableView
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDictionary *themes = [defaults dictionaryForKey:@"GBThemes"];
if (themes.count == 0) {
[defaults setObject:@"Untitled Palette" forKey:@"GBCurrentTheme"];
[self savePalette:nil];
return 1;
}
return themes.count;
}
-(void)tableView:(NSTableView *)tableView setObjectValue:(id)object forTableColumn:(NSTableColumn *)tableColumn row:(NSInteger)row
{
NSString *oldName = [self tableView:tableView objectValueForTableColumn:tableColumn row:row];
if ([oldName isEqualToString:object]) {
return;
}
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSMutableDictionary *themes = [[defaults dictionaryForKey:@"GBThemes"] ?: @{} mutableCopy];
NSString *newName = object;
unsigned i = 2;
if (!newName.length) {
newName = @"Untitled Palette";
}
while (themes[newName]) {
newName = [NSString stringWithFormat:@"%@ %d", object, i];
}
themes[newName] = themes[oldName];
[themes removeObjectForKey:oldName];
if ([oldName isEqualToString:[defaults stringForKey:@"GBCurrentTheme"]]) {
[defaults setObject:newName forKey:@"GBCurrentTheme"];
}
[defaults setObject:themes forKey:@"GBThemes"];
[tableView reloadData];
[self awakeFromNib];
}
- (IBAction)deleteTheme:(id)sender
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSString *name = [defaults stringForKey:@"GBCurrentTheme"];
NSMutableDictionary *themes = [[defaults dictionaryForKey:@"GBThemes"] ?: @{} mutableCopy];
[themes removeObjectForKey:name];
[defaults setObject:themes forKey:@"GBThemes"];
[_themesList reloadData];
[self awakeFromNib];
}
- (void)tableViewSelectionDidChange:(NSNotification *)notification
{
NSString *name = [self tableView:nil objectValueForTableColumn:nil row:_themesList.selectedRow];
[[NSUserDefaults standardUserDefaults] setObject:name forKey:@"GBCurrentTheme"];
[self loadPalette];
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBColorPaletteChanged" object:nil];
}
- (void)tableViewSelectionIsChanging:(NSNotification *)notification
{
[self tableViewSelectionDidChange:notification];
}
- (void)awakeFromNib
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDictionary *themes = [defaults dictionaryForKey:@"GBThemes"];
NSString *theme = [defaults stringForKey:@"GBCurrentTheme"];
if (theme && themes[theme]) {
unsigned index = [[themes.allKeys sortedArrayUsingSelector:@selector(localizedCaseInsensitiveCompare:)] indexOfObject:theme];
[_themesList selectRowIndexes:[NSIndexSet indexSetWithIndex:index] byExtendingSelection:false];
}
else {
[_themesList selectRowIndexes:[NSIndexSet indexSetWithIndex:0] byExtendingSelection:false];
}
[self tableViewSelectionDidChange:nil];
}
- (IBAction)addTheme:(id)sender
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDictionary *themes = [defaults dictionaryForKey:@"GBThemes"];
NSString *newName = @"Untitled Palette";
unsigned i = 2;
while (themes[newName]) {
newName = [NSString stringWithFormat:@"Untitled Palette %d", i++];
}
[defaults setObject:newName forKey:@"GBCurrentTheme"];
[self savePalette:sender];
[_themesList reloadData];
[self awakeFromNib];
}
- (id)tableView:(NSTableView *)tableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(NSInteger)row
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDictionary *themes = [defaults dictionaryForKey:@"GBThemes"];
return [themes.allKeys sortedArrayUsingSelector:@selector(localizedCaseInsensitiveCompare:)][row];
}
- (void)loadPalette
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDictionary *theme = [defaults dictionaryForKey:@"GBThemes"][[defaults stringForKey:@"GBCurrentTheme"]];
NSArray *colors = theme[@"Colors"];
if (colors.count == 5) {
unsigned i = 0;
for (NSNumber *color in colors) {
uint32_t c = [color unsignedIntValue];
self.colorWells[i++].color = [NSColor colorWithRed:(c & 0xFF) / 255.0
green:((c >> 8) & 0xFF) / 255.0
blue:((c >> 16) & 0xFF) / 255.0
alpha:1.0];
}
}
_disableLCDColorCheckbox.state = [theme[@"DisabledLCDColor"] boolValue];
_manualModeCheckbox.state = [theme[@"Manual"] boolValue];
_brightnessSlider.doubleValue = [theme[@"BrightnessBias"] doubleValue] * 128 + 128;
_hueSlider.doubleValue = [theme[@"HueBias"] doubleValue] * 360;
_hueStrengthSlider.doubleValue = [theme[@"HueBiasStrength"] doubleValue] * 256;
[self updateEnabledControls];
}
- (IBAction)savePalette:(id)sender
{
NSDictionary *theme = @{
@"Colors":
@[@(_colorWell0.color.intValue),
@(_colorWell1.color.intValue),
@(_colorWell2.color.intValue),
@(_colorWell3.color.intValue),
@(_colorWell4.color.intValue)],
@"DisabledLCDColor": _disableLCDColorCheckbox.state? @YES : @NO,
@"Manual": _manualModeCheckbox.state? @YES : @NO,
@"BrightnessBias": @((_brightnessSlider.doubleValue - 128) / 128.0),
@"HueBias": @(_hueSlider.doubleValue / 360.0),
@"HueBiasStrength": @(_hueStrengthSlider.doubleValue / 256.0)
};
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSMutableDictionary *themes = [[defaults dictionaryForKey:@"GBThemes"] ?: @{} mutableCopy];
themes[[defaults stringForKey:@"GBCurrentTheme"]] = theme;
[defaults setObject:themes forKey:@"GBThemes"];
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBColorPaletteChanged" object:nil];
}
+ (const GB_palette_t *)userPalette
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
switch ([defaults integerForKey:@"GBColorPalette"]) {
case 1: return &GB_PALETTE_DMG;
case 2: return &GB_PALETTE_MGB;
case 3: return &GB_PALETTE_GBL;
default: return &GB_PALETTE_GREY;
case -1: {
static GB_palette_t customPalette;
NSArray *colors = [defaults dictionaryForKey:@"GBThemes"][[defaults stringForKey:@"GBCurrentTheme"]][@"Colors"];
if (colors.count == 5) {
unsigned i = 0;
for (NSNumber *color in colors) {
uint32_t c = [color unsignedIntValue];
customPalette.colors[i++] = (struct GB_color_s) {c, c >> 8, c >> 16};
}
}
return &customPalette;
}
}
}
- (IBAction)export:(id)sender
{
NSSavePanel *savePanel = [NSSavePanel savePanel];
[savePanel setAllowedFileTypes:@[@"sbp"]];
savePanel.nameFieldStringValue = [NSString stringWithFormat:@"%@.sbp", [[NSUserDefaults standardUserDefaults] stringForKey:@"GBCurrentTheme"]];
if ([savePanel runModal] == NSModalResponseOK) {
theme_t theme = {0,};
theme.magic = MAGIC;
theme.manual = _manualModeCheckbox.state;
theme.disabled_lcd_color = _disableLCDColorCheckbox.state;
unsigned i = 0;
for (NSColorWell *well in self.colorWells) {
theme.colors[i++] = well.color.gbColor;
}
theme.brightness_bias = (_brightnessSlider.doubleValue - 128) * (0x40000000 / 128);
theme.hue_bias = round(_hueSlider.doubleValue * (0x80000000 / 360.0));
theme.hue_bias_strength = (_hueStrengthSlider.doubleValue) * (0x80000000 / 256);
size_t size = sizeof(theme);
if (theme.manual) {
size = theme.disabled_lcd_color? 5 + 5 * sizeof(theme.colors[0]) : 5 + 4 * sizeof(theme.colors[0]);
}
[[NSData dataWithBytes:&theme length:size] writeToURL:savePanel.URL atomically:false];
}
}
- (IBAction)import:(id)sender
{
NSOpenPanel *openPanel = [NSOpenPanel openPanel];
[openPanel setAllowedFileTypes:@[@"sbp"]];
if ([openPanel runModal] == NSModalResponseOK) {
NSData *data = [NSData dataWithContentsOfURL:openPanel.URL];
theme_t theme = {0,};
memcpy(&theme, data.bytes, MIN(sizeof(theme), data.length));
if (theme.magic != MAGIC) {
NSBeep();
return;
}
_manualModeCheckbox.state = theme.manual;
_disableLCDColorCheckbox.state = theme.disabled_lcd_color;
unsigned i = 0;
for (NSColorWell *well in self.colorWells) {
well.color = [NSColor colorWithRed:theme.colors[i].r / 255.0
green:theme.colors[i].g / 255.0
blue:theme.colors[i].b / 255.0
alpha:1.0];
i++;
}
if (!theme.disabled_lcd_color) {
_colorWell4.color = _colorWell3.color;
}
_brightnessSlider.doubleValue = theme.brightness_bias / (0x40000000 / 128.0) + 128;
_hueSlider.doubleValue = theme.hue_bias / (0x80000000 / 360.0);
_hueStrengthSlider.doubleValue = theme.hue_bias_strength / (0x80000000 / 256.0);
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDictionary *themes = [defaults dictionaryForKey:@"GBThemes"];
NSString *baseName = openPanel.URL.lastPathComponent.stringByDeletingPathExtension;
NSString *newName = baseName;
i = 2;
while (themes[newName]) {
newName = [NSString stringWithFormat:@"%@ %d", baseName, i++];
}
[defaults setObject:newName forKey:@"GBCurrentTheme"];
[self savePalette:sender];
[self awakeFromNib];
}
}
- (IBAction)done:(NSButton *)sender
{
[sender.window.sheetParent endSheet:sender.window];
}
- (instancetype)init
{
static id singleton = nil;
if (singleton) return singleton;
return (singleton = [super init]);
}
@end

View File

@ -1,37 +1,28 @@
#import <Cocoa/Cocoa.h>
#import <JoyKit/JoyKit.h>
#import "GBPaletteEditorController.h"
@interface GBPreferencesWindow : NSWindow <NSTableViewDelegate, NSTableViewDataSource, JOYListener>
@property (nonatomic, strong) IBOutlet NSTableView *controlsTableView;
@property (nonatomic, strong) IBOutlet NSPopUpButton *graphicsFilterPopupButton;
@property (nonatomic, strong) IBOutlet NSButton *analogControlsCheckbox;
@property (nonatomic, strong) IBOutlet NSButton *aspectRatioCheckbox;
@property (nonatomic, strong) IBOutlet NSPopUpButton *highpassFilterPopupButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *colorCorrectionPopupButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *frameBlendingModePopupButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *colorPalettePopupButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *displayBorderPopupButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *rewindPopupButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *rtcPopupButton;
@property (nonatomic, strong) IBOutlet NSButton *configureJoypadButton;
@property (nonatomic, strong) IBOutlet NSButton *skipButton;
@property (nonatomic, strong) IBOutlet NSMenuItem *bootROMsFolderItem;
@property (nonatomic, strong) IBOutlet NSPopUpButtonCell *bootROMsButton;
@property (nonatomic, strong) IBOutlet NSPopUpButton *rumbleModePopupButton;
@property (nonatomic, weak) IBOutlet NSSlider *temperatureSlider;
@property (nonatomic, weak) IBOutlet NSSlider *interferenceSlider;
@property (nonatomic, weak) IBOutlet NSPopUpButton *dmgPopupButton;
@property (nonatomic, weak) IBOutlet NSPopUpButton *sgbPopupButton;
@property (nonatomic, weak) IBOutlet NSPopUpButton *cgbPopupButton;
@property (nonatomic, weak) IBOutlet NSPopUpButton *preferredJoypadButton;
@property (nonatomic, weak) IBOutlet NSPopUpButton *playerListButton;
@property (nonatomic, weak) IBOutlet NSButton *autoUpdatesCheckbox;
@property (weak) IBOutlet NSSlider *volumeSlider;
@property (weak) IBOutlet NSButton *OSDCheckbox;
@property (weak) IBOutlet NSButton *screenshotFilterCheckbox;
@property (weak) IBOutlet GBPaletteEditorController *paletteEditorController;
@property (strong) IBOutlet NSWindow *paletteEditor;
@property (weak) IBOutlet NSButton *joystickMBC7Checkbox;
@property (weak) IBOutlet NSButton *mouseMBC7Checkbox;
@property IBOutlet NSTableView *controlsTableView;
@property IBOutlet NSPopUpButton *graphicsFilterPopupButton;
@property (strong) IBOutlet NSButton *analogControlsCheckbox;
@property (strong) IBOutlet NSButton *aspectRatioCheckbox;
@property (strong) IBOutlet NSPopUpButton *highpassFilterPopupButton;
@property (strong) IBOutlet NSPopUpButton *colorCorrectionPopupButton;
@property (strong) IBOutlet NSPopUpButton *frameBlendingModePopupButton;
@property (strong) IBOutlet NSPopUpButton *colorPalettePopupButton;
@property (strong) IBOutlet NSPopUpButton *displayBorderPopupButton;
@property (strong) IBOutlet NSPopUpButton *rewindPopupButton;
@property (strong) IBOutlet NSButton *configureJoypadButton;
@property (strong) IBOutlet NSButton *skipButton;
@property (strong) IBOutlet NSMenuItem *bootROMsFolderItem;
@property (strong) IBOutlet NSPopUpButtonCell *bootROMsButton;
@property (strong) IBOutlet NSPopUpButton *rumbleModePopupButton;
@property (weak) IBOutlet NSSlider *temperatureSlider;
@property (weak) IBOutlet NSSlider *interferenceSlider;
@property (weak) IBOutlet NSPopUpButton *dmgPopupButton;
@property (weak) IBOutlet NSPopUpButton *sgbPopupButton;
@property (weak) IBOutlet NSPopUpButton *cgbPopupButton;
@property (weak) IBOutlet NSPopUpButton *preferredJoypadButton;
@property (weak) IBOutlet NSPopUpButton *playerListButton;
@end

View File

@ -2,7 +2,6 @@
#import "NSString+StringForKey.h"
#import "GBButtons.h"
#import "BigSurToolbar.h"
#import "GBViewMetal.h"
#import <Carbon/Carbon.h>
@implementation GBPreferencesWindow
@ -20,7 +19,6 @@
NSPopUpButton *_colorPalettePopupButton;
NSPopUpButton *_displayBorderPopupButton;
NSPopUpButton *_rewindPopupButton;
NSPopUpButton *_rtcPopupButton;
NSButton *_aspectRatioCheckbox;
NSButton *_analogControlsCheckbox;
NSEventModifierFlags previousModifiers;
@ -30,12 +28,6 @@
NSPopUpButton *_rumbleModePopupButton;
NSSlider *_temperatureSlider;
NSSlider *_interferenceSlider;
NSSlider *_volumeSlider;
NSButton *_autoUpdatesCheckbox;
NSButton *_OSDCheckbox;
NSButton *_screenshotFilterCheckbox;
NSButton *_joystickMBC7Checkbox;
NSButton *_mouseMBC7Checkbox;
}
+ (NSArray *)filterList
@ -71,8 +63,8 @@
- (void)close
{
joystick_configuration_state = -1;
[self.configureJoypadButton setEnabled:true];
[self.skipButton setEnabled:false];
[self.configureJoypadButton setEnabled:YES];
[self.skipButton setEnabled:NO];
[self.configureJoypadButton setTitle:@"Configure Controller"];
[super close];
}
@ -129,17 +121,6 @@
return _interferenceSlider;
}
- (void)setVolumeSlider:(NSSlider *)volumeSlider
{
_volumeSlider = volumeSlider;
[volumeSlider setDoubleValue:[[NSUserDefaults standardUserDefaults] doubleForKey:@"GBVolume"] * 256];
}
- (NSSlider *)volumeSlider
{
return _volumeSlider;
}
- (void)setFrameBlendingModePopupButton:(NSPopUpButton *)frameBlendingModePopupButton
{
_frameBlendingModePopupButton = frameBlendingModePopupButton;
@ -155,14 +136,8 @@
- (void)setColorPalettePopupButton:(NSPopUpButton *)colorPalettePopupButton
{
_colorPalettePopupButton = colorPalettePopupButton;
[self updatePalettesMenu];
NSInteger mode = [[NSUserDefaults standardUserDefaults] integerForKey:@"GBColorPalette"];
if (mode >= 0) {
[_colorPalettePopupButton selectItemWithTag:mode];
}
else {
[_colorPalettePopupButton selectItemWithTitle:[[NSUserDefaults standardUserDefaults] stringForKey:@"GBCurrentTheme"] ?: @""];
}
[_colorPalettePopupButton selectItemAtIndex:mode];
}
- (NSPopUpButton *)colorPalettePopupButton
@ -206,18 +181,6 @@
return _rewindPopupButton;
}
- (NSPopUpButton *)rtcPopupButton
{
return _rtcPopupButton;
}
- (void)setRtcPopupButton:(NSPopUpButton *)rtcPopupButton
{
_rtcPopupButton = rtcPopupButton;
NSInteger mode = [[NSUserDefaults standardUserDefaults] integerForKey:@"GBRTCMode"];
[_rtcPopupButton selectItemAtIndex:mode];
}
- (void)setHighpassFilterPopupButton:(NSPopUpButton *)highpassFilterPopupButton
{
_highpassFilterPopupButton = highpassFilterPopupButton;
@ -276,12 +239,12 @@
dispatch_async(dispatch_get_main_queue(), ^{
is_button_being_modified = true;
button_being_modified = row;
tableView.enabled = false;
self.playerListButton.enabled = false;
tableView.enabled = NO;
self.playerListButton.enabled = NO;
[tableView reloadData];
[self makeFirstResponder:self];
});
return false;
return NO;
}
-(void)keyDown:(NSEvent *)theEvent
@ -297,8 +260,8 @@
[[NSUserDefaults standardUserDefaults] setInteger:theEvent.keyCode
forKey:button_to_preference_name(button_being_modified, self.playerListButton.selectedTag)];
self.controlsTableView.enabled = true;
self.playerListButton.enabled = true;
self.controlsTableView.enabled = YES;
self.playerListButton.enabled = YES;
[self.controlsTableView reloadData];
[self makeFirstResponder:self.controlsTableView];
}
@ -326,19 +289,6 @@
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBHighpassFilterChanged" object:nil];
}
- (IBAction)changeMBC7JoystickOverride:(id)sender
{
[[NSUserDefaults standardUserDefaults] setBool: [(NSButton *)sender state] == NSOnState
forKey:@"GBMBC7JoystickOverride"];
}
- (IBAction)changeMBC7AllowMouse:(id)sender
{
[[NSUserDefaults standardUserDefaults] setBool: [(NSButton *)sender state] == NSOnState
forKey:@"GBMBC7AllowMouse"];
}
- (IBAction)changeAnalogControls:(id)sender
{
[[NSUserDefaults standardUserDefaults] setBool: [(NSButton *)sender state] == NSOnState
@ -366,18 +316,12 @@
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBLightTemperatureChanged" object:nil];
}
- (IBAction)interferenceVolumeChanged:(id)sender
- (IBAction)volumeTemperatureChanged:(id)sender
{
[[NSUserDefaults standardUserDefaults] setObject:@([sender doubleValue] / 256.0)
forKey:@"GBInterferenceVolume"];
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBInterferenceVolumeChanged" object:nil];
}
- (IBAction)volumeChanged:(id)sender
{
[[NSUserDefaults standardUserDefaults] setObject:@([sender doubleValue] / 256.0)
forKey:@"GBVolume"];
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBVolumeChanged" object:nil];
}
- (IBAction)franeBlendingModeChanged:(id)sender
@ -388,51 +332,10 @@
}
- (void)updatePalettesMenu
{
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
NSDictionary *themes = [defaults dictionaryForKey:@"GBThemes"];
NSMenu *menu = _colorPalettePopupButton.menu;
while (menu.itemArray.count != 4) {
[menu removeItemAtIndex:4];
}
[menu addItem:[NSMenuItem separatorItem]];
for (NSString *name in [themes.allKeys sortedArrayUsingSelector:@selector(localizedCaseInsensitiveCompare:)]) {
NSMenuItem *item = [[NSMenuItem alloc] initWithTitle:name action:nil keyEquivalent:@""];
item.tag = -2;
[menu addItem:item];
}
if (themes) {
[menu addItem:[NSMenuItem separatorItem]];
}
NSMenuItem *item = [[NSMenuItem alloc] initWithTitle:@"Custom…" action:nil keyEquivalent:@""];
item.tag = -1;
[menu addItem:item];
}
- (IBAction)colorPaletteChanged:(id)sender
{
signed tag = [sender selectedItem].tag;
if (tag == -2) {
[[NSUserDefaults standardUserDefaults] setObject:@(-1)
forKey:@"GBColorPalette"];
[[NSUserDefaults standardUserDefaults] setObject:[sender selectedItem].title
forKey:@"GBCurrentTheme"];
}
else if (tag == -1) {
[[NSUserDefaults standardUserDefaults] setObject:@(-1)
forKey:@"GBColorPalette"];
[_paletteEditorController awakeFromNib];
[self beginSheet:_paletteEditor completionHandler:^(NSModalResponse returnCode) {
[self updatePalettesMenu];
[_colorPalettePopupButton selectItemWithTitle:[[NSUserDefaults standardUserDefaults] stringForKey:@"GBCurrentTheme"] ?: @""];
}];
}
else {
[[NSUserDefaults standardUserDefaults] setObject:@([sender selectedItem].tag)
forKey:@"GBColorPalette"];
}
[[NSUserDefaults standardUserDefaults] setObject:@([sender indexOfSelectedItem])
forKey:@"GBColorPalette"];
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBColorPaletteChanged" object:nil];
}
@ -457,24 +360,10 @@
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBRewindLengthChanged" object:nil];
}
- (IBAction)rtcModeChanged:(id)sender
{
[[NSUserDefaults standardUserDefaults] setObject:@([sender indexOfSelectedItem])
forKey:@"GBRTCMode"];
[[NSNotificationCenter defaultCenter] postNotificationName:@"GBRTCModeChanged" object:nil];
}
- (IBAction)changeAutoUpdates:(id)sender
{
[[NSUserDefaults standardUserDefaults] setBool: [(NSButton *)sender state] == NSOnState
forKey:@"GBAutoUpdatesEnabled"];
}
- (IBAction) configureJoypad:(id)sender
{
[self.configureJoypadButton setEnabled:false];
[self.skipButton setEnabled:true];
[self.configureJoypadButton setEnabled:NO];
[self.skipButton setEnabled:YES];
joystick_being_configured = nil;
[self advanceConfigurationStateMachine];
}
@ -495,8 +384,8 @@
}
else {
joystick_configuration_state = -1;
[self.configureJoypadButton setEnabled:true];
[self.skipButton setEnabled:false];
[self.configureJoypadButton setEnabled:YES];
[self.skipButton setEnabled:NO];
[self.configureJoypadButton setTitle:@"Configure Joypad"];
}
}
@ -543,36 +432,30 @@
static const unsigned gb_to_joykit[] = {
[GBRight] = JOYButtonUsageDPadRight,
[GBLeft] = JOYButtonUsageDPadLeft,
[GBUp] = JOYButtonUsageDPadUp,
[GBDown] = JOYButtonUsageDPadDown,
[GBA] = JOYButtonUsageA,
[GBB] = JOYButtonUsageB,
[GBSelect] = JOYButtonUsageSelect,
[GBStart] = JOYButtonUsageStart,
[GBTurbo] = JOYButtonUsageL1,
[GBRewind] = JOYButtonUsageL2,
[GBUnderclock] = JOYButtonUsageR1,
[GBRight]=JOYButtonUsageDPadRight,
[GBLeft]=JOYButtonUsageDPadLeft,
[GBUp]=JOYButtonUsageDPadUp,
[GBDown]=JOYButtonUsageDPadDown,
[GBA]=JOYButtonUsageA,
[GBB]=JOYButtonUsageB,
[GBSelect]=JOYButtonUsageSelect,
[GBStart]=JOYButtonUsageStart,
[GBTurbo]=JOYButtonUsageL1,
[GBRewind]=JOYButtonUsageL2,
[GBUnderclock]=JOYButtonUsageR1,
};
if (joystick_configuration_state == GBUnderclock) {
mapping[@"AnalogUnderclock"] = nil;
double max = 0;
for (JOYAxis *axis in controller.axes) {
if ((axis.value > 0.5 || (axis.equivalentButtonUsage == button.usage)) && axis.value >= max) {
if (axis.value > 0.5) {
mapping[@"AnalogUnderclock"] = @(axis.uniqueID);
break;
}
}
}
if (joystick_configuration_state == GBTurbo) {
mapping[@"AnalogTurbo"] = nil;
double max = 0;
for (JOYAxis *axis in controller.axes) {
if ((axis.value > 0.5 || (axis.equivalentButtonUsage == button.usage)) && axis.value >= max) {
max = axis.value;
if (axis.value > 0.5) {
mapping[@"AnalogTurbo"] = @(axis.uniqueID);
}
}
@ -587,28 +470,6 @@
[self advanceConfigurationStateMachine];
}
- (NSButton *)joystickMBC7Checkbox
{
return _joystickMBC7Checkbox;
}
- (void)setJoystickMBC7Checkbox:(NSButton *)joystickMBC7Checkbox
{
_joystickMBC7Checkbox = joystickMBC7Checkbox;
[_joystickMBC7Checkbox setState: [[NSUserDefaults standardUserDefaults] boolForKey:@"GBMBC7JoystickOverride"]];
}
- (NSButton *)mouseMBC7Checkbox
{
return _mouseMBC7Checkbox;
}
- (void)setMouseMBC7Checkbox:(NSButton *)mouseMBC7Checkbox
{
_mouseMBC7Checkbox = mouseMBC7Checkbox;
[_mouseMBC7Checkbox setState: [[NSUserDefaults standardUserDefaults] boolForKey:@"GBMBC7AllowMouse"]];
}
- (NSButton *)analogControlsCheckbox
{
return _analogControlsCheckbox;
@ -649,8 +510,8 @@
- (IBAction)selectOtherBootROMFolder:(id)sender
{
NSOpenPanel *panel = [[NSOpenPanel alloc] init];
[panel setCanChooseDirectories:true];
[panel setCanChooseFiles:false];
[panel setCanChooseDirectories:YES];
[panel setCanChooseFiles:NO];
[panel setPrompt:@"Select"];
[panel setDirectoryURL:[[NSUserDefaults standardUserDefaults] URLForKey:@"GBBootROMsFolder"]];
[panel beginSheetModalForWindow:self completionHandler:^(NSModalResponse result) {
@ -674,12 +535,12 @@
[self.bootROMsFolderItem setTitle:[url lastPathComponent]];
NSImage *icon = [[NSWorkspace sharedWorkspace] iconForFile:[url path]];
[icon setSize:NSMakeSize(16, 16)];
[self.bootROMsFolderItem setHidden:false];
[self.bootROMsFolderItem setHidden:NO];
[self.bootROMsFolderItem setImage:icon];
[self.bootROMsButton selectItemAtIndex:1];
}
else {
[self.bootROMsFolderItem setHidden:true];
[self.bootROMsFolderItem setHidden:YES];
[self.bootROMsButton selectItemAtIndex:0];
}
}
@ -823,56 +684,4 @@
}
[[NSUserDefaults standardUserDefaults] setObject:default_joypads forKey:@"JoyKitDefaultControllers"];
}
- (NSButton *)autoUpdatesCheckbox
{
return _autoUpdatesCheckbox;
}
- (void)setAutoUpdatesCheckbox:(NSButton *)autoUpdatesCheckbox
{
_autoUpdatesCheckbox = autoUpdatesCheckbox;
[_autoUpdatesCheckbox setState: [[NSUserDefaults standardUserDefaults] boolForKey:@"GBAutoUpdatesEnabled"]];
}
- (NSButton *)OSDCheckbox
{
return _OSDCheckbox;
}
- (void)setOSDCheckbox:(NSButton *)OSDCheckbox
{
_OSDCheckbox = OSDCheckbox;
[_OSDCheckbox setState: [[NSUserDefaults standardUserDefaults] boolForKey:@"GBOSDEnabled"]];
}
- (IBAction)changeOSDEnabled:(id)sender
{
[[NSUserDefaults standardUserDefaults] setBool:[(NSButton *)sender state] == NSOnState
forKey:@"GBOSDEnabled"];
}
- (IBAction)changeFilterScreenshots:(id)sender
{
[[NSUserDefaults standardUserDefaults] setBool:[(NSButton *)sender state] == NSOnState
forKey:@"GBFilterScreenshots"];
}
- (NSButton *)screenshotFilterCheckbox
{
return _screenshotFilterCheckbox;
}
- (void)setScreenshotFilterCheckbox:(NSButton *)screenshotFilterCheckbox
{
_screenshotFilterCheckbox = screenshotFilterCheckbox;
if (![GBViewMetal isSupported]) {
[_screenshotFilterCheckbox setEnabled:false];
}
else {
[_screenshotFilterCheckbox setState: [[NSUserDefaults standardUserDefaults] boolForKey:@"GBFilterScreenshots"]];
}
}
@end

View File

@ -1,128 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.Cocoa.XIB" version="3.0" toolsVersion="14868" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" customObjectInstantitationMethod="direct">
<dependencies>
<deployment identifier="macosx"/>
<plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="14868"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<objects>
<customObject id="-2" userLabel="File's Owner" customClass="Document">
<connections>
<outlet property="gbsAuthor" destination="gaD-ZH-Beh" id="2i7-BD-bJ2"/>
<outlet property="gbsCopyright" destination="2dl-dH-E3J" id="LnT-Vb-pN6"/>
<outlet property="gbsNextPrevButton" destination="SRS-M5-VVL" id="YEN-01-wRX"/>
<outlet property="gbsPlayPauseButton" destination="qxJ-pH-d0y" id="qk8-8I-9u5"/>
<outlet property="gbsPlayerView" destination="c22-O7-iKe" id="A1w-e5-EQE"/>
<outlet property="gbsRewindButton" destination="0yD-Sp-Ilo" id="FgR-xd-JW5"/>
<outlet property="gbsTitle" destination="H3v-X3-48q" id="DCl-wL-oy8"/>
<outlet property="gbsTracks" destination="I1T-VS-Vse" id="Vk4-GP-RjB"/>
<outlet property="gbsVisualizer" destination="Q3o-bK-DIN" id="1YC-C5-Je6"/>
</connections>
</customObject>
<customObject id="-1" userLabel="First Responder" customClass="FirstResponder"/>
<customObject id="-3" userLabel="Application" customClass="NSObject"/>
<customView id="c22-O7-iKe">
<rect key="frame" x="0.0" y="0.0" width="332" height="221"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
<subviews>
<textField horizontalHuggingPriority="251" verticalHuggingPriority="750" id="H3v-X3-48q">
<rect key="frame" x="18" y="192" width="296" height="19"/>
<autoresizingMask key="autoresizingMask" flexibleMinY="YES"/>
<textFieldCell key="cell" lineBreakMode="clipping" alignment="center" title="Title" id="BwZ-Zj-sP6">
<font key="font" metaFont="systemBold" size="16"/>
<color key="textColor" name="labelColor" catalog="System" colorSpace="catalog"/>
<color key="backgroundColor" name="textBackgroundColor" catalog="System" colorSpace="catalog"/>
</textFieldCell>
</textField>
<textField horizontalHuggingPriority="251" verticalHuggingPriority="750" id="gaD-ZH-Beh">
<rect key="frame" x="18" y="166" width="296" height="16"/>
<autoresizingMask key="autoresizingMask" flexibleMinY="YES"/>
<textFieldCell key="cell" lineBreakMode="clipping" alignment="center" title="Author" id="IgT-r1-T38">
<font key="font" metaFont="system"/>
<color key="textColor" name="labelColor" catalog="System" colorSpace="catalog"/>
<color key="backgroundColor" name="textBackgroundColor" catalog="System" colorSpace="catalog"/>
</textFieldCell>
</textField>
<button focusRingType="none" verticalHuggingPriority="750" fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="qxJ-pH-d0y">
<rect key="frame" x="61.5" y="127" width="39" height="23"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
<buttonCell key="cell" type="roundTextured" bezelStyle="texturedRounded" image="Play" imagePosition="only" alignment="center" alternateImage="Pause" state="on" borderStyle="border" focusRingType="none" inset="2" id="3ZK-br-UrS">
<behavior key="behavior" pushIn="YES" changeContents="YES" lightByContents="YES"/>
<font key="font" metaFont="system"/>
</buttonCell>
<connections>
<action selector="togglePause:" target="-2" id="AUe-I7-nOK"/>
</connections>
</button>
<button focusRingType="none" verticalHuggingPriority="750" fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="0yD-Sp-Ilo">
<rect key="frame" x="19.5" y="127" width="38" height="23"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
<buttonCell key="cell" type="roundTextured" bezelStyle="texturedRounded" image="Rewind" imagePosition="only" alignment="center" state="on" borderStyle="border" focusRingType="none" inset="2" id="ZIF-TP-Fqn">
<behavior key="behavior" pushIn="YES" lightByBackground="YES" lightByGray="YES"/>
<font key="font" metaFont="system"/>
</buttonCell>
<connections>
<action selector="changeGBSTrack:" target="-2" id="jug-AS-bW7"/>
</connections>
</button>
<popUpButton focusRingType="none" verticalHuggingPriority="750" fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="I1T-VS-Vse">
<rect key="frame" x="106" y="127" width="131" height="23"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
<popUpButtonCell key="cell" type="roundTextured" bezelStyle="texturedRounded" alignment="left" lineBreakMode="truncatingTail" borderStyle="border" focusRingType="none" imageScaling="proportionallyDown" inset="2" id="YJh-dI-A5D">
<behavior key="behavior" pushIn="YES" lightByBackground="YES" lightByGray="YES"/>
<font key="font" metaFont="menu"/>
<menu key="menu" id="Knp-Ok-Pb4"/>
</popUpButtonCell>
<connections>
<action selector="changeGBSTrack:" target="-2" id="HET-AT-CfQ"/>
</connections>
</popUpButton>
<segmentedControl verticalHuggingPriority="750" fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="SRS-M5-VVL">
<rect key="frame" x="240.5" y="127" width="72" height="23"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
<segmentedCell key="cell" borderStyle="border" alignment="left" style="texturedRounded" trackingMode="momentary" id="cmq-I8-cFL">
<font key="font" metaFont="system"/>
<segments>
<segment toolTip="Previous Track" image="Previous" width="33"/>
<segment toolTip="Next Track" image="Next" width="32" tag="1"/>
</segments>
</segmentedCell>
<connections>
<action selector="gbsNextPrevPushed:" target="-2" id="roN-Iy-tDQ"/>
</connections>
</segmentedControl>
<box verticalHuggingPriority="750" fixedFrame="YES" boxType="separator" translatesAutoresizingMaskIntoConstraints="NO" id="b9A-cd-ias">
<rect key="frame" x="0.0" y="117" width="332" height="5"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
</box>
<customView appearanceType="darkAqua" fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="tRy-Gw-IaG" customClass="GBOptionalVisualEffectView">
<rect key="frame" x="0.0" y="24" width="332" height="95"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
<subviews>
<customView fixedFrame="YES" translatesAutoresizingMaskIntoConstraints="NO" id="Q3o-bK-DIN" customClass="GBVisualizerView">
<rect key="frame" x="0.0" y="0.0" width="332" height="95"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMinY="YES"/>
</customView>
</subviews>
</customView>
<textField horizontalHuggingPriority="251" verticalHuggingPriority="750" id="2dl-dH-E3J">
<rect key="frame" x="18" y="5" width="296" height="14"/>
<autoresizingMask key="autoresizingMask" flexibleMinY="YES"/>
<textFieldCell key="cell" controlSize="small" lineBreakMode="clipping" alignment="center" title="Copyright" id="nM9-oF-OV9">
<font key="font" metaFont="smallSystem"/>
<color key="textColor" name="labelColor" catalog="System" colorSpace="catalog"/>
<color key="backgroundColor" name="textBackgroundColor" catalog="System" colorSpace="catalog"/>
</textFieldCell>
</textField>
</subviews>
<point key="canvasLocation" x="67" y="292.5"/>
</customView>
</objects>
<resources>
<image name="Next" width="16" height="10"/>
<image name="Pause" width="10" height="10"/>
<image name="Play" width="10" height="10"/>
<image name="Previous" width="16" height="10"/>
<image name="Rewind" width="10" height="10"/>
</resources>
</document>

View File

@ -8,7 +8,7 @@
- (void)setDividerColor:(NSColor *)color
{
_dividerColor = color;
[self setNeedsDisplay:true];
[self setNeedsDisplay:YES];
}
- (NSColor *)dividerColor

View File

@ -2,5 +2,5 @@
#include <Core/gb.h>
@interface GBTerminalTextFieldCell : NSTextFieldCell
@property (nonatomic) GB_gameboy_t *gb;
@property GB_gameboy_t *gb;
@end

View File

@ -17,7 +17,7 @@
return field_editor;
}
field_editor = [[GBTerminalTextView alloc] init];
[field_editor setFieldEditor:true];
[field_editor setFieldEditor:YES];
field_editor.gb = self.gb;
return field_editor;
}
@ -109,7 +109,7 @@
[self updateReverseSearch];
}
else {
[self setNeedsDisplay:true];
[self setNeedsDisplay:YES];
reverse_search_mode = true;
}

View File

@ -1,7 +1,6 @@
#import <Cocoa/Cocoa.h>
#include <Core/gb.h>
#import <JoyKit/JoyKit.h>
#import "GBOSDView.h"
@class Document;
typedef enum {
@ -15,17 +14,15 @@ typedef enum {
@interface GBView : NSView<JOYListener>
- (void) flip;
- (uint32_t *) pixels;
@property (nonatomic, weak) IBOutlet Document *document;
@property (nonatomic) GB_gameboy_t *gb;
@property (weak) IBOutlet Document *document;
@property GB_gameboy_t *gb;
@property (nonatomic) GB_frame_blending_mode_t frameBlendingMode;
@property (nonatomic, getter=isMouseHidingEnabled) bool mouseHidingEnabled;
@property (nonatomic) bool isRewinding;
@property (nonatomic, strong) NSView *internalView;
@property (weak) GBOSDView *osdView;
@property (getter=isMouseHidingEnabled) BOOL mouseHidingEnabled;
@property bool isRewinding;
@property NSView *internalView;
- (void) createInternalView;
- (uint32_t *)currentBuffer;
- (uint32_t *)previousBuffer;
- (void)screenSizeChanged;
- (void)setRumble: (double)amp;
- (NSImage *)renderToImage;
@end

View File

@ -106,9 +106,9 @@ static const uint8_t workboy_vk_to_key[] = {
{
uint32_t *image_buffers[3];
unsigned char current_buffer;
bool mouse_hidden;
BOOL mouse_hidden;
NSTrackingArea *tracking_area;
bool _mouseHidingEnabled;
BOOL _mouseHidingEnabled;
bool axisActive[2];
bool underclockKeyDown;
double clockMultiplier;
@ -117,8 +117,6 @@ static const uint8_t workboy_vk_to_key[] = {
NSEventModifierFlags previousModifiers;
JOYController *lastController;
GB_frame_blending_mode_t _frameBlendingMode;
bool _turbo;
bool _mouseControlEnabled;
}
+ (instancetype)alloc
@ -144,11 +142,9 @@ static const uint8_t workboy_vk_to_key[] = {
- (void) _init
{
[self registerForDraggedTypes:[NSArray arrayWithObjects: NSFilenamesPboardType, nil]];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(ratioKeepingChanged) name:@"GBAspectChanged" object:nil];
tracking_area = [ [NSTrackingArea alloc] initWithRect:(NSRect){}
options:NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect | NSTrackingMouseMoved
options:NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways | NSTrackingInVisibleRect
owner:self
userInfo:nil];
[self addTrackingArea:tracking_area];
@ -157,7 +153,6 @@ static const uint8_t workboy_vk_to_key[] = {
[self addSubview:self.internalView];
self.internalView.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable;
[JOYController registerListener:self];
_mouseControlEnabled = true;
}
- (void)screenSizeChanged
@ -185,7 +180,7 @@ static const uint8_t workboy_vk_to_key[] = {
- (void) setFrameBlendingMode:(GB_frame_blending_mode_t)frameBlendingMode
{
_frameBlendingMode = frameBlendingMode;
[self setNeedsDisplay:true];
[self setNeedsDisplay:YES];
}
@ -262,7 +257,6 @@ static const uint8_t workboy_vk_to_key[] = {
- (void) flip
{
if (analogClockMultiplierValid && [[NSUserDefaults standardUserDefaults] boolForKey:@"GBAnalogControls"]) {
clockMultiplier = 1.0;
GB_set_clock_multiplier(_gb, analogClockMultiplier);
if (self.document.partner) {
GB_set_clock_multiplier(self.document.partner.gb, analogClockMultiplier);
@ -270,12 +264,6 @@ static const uint8_t workboy_vk_to_key[] = {
if (analogClockMultiplier == 1.0) {
analogClockMultiplierValid = false;
}
if (analogClockMultiplier < 2.0 && analogClockMultiplier > 1.0) {
GB_set_turbo_mode(_gb, false, false);
if (self.document.partner) {
GB_set_turbo_mode(self.document.partner.gb, false, false);
}
}
}
else {
if (underclockKeyDown && clockMultiplier > 0.5) {
@ -293,14 +281,6 @@ static const uint8_t workboy_vk_to_key[] = {
}
}
}
if ((!analogClockMultiplierValid && clockMultiplier > 1) ||
_turbo || (analogClockMultiplierValid && analogClockMultiplier > 1)) {
[self.osdView displayText:@"Fast forwarding..."];
}
else if ((!analogClockMultiplierValid && clockMultiplier < 1) ||
(analogClockMultiplierValid && analogClockMultiplier < 1)) {
[self.osdView displayText:@"Slow motion..."];
}
current_buffer = (current_buffer + 1) % self.numberOfBuffers;
}
@ -347,7 +327,6 @@ static const uint8_t workboy_vk_to_key[] = {
else {
GB_set_turbo_mode(_gb, true, self.isRewinding);
}
_turbo = true;
analogClockMultiplierValid = false;
break;
@ -355,7 +334,6 @@ static const uint8_t workboy_vk_to_key[] = {
if (!self.document.partner) {
self.isRewinding = true;
GB_set_turbo_mode(_gb, false, false);
_turbo = false;
}
break;
@ -421,7 +399,6 @@ static const uint8_t workboy_vk_to_key[] = {
else {
GB_set_turbo_mode(_gb, false, false);
}
_turbo = false;
analogClockMultiplierValid = false;
break;
@ -461,22 +438,8 @@ static const uint8_t workboy_vk_to_key[] = {
[lastController setRumbleAmplitude:amp];
}
- (bool)shouldControllerUseJoystickForMotion:(JOYController *)controller
{
if (!_gb) return false;
if (!GB_has_accelerometer(_gb)) return false;
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"GBMBC7JoystickOverride"]) return true;
for (JOYAxes3D *axes in controller.axes3D) {
if (axes.usage == JOYAxes3DUsageOrientation || axes.usage == JOYAxes3DUsageAcceleration) {
return false;
}
}
return true;
}
- (void)controller:(JOYController *)controller movedAxis:(JOYAxis *)axis
{
if (!_gb) return;
if (![self.window isMainWindow]) return;
NSDictionary *mapping = [[NSUserDefaults standardUserDefaults] dictionaryForKey:@"JoyKitInstanceMapping"][controller.uniqueID];
@ -486,55 +449,20 @@ static const uint8_t workboy_vk_to_key[] = {
if ((axis.usage == JOYAxisUsageR1 && !mapping) ||
axis.uniqueID == [mapping[@"AnalogUnderclock"] unsignedLongValue]){
analogClockMultiplier = MIN(MAX(1 - axis.value + 0.05, 1.0 / 3), 1.0);
analogClockMultiplier = MIN(MAX(1 - axis.value + 0.2, 1.0 / 3), 1.0);
analogClockMultiplierValid = true;
}
else if ((axis.usage == JOYAxisUsageL1 && !mapping) ||
axis.uniqueID == [mapping[@"AnalogTurbo"] unsignedLongValue]){
analogClockMultiplier = MIN(MAX(axis.value * 3 + 0.95, 1.0), 3.0);
analogClockMultiplier = MIN(MAX(axis.value * 3 + 0.8, 1.0), 3.0);
analogClockMultiplierValid = true;
}
}
- (void)controller:(JOYController *)controller movedAxes2D:(JOYAxes2D *)axes
{
if (!_gb) return;
if ([self shouldControllerUseJoystickForMotion:controller]) {
if (!self.mouseControlsActive) {
GB_set_accelerometer_values(_gb, -axes.value.x, -axes.value.y);
}
}
}
- (void)controller:(JOYController *)controller movedAxes3D:(JOYAxes3D *)axes
{
if (!_gb) return;
if ([[NSUserDefaults standardUserDefaults] boolForKey:@"GBMBC7JoystickOverride"]) return;
if (self.mouseControlsActive) return;
if (axes.usage == JOYAxes3DUsageOrientation) {
for (JOYAxes3D *axes in controller.axes3D) {
// Only use orientation if there's no acceleration axes
if (axes.usage == JOYAxes3DUsageAcceleration) {
return;
}
}
JOYPoint3D point = axes.normalizedValue;
GB_set_accelerometer_values(_gb, point.x, point.z);
}
else if (axes.usage == JOYAxes3DUsageAcceleration) {
JOYPoint3D point = axes.gUnitsValue;
GB_set_accelerometer_values(_gb, point.x, point.z);
}
}
- (void)controller:(JOYController *)controller buttonChangedState:(JOYButton *)button
{
if (!_gb) return;
if (![self.window isMainWindow]) return;
_mouseControlEnabled = false;
if (button.type == JOYButtonTypeAxes2DEmulated && [self shouldControllerUseJoystickForMotion:controller]) return;
unsigned player_count = GB_get_player_count(_gb);
if (self.document.partner) {
@ -553,7 +481,7 @@ static const uint8_t workboy_vk_to_key[] = {
continue;
}
dispatch_async(dispatch_get_main_queue(), ^{
[controller setPlayerLEDs:[controller LEDMaskForPlayer:player]];
[controller setPlayerLEDs:1 << player];
});
NSDictionary *mapping = [[NSUserDefaults standardUserDefaults] dictionaryForKey:@"JoyKitInstanceMapping"][controller.uniqueID];
if (!mapping) {
@ -604,22 +532,17 @@ static const uint8_t workboy_vk_to_key[] = {
else {
GB_set_turbo_mode(_gb, false, false);
}
_turbo = false;
}
break;
}
case JOYButtonUsageL1: {
if (!analogClockMultiplierValid || analogClockMultiplier == 1.0 || !button.isPressed) {
if (self.document.isSlave) {
GB_set_turbo_mode(self.document.partner.gb, button.isPressed, false);
}
else {
GB_set_turbo_mode(_gb, button.isPressed, button.isPressed && self.isRewinding);
}
_turbo = button.isPressed;
if (self.document.isSlave) {
GB_set_turbo_mode(self.document.partner.gb, button.isPressed, false); break;
}
else {
GB_set_turbo_mode(_gb, button.isPressed, button.isPressed && self.isRewinding); break;
}
break;
}
case JOYButtonUsageR1: underclockKeyDown = button.isPressed; break;
@ -636,21 +559,14 @@ static const uint8_t workboy_vk_to_key[] = {
- (BOOL)acceptsFirstResponder
{
return true;
}
- (bool)mouseControlsActive
{
return _gb && GB_is_inited(_gb) && GB_has_accelerometer(_gb) &&
_mouseControlEnabled && [[NSUserDefaults standardUserDefaults] boolForKey:@"GBMBC7AllowMouse"];
return YES;
}
- (void)mouseEntered:(NSEvent *)theEvent
{
if (!mouse_hidden) {
mouse_hidden = true;
if (_mouseHidingEnabled &&
!self.mouseControlsActive) {
if (_mouseHidingEnabled) {
[NSCursor hide];
}
}
@ -668,47 +584,7 @@ static const uint8_t workboy_vk_to_key[] = {
[super mouseExited:theEvent];
}
- (void)mouseDown:(NSEvent *)event
{
_mouseControlEnabled = true;
if (self.mouseControlsActive) {
if (event.type == NSEventTypeLeftMouseDown) {
GB_set_key_state(_gb, GB_KEY_A, true);
}
}
}
- (void)mouseUp:(NSEvent *)event
{
if (self.mouseControlsActive) {
if (event.type == NSEventTypeLeftMouseUp) {
GB_set_key_state(_gb, GB_KEY_A, false);
}
}
}
- (void)mouseMoved:(NSEvent *)event
{
if (self.mouseControlsActive) {
NSPoint point = [self convertPoint:[event locationInWindow] toView:nil];
point.x /= self.frame.size.width;
point.x *= 2;
point.x -= 1;
point.y /= self.frame.size.height;
point.y *= 2;
point.y -= 1;
if (GB_get_screen_width(_gb) != 160) { // has border
point.x *= 256 / 160.0;
point.y *= 224 / 114.0;
}
GB_set_accelerometer_values(_gb, -point.x, point.y);
}
}
- (void)setMouseHidingEnabled:(bool)mouseHidingEnabled
- (void)setMouseHidingEnabled:(BOOL)mouseHidingEnabled
{
if (mouseHidingEnabled == _mouseHidingEnabled) return;
@ -723,7 +599,7 @@ static const uint8_t workboy_vk_to_key[] = {
}
}
- (bool)isMouseHidingEnabled
- (BOOL)isMouseHidingEnabled
{
return _mouseHidingEnabled;
}
@ -750,35 +626,4 @@ static const uint8_t workboy_vk_to_key[] = {
return image_buffers[(current_buffer + 2) % self.numberOfBuffers];
}
-(NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender
{
NSPasteboard *pboard = [sender draggingPasteboard];
if ( [[pboard types] containsObject:NSURLPboardType] ) {
NSURL *fileURL = [NSURL URLFromPasteboard:pboard];
if (GB_is_save_state(fileURL.fileSystemRepresentation)) {
return NSDragOperationGeneric;
}
}
return NSDragOperationNone;
}
-(BOOL)performDragOperation:(id<NSDraggingInfo>)sender
{
NSPasteboard *pboard = [sender draggingPasteboard];
if ( [[pboard types] containsObject:NSURLPboardType] ) {
NSURL *fileURL = [NSURL URLFromPasteboard:pboard];
return [_document loadStateFile:fileURL.fileSystemRepresentation noErrorOnNotFound:false];
}
return false;
}
- (NSImage *)renderToImage;
{
/* Not going to support this on OpenGL, OpenGL is too much of a terrible API for me
to bother figuring out how the hell something so trivial can be done. */
return nil;
}
@end

View File

@ -19,7 +19,7 @@
NSOpenGLContext *context = [[NSOpenGLContext alloc] initWithFormat:pf shareContext:nil];
self.internalView = [[GBOpenGLView alloc] initWithFrame:self.frame pixelFormat:pf];
((GBOpenGLView *)self.internalView).wantsBestResolutionOpenGLSurface = true;
((GBOpenGLView *)self.internalView).wantsBestResolutionOpenGLSurface = YES;
((GBOpenGLView *)self.internalView).openGLContext = context;
}
@ -27,8 +27,8 @@
{
[super flip];
dispatch_async(dispatch_get_main_queue(), ^{
[self.internalView setNeedsDisplay:true];
[self setNeedsDisplay:true];
[self.internalView setNeedsDisplay:YES];
[self setNeedsDisplay:YES];
});
}

View File

@ -1,4 +1,3 @@
#import <CoreImage/CoreImage.h>
#import "GBViewMetal.h"
#pragma clang diagnostic ignored "-Wpartial-availability"
@ -52,9 +51,8 @@ static const vector_float2 rect[] =
MTKView *view = [[MTKView alloc] initWithFrame:self.frame device:(device = MTLCreateSystemDefaultDevice())];
view.delegate = self;
self.internalView = view;
view.paused = true;
view.enableSetNeedsDisplay = true;
view.framebufferOnly = false;
view.paused = YES;
view.enableSetNeedsDisplay = YES;
vertices = [device newBufferWithBytes:rect
length:sizeof(rect)
@ -94,7 +92,7 @@ static const vector_float2 rect[] =
withString:scaler_source];
MTLCompileOptions *options = [[MTLCompileOptions alloc] init];
options.fastMathEnabled = true;
options.fastMathEnabled = YES;
id<MTLLibrary> library = [device newLibraryWithSource:shader_source
options:options
error:&error];
@ -125,7 +123,7 @@ static const vector_float2 rect[] =
command_queue = [device newCommandQueue];
}
- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size
- (void)mtkView:(nonnull MTKView *)view drawableSizeWillChange:(CGSize)size
{
output_resolution = (vector_float2){size.width, size.height};
dispatch_async(dispatch_get_main_queue(), ^{
@ -133,7 +131,7 @@ static const vector_float2 rect[] =
});
}
- (void)drawInMTKView:(MTKView *)view
- (void)drawInMTKView:(nonnull MTKView *)view
{
if (!(view.window.occlusionState & NSWindowOcclusionStateVisible)) return;
if (!self.gb) return;
@ -210,23 +208,8 @@ static const vector_float2 rect[] =
{
[super flip];
dispatch_async(dispatch_get_main_queue(), ^{
[(MTKView *)self.internalView setNeedsDisplay:true];
[(MTKView *)self.internalView setNeedsDisplay:YES];
});
}
- (NSImage *)renderToImage
{
CIImage *ciImage = [CIImage imageWithMTLTexture:[[(MTKView *)self.internalView currentDrawable] texture]
options:@{
kCIImageColorSpace: (__bridge_transfer id)CGColorSpaceCreateDeviceRGB()
}];
ciImage = [ciImage imageByApplyingTransform:CGAffineTransformTranslate(CGAffineTransformMakeScale(1, -1),
0, ciImage.extent.size.height)];
CIContext *context = [CIContext context];
CGImageRef cgImage = [context createCGImage:ciImage fromRect:ciImage.extent];
NSImage *ret = [[NSImage alloc] initWithCGImage:cgImage size:self.internalView.bounds.size];
CGImageRelease(cgImage);
return ret;
}
@end

View File

@ -1,6 +0,0 @@
#import <Cocoa/Cocoa.h>
#include <Core/gb.h>
@interface GBVisualizerView : NSView
- (void)addSample:(GB_sample_t *)sample;
@end

View File

@ -1,71 +0,0 @@
#import "GBVisualizerView.h"
#import "GBPaletteEditorController.h"
#include <Core/gb.h>
#define SAMPLE_COUNT 1024
static NSColor *color_to_effect_color(typeof(GB_PALETTE_DMG.colors[0]) color)
{
if (@available(macOS 10.10, *)) {
double tint = MAX(color.r, MAX(color.g, color.b)) + 64;
return [NSColor colorWithRed:color.r / tint
green:color.g / tint
blue:color.b / tint
alpha:tint/(255 + 64)];
}
return [NSColor colorWithRed:color.r / 255.0
green:color.g / 255.0
blue:color.b / 255.0
alpha:1.0];
}
@implementation GBVisualizerView
{
GB_sample_t _samples[SAMPLE_COUNT];
size_t _position;
}
- (void)drawRect:(NSRect)dirtyRect
{
const GB_palette_t *palette = [GBPaletteEditorController userPalette];
NSSize size = self.bounds.size;
[color_to_effect_color(palette->colors[0]) setFill];
NSRectFill(self.bounds);
NSBezierPath *line = [NSBezierPath bezierPath];
[line moveToPoint:NSMakePoint(0, size.height / 2)];
for (unsigned i = 0; i < SAMPLE_COUNT; i++) {
GB_sample_t *sample = _samples + ((i + _position) % SAMPLE_COUNT);
double volume = ((signed)sample->left + (signed)sample->right) / 32768.0;
[line lineToPoint:NSMakePoint(size.width * (i + 0.5) / SAMPLE_COUNT,
(volume + 1) * size.height / 2)];
}
[line lineToPoint:NSMakePoint(size.width, size.height / 2)];
[line setLineWidth:1.0];
[color_to_effect_color(palette->colors[2]) setFill];
[line fill];
[color_to_effect_color(palette->colors[1]) setFill];
NSRectFill(NSMakeRect(0, size.height / 2 - 0.5, size.width, 1));
[color_to_effect_color(palette->colors[3]) setStroke];
[line stroke];
[super drawRect:dirtyRect];
}
- (void)addSample:(GB_sample_t *)sample
{
_samples[_position++] = *sample;
if (_position == SAMPLE_COUNT) {
_position = 0;
}
}
@end

View File

@ -10,7 +10,7 @@ static GBWarningPopover *lastPopover;
lastPopover = [[self alloc] init];
[lastPopover setBehavior:NSPopoverBehaviorApplicationDefined];
[lastPopover setAnimates:true];
[lastPopover setAnimates:YES];
lastPopover.contentViewController = [[NSViewController alloc] initWithNibName:@"PopoverView" bundle:nil];
NSTextField *field = (NSTextField *)lastPopover.contentViewController.view;
[field setStringValue:contents];
@ -20,7 +20,7 @@ static GBWarningPopover *lastPopover;
[lastPopover setContentSize:textSize];
if (!view.window.isVisible) {
[view.window setIsVisible:true];
[view.window setIsVisible:YES];
}
[lastPopover showRelativeToRect:view.bounds

View File

@ -51,7 +51,7 @@
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>isx</string>
<string>gbc</string>
</array>
<key>CFBundleTypeIconFile</key>
<string>ColorCartridge</string>
@ -68,26 +68,6 @@
<key>NSDocumentClass</key>
<string>Document</string>
</dict>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>gbs</string>
</array>
<key>CFBundleTypeIconFile</key>
<string>ColorCartridge</string>
<key>CFBundleTypeName</key>
<string>Game Boy Sound File</string>
<key>CFBundleTypeRole</key>
<string>Viewer</string>
<key>LSItemContentTypes</key>
<array>
<string>com.github.liji32.sameboy.gbs</string>
</array>
<key>LSTypeIsPackage</key>
<integer>0</integer>
<key>NSDocumentClass</key>
<string>Document</string>
</dict>
</array>
<key>CFBundleExecutable</key>
<string>SameBoy</string>
@ -112,7 +92,7 @@
<key>LSMinimumSystemVersion</key>
<string>10.9</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright © 2015-2021 Lior Halphon</string>
<string>Copyright © 2015-2020 Lior Halphon</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
@ -176,25 +156,6 @@
</array>
</dict>
</dict>
<dict>
<key>UTTypeConformsTo</key>
<array>
<string>public.data</string>
</array>
<key>UTTypeDescription</key>
<string>Game Boy Sound File</string>
<key>UTTypeIconFile</key>
<string>ColorCartridge</string>
<key>UTTypeIdentifier</key>
<string>com.github.liji32.sameboy.gbs</string>
<key>UTTypeTagSpecification</key>
<dict>
<key>public.filename-extension</key>
<array>
<string>gbs</string>
</array>
</dict>
</dict>
</array>
<key>NSCameraUsageDescription</key>
<string>SameBoy needs to access your camera to emulate the Game Boy Camera</string>

View File

@ -30,7 +30,7 @@
<h1>SameBoy</h1>
<h2>MIT License</h2>
<h3>Copyright © 2015-2021 Lior Halphon</h3>
<h3>Copyright © 2015-2020 Lior Halphon</h3>
<p>Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@ -316,35 +316,12 @@
</menu>
</menuItem>
<menuItem isSeparatorItem="YES" id="5GS-tt-E0a"/>
<menuItem title="Save Screenshot" keyEquivalent="s" id="0J3-yf-iXs">
<connections>
<action selector="saveScreenshot:" target="-1" id="gJd-ml-J8p"/>
</connections>
</menuItem>
<menuItem title="Save Screenshot As…" alternate="YES" keyEquivalent="s" id="98X-Fp-Uny">
<modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
<connections>
<action selector="saveScreenshotAs:" target="-1" id="Cxc-Gx-ql1"/>
</connections>
</menuItem>
<menuItem title="Copy Screenshot" keyEquivalent="S" id="vbX-pB-QC8">
<connections>
<action selector="copyScreenshot:" target="-1" id="XJC-EB-HNl"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="zk7-gf-LXN"/>
<menuItem title="Game Boy" tag="1" id="g7C-LA-VAr">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="reset:" target="-1" id="rxG-cz-s1S"/>
</connections>
</menuItem>
<menuItem title="Game Boy Pocket/Light" tag="5" id="1bM-CT-hoW">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="reset:" target="-1" id="U7l-BM-kB1"/>
</connections>
</menuItem>
<menuItem title="Super Game Boy" tag="4" id="vc7-yy-ARW">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
@ -456,19 +433,6 @@
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="M6n-8G-LZS"/>
<menuItem title="Show Background and Window" state="on" id="yfD-Qd-zoz">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleDisplayBackground:" target="-1" id="p5b-1n-SPR"/>
</connections>
</menuItem>
<menuItem title="Show Objects" state="on" id="OWx-a0-vQk">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>
<action selector="toggleDisplayObjects:" target="-1" id="8ie-ey-739"/>
</connections>
</menuItem>
<menuItem isSeparatorItem="YES" id="afI-BR-65k"/>
<menuItem title="Show Memory" id="UIa-n7-LSa">
<modifierMask key="keyEquivalentModifierMask"/>
<connections>

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@ -1,139 +0,0 @@
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<plugIn identifier="com.apple.WebKitIBPlugin" version="14868"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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<outlet property="updateChanges" destination="ATt-VM-cb5" id="hJj-Nd-FBv"/>
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<font key="font" metaFont="system"/>
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DQ
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<behavior key="behavior" pushIn="YES" lightByBackground="YES" lightByGray="YES"/>
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<nil key="identifier"/>
</webPreferences>
<connections>
<outlet property="UIDelegate" destination="-2" id="xQ1-eY-1hu"/>
<outlet property="frameLoadDelegate" destination="-2" id="BOf-df-5LR"/>
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<point key="canvasLocation" x="217" y="267"/>
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<window title="Window" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" restorable="NO" releasedWhenClosed="NO" visibleAtLaunch="NO" frameAutosaveName="" animationBehavior="default" id="2Gy-QG-FoA">
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<font key="font" metaFont="system"/>
<string key="keyEquivalent" base64-UTF8="YES">
Gw
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<connections>
<action selector="updateAction:" target="-2" id="geO-Gk-xrs"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" flexibleMinY="YES"/>
<textFieldCell key="cell" lineBreakMode="clipping" title="Downloading update..." id="qmF-X1-v5B">
<font key="font" usesAppearanceFont="YES"/>
<color key="textColor" name="labelColor" catalog="System" colorSpace="catalog"/>
<color key="backgroundColor" name="textBackgroundColor" catalog="System" colorSpace="catalog"/>
</textFieldCell>
</textField>
</subviews>
</view>
<point key="canvasLocation" x="11" y="-203.5"/>
</window>
</objects>
</document>

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View File

@ -3,7 +3,8 @@
#include <stdbool.h>
#include <stdint.h>
#include <stddef.h>
#include "defs.h"
#include "gb_struct_def.h"
#ifdef GB_INTERNAL
/* Speed = 1 / Length (in seconds) */
@ -45,19 +46,12 @@ enum GB_CHANNELS {
GB_N_CHANNELS
};
typedef struct
{
bool locked:1;
bool clock:1; // Represents FOSY on channel 4
unsigned padding:6;
} GB_envelope_clock_t;
typedef void (*GB_sample_callback_t)(GB_gameboy_t *gb, GB_sample_t *sample);
typedef struct
{
bool global_enable;
uint16_t apu_cycles;
uint8_t apu_cycles;
uint8_t samples[GB_N_CHANNELS];
bool is_active[GB_N_CHANNELS];
@ -72,22 +66,21 @@ typedef struct
uint8_t square_sweep_calculate_countdown; // In 2 MHz
uint16_t sweep_length_addend;
uint16_t shadow_sweep_sample_length;
bool unshifted_sweep;
bool enable_zombie_calculate_stepping;
uint8_t channel_1_restart_hold;
uint16_t channel1_completed_addend;
GB_PADDING(bool, sweep_enabled);
GB_PADDING(bool, sweep_decreasing);
struct {
uint16_t pulse_length; // Reloaded from NRX1 (xorred), in 256Hz DIV ticks
uint8_t current_volume; // Reloaded from NRX2
uint8_t volume_countdown; // Reloaded from NRX2
uint8_t current_sample_index;
bool sample_surpressed;
uint8_t current_sample_index; /* For save state compatibility,
highest bit is reused (See NR14/NR24's
write code)*/
uint16_t sample_countdown; // in APU ticks (Reloaded from sample_length, xorred $7FF)
uint16_t sample_length; // From NRX3, NRX4, in APU ticks
bool length_enabled; // NRX4
GB_envelope_clock_t envelope_clock;
} square_channels[2];
struct {
@ -99,10 +92,10 @@ typedef struct
uint16_t sample_countdown; // in APU ticks (Reloaded from sample_length, xorred $7FF)
uint8_t current_sample_index;
uint8_t current_sample_byte; // Current sample byte.
uint8_t current_sample; // Current sample before shifting.
int8_t wave_form[32];
bool wave_form_just_read;
bool pulsed;
uint8_t bugged_read_countdown;
} wave_channel;
struct {
@ -113,24 +106,25 @@ typedef struct
bool narrow;
uint8_t counter_countdown; // Counts from 0-7 to 0 to tick counter (Scaled from 512KHz to 2MHz)
uint8_t __padding;
uint16_t counter; // A bit from this 14-bit register ticks LFSR
bool length_enabled; // NR44
uint8_t alignment; // If (NR43 & 7) != 0, samples are aligned to 512KHz clock instead of
// 1MHz. This variable keeps track of the alignment.
bool current_lfsr_sample;
int8_t delta;
bool countdown_reloaded;
uint8_t dmg_delayed_start;
GB_envelope_clock_t envelope_clock;
} noise_channel;
enum {
GB_SKIP_DIV_EVENT_INACTIVE,
GB_SKIP_DIV_EVENT_SKIPPED,
GB_SKIP_DIV_EVENT_SKIP,
} skip_div_event:8;
#define GB_SKIP_DIV_EVENT_INACTIVE 0
#define GB_SKIP_DIV_EVENT_SKIPPED 1
#define GB_SKIP_DIV_EVENT_SKIP 2
uint8_t skip_div_event;
bool current_lfsr_sample;
uint8_t pcm_mask[2]; // For CGB-0 to CGB-C PCM read glitch
uint8_t channel_1_restart_hold;
int8_t channel_4_delta;
bool channel_4_countdown_reloaded;
uint8_t channel_4_dmg_delayed_start;
} GB_apu_t;
typedef enum {
@ -143,7 +137,8 @@ typedef enum {
typedef struct {
unsigned sample_rate;
unsigned sample_cycles; // Counts by sample_rate until it reaches the clock frequency
double sample_cycles; // In 8 MHz units
double cycles_per_sample;
// Samples are NOT normalized to MAX_CH_AMP * 4 at this stage!
unsigned cycles_since_render;
@ -158,6 +153,7 @@ typedef struct {
GB_sample_callback_t sample_callback;
bool rate_set_in_clocks;
double interference_volume;
double interference_highpass;
} GB_apu_output_t;
@ -169,13 +165,14 @@ void GB_set_interference_volume(GB_gameboy_t *gb, double volume);
void GB_apu_set_sample_callback(GB_gameboy_t *gb, GB_sample_callback_t callback);
#ifdef GB_INTERNAL
internal bool GB_apu_is_DAC_enabled(GB_gameboy_t *gb, unsigned index);
internal void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value);
internal uint8_t GB_apu_read(GB_gameboy_t *gb, uint8_t reg);
internal void GB_apu_div_event(GB_gameboy_t *gb);
internal void GB_apu_div_secondary_event(GB_gameboy_t *gb);
internal void GB_apu_init(GB_gameboy_t *gb);
internal void GB_apu_run(GB_gameboy_t *gb, bool force);
bool GB_apu_is_DAC_enabled(GB_gameboy_t *gb, unsigned index);
void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value);
uint8_t GB_apu_read(GB_gameboy_t *gb, uint8_t reg);
void GB_apu_div_event(GB_gameboy_t *gb);
void GB_apu_init(GB_gameboy_t *gb);
void GB_apu_run(GB_gameboy_t *gb);
void GB_apu_update_cycles_per_sample(GB_gameboy_t *gb);
void GB_borrow_sgb_border(GB_gameboy_t *gb);
#endif
#endif /* apu_h */

View File

@ -1,26 +1,26 @@
#include "gb.h"
static uint32_t noise_seed = 0;
static signed noise_seed = 0;
/* This is not a complete emulation of the camera chip. Only the features used by the Game Boy Camera ROMs are supported.
/* This is not a complete emulation of the camera chip. Only the features used by the GameBoy Camera ROMs are supported.
We also do not emulate the timing of the real cart, as it might be actually faster than the webcam. */
static uint8_t generate_noise(uint8_t x, uint8_t y)
{
uint32_t value = (x * 151 + y * 149) ^ noise_seed;
uint32_t hash = 0;
signed value = (x + y * 128 + noise_seed);
uint8_t *data = (uint8_t *) &value;
unsigned hash = 0;
while (value) {
while ((signed *) data != &value + 1) {
hash ^= (*data << 8);
if (hash & 0x8000) {
hash ^= 0x8a00;
hash ^= *data;
}
data++;
hash <<= 1;
if (hash & 0x100) {
hash ^= 0x101;
}
if (value & 0x80000000) {
hash ^= 0xA1;
}
value <<= 1;
}
return hash;
return (hash >> 8);
}
static long get_processed_color(GB_gameboy_t *gb, uint8_t x, uint8_t y)

View File

@ -1,7 +1,7 @@
#ifndef camera_h
#define camera_h
#include <stdint.h>
#include "defs.h"
#include "gb_struct_def.h"
typedef uint8_t (*GB_camera_get_pixel_callback_t)(GB_gameboy_t *gb, uint8_t x, uint8_t y);
typedef void (*GB_camera_update_request_callback_t)(GB_gameboy_t *gb);

View File

@ -32,11 +32,10 @@ static uint16_t bank_for_addr(GB_gameboy_t *gb, uint16_t addr)
void GB_apply_cheat(GB_gameboy_t *gb, uint16_t address, uint8_t *value)
{
if (likely(!gb->cheat_enabled)) return;
if (likely(gb->cheat_count == 0)) return; // Optimization
if (unlikely(!gb->boot_rom_finished)) return;
if (!gb->cheat_enabled) return;
if (!gb->boot_rom_finished) return;
const GB_cheat_hash_t *hash = gb->cheat_hash[hash_addr(address)];
if (unlikely(hash)) {
if (hash) {
for (unsigned i = 0; i < hash->size; i++) {
GB_cheat_t *cheat = hash->cheats[i];
if (cheat->address == address && cheat->enabled && (!cheat->use_old_value || cheat->old_value == *value)) {
@ -110,7 +109,7 @@ void GB_remove_cheat(GB_gameboy_t *gb, const GB_cheat_t *cheat)
GB_cheat_hash_t **hash = &gb->cheat_hash[hash_addr(cheat->address)];
for (unsigned i = 0; i < (*hash)->size; i++) {
if ((*hash)->cheats[i] == cheat) {
(*hash)->cheats[i] = (*hash)->cheats[--(*hash)->size];
(*hash)->cheats[i] = (*hash)->cheats[(*hash)->size--];
if ((*hash)->size == 0) {
free(*hash);
*hash = NULL;
@ -201,7 +200,7 @@ void GB_update_cheat(GB_gameboy_t *gb, const GB_cheat_t *_cheat, const char *des
GB_cheat_hash_t **hash = &gb->cheat_hash[hash_addr(cheat->address)];
for (unsigned i = 0; i < (*hash)->size; i++) {
if ((*hash)->cheats[i] == cheat) {
(*hash)->cheats[i] = (*hash)->cheats[--(*hash)->size];
(*hash)->cheats[i] = (*hash)->cheats[(*hash)->size--];
if ((*hash)->size == 0) {
free(*hash);
*hash = NULL;
@ -251,7 +250,7 @@ void GB_load_cheats(GB_gameboy_t *gb, const char *path)
uint32_t struct_size = 0;
fread(&magic, sizeof(magic), 1, f);
fread(&struct_size, sizeof(struct_size), 1, f);
if (magic != LE32(CHEAT_MAGIC) && magic != BE32(CHEAT_MAGIC)) {
if (magic != CHEAT_MAGIC && magic != __builtin_bswap32(CHEAT_MAGIC)) {
GB_log(gb, "The file is not a SameBoy cheat database");
return;
}
@ -268,7 +267,7 @@ void GB_load_cheats(GB_gameboy_t *gb, const char *path)
GB_cheat_t cheat;
while (fread(&cheat, sizeof(cheat), 1, f)) {
if (magic != CHEAT_MAGIC) {
if (magic == __builtin_bswap32(CHEAT_MAGIC)) {
cheat.address = __builtin_bswap16(cheat.address);
cheat.bank = __builtin_bswap16(cheat.bank);
}

View File

@ -1,6 +1,6 @@
#ifndef cheats_h
#define cheats_h
#include "defs.h"
#include "gb_struct_def.h"
#define GB_CHEAT_ANY_BANK 0xFFFF
@ -20,7 +20,7 @@ int GB_save_cheats(GB_gameboy_t *gb, const char *path);
#ifdef GB_DISABLE_CHEATS
#define GB_apply_cheat(...)
#else
internal void GB_apply_cheat(GB_gameboy_t *gb, uint16_t address, uint8_t *value);
void GB_apply_cheat(GB_gameboy_t *gb, uint16_t address, uint8_t *value);
#endif
#endif

View File

@ -131,25 +131,30 @@ static const char *value_to_string(GB_gameboy_t *gb, uint16_t value, bool prefer
symbol = NULL;
}
/* Avoid overflow */
if (symbol && strlen(symbol->name) >= 240) {
symbol = NULL;
}
if (!symbol) {
snprintf(output, sizeof(output), "$%04x", value);
sprintf(output, "$%04x", value);
}
else if (symbol->addr == value) {
if (prefer_name) {
snprintf(output, sizeof(output), "%s ($%04x)", symbol->name, value);
sprintf(output, "%s ($%04x)", symbol->name, value);
}
else {
snprintf(output, sizeof(output), "$%04x (%s)", value, symbol->name);
sprintf(output, "$%04x (%s)", value, symbol->name);
}
}
else {
if (prefer_name) {
snprintf(output, sizeof(output), "%s+$%03x ($%04x)", symbol->name, value - symbol->addr, value);
sprintf(output, "%s+$%03x ($%04x)", symbol->name, value - symbol->addr, value);
}
else {
snprintf(output, sizeof(output), "$%04x (%s+$%03x)", value, symbol->name, value - symbol->addr);
sprintf(output, "$%04x (%s+$%03x)", value, symbol->name, value - symbol->addr);
}
}
return output;
@ -166,25 +171,30 @@ static const char *debugger_value_to_string(GB_gameboy_t *gb, value_t value, boo
symbol = NULL;
}
/* Avoid overflow */
if (symbol && strlen(symbol->name) >= 240) {
symbol = NULL;
}
if (!symbol) {
snprintf(output, sizeof(output), "$%02x:$%04x", value.bank, value.value);
sprintf(output, "$%02x:$%04x", value.bank, value.value);
}
else if (symbol->addr == value.value) {
if (prefer_name) {
snprintf(output, sizeof(output), "%s ($%02x:$%04x)", symbol->name, value.bank, value.value);
sprintf(output, "%s ($%02x:$%04x)", symbol->name, value.bank, value.value);
}
else {
snprintf(output, sizeof(output), "$%02x:$%04x (%s)", value.bank, value.value, symbol->name);
sprintf(output, "$%02x:$%04x (%s)", value.bank, value.value, symbol->name);
}
}
else {
if (prefer_name) {
snprintf(output, sizeof(output), "%s+$%03x ($%02x:$%04x)", symbol->name, value.value - symbol->addr, value.bank, value.value);
sprintf(output, "%s+$%03x ($%02x:$%04x)", symbol->name, value.value - symbol->addr, value.bank, value.value);
}
else {
snprintf(output, sizeof(output), "$%02x:$%04x (%s+$%03x)", value.bank, value.value, symbol->name, value.value - symbol->addr);
sprintf(output, "$%02x:$%04x (%s+$%03x)", value.bank, value.value, symbol->name, value.value - symbol->addr);
}
}
return output;
@ -428,23 +438,23 @@ static lvalue_t debugger_evaluate_lvalue(GB_gameboy_t *gb, const char *string,
if (string[0] != '$' && (string[0] < '0' || string[0] > '9')) {
if (length == 1) {
switch (string[0]) {
case 'a': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->af};
case 'f': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->af};
case 'b': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->bc};
case 'c': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->bc};
case 'd': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->de};
case 'e': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->de};
case 'h': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->hl};
case 'l': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->hl};
case 'a': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_AF]};
case 'f': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_AF]};
case 'b': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_BC]};
case 'c': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_BC]};
case 'd': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_DE]};
case 'e': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_DE]};
case 'h': return (lvalue_t){LVALUE_REG_H, .register_address = &gb->registers[GB_REGISTER_HL]};
case 'l': return (lvalue_t){LVALUE_REG_L, .register_address = &gb->registers[GB_REGISTER_HL]};
}
}
else if (length == 2) {
switch (string[0]) {
case 'a': if (string[1] == 'f') return (lvalue_t){LVALUE_REG16, .register_address = &gb->af};
case 'b': if (string[1] == 'c') return (lvalue_t){LVALUE_REG16, .register_address = &gb->bc};
case 'd': if (string[1] == 'e') return (lvalue_t){LVALUE_REG16, .register_address = &gb->de};
case 'h': if (string[1] == 'l') return (lvalue_t){LVALUE_REG16, .register_address = &gb->hl};
case 's': if (string[1] == 'p') return (lvalue_t){LVALUE_REG16, .register_address = &gb->sp};
case 'a': if (string[1] == 'f') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_AF]};
case 'b': if (string[1] == 'c') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_BC]};
case 'd': if (string[1] == 'e') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_DE]};
case 'h': if (string[1] == 'l') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_HL]};
case 's': if (string[1] == 'p') return (lvalue_t){LVALUE_REG16, .register_address = &gb->registers[GB_REGISTER_SP]};
case 'p': if (string[1] == 'c') return (lvalue_t){LVALUE_REG16, .register_address = &gb->pc};
}
}
@ -606,23 +616,23 @@ value_t debugger_evaluate(GB_gameboy_t *gb, const char *string,
if (string[0] != '$' && (string[0] < '0' || string[0] > '9')) {
if (length == 1) {
switch (string[0]) {
case 'a': ret = VALUE_16(gb->af >> 8); goto exit;
case 'f': ret = VALUE_16(gb->af & 0xFF); goto exit;
case 'b': ret = VALUE_16(gb->bc >> 8); goto exit;
case 'c': ret = VALUE_16(gb->bc & 0xFF); goto exit;
case 'd': ret = VALUE_16(gb->de >> 8); goto exit;
case 'e': ret = VALUE_16(gb->de & 0xFF); goto exit;
case 'h': ret = VALUE_16(gb->hl >> 8); goto exit;
case 'l': ret = VALUE_16(gb->hl & 0xFF); goto exit;
case 'a': ret = VALUE_16(gb->registers[GB_REGISTER_AF] >> 8); goto exit;
case 'f': ret = VALUE_16(gb->registers[GB_REGISTER_AF] & 0xFF); goto exit;
case 'b': ret = VALUE_16(gb->registers[GB_REGISTER_BC] >> 8); goto exit;
case 'c': ret = VALUE_16(gb->registers[GB_REGISTER_BC] & 0xFF); goto exit;
case 'd': ret = VALUE_16(gb->registers[GB_REGISTER_DE] >> 8); goto exit;
case 'e': ret = VALUE_16(gb->registers[GB_REGISTER_DE] & 0xFF); goto exit;
case 'h': ret = VALUE_16(gb->registers[GB_REGISTER_HL] >> 8); goto exit;
case 'l': ret = VALUE_16(gb->registers[GB_REGISTER_HL] & 0xFF); goto exit;
}
}
else if (length == 2) {
switch (string[0]) {
case 'a': if (string[1] == 'f') {ret = VALUE_16(gb->af); goto exit;}
case 'b': if (string[1] == 'c') {ret = VALUE_16(gb->bc); goto exit;}
case 'd': if (string[1] == 'e') {ret = VALUE_16(gb->de); goto exit;}
case 'h': if (string[1] == 'l') {ret = VALUE_16(gb->hl); goto exit;}
case 's': if (string[1] == 'p') {ret = VALUE_16(gb->sp); goto exit;}
case 'a': if (string[1] == 'f') {ret = VALUE_16(gb->registers[GB_REGISTER_AF]); goto exit;}
case 'b': if (string[1] == 'c') {ret = VALUE_16(gb->registers[GB_REGISTER_BC]); goto exit;}
case 'd': if (string[1] == 'e') {ret = VALUE_16(gb->registers[GB_REGISTER_DE]); goto exit;}
case 'h': if (string[1] == 'l') {ret = VALUE_16(gb->registers[GB_REGISTER_HL]); goto exit;}
case 's': if (string[1] == 'p') {ret = VALUE_16(gb->registers[GB_REGISTER_SP]); goto exit;}
case 'p': if (string[1] == 'c') {ret = (value_t){true, bank_for_addr(gb, gb->pc), gb->pc}; goto exit;}
}
}
@ -811,15 +821,15 @@ static bool registers(GB_gameboy_t *gb, char *arguments, char *modifiers, const
}
GB_log(gb, "AF = $%04x (%c%c%c%c)\n", gb->af, /* AF can't really be an address */
GB_log(gb, "AF = $%04x (%c%c%c%c)\n", gb->registers[GB_REGISTER_AF], /* AF can't really be an address */
(gb->f & GB_CARRY_FLAG)? 'C' : '-',
(gb->f & GB_HALF_CARRY_FLAG)? 'H' : '-',
(gb->f & GB_SUBTRACT_FLAG)? 'N' : '-',
(gb->f & GB_ZERO_FLAG)? 'Z' : '-');
GB_log(gb, "BC = %s\n", value_to_string(gb, gb->bc, false));
GB_log(gb, "DE = %s\n", value_to_string(gb, gb->de, false));
GB_log(gb, "HL = %s\n", value_to_string(gb, gb->hl, false));
GB_log(gb, "SP = %s\n", value_to_string(gb, gb->sp, false));
GB_log(gb, "BC = %s\n", value_to_string(gb, gb->registers[GB_REGISTER_BC], false));
GB_log(gb, "DE = %s\n", value_to_string(gb, gb->registers[GB_REGISTER_DE], false));
GB_log(gb, "HL = %s\n", value_to_string(gb, gb->registers[GB_REGISTER_HL], false));
GB_log(gb, "SP = %s\n", value_to_string(gb, gb->registers[GB_REGISTER_SP], false));
GB_log(gb, "PC = %s\n", value_to_string(gb, gb->pc, false));
GB_log(gb, "IME = %s\n", gb->ime? "Enabled" : "Disabled");
return true;
@ -1451,7 +1461,7 @@ static bool examine(GB_gameboy_t *gb, char *arguments, char *modifiers, const de
while (count) {
GB_log(gb, "%02x:%04x: ", addr.bank, addr.value);
for (unsigned i = 0; i < 16 && count; i++) {
GB_log(gb, "%02x ", GB_safe_read_memory(gb, addr.value + i));
GB_log(gb, "%02x ", GB_read_memory(gb, addr.value + i));
count--;
}
addr.value += 16;
@ -1464,7 +1474,7 @@ static bool examine(GB_gameboy_t *gb, char *arguments, char *modifiers, const de
while (count) {
GB_log(gb, "%04x: ", addr.value);
for (unsigned i = 0; i < 16 && count; i++) {
GB_log(gb, "%02x ", GB_safe_read_memory(gb, addr.value + i));
GB_log(gb, "%02x ", GB_read_memory(gb, addr.value + i));
count--;
}
addr.value += 16;
@ -1523,9 +1533,7 @@ static bool mbc(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
const GB_cartridge_t *cartridge = gb->cartridge_type;
if (cartridge->has_ram) {
bool has_battery = gb->cartridge_type->has_battery &&
(gb->cartridge_type->mbc_type != GB_TPP1 || (gb->rom[0x153] & 8));
GB_log(gb, "Cartridge includes%s RAM: $%x bytes\n", has_battery? " battery-backed": "", gb->mbc_ram_size);
GB_log(gb, "Cartridge includes%s RAM: $%x bytes\n", cartridge->has_battery? " battery-backed": "", gb->mbc_ram_size);
}
else {
GB_log(gb, "No cartridge RAM\n");
@ -1541,7 +1549,6 @@ static bool mbc(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
[GB_MBC2] = "MBC2",
[GB_MBC3] = "MBC3",
[GB_MBC5] = "MBC5",
[GB_MBC7] = "MBC7",
[GB_HUC1] = "HUC-1",
[GB_HUC3] = "HUC-3",
};
@ -1551,7 +1558,7 @@ static bool mbc(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
if (cartridge->has_ram) {
GB_log(gb, "Current mapped RAM bank: %x\n", gb->mbc_ram_bank);
if (gb->cartridge_type->mbc_type != GB_HUC1) {
GB_log(gb, "RAM is currently %s\n", gb->mbc_ram_enable? "enabled" : "disabled");
GB_log(gb, "RAM is curently %s\n", gb->mbc_ram_enable? "enabled" : "disabled");
}
}
if (cartridge->mbc_type == GB_MBC1 && gb->mbc1_wiring == GB_STANDARD_MBC1_WIRING) {
@ -1568,8 +1575,7 @@ static bool mbc(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
GB_log(gb, "No MBC\n");
}
if (gb->cartridge_type->has_rumble &&
(gb->cartridge_type->mbc_type != GB_TPP1 || (gb->rom[0x153] & 1))) {
if (cartridge->has_rumble) {
GB_log(gb, "Cart contains a Rumble Pak\n");
}
@ -1607,12 +1613,8 @@ static bool ticks(GB_gameboy_t *gb, char *arguments, char *modifiers, const debu
return true;
}
GB_log(gb, "T-cycles: %llu\n", (unsigned long long)gb->debugger_ticks);
GB_log(gb, "M-cycles: %llu\n", (unsigned long long)gb->debugger_ticks / 4);
GB_log(gb, "Absolute 8MHz ticks: %llu\n", (unsigned long long)gb->absolute_debugger_ticks);
GB_log(gb, "Tick count reset.\n");
GB_log(gb, "Ticks: %llu. (Resetting)\n", (unsigned long long)gb->debugger_ticks);
gb->debugger_ticks = 0;
gb->absolute_debugger_ticks = 0;
return true;
}
@ -1639,9 +1641,9 @@ static bool palettes(GB_gameboy_t *gb, char *arguments, char *modifiers, const d
}
}
GB_log(gb, "Object palettes: \n");
GB_log(gb, "Sprites palettes: \n");
for (unsigned i = 0; i < 32; i++) {
GB_log(gb, "%04x ", ((uint16_t *)&gb->object_palettes_data)[i]);
GB_log(gb, "%04x ", ((uint16_t *)&gb->sprite_palettes_data)[i]);
if (i % 4 == 3) {
GB_log(gb, "\n");
}
@ -1659,7 +1661,7 @@ static bool lcd(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
}
GB_log(gb, "LCDC:\n");
GB_log(gb, " LCD enabled: %s\n",(gb->io_registers[GB_IO_LCDC] & 128)? "Enabled" : "Disabled");
GB_log(gb, " %s: %s\n", (gb->cgb_mode? "Object priority flags" : "Background and Window"),
GB_log(gb, " %s: %s\n", (gb->cgb_mode? "Sprite priority flags" : "Background and Window"),
(gb->io_registers[GB_IO_LCDC] & 1)? "Enabled" : "Disabled");
GB_log(gb, " Objects: %s\n", (gb->io_registers[GB_IO_LCDC] & 2)? "Enabled" : "Disabled");
GB_log(gb, " Object size: %s\n", (gb->io_registers[GB_IO_LCDC] & 4)? "8x16" : "8x8");
@ -1772,8 +1774,8 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
GB_log(gb, " Duty cycle %s%% (%s), current index %u/8%s\n",
duty > 3? "" : (const char *[]){"12.5", " 25", " 50", " 75"}[duty],
duty > 3? "" : (const char *[]){"_______-", "-______-", "-____---", "_------_"}[duty],
gb->apu.square_channels[channel].current_sample_index,
gb->apu.square_channels[channel].sample_surpressed ? " (suppressed)" : "");
gb->apu.square_channels[channel].current_sample_index & 0x7f,
gb->apu.square_channels[channel].current_sample_index >> 7 ? " (suppressed)" : "");
if (channel == GB_SQUARE_1) {
GB_log(gb, " Frequency sweep %s and %s\n",
@ -1798,9 +1800,8 @@ static bool apu(GB_gameboy_t *gb, char *arguments, char *modifiers, const debugg
GB_log(gb, "\nCH3:\n");
GB_log(gb, " Wave:");
for (uint8_t i = 0; i < 16; i++) {
GB_log(gb, "%s%X", i % 2? "" : " ", gb->io_registers[GB_IO_WAV_START + i] >> 4);
GB_log(gb, "%X", gb->io_registers[GB_IO_WAV_START + i] & 0xF);
for (uint8_t i = 0; i < 32; i++) {
GB_log(gb, "%s%X", i%4?"":" ", gb->apu.wave_channel.wave_form[i]);
}
GB_log(gb, "\n");
GB_log(gb, " Current position: %u\n", gb->apu.wave_channel.current_sample_index);
@ -1882,14 +1883,11 @@ static bool wave(GB_gameboy_t *gb, char *arguments, char *modifiers, const debug
for (int8_t cur_val = 0xf & mask; cur_val >= 0; cur_val -= shift_amount) {
for (uint8_t i = 0; i < 32; i++) {
uint8_t sample = i & 1?
(gb->io_registers[GB_IO_WAV_START + i / 2] & 0xF) :
(gb->io_registers[GB_IO_WAV_START + i / 2] >> 4);
if ((sample & mask) == cur_val) {
GB_log(gb, "%X", sample);
if ((gb->apu.wave_channel.wave_form[i] & mask) == cur_val) {
GB_log(gb, "%X", gb->apu.wave_channel.wave_form[i]);
}
else {
GB_log(gb, "%c", i % 4 == 2 ? '-' : ' ');
GB_log(gb, "%c", i%4 == 2 ? '-' : ' ');
}
}
GB_log(gb, "\n");
@ -1911,7 +1909,7 @@ static bool undo(GB_gameboy_t *gb, char *arguments, char *modifiers, const debug
return true;
}
uint16_t pc = gb->pc;
GB_load_state_from_buffer(gb, gb->undo_state, GB_get_save_state_size_no_bess(gb));
GB_load_state_from_buffer(gb, gb->undo_state, GB_get_save_state_size(gb));
GB_log(gb, "Reverted a \"%s\" command.\n", gb->undo_label);
if (pc != gb->pc) {
GB_cpu_disassemble(gb, gb->pc, 5);
@ -2044,7 +2042,7 @@ void GB_debugger_call_hook(GB_gameboy_t *gb, uint16_t call_addr)
gb->debug_stopped = true;
}
else {
gb->sp_for_call_depth[gb->debug_call_depth] = gb->sp;
gb->sp_for_call_depth[gb->debug_call_depth] = gb->registers[GB_REGISTER_SP];
gb->addr_for_call_depth[gb->debug_call_depth] = gb->pc;
}
}
@ -2052,7 +2050,7 @@ void GB_debugger_call_hook(GB_gameboy_t *gb, uint16_t call_addr)
if (gb->backtrace_size < sizeof(gb->backtrace_sps) / sizeof(gb->backtrace_sps[0])) {
while (gb->backtrace_size) {
if (gb->backtrace_sps[gb->backtrace_size - 1] < gb->sp) {
if (gb->backtrace_sps[gb->backtrace_size - 1] < gb->registers[GB_REGISTER_SP]) {
gb->backtrace_size--;
}
else {
@ -2060,7 +2058,7 @@ void GB_debugger_call_hook(GB_gameboy_t *gb, uint16_t call_addr)
}
}
gb->backtrace_sps[gb->backtrace_size] = gb->sp;
gb->backtrace_sps[gb->backtrace_size] = gb->registers[GB_REGISTER_SP];
gb->backtrace_returns[gb->backtrace_size].bank = bank_for_addr(gb, call_addr);
gb->backtrace_returns[gb->backtrace_size].addr = call_addr;
gb->backtrace_size++;
@ -2081,9 +2079,9 @@ void GB_debugger_ret_hook(GB_gameboy_t *gb)
gb->debug_stopped = true;
}
else {
if (gb->sp != gb->sp_for_call_depth[gb->debug_call_depth]) {
if (gb->registers[GB_REGISTER_SP] != gb->sp_for_call_depth[gb->debug_call_depth]) {
GB_log(gb, "Stack leak detected for function %s!\n", value_to_string(gb, gb->addr_for_call_depth[gb->debug_call_depth], true));
GB_log(gb, "SP is $%04x, should be $%04x.\n", gb->sp,
GB_log(gb, "SP is $%04x, should be $%04x.\n", gb->registers[GB_REGISTER_SP],
gb->sp_for_call_depth[gb->debug_call_depth]);
gb->debug_stopped = true;
}
@ -2091,7 +2089,7 @@ void GB_debugger_ret_hook(GB_gameboy_t *gb)
}
while (gb->backtrace_size) {
if (gb->backtrace_sps[gb->backtrace_size - 1] <= gb->sp) {
if (gb->backtrace_sps[gb->backtrace_size - 1] <= gb->registers[GB_REGISTER_SP]) {
gb->backtrace_size--;
}
else {
@ -2196,9 +2194,6 @@ bool GB_debugger_execute_command(GB_gameboy_t *gb, char *input)
if (!input[0]) {
return true;
}
GB_display_sync(gb);
GB_apu_run(gb, true);
char *command_string = input;
char *arguments = strchr(input, ' ');
@ -2220,8 +2215,8 @@ bool GB_debugger_execute_command(GB_gameboy_t *gb, char *input)
const debugger_command_t *command = find_command(command_string);
if (command) {
uint8_t *old_state = malloc(GB_get_save_state_size_no_bess(gb));
GB_save_state_to_buffer_no_bess(gb, old_state);
uint8_t *old_state = malloc(GB_get_save_state_size(gb));
GB_save_state_to_buffer(gb, old_state);
bool ret = command->implementation(gb, arguments, modifiers, command);
if (!ret) { // Command continues, save state in any case
free(gb->undo_state);
@ -2229,9 +2224,9 @@ bool GB_debugger_execute_command(GB_gameboy_t *gb, char *input)
gb->undo_label = command->command;
}
else {
uint8_t *new_state = malloc(GB_get_save_state_size_no_bess(gb));
GB_save_state_to_buffer_no_bess(gb, new_state);
if (memcmp(new_state, old_state, GB_get_save_state_size_no_bess(gb)) != 0) {
uint8_t *new_state = malloc(GB_get_save_state_size(gb));
GB_save_state_to_buffer(gb, new_state);
if (memcmp(new_state, old_state, GB_get_save_state_size(gb)) != 0) {
// State changed, save the old state as the new undo state
free(gb->undo_state);
gb->undo_state = old_state;
@ -2251,6 +2246,7 @@ bool GB_debugger_execute_command(GB_gameboy_t *gb, char *input)
}
}
/* Returns true if debugger waits for more commands */
char *GB_debugger_complete_substring(GB_gameboy_t *gb, char *input, uintptr_t *context)
{
char *command_string = input;
@ -2320,8 +2316,8 @@ void GB_debugger_run(GB_gameboy_t *gb)
if (gb->debug_disable) return;
if (!gb->undo_state) {
gb->undo_state = malloc(GB_get_save_state_size_no_bess(gb));
GB_save_state_to_buffer_no_bess(gb, gb->undo_state);
gb->undo_state = malloc(GB_get_save_state_size(gb));
GB_save_state_to_buffer(gb, gb->undo_state);
}
char *input = NULL;
@ -2369,9 +2365,9 @@ next_command:
}
else if (jump_to_result == JUMP_TO_NONTRIVIAL) {
if (!gb->nontrivial_jump_state) {
gb->nontrivial_jump_state = malloc(GB_get_save_state_size_no_bess(gb));
gb->nontrivial_jump_state = malloc(GB_get_save_state_size(gb));
}
GB_save_state_to_buffer_no_bess(gb, gb->nontrivial_jump_state);
GB_save_state_to_buffer(gb, gb->nontrivial_jump_state);
gb->non_trivial_jump_breakpoint_occured = false;
should_delete_state = false;
}
@ -2430,6 +2426,29 @@ void GB_debugger_add_symbol(GB_gameboy_t *gb, uint16_t bank, uint16_t address, c
}
}
void GB_debugger_load_symbol_file_from_buffer(GB_gameboy_t *gb, const char *buffer, size_t size)
{
const char *str_ptr = buffer;
unsigned length = 0;
while (str_ptr && size--) {
length++;
char c = (char) *str_ptr++;
if (c == '\n' || size == 0) {
const char *line = str_ptr - length--;
unsigned bank, address;
char symbol[length];
if (sscanf(line, "%x:%x %s", &bank, &address, symbol) == 3) {
GB_debugger_add_symbol(gb, bank, address, symbol);
}
length = 0;
}
}
}
void GB_debugger_load_symbol_file(GB_gameboy_t *gb, const char *path)
{
FILE *f = fopen(path, "r");
@ -2545,7 +2564,7 @@ static bool is_in_trivial_memory(uint16_t addr)
return false;
}
typedef uint16_t opcode_address_getter_t(GB_gameboy_t *gb, uint8_t opcode);
typedef uint16_t GB_opcode_address_getter_t(GB_gameboy_t *gb, uint8_t opcode);
uint16_t trivial_1(GB_gameboy_t *gb, uint8_t opcode)
{
@ -2571,13 +2590,13 @@ static bool condition_code(GB_gameboy_t *gb, uint8_t opcode)
{
switch ((opcode >> 3) & 0x3) {
case 0:
return !(gb->af & GB_ZERO_FLAG);
return !(gb->registers[GB_REGISTER_AF] & GB_ZERO_FLAG);
case 1:
return (gb->af & GB_ZERO_FLAG);
return (gb->registers[GB_REGISTER_AF] & GB_ZERO_FLAG);
case 2:
return !(gb->af & GB_CARRY_FLAG);
return !(gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG);
case 3:
return (gb->af & GB_CARRY_FLAG);
return (gb->registers[GB_REGISTER_AF] & GB_CARRY_FLAG);
}
return false;
@ -2594,8 +2613,8 @@ static uint16_t jr_cc_r8(GB_gameboy_t *gb, uint8_t opcode)
static uint16_t ret(GB_gameboy_t *gb, uint8_t opcode)
{
return GB_read_memory(gb, gb->sp) |
(GB_read_memory(gb, gb->sp + 1) << 8);
return GB_read_memory(gb, gb->registers[GB_REGISTER_SP]) |
(GB_read_memory(gb, gb->registers[GB_REGISTER_SP] + 1) << 8);
}
@ -2635,7 +2654,7 @@ static uint16_t jp_hl(GB_gameboy_t *gb, uint8_t opcode)
return gb->hl;
}
static opcode_address_getter_t *opcodes[256] = {
static GB_opcode_address_getter_t *opcodes[256] = {
/* X0 X1 X2 X3 X4 X5 X6 X7 */
/* X8 X9 Xa Xb Xc Xd Xe Xf */
trivial_1, trivial_3, trivial_1, trivial_1, trivial_1, trivial_1, trivial_2, trivial_1, /* 0X */
@ -2677,7 +2696,7 @@ static jump_to_return_t test_jump_to_breakpoints(GB_gameboy_t *gb, uint16_t *add
if (!gb->has_jump_to_breakpoints) return JUMP_TO_NONE;
if (!is_in_trivial_memory(gb->pc) || !is_in_trivial_memory(gb->pc + 2) ||
!is_in_trivial_memory(gb->sp) || !is_in_trivial_memory(gb->sp + 1)) {
!is_in_trivial_memory(gb->registers[GB_REGISTER_SP]) || !is_in_trivial_memory(gb->registers[GB_REGISTER_SP] + 1)) {
return JUMP_TO_NONTRIVIAL;
}
@ -2713,7 +2732,7 @@ static jump_to_return_t test_jump_to_breakpoints(GB_gameboy_t *gb, uint16_t *add
return JUMP_TO_NONE;
}
opcode_address_getter_t *getter = opcodes[opcode];
GB_opcode_address_getter_t *getter = opcodes[opcode];
if (!getter) {
gb->n_watchpoints = n_watchpoints;
return JUMP_TO_NONE;

View File

@ -2,7 +2,7 @@
#define debugger_h
#include <stdbool.h>
#include <stdint.h>
#include "defs.h"
#include "gb_struct_def.h"
#include "symbol_hash.h"
@ -17,14 +17,14 @@
#define GB_debugger_add_symbol(gb, bank, address, symbol) ((void)bank, (void)address, (void)symbol)
#else
internal void GB_debugger_run(GB_gameboy_t *gb);
internal void GB_debugger_handle_async_commands(GB_gameboy_t *gb);
internal void GB_debugger_call_hook(GB_gameboy_t *gb, uint16_t call_addr);
internal void GB_debugger_ret_hook(GB_gameboy_t *gb);
internal void GB_debugger_test_write_watchpoint(GB_gameboy_t *gb, uint16_t addr, uint8_t value);
internal void GB_debugger_test_read_watchpoint(GB_gameboy_t *gb, uint16_t addr);
internal const GB_bank_symbol_t *GB_debugger_find_symbol(GB_gameboy_t *gb, uint16_t addr);
internal void GB_debugger_add_symbol(GB_gameboy_t *gb, uint16_t bank, uint16_t address, const char *symbol);
void GB_debugger_run(GB_gameboy_t *gb);
void GB_debugger_handle_async_commands(GB_gameboy_t *gb);
void GB_debugger_call_hook(GB_gameboy_t *gb, uint16_t call_addr);
void GB_debugger_ret_hook(GB_gameboy_t *gb);
void GB_debugger_test_write_watchpoint(GB_gameboy_t *gb, uint16_t addr, uint8_t value);
void GB_debugger_test_read_watchpoint(GB_gameboy_t *gb, uint16_t addr);
const GB_bank_symbol_t *GB_debugger_find_symbol(GB_gameboy_t *gb, uint16_t addr);
void GB_debugger_add_symbol(GB_gameboy_t *gb, uint16_t bank, uint16_t address, const char *symbol);
#endif /* GB_DISABLE_DEBUGGER */
#endif
@ -35,7 +35,7 @@ void
#endif
GB_debugger_execute_command(GB_gameboy_t *gb, char *input); /* Destroys input. */
char *GB_debugger_complete_substring(GB_gameboy_t *gb, char *input, uintptr_t *context); /* Destroys input, result requires free */
void GB_debugger_load_symbol_file_from_buffer(GB_gameboy_t *gb, const char *buffer, size_t size);
void GB_debugger_load_symbol_file(GB_gameboy_t *gb, const char *path);
const char *GB_debugger_name_for_address(GB_gameboy_t *gb, uint16_t addr);
bool GB_debugger_evaluate(GB_gameboy_t *gb, const char *string, uint16_t *result, uint16_t *result_bank); /* result_bank is -1 if unused. */

View File

@ -1,46 +0,0 @@
#ifndef defs_h
#define defs_h
#ifdef GB_INTERNAL
// "Keyword" definitions
#define likely(x) __builtin_expect((bool)(x), 1)
#define unlikely(x) __builtin_expect((bool)(x), 0)
#define internal __attribute__((visibility("internal")))
#if __clang__
#define unrolled _Pragma("unroll")
#elif __GNUC__ >= 8
#define unrolled _Pragma("GCC unroll 8")
#else
#define unrolled
#endif
#define unreachable() __builtin_unreachable();
#define nodefault default: unreachable()
#ifdef GB_BIG_ENDIAN
#define LE16(x) __builtin_bswap16(x)
#define LE32(x) __builtin_bswap32(x)
#define LE64(x) __builtin_bswap64(x)
#define BE16(x) (x)
#define BE32(x) (x)
#define BE64(x) (x)
#else
#define LE16(x) (x)
#define LE32(x) (x)
#define LE64(x) (x)
#define BE16(x) __builtin_bswap16(x)
#define BE32(x) __builtin_bswap32(x)
#define BE64(x) __builtin_bswap64(x)
#endif
#endif
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
#define __builtin_bswap16(x) ({ typeof(x) _x = (x); _x >> 8 | _x << 8; })
#endif
struct GB_gameboy_s;
typedef struct GB_gameboy_s GB_gameboy_t;
#endif

File diff suppressed because it is too large Load Diff

View File

@ -6,14 +6,13 @@
#include <stdint.h>
#ifdef GB_INTERNAL
internal void GB_display_run(GB_gameboy_t *gb, unsigned cycles, bool force);
internal void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index);
internal void GB_STAT_update(GB_gameboy_t *gb);
internal void GB_lcd_off(GB_gameboy_t *gb);
internal void GB_display_vblank(GB_gameboy_t *gb);
#define GB_display_sync(gb) GB_display_run(gb, 0, true)
void GB_display_run(GB_gameboy_t *gb, uint8_t cycles);
void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index);
void GB_STAT_update(GB_gameboy_t *gb);
void GB_lcd_off(GB_gameboy_t *gb);
enum {
GB_OBJECT_PRIORITY_UNDEFINED, // For save state compatibility
GB_OBJECT_PRIORITY_X,
GB_OBJECT_PRIORITY_INDEX,
};
@ -52,21 +51,13 @@ typedef enum {
GB_COLOR_CORRECTION_EMULATE_HARDWARE,
GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS,
GB_COLOR_CORRECTION_REDUCE_CONTRAST,
GB_COLOR_CORRECTION_LOW_CONTRAST,
} GB_color_correction_mode_t;
void GB_draw_tileset(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index);
void GB_draw_tilemap(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index, GB_map_type_t map_type, GB_tileset_type_t tileset_type);
uint8_t GB_get_oam_info(GB_gameboy_t *gb, GB_oam_info_t *dest, uint8_t *object_height);
uint8_t GB_get_oam_info(GB_gameboy_t *gb, GB_oam_info_t *dest, uint8_t *sprite_height);
uint32_t GB_convert_rgb15(GB_gameboy_t *gb, uint16_t color, bool for_border);
void GB_set_color_correction_mode(GB_gameboy_t *gb, GB_color_correction_mode_t mode);
void GB_set_light_temperature(GB_gameboy_t *gb, double temperature);
bool GB_is_odd_frame(GB_gameboy_t *gb);
void GB_set_object_rendering_disabled(GB_gameboy_t *gb, bool disabled);
void GB_set_background_rendering_disabled(GB_gameboy_t *gb, bool disabled);
bool GB_is_object_rendering_disabled(GB_gameboy_t *gb);
bool GB_is_background_rendering_disabled(GB_gameboy_t *gb);
#endif /* display_h */

744
Core/gb.c

File diff suppressed because it is too large Load Diff

295
Core/gb.h
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@ -3,10 +3,9 @@
#define typeof __typeof__
#include <stdbool.h>
#include <stdint.h>
#include <stdalign.h>
#include <time.h>
#include "defs.h"
#include "gb_struct_def.h"
#include "save_state.h"
#include "apu.h"
@ -25,16 +24,26 @@
#include "cheats.h"
#include "rumble.h"
#include "workboy.h"
#include "random.h"
#define GB_STRUCT_VERSION 14
#define GB_STRUCT_VERSION 13
#define GB_MODEL_FAMILY_MASK 0xF00
#define GB_MODEL_DMG_FAMILY 0x000
#define GB_MODEL_MGB_FAMILY 0x100
#define GB_MODEL_CGB_FAMILY 0x200
#define GB_MODEL_PAL_BIT 0x40
#define GB_MODEL_NO_SFC_BIT 0x80
#define GB_MODEL_PAL_BIT 0x1000
#define GB_MODEL_NO_SFC_BIT 0x2000
#ifdef GB_INTERNAL
#if __clang__
#define UNROLL _Pragma("unroll")
#elif __GNUC__ >= 8
#define UNROLL _Pragma("GCC unroll 8")
#else
#define UNROLL
#endif
#endif
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
#define GB_BIG_ENDIAN
@ -44,9 +53,12 @@
#error Unable to detect endianess
#endif
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
#define __builtin_bswap16(x) ({ typeof(x) _x = (x); _x >> 8 | _x << 8; })
#endif
typedef struct {
struct GB_color_s {
struct {
uint8_t r, g, b;
} colors[5];
} GB_palette_t;
@ -64,24 +76,9 @@ typedef union {
uint8_t days;
uint8_t high;
};
struct {
uint8_t seconds;
uint8_t minutes;
uint8_t hours:5;
uint8_t weekday:3;
uint8_t weeks;
} tpp1;
uint8_t data[5];
} GB_rtc_time_t;
typedef struct __attribute__((packed)) {
uint64_t last_rtc_second;
uint16_t minutes;
uint16_t days;
uint16_t alarm_minutes, alarm_days;
uint8_t alarm_enabled;
} GB_huc3_rtc_time_t;
typedef enum {
// GB_MODEL_DMG_0 = 0x000,
// GB_MODEL_DMG_A = 0x001,
@ -93,14 +90,14 @@ typedef enum {
GB_MODEL_SGB_NTSC_NO_SFC = GB_MODEL_SGB | GB_MODEL_NO_SFC_BIT,
GB_MODEL_SGB_NO_SFC = GB_MODEL_SGB_NTSC_NO_SFC,
GB_MODEL_SGB_PAL_NO_SFC = GB_MODEL_SGB | GB_MODEL_NO_SFC_BIT | GB_MODEL_PAL_BIT,
GB_MODEL_MGB = 0x100,
// GB_MODEL_MGB = 0x100,
GB_MODEL_SGB2 = 0x101,
GB_MODEL_SGB2_NO_SFC = GB_MODEL_SGB2 | GB_MODEL_NO_SFC_BIT,
GB_MODEL_CGB_0 = 0x200,
GB_MODEL_CGB_A = 0x201,
GB_MODEL_CGB_B = 0x202,
// GB_MODEL_CGB_0 = 0x200,
// GB_MODEL_CGB_A = 0x201,
// GB_MODEL_CGB_B = 0x202,
GB_MODEL_CGB_C = 0x203,
GB_MODEL_CGB_D = 0x204,
// GB_MODEL_CGB_D = 0x204,
GB_MODEL_CGB_E = 0x205,
GB_MODEL_AGB = 0x206,
} GB_model_t;
@ -111,7 +108,6 @@ enum {
GB_REGISTER_DE,
GB_REGISTER_HL,
GB_REGISTER_SP,
GB_REGISTER_PC,
GB_REGISTERS_16_BIT /* Count */
};
@ -190,7 +186,10 @@ enum {
GB_IO_OBP1 = 0x49, // Object Palette 1 Data (R/W) - Non CGB Mode Only
GB_IO_WY = 0x4a, // Window Y Position (R/W)
GB_IO_WX = 0x4b, // Window X Position minus 7 (R/W)
// Controls DMG mode and PGB mode
// Has some undocumented compatibility flags written at boot.
// Unfortunately it is not readable or writable after boot has finished, so research of this
// register is quite limited. The value written to this register, however, can be controlled
// in some cases.
GB_IO_KEY0 = 0x4c,
/* General CGB features */
@ -216,19 +215,20 @@ enum {
/* CGB Paletts */
GB_IO_BGPI = 0x68, // CGB Mode Only - Background Palette Index
GB_IO_BGPD = 0x69, // CGB Mode Only - Background Palette Data
GB_IO_OBPI = 0x6a, // CGB Mode Only - Object Palette Index
GB_IO_OBPD = 0x6b, // CGB Mode Only - Object Palette Data
GB_IO_OBPI = 0x6a, // CGB Mode Only - Sprite Palette Index
GB_IO_OBPD = 0x6b, // CGB Mode Only - Sprite Palette Data
GB_IO_OPRI = 0x6c, // Affects object priority (X based or index based)
/* Missing */
GB_IO_SVBK = 0x70, // CGB Mode Only - WRAM Bank
GB_IO_PSWX = 0x72, // X position of the palette switching window
GB_IO_PSWY = 0x73, // Y position of the palette switching window
GB_IO_PSW = 0x74, // Key combo to trigger the palette switching window
GB_IO_UNKNOWN2 = 0x72, // (00h) - Bit 0-7 (Read/Write)
GB_IO_UNKNOWN3 = 0x73, // (00h) - Bit 0-7 (Read/Write)
GB_IO_UNKNOWN4 = 0x74, // (00h) - Bit 0-7 (Read/Write) - CGB Mode Only
GB_IO_UNKNOWN5 = 0x75, // (8Fh) - Bit 4-6 (Read/Write)
GB_IO_PCM12 = 0x76, // Channels 1 and 2 amplitudes
GB_IO_PCM34 = 0x77, // Channels 3 and 4 amplitudes
GB_IO_PCM_12 = 0x76, // Channels 1 and 2 amplitudes
GB_IO_PCM_34 = 0x77, // Channels 3 and 4 amplitudes
GB_IO_UNKNOWN8 = 0x7F, // Unknown, write only
};
typedef enum {
@ -239,12 +239,12 @@ typedef enum {
} GB_log_attributes;
typedef enum {
GB_BOOT_ROM_DMG_0,
GB_BOOT_ROM_DMG0,
GB_BOOT_ROM_DMG,
GB_BOOT_ROM_MGB,
GB_BOOT_ROM_SGB,
GB_BOOT_ROM_SGB2,
GB_BOOT_ROM_CGB_0,
GB_BOOT_ROM_CGB0,
GB_BOOT_ROM_CGB,
GB_BOOT_ROM_AGB,
} GB_boot_rom_t;
@ -255,6 +255,7 @@ typedef enum {
#define SGB_NTSC_FREQUENCY (21477272 / 5)
#define SGB_PAL_FREQUENCY (21281370 / 5)
#define DIV_CYCLES (0x100)
#define INTERNAL_DIV_CYCLES (0x40000)
#if !defined(MIN)
#define MIN(A, B) ({ __typeof__(A) __a = (A); __typeof__(B) __b = (B); __a < __b ? __a : __b; })
@ -280,17 +281,14 @@ typedef void (*GB_icd_hreset_callback_t)(GB_gameboy_t *gb);
typedef void (*GB_icd_vreset_callback_t)(GB_gameboy_t *gb);
typedef void (*GB_boot_rom_load_callback_t)(GB_gameboy_t *gb, GB_boot_rom_t type);
typedef void (*GB_execution_callback_t)(GB_gameboy_t *gb, uint16_t address, uint8_t opcode);
typedef void (*GB_lcd_line_callback_t)(GB_gameboy_t *gb, uint8_t line);
struct GB_breakpoint_s;
struct GB_watchpoint_s;
typedef struct {
uint8_t pixel; // Color, 0-3
uint8_t palette; // Palette, 0 - 7 (CGB); 0-1 in DMG (or just 0 for BG)
uint8_t priority; // Object priority 0 in DMG, OAM index in CGB
bool bg_priority; // For object FIFO the BG priority bit. For the BG FIFO  the CGB attributes priority bit
uint8_t priority; // Sprite priority 0 in DMG, OAM index in CGB
bool bg_priority; // For sprite FIFO the BG priority bit. For the BG FIFO  the CGB attributes priority bit
} GB_fifo_item_t;
#define GB_FIFO_LENGTH 16
@ -300,55 +298,6 @@ typedef struct {
uint8_t write_end;
} GB_fifo_t;
typedef struct {
uint32_t magic;
uint8_t track_count;
uint8_t first_track;
uint16_t load_address;
uint16_t init_address;
uint16_t play_address;
uint16_t sp;
uint8_t TMA;
uint8_t TAC;
char title[32];
char author[32];
char copyright[32];
} GB_gbs_header_t;
typedef struct {
uint8_t track_count;
uint8_t first_track;
char title[33];
char author[33];
char copyright[33];
} GB_gbs_info_t;
/* Duplicated so it can remain anonymous in GB_gameboy_t */
typedef union {
uint16_t registers[GB_REGISTERS_16_BIT];
struct {
uint16_t af,
bc,
de,
hl,
sp,
pc;
};
struct {
#ifdef GB_BIG_ENDIAN
uint8_t a, f,
b, c,
d, e,
h, l;
#else
uint8_t f, a,
c, b,
e, d,
l, h;
#endif
};
} GB_registers_t;
/* When state saving, each section is dumped independently of other sections.
This allows adding data to the end of the section without worrying about future compatibility.
Some other changes might be "safe" as well.
@ -372,30 +321,31 @@ struct GB_gameboy_internal_s {
GB_SECTION(core_state,
/* Registers */
union {
uint16_t registers[GB_REGISTERS_16_BIT];
struct {
uint16_t af,
bc,
de,
hl,
sp,
pc;
};
struct {
uint16_t pc;
union {
uint16_t registers[GB_REGISTERS_16_BIT];
struct {
uint16_t af,
bc,
de,
hl,
sp;
};
struct {
#ifdef GB_BIG_ENDIAN
uint8_t a, f,
b, c,
d, e,
h, l;
uint8_t a, f,
b, c,
d, e,
h, l;
#else
uint8_t f, a,
c, b,
e, d,
l, h;
uint8_t f, a,
c, b,
e, d,
l, h;
#endif
};
};
};
};
uint8_t ime;
uint8_t interrupt_enable;
uint8_t cgb_ram_bank;
@ -420,7 +370,6 @@ struct GB_gameboy_internal_s {
int32_t ir_sensor;
bool effective_ir_input;
uint16_t address_bus;
);
/* DMA and HDMA */
@ -436,8 +385,6 @@ struct GB_gameboy_internal_s {
uint16_t dma_current_src;
int16_t dma_cycles;
bool is_dma_restarting;
uint8_t dma_and_pattern;
bool dma_skip_write;
uint8_t last_opcode_read; /* Required to emulte HDMA reads from Exxx */
bool hdma_starting;
);
@ -462,7 +409,6 @@ struct GB_gameboy_internal_s {
struct {
uint8_t rom_bank:8;
uint8_t ram_bank:3;
bool rtc_mapped:1;
} mbc3;
struct {
@ -470,22 +416,6 @@ struct GB_gameboy_internal_s {
uint8_t rom_bank_high:1;
uint8_t ram_bank:4;
} mbc5;
struct {
uint8_t rom_bank;
uint16_t x_latch;
uint16_t y_latch;
bool latch_ready:1;
bool eeprom_do:1;
bool eeprom_di:1;
bool eeprom_clk:1;
bool eeprom_cs:1;
uint16_t eeprom_command:11;
uint16_t read_bits;
uint8_t bits_countdown:5;
bool secondary_ram_enable:1;
bool eeprom_write_enabled:1;
} mbc7;
struct {
uint8_t bank_low:6;
@ -498,27 +428,23 @@ struct GB_gameboy_internal_s {
uint8_t rom_bank:7;
uint8_t padding:1;
uint8_t ram_bank:4;
uint8_t mode;
uint8_t access_index;
uint16_t minutes, days;
uint16_t alarm_minutes, alarm_days;
bool alarm_enabled;
uint8_t read;
uint8_t access_flags;
} huc3;
struct {
uint16_t rom_bank;
uint8_t ram_bank;
uint8_t mode;
} tpp1;
};
uint16_t mbc_rom0_bank; /* For some MBC1 wirings. */
bool camera_registers_mapped;
uint8_t camera_registers[0x36];
uint8_t rumble_strength;
bool rumble_state;
bool cart_ir;
// TODO: move to huc3/mbc3 struct when breaking save compat
uint8_t huc3_mode;
uint8_t huc3_access_index;
uint16_t huc3_minutes, huc3_days;
uint16_t huc3_alarm_minutes, huc3_alarm_days;
bool huc3_alarm_enabled;
uint8_t huc3_read;
uint8_t huc3_access_flags;
bool mbc3_rtc_mapped;
);
@ -538,14 +464,6 @@ struct GB_gameboy_internal_s {
uint16_t serial_length;
uint8_t double_speed_alignment;
uint8_t serial_count;
int32_t speed_switch_halt_countdown;
uint8_t speed_switch_countdown; // To compensate for the lack of pipeline emulation
uint8_t speed_switch_freeze; // Solely for realigning the PPU, should be removed when the odd modes are implemented
/* For timing of the vblank callback */
uint32_t cycles_since_vblank_callback;
bool lcd_disabled_outside_of_vblank;
int32_t allowed_pending_cycles;
uint16_t mode3_batching_length;
);
/* APU */
@ -557,17 +475,16 @@ struct GB_gameboy_internal_s {
GB_SECTION(rtc,
GB_rtc_time_t rtc_real, rtc_latched;
uint64_t last_rtc_second;
uint32_t rtc_cycles;
uint8_t tpp1_mr4;
bool rtc_latch;
);
/* Video Display */
GB_SECTION(video,
uint32_t vram_size; // Different between CGB and DMG
bool cgb_vram_bank;
uint8_t cgb_vram_bank;
uint8_t oam[0xA0];
uint8_t background_palettes_data[0x40];
uint8_t object_palettes_data[0x40];
uint8_t sprite_palettes_data[0x40];
uint8_t position_in_line;
bool stat_interrupt_line;
uint8_t effective_scx;
@ -592,6 +509,7 @@ struct GB_gameboy_internal_s {
uint8_t current_line;
uint16_t ly_for_comparison;
GB_fifo_t bg_fifo, oam_fifo;
uint8_t fetcher_x;
uint8_t fetcher_y;
uint16_t cycles_for_line;
uint8_t current_tile;
@ -606,11 +524,12 @@ struct GB_gameboy_internal_s {
uint8_t n_visible_objs;
uint8_t oam_search_index;
uint8_t accessed_oam_row;
uint8_t extra_penalty_for_object_at_0;
uint8_t extra_penalty_for_sprite_at_0;
uint8_t mode_for_interrupt;
bool lyc_interrupt_line;
bool cgb_palettes_blocked;
uint8_t current_lcd_line; // The LCD can go out of sync since the vsync signal is skipped in some cases.
uint32_t cycles_in_stop_mode;
uint8_t object_priority;
bool oam_ppu_blocked;
bool vram_ppu_blocked;
@ -651,28 +570,19 @@ struct GB_gameboy_internal_s {
/* I/O */
uint32_t *screen;
uint32_t background_palettes_rgb[0x20];
uint32_t object_palettes_rgb[0x20];
uint32_t sprite_palettes_rgb[0x20];
const GB_palette_t *dmg_palette;
GB_color_correction_mode_t color_correction_mode;
double light_temperature;
bool keys[4][GB_KEY_MAX];
double accelerometer_x, accelerometer_y;
GB_border_mode_t border_mode;
GB_sgb_border_t borrowed_border;
bool tried_loading_sgb_border;
bool has_sgb_border;
bool objects_disabled;
bool background_disabled;
bool joyp_accessed;
bool illegal_inputs_allowed;
/* Timing */
uint64_t last_sync;
uint64_t cycles_since_last_sync; // In 8MHz units
GB_rtc_mode_t rtc_mode;
uint32_t rtc_second_length;
uint32_t clock_rate;
uint32_t unmultiplied_clock_rate;
/* Audio */
GB_apu_output_t apu_output;
@ -696,13 +606,10 @@ struct GB_gameboy_internal_s {
GB_icd_vreset_callback_t icd_hreset_callback;
GB_icd_vreset_callback_t icd_vreset_callback;
GB_read_memory_callback_t read_memory_callback;
GB_write_memory_callback_t write_memory_callback;
GB_boot_rom_load_callback_t boot_rom_load_callback;
GB_print_image_callback_t printer_callback;
GB_workboy_set_time_callback workboy_set_time_callback;
GB_workboy_get_time_callback workboy_get_time_callback;
GB_execution_callback_t execution_callback;
GB_lcd_line_callback_t lcd_line_callback;
/*** Debugger ***/
volatile bool debug_stopped, debug_disable;
@ -739,7 +646,6 @@ struct GB_gameboy_internal_s {
/* Ticks command */
uint64_t debugger_ticks;
uint64_t absolute_debugger_ticks;
/* Undo */
uint8_t *undo_state;
@ -783,15 +689,12 @@ struct GB_gameboy_internal_s {
/* Temporary state */
bool wx_just_changed;
bool tile_sel_glitch;
bool disable_oam_corruption; // For safe memory reads
GB_gbs_header_t gbs_header;
);
};
#ifndef GB_INTERNAL
struct GB_gameboy_s {
alignas(struct GB_gameboy_internal_s) uint8_t __internal[sizeof(struct GB_gameboy_internal_s)];
char __internal[sizeof(struct GB_gameboy_internal_s)];
};
#endif
@ -804,8 +707,7 @@ __attribute__((__format__ (__printf__, fmtarg, firstvararg)))
void GB_init(GB_gameboy_t *gb, GB_model_t model);
bool GB_is_inited(GB_gameboy_t *gb);
bool GB_is_cgb(const GB_gameboy_t *gb);
bool GB_is_cgb_in_cgb_mode(GB_gameboy_t *gb);
bool GB_is_cgb(GB_gameboy_t *gb);
bool GB_is_sgb(GB_gameboy_t *gb); // Returns true if the model is SGB or SGB2
bool GB_is_hle_sgb(GB_gameboy_t *gb); // Returns true if the model is SGB or SGB2 and the SFC/SNES side is HLE'd
GB_model_t GB_get_model(GB_gameboy_t *gb);
@ -835,20 +737,18 @@ typedef enum {
/* Returns a mutable pointer to various hardware memories. If that memory is banked, the current bank
is returned at *bank, even if only a portion of the memory is banked. */
void *GB_get_direct_access(GB_gameboy_t *gb, GB_direct_access_t access, size_t *size, uint16_t *bank);
GB_registers_t *GB_get_registers(GB_gameboy_t *gb);
void *GB_get_user_data(GB_gameboy_t *gb);
void GB_set_user_data(GB_gameboy_t *gb, void *data);
int GB_load_boot_rom(GB_gameboy_t *gb, const char *path);
void GB_load_boot_rom_from_buffer(GB_gameboy_t *gb, const unsigned char *buffer, size_t size);
int GB_load_rom(GB_gameboy_t *gb, const char *path);
void GB_load_rom_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size);
int GB_load_isx(GB_gameboy_t *gb, const char *path);
int GB_load_gbs_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t size, GB_gbs_info_t *info);
int GB_load_gbs(GB_gameboy_t *gb, const char *path, GB_gbs_info_t *info);
void GB_gbs_switch_track(GB_gameboy_t *gb, uint8_t track);
int GB_save_battery_size(GB_gameboy_t *gb);
int GB_save_battery_to_buffer(GB_gameboy_t *gb, uint8_t *buffer, size_t size);
int GB_save_battery(GB_gameboy_t *gb, const char *path);
@ -878,11 +778,7 @@ void GB_set_update_input_hint_callback(GB_gameboy_t *gb, GB_update_input_hint_ca
/* Called when a new boot ROM is needed. The callback should call GB_load_boot_rom or GB_load_boot_rom_from_buffer */
void GB_set_boot_rom_load_callback(GB_gameboy_t *gb, GB_boot_rom_load_callback_t callback);
void GB_set_execution_callback(GB_gameboy_t *gb, GB_execution_callback_t callback);
void GB_set_lcd_line_callback(GB_gameboy_t *gb, GB_lcd_line_callback_t callback);
void GB_set_palette(GB_gameboy_t *gb, const GB_palette_t *palette);
const GB_palette_t *GB_get_palette(GB_gameboy_t *gb);
/* These APIs are used when using internal clock */
void GB_set_serial_transfer_bit_start_callback(GB_gameboy_t *gb, GB_serial_transfer_bit_start_callback_t callback);
@ -896,12 +792,6 @@ void GB_disconnect_serial(GB_gameboy_t *gb);
/* For cartridges with an alarm clock */
unsigned GB_time_to_alarm(GB_gameboy_t *gb); // 0 if no alarm
/* For cartridges motion controls */
bool GB_has_accelerometer(GB_gameboy_t *gb);
// In units of g (gravity's acceleration).
// Values within ±4 recommended
void GB_set_accelerometer_values(GB_gameboy_t *gb, double x, double y);
/* For integration with SFC/SNES emulators */
void GB_set_joyp_write_callback(GB_gameboy_t *gb, GB_joyp_write_callback_t callback);
@ -910,7 +800,6 @@ void GB_set_icd_hreset_callback(GB_gameboy_t *gb, GB_icd_hreset_callback_t callb
void GB_set_icd_vreset_callback(GB_gameboy_t *gb, GB_icd_vreset_callback_t callback);
uint32_t GB_get_clock_rate(GB_gameboy_t *gb);
uint32_t GB_get_unmultiplied_clock_rate(GB_gameboy_t *gb);
void GB_set_clock_multiplier(GB_gameboy_t *gb, double multiplier);
unsigned GB_get_screen_width(GB_gameboy_t *gb);
@ -918,14 +807,4 @@ unsigned GB_get_screen_height(GB_gameboy_t *gb);
double GB_get_usual_frame_rate(GB_gameboy_t *gb);
unsigned GB_get_player_count(GB_gameboy_t *gb);
/* Handy ROM info APIs */
// `title` must be at least 17 bytes in size
void GB_get_rom_title(GB_gameboy_t *gb, char *title);
uint32_t GB_get_rom_crc32(GB_gameboy_t *gb);
#ifdef GB_INTERNAL
internal void GB_borrow_sgb_border(GB_gameboy_t *gb);
internal void GB_update_clock_rate(GB_gameboy_t *gb);
#endif
#endif /* GB_h */

5
Core/gb_struct_def.h Normal file
View File

@ -0,0 +1,5 @@
#ifndef gb_struct_def_h
#define gb_struct_def_h
struct GB_gameboy_s;
typedef struct GB_gameboy_s GB_gameboy_t;
#endif

View File

@ -1,477 +0,0 @@
static const uint16_t palette[] = {
0x0000, 0x0000, 0x0011, 0x001A, 0x39CE, 0x6B5A, 0x739C, 0x5265,
0x3DC5, 0x2924, 0x18A4, 0x20E6, 0x2D49, 0x1484, 0x5694, 0x20EC,
};
static const uint16_t tilemap[] = {
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x0010, 0x0011, 0x0012, 0x0012, 0x0012, 0x0012, 0x0012,
0x0012, 0x0012, 0x0012, 0x0012, 0x0012, 0x0012, 0x0012, 0x0012,
0x0012, 0x0012, 0x0012, 0x0012, 0x0012, 0x0012, 0x0012, 0x0012,
0x0012, 0x0012, 0x0012, 0x0012, 0x0012, 0x4011, 0x4010, 0x000F,
0x000F, 0x0013, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014,
0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014,
0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014,
0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x4013, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0016, 0x0017, 0x0017,
0x0017, 0x0017, 0x0017, 0x0017, 0x0017, 0x0017, 0x0017, 0x0017,
0x0017, 0x0017, 0x0017, 0x0017, 0x0017, 0x0017, 0x0017, 0x0017,
0x0017, 0x0017, 0x4016, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0019, 0x001A, 0x4019, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x8019, 0x001B, 0xC019, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x0018, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x4018, 0x0014, 0x0014, 0x0014, 0x4015, 0x000F,
0x000F, 0x0015, 0x0014, 0x0014, 0x0014, 0x001C, 0x001D, 0x001D,
0x001D, 0x001D, 0x001D, 0x001D, 0x001D, 0x001D, 0x001D, 0x001D,
0x001D, 0x001D, 0x001D, 0x001D, 0x001D, 0x001D, 0x001D, 0x001D,
0x001D, 0x001D, 0x401C, 0x0014, 0x0014, 0x0014, 0x001E, 0x000F,
0x000F, 0x0015, 0x0014, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023,
0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B,
0x002C, 0x002D, 0x002E, 0x002F, 0x0014, 0x0014, 0x0014, 0x0014,
0x0014, 0x0014, 0x0014, 0x0014, 0x0014, 0x0030, 0x0031, 0x000F,
0x000F, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038,
0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040,
0x0041, 0x0042, 0x0043, 0x0044, 0x0014, 0x0014, 0x0014, 0x0014,
0x0014, 0x0014, 0x0014, 0x0014, 0x0045, 0x0046, 0x000F, 0x000F,
0x000F, 0x0047, 0x0048, 0x0049, 0x0049, 0x0049, 0x0049, 0x0049,
0x0049, 0x0049, 0x0049, 0x0049, 0x0049, 0x0049, 0x0049, 0x0049,
0x0049, 0x0049, 0x0049, 0x0049, 0x0049, 0x0049, 0x0049, 0x0049,
0x0049, 0x0049, 0x004A, 0x004B, 0x004C, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F, 0x000F,
};
const uint8_t tiles[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x3D,
0x42, 0x7F, 0x81, 0xFF, 0x01, 0xFD, 0x01,
0xFD, 0x01, 0xFF, 0x03, 0xFF, 0x03, 0xFF,
0xFF, 0xBC, 0x7F, 0xFD, 0xFE, 0xFD, 0xFE,
0xFD, 0xFE, 0xFD, 0xFE, 0xFF, 0xFC, 0xFF,
0xFC, 0xFF, 0x00, 0xBF, 0x41, 0xFE, 0xC0,
0xBF, 0xC1, 0xFF, 0x81, 0x7D, 0x03, 0x7F,
0x01, 0x7F, 0x01, 0xFF, 0xFF, 0x3E, 0xFF,
0xBE, 0x7F, 0xBF, 0x7E, 0xFF, 0x7E, 0x7D,
0xFE, 0x7D, 0xFE, 0x7D, 0xFE, 0xFF, 0x00,
0xFF, 0x00, 0xBF, 0x83, 0xBF, 0x87, 0xFC,
0x8D, 0xED, 0x8E, 0xDB, 0xF8, 0xBF, 0xD8,
0xFF, 0xFF, 0x3E, 0xFF, 0xBB, 0x7C, 0xB7,
0x78, 0xAC, 0x73, 0xAD, 0x73, 0x9B, 0x67,
0x9B, 0x67, 0xFF, 0x00, 0xB7, 0x08, 0xFF,
0xF8, 0x3F, 0x38, 0xFF, 0x08, 0xFE, 0x01,
0x87, 0x00, 0xFB, 0x78, 0xFF, 0xFF, 0x07,
0xFF, 0xFB, 0x07, 0x3B, 0xC7, 0xE7, 0xFF,
0xFE, 0xFF, 0x82, 0xFF, 0xFA, 0x87, 0xFF,
0x00, 0xFE, 0x81, 0x5F, 0x40, 0xDE, 0xC0,
0xFE, 0xC0, 0xE0, 0xDE, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x1E, 0xFF, 0x5E, 0xBF,
0xDE, 0x3F, 0xDE, 0x3F, 0xC0, 0x3F, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xCF, 0x30,
0xDF, 0xEF, 0xFF, 0xCF, 0xFF, 0xC1, 0xBD,
0x81, 0xBD, 0x81, 0xFF, 0x83, 0xFF, 0xFF,
0x00, 0xFF, 0xCF, 0x30, 0xEF, 0x30, 0xFD,
0x3E, 0xBD, 0x7E, 0xBD, 0x7E, 0xBF, 0x7C,
0xFF, 0x00, 0xFF, 0x08, 0xF7, 0xF0, 0xFF,
0xF0, 0xBF, 0xC0, 0xFF, 0x80, 0x7F, 0x00,
0x7F, 0x00, 0xFF, 0xFF, 0x07, 0xFF, 0xF7,
0x0F, 0xF7, 0x0F, 0xBF, 0x7F, 0xFF, 0x7F,
0x7F, 0xFF, 0x7F, 0xFF, 0xFB, 0x07, 0xFF,
0x03, 0xFF, 0x03, 0xFB, 0x03, 0xFB, 0x03,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFB,
0xFC, 0xFB, 0xFC, 0xFB, 0xFC, 0xFB, 0xFC,
0xFB, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFD, 0x01, 0xFD, 0x81, 0xFF, 0x0B,
0xF7, 0xF3, 0xFB, 0xF7, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0x7D, 0xFE, 0x7D, 0xFE,
0x07, 0xFC, 0xF7, 0x0C, 0xF3, 0x0C, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x98,
0x7B, 0x38, 0x7C, 0x1D, 0xFF, 0x0F, 0xFB,
0x0B, 0xFD, 0x03, 0xFF, 0x00, 0xFF, 0x00,
0xDB, 0x67, 0x5B, 0xE7, 0x7C, 0xE3, 0x6F,
0xF0, 0x73, 0xFC, 0xFC, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x9E, 0x18, 0xFE, 0x3C, 0x5A,
0xDC, 0xFF, 0xF9, 0xED, 0xE3, 0xBF, 0xC0,
0xFF, 0x00, 0xFF, 0x00, 0x9A, 0xE7, 0xDA,
0xE7, 0x1A, 0xE7, 0xFF, 0x06, 0xE5, 0x1E,
0x3F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xC3,
0xFD, 0xBF, 0x81, 0xBF, 0x81, 0xBD, 0x81,
0xFD, 0x81, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xC1, 0x3E, 0xBD, 0x7E, 0xBD, 0x7E,
0xBD, 0x7E, 0xBD, 0x7E, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x83, 0xBB, 0xC7,
0xFF, 0x83, 0xFF, 0x83, 0x7B, 0x03, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xBF, 0x7C,
0xBB, 0x7C, 0xFB, 0x7C, 0xFB, 0x7C, 0x7B,
0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x80, 0x7F,
0x80, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0x7F, 0xFF, 0x7F, 0xFF, 0x7F,
0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFE, 0x00, 0xF9, 0x00,
0xF7, 0x00, 0xEE, 0x00, 0xDD, 0x04, 0xDF,
0x04, 0xBF, 0x08, 0xFF, 0x00, 0xFF, 0x01,
0xFF, 0x07, 0xFF, 0x0F, 0xFF, 0x1F, 0xFB,
0x3F, 0xFB, 0x3F, 0xF7, 0x7F, 0x80, 0x00,
0x7F, 0x00, 0xFF, 0x00, 0x80, 0x00, 0x7F,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xBF,
0x08, 0xFF, 0x10, 0xFF, 0x10, 0xFF, 0x10,
0xFF, 0x10, 0xFF, 0x10, 0xFF, 0x10, 0xFF,
0x10, 0xF7, 0x7F, 0xEF, 0x7F, 0xEF, 0x7F,
0xEF, 0x7F, 0xEF, 0x7F, 0xEF, 0x7F, 0xEF,
0x7F, 0xEF, 0x7F, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x10, 0xFF, 0x10, 0xFF, 0x10, 0xFF,
0x10, 0xFF, 0x10, 0xFF, 0x10, 0xFF, 0x10,
0xFF, 0x10, 0xEF, 0x7F, 0xEF, 0x7F, 0xEF,
0x7F, 0xEF, 0x7F, 0xEF, 0x7F, 0xEF, 0x7F,
0xEF, 0x7F, 0xEF, 0x7F, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE,
0xFE, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
0xFE, 0xFE, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x01,
0xFF, 0x01, 0xFF, 0x01, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xC3, 0x7E,
0xBD, 0xFF, 0x66, 0xFF, 0x7E, 0xFF, 0x7E,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xC3, 0xFF, 0x81, 0xC3, 0x18, 0x81, 0x00,
0x00, 0x00, 0x00, 0x7E, 0xFF, 0x3C, 0xFF,
0x00, 0x7E, 0x81, 0xBD, 0xC3, 0x42, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00,
0x00, 0x00, 0x81, 0x00, 0xC3, 0x81, 0xFF,
0xC3, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x01, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x08, 0xFD, 0x12, 0xFD, 0x12,
0xFD, 0x12, 0xFD, 0x12, 0xFB, 0x24, 0xFB,
0x24, 0xFB, 0x24, 0xF7, 0xFE, 0xEF, 0xFC,
0xEF, 0xFC, 0xEF, 0xFC, 0xEF, 0xFC, 0xDF,
0xF8, 0xDF, 0xF8, 0xDF, 0xF8, 0xFF, 0x00,
0xF0, 0x1E, 0xC0, 0x3F, 0x8D, 0x72, 0x0E,
0xF3, 0x8F, 0xF0, 0x01, 0xFC, 0xA0, 0x1E,
0xFF, 0xFF, 0xEF, 0xFF, 0xFF, 0xE0, 0xFF,
0xC0, 0x7C, 0x9F, 0x7F, 0x9F, 0x7F, 0x87,
0xFF, 0xC0, 0xFF, 0x00, 0xFC, 0x00, 0x78,
0x87, 0x78, 0x87, 0xF0, 0x07, 0xF8, 0x07,
0xE2, 0x0F, 0xE2, 0x1C, 0xFF, 0xFF, 0xFF,
0xFE, 0xFB, 0xFC, 0x7F, 0xFC, 0xFF, 0xF8,
0xFF, 0xF2, 0xFD, 0xF3, 0xFF, 0xE6, 0xFF,
0x00, 0x7C, 0x02, 0xFC, 0x01, 0x3C, 0xC3,
0x3C, 0x83, 0x3E, 0xC1, 0x3C, 0xC3, 0x18,
0xC7, 0xFF, 0xFF, 0xFD, 0xFE, 0xFF, 0x7C,
0xBF, 0x7E, 0xFF, 0x3E, 0xFF, 0x7C, 0xFF,
0x3C, 0xFB, 0x3C, 0xFF, 0x00, 0x1E, 0x01,
0x1E, 0xE1, 0x1E, 0xE3, 0x1C, 0xF3, 0x0C,
0xE7, 0x08, 0xF7, 0x19, 0x6F, 0xFF, 0xFF,
0xFE, 0x3F, 0xFF, 0x3F, 0xFD, 0x1E, 0xEF,
0x1E, 0xFB, 0x8C, 0xFF, 0xDD, 0xF6, 0x49,
0xFF, 0x00, 0x18, 0x14, 0x08, 0xE3, 0x08,
0xE3, 0x18, 0xF7, 0x1D, 0xE2, 0x18, 0xE7,
0xB8, 0x47, 0xFF, 0xFF, 0xEB, 0x1C, 0xFF,
0x0C, 0xFF, 0x18, 0xEF, 0x1C, 0xFF, 0x98,
0xFF, 0x98, 0xFF, 0x18, 0xFF, 0x00, 0x06,
0x05, 0x02, 0xF8, 0x02, 0xF9, 0xFE, 0x01,
0xFF, 0x00, 0x06, 0xF9, 0x04, 0xF3, 0xFF,
0xFF, 0xFA, 0x07, 0xFF, 0x02, 0xFF, 0x07,
0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0x0E, 0xFD,
0x06, 0xFF, 0x00, 0x03, 0x00, 0x01, 0xFF,
0x30, 0xCF, 0x70, 0x8F, 0x30, 0xC6, 0x21,
0xDC, 0x01, 0xFE, 0xFF, 0xFF, 0xFF, 0x0F,
0xFE, 0x01, 0xFF, 0x01, 0xF7, 0x39, 0xFF,
0x79, 0xFF, 0x01, 0xFF, 0x03, 0xFF, 0x00,
0xF8, 0x01, 0xF0, 0x1F, 0xE1, 0x3E, 0x83,
0x78, 0x87, 0x30, 0xCF, 0x30, 0x8F, 0x70,
0xFF, 0xFF, 0xFF, 0xFD, 0xEF, 0xF8, 0xDF,
0xE0, 0xBF, 0xC3, 0xFF, 0x87, 0xFF, 0x8F,
0xFF, 0x9F, 0xFF, 0x00, 0x3C, 0xA0, 0x0C,
0xE1, 0x07, 0xF0, 0x86, 0x38, 0xC7, 0x3C,
0xC3, 0x18, 0xC7, 0x3C, 0xFF, 0xFF, 0xDF,
0xBE, 0xFF, 0x0C, 0xFF, 0x06, 0xFF, 0x87,
0xFB, 0xE7, 0xFF, 0xC7, 0xFB, 0xE7, 0xFF,
0x00, 0x7C, 0x40, 0x78, 0x83, 0x39, 0xEE,
0x19, 0xE7, 0x81, 0x7C, 0x03, 0x78, 0xC7,
0x38, 0xFF, 0xFF, 0xBF, 0x7E, 0xFF, 0x38,
0xD7, 0x38, 0xFE, 0x31, 0xFF, 0x13, 0xFF,
0x83, 0xFF, 0x8F, 0xFF, 0x00, 0x3C, 0x43,
0x7C, 0x83, 0xFC, 0x03, 0xFC, 0x03, 0xFC,
0x03, 0xFD, 0x02, 0xFC, 0x03, 0xFF, 0xFF,
0xBF, 0x7C, 0xFF, 0xFC, 0xFF, 0xFC, 0xFF,
0xFC, 0xFF, 0xFC, 0xFF, 0xFC, 0xFF, 0xFD,
0xFF, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x04,
0xA3, 0xFD, 0xB6, 0x8C, 0x3A, 0x8B, 0x7C,
0x99, 0x62, 0xFF, 0xFF, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0xF8, 0x4B, 0xFC, 0xF7, 0xCC,
0xF3, 0xCD, 0xFF, 0xCB, 0xFF, 0x00, 0x00,
0xFF, 0x00, 0xFF, 0x90, 0x3F, 0xD8, 0x46,
0x09, 0xF6, 0x0D, 0xF1, 0x12, 0xF4, 0xFF,
0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xCF, 0x78,
0xBF, 0xD9, 0x7F, 0x9F, 0xFE, 0x9B, 0xEF,
0x9B, 0xFF, 0x00, 0x00, 0xFC, 0x02, 0xFC,
0x46, 0x59, 0x13, 0xAC, 0x82, 0x68, 0x07,
0xFC, 0x14, 0xE8, 0xFF, 0xFF, 0xFF, 0x03,
0xFF, 0x02, 0xBF, 0x73, 0x5F, 0xB6, 0xFF,
0x23, 0xFB, 0x07, 0xFF, 0x26, 0xFF, 0x00,
0x00, 0xFF, 0x00, 0xFF, 0x03, 0x9F, 0x21,
0x55, 0x48, 0xB7, 0x8F, 0x60, 0x80, 0x6F,
0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFC,
0x27, 0xBA, 0xCD, 0x7F, 0x9D, 0xFF, 0x8F,
0xF7, 0xD8, 0xFF, 0x00, 0x00, 0xFF, 0x0C,
0xF3, 0x18, 0xF3, 0xD8, 0x2F, 0x90, 0x67,
0xB0, 0x4F, 0x10, 0xEF, 0xFF, 0xFF, 0xFF,
0x08, 0xFF, 0x18, 0xEF, 0xBC, 0xF7, 0xBC,
0xFF, 0xD0, 0xFF, 0xD8, 0xFF, 0x30, 0xFF,
0x00, 0x7F, 0x80, 0x7F, 0x80, 0x7F, 0x80,
0x7F, 0x80, 0x7F, 0x80, 0x7F, 0x80, 0x7F,
0x80, 0xFF, 0xFF, 0xFF, 0x7F, 0xFF, 0x7F,
0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF,
0x7F, 0xFF, 0x7F, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x01, 0xFF,
0x02, 0xFF, 0x04, 0xFF, 0x08, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE,
0xFF, 0xFD, 0xFF, 0xFB, 0xFF, 0xF7, 0xFF,
0xF7, 0x48, 0xF7, 0x48, 0xEF, 0x90, 0xEF,
0x90, 0xDF, 0x20, 0xBF, 0x40, 0xBF, 0x40,
0x7F, 0x80, 0xBF, 0xF0, 0xBF, 0xF0, 0x7F,
0xE0, 0x7F, 0xE0, 0xFF, 0xC0, 0xFF, 0x80,
0xFF, 0x80, 0xFF, 0x00, 0xFF, 0x10, 0xFF,
0x10, 0xFF, 0x10, 0xFF, 0x10, 0xFF, 0x10,
0xFF, 0x10, 0xFF, 0x10, 0xBF, 0x48, 0xEF,
0x7F, 0xEF, 0x7F, 0xEF, 0x7F, 0xEF, 0x7F,
0xEF, 0x7F, 0xEF, 0x7F, 0xEF, 0x7F, 0xF7,
0x3F, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFE, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0x0F,
0xF8, 0x07, 0x00, 0x57, 0x01, 0xFF, 0x05,
0xF8, 0x87, 0x48, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0xF8, 0xFF, 0xFC, 0xEF, 0x99, 0xFE,
0x01, 0xFF, 0x83, 0xB7, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xC0, 0x3F, 0x80, 0x7F, 0x80,
0x7F, 0x0F, 0x70, 0x8F, 0x70, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xE7, 0xBF,
0xC0, 0xFF, 0xCF, 0xFF, 0x9F, 0xEF, 0x1F,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x18,
0xE3, 0x18, 0xE3, 0x98, 0x77, 0x08, 0x67,
0x1D, 0xE2, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x3C, 0xFF, 0x18, 0xEF, 0x1C,
0xFF, 0x0C, 0x7F, 0x88, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x01, 0x3E, 0xC2, 0xFF,
0xC2, 0x3C, 0xE2, 0x18, 0xC6, 0x39, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x8B,
0x3C, 0xC3, 0xFF, 0xC7, 0xFF, 0xC6, 0xFF,
0xEF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x18, 0xEF, 0x10, 0xE6, 0x10, 0xC6, 0x30,
0xEF, 0x30, 0xCF, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xF7, 0x39, 0xFF, 0x39, 0xFF,
0x10, 0xDF, 0x38, 0xFF, 0x38, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x0C, 0x09, 0xFC,
0x01, 0x0C, 0x0B, 0x04, 0xFB, 0x06, 0xF1,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xF7,
0x0E, 0xFF, 0xFC, 0xF7, 0x0E, 0xFF, 0x0E,
0xFF, 0x04, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0xCE, 0x70, 0xCF, 0x70, 0xFE,
0x01, 0xFE, 0x0B, 0xF0, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x69, 0xB7, 0x79,
0x8F, 0x79, 0xFF, 0x03, 0xFF, 0x03, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x8F, 0x70,
0x87, 0x78, 0x88, 0x72, 0x80, 0x7F, 0xC0,
0x3F, 0xFC, 0x05, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x9F, 0xF7, 0x8F, 0xFD, 0xC7, 0xBF,
0xC0, 0xDF, 0xF0, 0xFA, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xE7, 0x18, 0x87, 0x38, 0x17,
0xE8, 0x1F, 0xF0, 0x3F, 0xC0, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xC7, 0xFF,
0x8F, 0xF7, 0x8F, 0xEF, 0x1F, 0xFF, 0x7F,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x87,
0x78, 0x8F, 0x70, 0xDF, 0x20, 0x8F, 0x70,
0x8F, 0x70, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xF7, 0xCF, 0xFF, 0xCF, 0xFF, 0x8F,
0xFF, 0x9F, 0xFF, 0x9F, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFC, 0x02, 0xFD, 0x03,
0xFD, 0x02, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFC,
0xFE, 0xFD, 0xFF, 0xFD, 0xFF, 0xFD, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0x9F, 0x30, 0xA0, 0x9E, 0x00, 0x7F, 0x00,
0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xEF, 0xF9, 0x6F, 0xF8, 0xFF,
0x00, 0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x90, 0xCF, 0xE1,
0x1E, 0x40, 0xBF, 0x00, 0xFF, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x7C,
0xDB, 0xFF, 0xF3, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x3D, 0x82, 0x86, 0x79, 0x80, 0x7F,
0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0xA6, 0xBF, 0xEC,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x88, 0x27,
0xD6, 0xA0, 0x00, 0xFF, 0x00, 0xFF, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFE, 0xDF, 0x7F, 0xCE, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x18, 0x47, 0x10, 0xC7, 0x00,
0xFF, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x10, 0xFF,
0x18, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F,
0x80, 0x7F, 0x80, 0x7F, 0x80, 0x7F, 0x80,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x7F, 0xFF, 0x7F, 0xFF, 0x7F,
0xFF, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x01, 0xFF,
0x02, 0xFF, 0x0C, 0xFF, 0x10, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE,
0xFF, 0xFD, 0xFF, 0xF3, 0xFF, 0xEF, 0xFF,
0xFE, 0x11, 0xFD, 0x22, 0xFB, 0x44, 0xF7,
0x88, 0xEF, 0x10, 0xDF, 0x20, 0xBF, 0x40,
0x7F, 0x80, 0xEF, 0xFE, 0xDF, 0xFC, 0xBF,
0xF8, 0x7F, 0xF0, 0xFF, 0xE0, 0xFF, 0xC0,
0xFF, 0x80, 0xFF, 0x00, 0xBF, 0x48, 0xDF,
0x24, 0xDF, 0x22, 0xEF, 0x11, 0xF7, 0x08,
0xF9, 0x06, 0xFE, 0x01, 0xFF, 0x00, 0xF7,
0x3F, 0xFB, 0x1F, 0xFD, 0x1F, 0xFE, 0x0F,
0xFF, 0x07, 0xFF, 0x01, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x80, 0xFF, 0x7F, 0xFF, 0x00, 0x7F,
0x80, 0x80, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0x7F, 0xFF, 0x80, 0xFF, 0xFF,
0xFF, 0xFF, 0x7F, 0xFF, 0x00, 0xFF, 0x00,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0xFF, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x03, 0xFF, 0xFC, 0xFF, 0x00,
0xFC, 0x03, 0x03, 0xFC, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0x03, 0xFF,
0xFF, 0xFF, 0xFF, 0xFC, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x03, 0xFF, 0x1C, 0xFF, 0xE0,
0xFC, 0x03, 0xE3, 0x1C, 0x1F, 0xE0, 0xFF,
0x00, 0xFF, 0xFF, 0xFC, 0xFF, 0xE3, 0xFF,
0x1F, 0xFF, 0xFF, 0xFC, 0xFF, 0xE0, 0xFF,
0x00, 0xFF, 0x00, 0xFC, 0xE3, 0xF3, 0x0C,
0xEF, 0x10, 0x1F, 0xE0, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0x1F, 0xFC,
0xFF, 0xF0, 0xFF, 0xE0, 0xFF, 0x00, 0xFF,
0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00,
};

View File

@ -12,7 +12,7 @@ void GB_update_joyp(GB_gameboy_t *gb)
previous_state = gb->io_registers[GB_IO_JOYP] & 0xF;
key_selection = (gb->io_registers[GB_IO_JOYP] >> 4) & 3;
gb->io_registers[GB_IO_JOYP] &= 0xF0;
uint8_t current_player = gb->sgb? gb->sgb->current_player : 0;
uint8_t current_player = gb->sgb? (gb->sgb->current_player & (gb->sgb->player_count - 1) & 3) : 0;
switch (key_selection) {
case 3:
if (gb->sgb && gb->sgb->player_count > 1) {
@ -30,13 +30,11 @@ void GB_update_joyp(GB_gameboy_t *gb)
gb->io_registers[GB_IO_JOYP] |= (!gb->keys[current_player][i]) << i;
}
/* Forbid pressing two opposing keys, this breaks a lot of games; even if it's somewhat possible. */
if (likely(!gb->illegal_inputs_allowed)) {
if (!(gb->io_registers[GB_IO_JOYP] & 1)) {
gb->io_registers[GB_IO_JOYP] |= 2;
}
if (!(gb->io_registers[GB_IO_JOYP] & 4)) {
gb->io_registers[GB_IO_JOYP] |= 8;
}
if (!(gb->io_registers[GB_IO_JOYP] & 1)) {
gb->io_registers[GB_IO_JOYP] |= 2;
}
if (!(gb->io_registers[GB_IO_JOYP] & 4)) {
gb->io_registers[GB_IO_JOYP] |= 8;
}
break;
@ -53,7 +51,8 @@ void GB_update_joyp(GB_gameboy_t *gb)
}
break;
nodefault;
default:
break;
}
/* Todo: This assumes the keys *always* bounce, which is incorrect when emulating an SGB */
@ -91,48 +90,3 @@ void GB_set_key_state_for_player(GB_gameboy_t *gb, GB_key_t index, unsigned play
gb->keys[player][index] = pressed;
GB_update_joyp(gb);
}
void GB_set_key_mask(GB_gameboy_t *gb, GB_key_mask_t mask)
{
memset(gb->keys, 0, sizeof(gb->keys));
bool *key = &gb->keys[0][0];
while (mask) {
if (mask & 1) {
*key = true;
}
mask >>= 1;
key++;
}
GB_update_joyp(gb);
}
void GB_set_key_mask_for_player(GB_gameboy_t *gb, GB_key_mask_t mask, unsigned player)
{
memset(gb->keys[player], 0, sizeof(gb->keys[player]));
bool *key = gb->keys[player];
while (mask) {
if (mask & 1) {
*key = true;
}
mask >>= 1;
key++;
}
GB_update_joyp(gb);
}
bool GB_get_joyp_accessed(GB_gameboy_t *gb)
{
return gb->joyp_accessed;
}
void GB_clear_joyp_accessed(GB_gameboy_t *gb)
{
gb->joyp_accessed = false;
}
void GB_set_allow_illegal_inputs(GB_gameboy_t *gb, bool allow)
{
gb->illegal_inputs_allowed = allow;
}

View File

@ -1,6 +1,6 @@
#ifndef joypad_h
#define joypad_h
#include "defs.h"
#include "gb_struct_def.h"
#include <stdbool.h>
typedef enum {
@ -15,31 +15,11 @@ typedef enum {
GB_KEY_MAX
} GB_key_t;
typedef enum {
GB_KEY_RIGHT_MASK = 1 << GB_KEY_RIGHT,
GB_KEY_LEFT_MASK = 1 << GB_KEY_LEFT,
GB_KEY_UP_MASK = 1 << GB_KEY_UP,
GB_KEY_DOWN_MASK = 1 << GB_KEY_DOWN,
GB_KEY_A_MASK = 1 << GB_KEY_A,
GB_KEY_B_MASK = 1 << GB_KEY_B,
GB_KEY_SELECT_MASK = 1 << GB_KEY_SELECT,
GB_KEY_START_MASK = 1 << GB_KEY_START,
} GB_key_mask_t;
// For example, for player 2's (0-based; logical player 3) A button, use GB_MASK_FOR_PLAYER(GB_KEY_A_MASK, 2)
#define GB_MASK_FOR_PLAYER(mask, player) ((x) << (player * 8))
void GB_set_key_state(GB_gameboy_t *gb, GB_key_t index, bool pressed);
void GB_set_key_state_for_player(GB_gameboy_t *gb, GB_key_t index, unsigned player, bool pressed);
void GB_set_key_mask(GB_gameboy_t *gb, GB_key_mask_t mask);
void GB_set_key_mask_for_player(GB_gameboy_t *gb, GB_key_mask_t mask, unsigned player);
void GB_icd_set_joyp(GB_gameboy_t *gb, uint8_t value);
bool GB_get_joyp_accessed(GB_gameboy_t *gb);
void GB_clear_joyp_accessed(GB_gameboy_t *gb);
void GB_set_allow_illegal_inputs(GB_gameboy_t *gb, bool allow);
#ifdef GB_INTERNAL
internal void GB_update_joyp(GB_gameboy_t *gb);
void GB_update_joyp(GB_gameboy_t *gb);
#endif
#endif /* joypad_h */

View File

@ -34,8 +34,6 @@ const GB_cartridge_t GB_cart_defs[256] = {
{ GB_MBC5 , GB_STANDARD_MBC, false, false, false, true }, // 1Ch MBC5+RUMBLE
{ GB_MBC5 , GB_STANDARD_MBC, true , false, false, true }, // 1Dh MBC5+RUMBLE+RAM
{ GB_MBC5 , GB_STANDARD_MBC, true , true , false, true }, // 1Eh MBC5+RUMBLE+RAM+BATTERY
[0x22] =
{ GB_MBC7 , GB_STANDARD_MBC, true, true, false, false}, // 22h MBC7+ACCEL+EEPROM
[0xFC] =
{ GB_MBC5 , GB_CAMERA , true , true , false, false}, // FCh POCKET CAMERA
{ GB_NO_MBC, GB_STANDARD_MBC, false, false, false, false}, // FDh BANDAI TAMA5 (Todo: Not supported)
@ -77,7 +75,6 @@ void GB_update_mbc_mappings(GB_gameboy_t *gb)
gb->mbc_rom_bank++;
}
break;
nodefault;
}
break;
case GB_MBC2:
@ -100,9 +97,6 @@ void GB_update_mbc_mappings(GB_gameboy_t *gb)
gb->mbc_rom_bank = gb->mbc5.rom_bank_low | (gb->mbc5.rom_bank_high << 8);
gb->mbc_ram_bank = gb->mbc5.ram_bank;
break;
case GB_MBC7:
gb->mbc_rom_bank = gb->mbc7.rom_bank;
break;
case GB_HUC1:
if (gb->huc1.mode == 0) {
gb->mbc_rom_bank = gb->huc1.bank_low | (gb->mbc1.bank_high << 6);
@ -117,25 +111,12 @@ void GB_update_mbc_mappings(GB_gameboy_t *gb)
gb->mbc_rom_bank = gb->huc3.rom_bank;
gb->mbc_ram_bank = gb->huc3.ram_bank;
break;
case GB_TPP1:
gb->mbc_rom_bank = gb->tpp1.rom_bank;
gb->mbc_ram_bank = gb->tpp1.ram_bank;
gb->mbc_ram_enable = (gb->tpp1.mode == 2) || (gb->tpp1.mode == 3);
break;
nodefault;
}
}
void GB_configure_cart(GB_gameboy_t *gb)
{
gb->cartridge_type = &GB_cart_defs[gb->rom[0x147]];
if (gb->rom[0x147] == 0xbc &&
gb->rom[0x149] == 0xc1 &&
gb->rom[0x14a] == 0x65) {
static const GB_cartridge_t tpp1 = {GB_TPP1, GB_STANDARD_MBC, true, true, true, true};
gb->cartridge_type = &tpp1;
gb->tpp1.rom_bank = 1;
}
if (gb->rom[0x147] == 0 && gb->rom_size > 0x8000) {
GB_log(gb, "ROM header reports no MBC, but file size is over 32Kb. Assuming cartridge uses MBC3.\n");
@ -144,25 +125,11 @@ void GB_configure_cart(GB_gameboy_t *gb)
else if (gb->rom[0x147] != 0 && memcmp(gb->cartridge_type, &GB_cart_defs[0], sizeof(GB_cart_defs[0])) == 0) {
GB_log(gb, "Cartridge type %02x is not yet supported.\n", gb->rom[0x147]);
}
if (gb->mbc_ram) {
free(gb->mbc_ram);
gb->mbc_ram = NULL;
gb->mbc_ram_size = 0;
}
if (gb->cartridge_type->has_ram) {
if (gb->cartridge_type->mbc_type == GB_MBC2) {
gb->mbc_ram_size = 0x200;
}
else if (gb->cartridge_type->mbc_type == GB_MBC7) {
gb->mbc_ram_size = 0x100;
}
else if (gb->cartridge_type->mbc_type == GB_TPP1) {
if (gb->rom[0x152] >= 1 && gb->rom[0x152] <= 9) {
gb->mbc_ram_size = 0x2000 << (gb->rom[0x152] - 1);
}
}
else {
static const unsigned ram_sizes[256] = {0, 0x800, 0x2000, 0x8000, 0x20000, 0x10000};
gb->mbc_ram_size = ram_sizes[gb->rom[0x149]];
@ -172,7 +139,7 @@ void GB_configure_cart(GB_gameboy_t *gb)
gb->mbc_ram = malloc(gb->mbc_ram_size);
}
/* Todo: Some games assume unintialized MBC RAM is 0xFF. It this true for all cartridge types? */
/* Todo: Some games assume unintialized MBC RAM is 0xFF. It this true for all cartridges types? */
memset(gb->mbc_ram, 0xFF, gb->mbc_ram_size);
}
@ -197,12 +164,4 @@ void GB_configure_cart(GB_gameboy_t *gb)
if (gb->cartridge_type->mbc_type == GB_MBC5) {
gb->mbc5.rom_bank_low = 1;
}
/* Initial MBC7 state */
if (gb->cartridge_type->mbc_type == GB_MBC7) {
gb->mbc7.x_latch = gb->mbc7.y_latch = 0x8000;
gb->mbc7.latch_ready = true;
gb->mbc7.read_bits = -1;
gb->mbc7.eeprom_do = true;
}
}

View File

@ -1,6 +1,6 @@
#ifndef MBC_h
#define MBC_h
#include "defs.h"
#include "gb_struct_def.h"
#include <stdbool.h>
typedef struct {
@ -10,10 +10,8 @@ typedef struct {
GB_MBC2,
GB_MBC3,
GB_MBC5,
GB_MBC7,
GB_HUC1,
GB_HUC3,
GB_TPP1,
} mbc_type;
enum {
GB_STANDARD_MBC,
@ -27,8 +25,8 @@ typedef struct {
#ifdef GB_INTERNAL
extern const GB_cartridge_t GB_cart_defs[256];
internal void GB_update_mbc_mappings(GB_gameboy_t *gb);
internal void GB_configure_cart(GB_gameboy_t *gb);
void GB_update_mbc_mappings(GB_gameboy_t *gb);
void GB_configure_cart(GB_gameboy_t *gb);
#endif
#endif /* MBC_h */

File diff suppressed because it is too large Load Diff

View File

@ -1,20 +1,18 @@
#ifndef memory_h
#define memory_h
#include "defs.h"
#include "gb_struct_def.h"
#include <stdint.h>
typedef uint8_t (*GB_read_memory_callback_t)(GB_gameboy_t *gb, uint16_t addr, uint8_t data);
typedef bool (*GB_write_memory_callback_t)(GB_gameboy_t *gb, uint16_t addr, uint8_t data); // Return false to prevent the write
void GB_set_read_memory_callback(GB_gameboy_t *gb, GB_read_memory_callback_t callback);
void GB_set_write_memory_callback(GB_gameboy_t *gb, GB_write_memory_callback_t callback);
uint8_t GB_read_memory(GB_gameboy_t *gb, uint16_t addr);
uint8_t GB_safe_read_memory(GB_gameboy_t *gb, uint16_t addr); // Without side effects
void GB_write_memory(GB_gameboy_t *gb, uint16_t addr, uint8_t value);
#ifdef GB_INTERNAL
internal void GB_dma_run(GB_gameboy_t *gb);
internal void GB_hdma_run(GB_gameboy_t *gb);
internal void GB_trigger_oam_bug(GB_gameboy_t *gb, uint16_t address);
void GB_dma_run(GB_gameboy_t *gb);
void GB_hdma_run(GB_gameboy_t *gb);
void GB_trigger_oam_bug(GB_gameboy_t *gb, uint16_t address);
void GB_trigger_oam_bug_read_increase(GB_gameboy_t *gb, uint16_t address);
#endif
#endif /* memory_h */

View File

@ -11,6 +11,7 @@
static void handle_command(GB_gameboy_t *gb)
{
switch (gb->printer.command_id) {
case GB_PRINTER_INIT_COMMAND:
gb->printer.status = 0;
@ -70,7 +71,7 @@ static void handle_command(GB_gameboy_t *gb)
}
static void byte_recieve_completed(GB_gameboy_t *gb, uint8_t byte_received)
static void byte_reieve_completed(GB_gameboy_t *gb, uint8_t byte_received)
{
gb->printer.byte_to_send = 0;
switch (gb->printer.command_state) {
@ -188,16 +189,11 @@ static void byte_recieve_completed(GB_gameboy_t *gb, uint8_t byte_received)
static void serial_start(GB_gameboy_t *gb, bool bit_received)
{
if (gb->printer.idle_time > GB_get_unmultiplied_clock_rate(gb)) {
gb->printer.command_state = GB_PRINTER_COMMAND_MAGIC1;
gb->printer.bits_received = 0;
}
gb->printer.idle_time = 0;
gb->printer.byte_being_received <<= 1;
gb->printer.byte_being_received |= bit_received;
gb->printer.bits_received++;
if (gb->printer.bits_received == 8) {
byte_recieve_completed(gb, gb->printer.byte_being_received);
byte_reieve_completed(gb, gb->printer.byte_being_received);
gb->printer.bits_received = 0;
gb->printer.byte_being_received = 0;
}

View File

@ -2,7 +2,7 @@
#define printer_h
#include <stdint.h>
#include <stdbool.h>
#include "defs.h"
#include "gb_struct_def.h"
#define GB_PRINTER_MAX_COMMAND_LENGTH 0x280
#define GB_PRINTER_DATA_SIZE 0x280
@ -48,7 +48,8 @@ typedef struct
uint8_t image[160 * 200];
uint16_t image_offset;
uint64_t idle_time;
/* TODO: Delete me. */
uint64_t padding;
uint8_t compression_run_lenth;
bool compression_run_is_compressed;

View File

@ -108,7 +108,7 @@ static void state_decompress(const uint8_t *prev, uint8_t *data, uint8_t *dest,
void GB_rewind_push(GB_gameboy_t *gb)
{
const size_t save_size = GB_get_save_state_size_no_bess(gb);
const size_t save_size = GB_get_save_state_size(gb);
if (!gb->rewind_sequences) {
if (gb->rewind_buffer_length) {
gb->rewind_sequences = malloc(sizeof(*gb->rewind_sequences) * gb->rewind_buffer_length);
@ -140,11 +140,11 @@ void GB_rewind_push(GB_gameboy_t *gb)
if (!gb->rewind_sequences[gb->rewind_pos].key_state) {
gb->rewind_sequences[gb->rewind_pos].key_state = malloc(save_size);
GB_save_state_to_buffer_no_bess(gb, gb->rewind_sequences[gb->rewind_pos].key_state);
GB_save_state_to_buffer(gb, gb->rewind_sequences[gb->rewind_pos].key_state);
}
else {
uint8_t *save_state = malloc(save_size);
GB_save_state_to_buffer_no_bess(gb, save_state);
GB_save_state_to_buffer(gb, save_state);
gb->rewind_sequences[gb->rewind_pos].compressed_states[gb->rewind_sequences[gb->rewind_pos].pos++] =
state_compress(gb->rewind_sequences[gb->rewind_pos].key_state, save_state, save_size);
free(save_state);
@ -158,7 +158,7 @@ bool GB_rewind_pop(GB_gameboy_t *gb)
return false;
}
const size_t save_size = GB_get_save_state_size_no_bess(gb);
const size_t save_size = GB_get_save_state_size(gb);
if (gb->rewind_sequences[gb->rewind_pos].pos == 0) {
GB_load_state_from_buffer(gb, gb->rewind_sequences[gb->rewind_pos].key_state, save_size);
free(gb->rewind_sequences[gb->rewind_pos].key_state);

View File

@ -2,11 +2,11 @@
#define rewind_h
#include <stdbool.h>
#include "defs.h"
#include "gb_struct_def.h"
#ifdef GB_INTERNAL
internal void GB_rewind_push(GB_gameboy_t *gb);
internal void GB_rewind_free(GB_gameboy_t *gb);
void GB_rewind_push(GB_gameboy_t *gb);
void GB_rewind_free(GB_gameboy_t *gb);
#endif
bool GB_rewind_pop(GB_gameboy_t *gb);
void GB_set_rewind_length(GB_gameboy_t *gb, double seconds);

View File

@ -15,8 +15,7 @@ void GB_handle_rumble(GB_gameboy_t *gb)
if (gb->rumble_mode == GB_RUMBLE_DISABLED) {
return;
}
if (gb->cartridge_type->has_rumble &&
(gb->cartridge_type->mbc_type != GB_TPP1 || (gb->rom[0x153] & 1))) {
if (gb->cartridge_type->has_rumble) {
if (gb->rumble_on_cycles + gb->rumble_off_cycles) {
gb->rumble_callback(gb, gb->rumble_on_cycles / (double)(gb->rumble_on_cycles + gb->rumble_off_cycles));
gb->rumble_on_cycles = gb->rumble_off_cycles = 0;

View File

@ -1,7 +1,7 @@
#ifndef rumble_h
#define rumble_h
#include "defs.h"
#include "gb_struct_def.h"
typedef enum {
GB_RUMBLE_DISABLED,
@ -10,7 +10,7 @@ typedef enum {
} GB_rumble_mode_t;
#ifdef GB_INTERNAL
internal void GB_handle_rumble(GB_gameboy_t *gb);
void GB_handle_rumble(GB_gameboy_t *gb);
#endif
void GB_set_rumble_mode(GB_gameboy_t *gb, GB_rumble_mode_t mode);

File diff suppressed because it is too large Load Diff

View File

@ -10,7 +10,7 @@
as anonymous enums inside unions */
#define GB_SECTION(name, ...) __attribute__ ((aligned (8))) __VA_ARGS__
#else
#define GB_SECTION(name, ...) union __attribute__ ((aligned (8))) {uint8_t name##_section_start; struct {__VA_ARGS__};}; uint8_t name##_section_end[0]
#define GB_SECTION(name, ...) __attribute__ ((aligned (8))) union {uint8_t name##_section_start; struct {__VA_ARGS__};}; uint8_t name##_section_end[0]
#define GB_SECTION_OFFSET(name) (offsetof(GB_gameboy_t, name##_section_start))
#define GB_SECTION_SIZE(name) (offsetof(GB_gameboy_t, name##_section_end) - offsetof(GB_gameboy_t, name##_section_start))
#define GB_GET_SECTION(gb, name) ((void*)&((gb)->name##_section_start))
@ -27,17 +27,4 @@ void GB_save_state_to_buffer(GB_gameboy_t *gb, uint8_t *buffer);
int GB_load_state(GB_gameboy_t *gb, const char *path);
int GB_load_state_from_buffer(GB_gameboy_t *gb, const uint8_t *buffer, size_t length);
bool GB_is_save_state(const char *path);
#ifdef GB_INTERNAL
static inline uint32_t state_magic(void)
{
if (sizeof(bool) == 1) return 'SAME';
return 'S4ME';
}
/* For internal in-memory save states (rewind, debugger) that do not need BESS */
internal size_t GB_get_save_state_size_no_bess(GB_gameboy_t *gb);
internal void GB_save_state_to_buffer_no_bess(GB_gameboy_t *gb, uint8_t *buffer);
#endif
#endif /* save_state_h */

View File

@ -7,6 +7,8 @@
#define M_PI 3.14159265358979323846
#endif
#define INTRO_ANIMATION_LENGTH 200
enum {
PAL01 = 0x00,
PAL23 = 0x01,
@ -47,14 +49,14 @@ static inline void pal_command(GB_gameboy_t *gb, unsigned first, unsigned second
{
gb->sgb->effective_palettes[0] = gb->sgb->effective_palettes[4] =
gb->sgb->effective_palettes[8] = gb->sgb->effective_palettes[12] =
*(uint16_t *)&gb->sgb->command[1];
gb->sgb->command[1] | (gb->sgb->command[2] << 8);
for (unsigned i = 0; i < 3; i++) {
gb->sgb->effective_palettes[first * 4 + i + 1] = *(uint16_t *)&gb->sgb->command[3 + i * 2];
gb->sgb->effective_palettes[first * 4 + i + 1] = gb->sgb->command[3 + i * 2] | (gb->sgb->command[4 + i * 2] << 8);
}
for (unsigned i = 0; i < 3; i++) {
gb->sgb->effective_palettes[second * 4 + i + 1] = *(uint16_t *)&gb->sgb->command[9 + i * 2];
gb->sgb->effective_palettes[second * 4 + i + 1] = gb->sgb->command[9 + i * 2] | (gb->sgb->command[10 + i * 2] << 8);
}
}
@ -170,10 +172,10 @@ static void command_ready(GB_gameboy_t *gb)
gb->sgb->disable_commands = true;
for (unsigned i = 0; i < sizeof(palette_assignments) / sizeof(palette_assignments[0]); i++) {
if (memcmp(palette_assignments[i].name, &gb->sgb->received_header[0x30], sizeof(palette_assignments[i].name)) == 0) {
gb->sgb->effective_palettes[0] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 - 4]);
gb->sgb->effective_palettes[1] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 + 1 - 4]);
gb->sgb->effective_palettes[2] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 + 2 - 4]);
gb->sgb->effective_palettes[3] = LE16(built_in_palettes[palette_assignments[i].palette_index * 4 + 3 - 4]);
gb->sgb->effective_palettes[0] = built_in_palettes[palette_assignments[i].palette_index * 4 - 4];
gb->sgb->effective_palettes[1] = built_in_palettes[palette_assignments[i].palette_index * 4 + 1 - 4];
gb->sgb->effective_palettes[2] = built_in_palettes[palette_assignments[i].palette_index * 4 + 2 - 4];
gb->sgb->effective_palettes[3] = built_in_palettes[palette_assignments[i].palette_index * 4 + 3 - 4];
break;
}
}
@ -262,10 +264,12 @@ static void command_ready(GB_gameboy_t *gb)
} *command = (void *)(gb->sgb->command + 1);
uint16_t count = command->length;
count = LE16(count);
#ifdef GB_BIG_ENDIAN
count = __builtin_bswap16(count);
#endif
uint8_t x = command->x;
uint8_t y = command->y;
if (x >= 20 || y >= 18) {
if (x >= 20 || y >= 18 || (count + 3) / 4 > sizeof(gb->sgb->command) - sizeof(*command) - 1) {
/* TODO: Verify with the SFC BIOS */
break;
}
@ -279,7 +283,7 @@ static void command_ready(GB_gameboy_t *gb)
x++;
y = 0;
if (x == 20) {
break;
x = 0;
}
}
}
@ -289,7 +293,7 @@ static void command_ready(GB_gameboy_t *gb)
y++;
x = 0;
if (y == 18) {
break;
y = 0;
}
}
}
@ -373,36 +377,39 @@ static void command_ready(GB_gameboy_t *gb)
}
break;
case PAL_TRN:
gb->sgb->vram_transfer_countdown = 3;
gb->sgb->vram_transfer_countdown = 2;
gb->sgb->transfer_dest = TRANSFER_PALETTES;
break;
case DATA_SND:
// Not supported, but used by almost all SGB games for hot patching, so let's mute the warning for this
break;
case MLT_REQ:
if (gb->sgb->player_count == 1) {
gb->sgb->current_player = 0;
}
gb->sgb->player_count = (gb->sgb->command[1] & 3) + 1; /* Todo: When breaking save state comaptibility,
fix this to be 0 based. */
if (gb->sgb->player_count == 3) {
gb->sgb->player_count++;
gb->sgb->current_player++;
}
gb->sgb->current_player &= (gb->sgb->player_count - 1);
gb->sgb->mlt_lock = true;
break;
case CHR_TRN:
gb->sgb->vram_transfer_countdown = 3;
gb->sgb->vram_transfer_countdown = 2;
gb->sgb->transfer_dest = (gb->sgb->command[1] & 1)? TRANSFER_HIGH_TILES : TRANSFER_LOW_TILES;
break;
case PCT_TRN:
gb->sgb->vram_transfer_countdown = 3;
gb->sgb->vram_transfer_countdown = 2;
gb->sgb->transfer_dest = TRANSFER_BORDER_DATA;
break;
case ATTR_TRN:
gb->sgb->vram_transfer_countdown = 3;
gb->sgb->vram_transfer_countdown = 2;
gb->sgb->transfer_dest = TRANSFER_ATTRIBUTES;
break;
case ATTR_SET:
load_attribute_file(gb, gb->sgb->command[1] & 0x3F);
load_attribute_file(gb, gb->sgb->command[0] & 0x3F);
if (gb->sgb->command[1] & 0x40) {
if (gb->sgb->command[0] & 0x40) {
gb->sgb->mask_mode = MASK_DISABLED;
}
break;
@ -432,22 +439,27 @@ void GB_sgb_write(GB_gameboy_t *gb, uint8_t value)
return;
}
if (gb->sgb->disable_commands) return;
if (gb->sgb->command_write_index >= sizeof(gb->sgb->command) * 8) {
return;
}
uint16_t command_size = (gb->sgb->command[0] & 7 ?: 1) * SGB_PACKET_SIZE * 8;
if ((gb->sgb->command[0] & 0xF1) == 0xF1) {
command_size = SGB_PACKET_SIZE * 8;
}
if ((value & 0x20) != 0 && (gb->io_registers[GB_IO_JOYP] & 0x20) == 0) {
if ((gb->sgb->player_count & 1) == 0) {
gb->sgb->current_player++;
gb->sgb->current_player &= (gb->sgb->player_count - 1);
}
if ((value & 0x20) == 0 && (gb->io_registers[GB_IO_JOYP] & 0x20) != 0) {
gb->sgb->mlt_lock ^= true;
}
switch ((value >> 4) & 3) {
case 3:
gb->sgb->ready_for_pulse = true;
if ((gb->sgb->player_count & 1) == 0 && !gb->sgb->mlt_lock) {
gb->sgb->current_player++;
gb->sgb->current_player &= 3;
gb->sgb->mlt_lock = true;
}
break;
case 2: // Zero
@ -463,12 +475,10 @@ void GB_sgb_write(GB_gameboy_t *gb, uint8_t value)
gb->sgb->ready_for_stop = false;
}
else {
if (gb->sgb->command_write_index < sizeof(gb->sgb->command) * 8) {
gb->sgb->command_write_index++;
gb->sgb->ready_for_pulse = false;
if (((gb->sgb->command_write_index) & (SGB_PACKET_SIZE * 8 - 1)) == 0) {
gb->sgb->ready_for_stop = true;
}
gb->sgb->command_write_index++;
gb->sgb->ready_for_pulse = false;
if (((gb->sgb->command_write_index) & (SGB_PACKET_SIZE * 8 - 1)) == 0) {
gb->sgb->ready_for_stop = true;
}
}
break;
@ -482,13 +492,11 @@ void GB_sgb_write(GB_gameboy_t *gb, uint8_t value)
memset(gb->sgb->command, 0, sizeof(gb->sgb->command));
}
else {
if (gb->sgb->command_write_index < sizeof(gb->sgb->command) * 8) {
gb->sgb->command[gb->sgb->command_write_index / 8] |= 1 << (gb->sgb->command_write_index & 7);
gb->sgb->command_write_index++;
gb->sgb->ready_for_pulse = false;
if (((gb->sgb->command_write_index) & (SGB_PACKET_SIZE * 8 - 1)) == 0) {
gb->sgb->ready_for_stop = true;
}
gb->sgb->command[gb->sgb->command_write_index / 8] |= 1 << (gb->sgb->command_write_index & 7);
gb->sgb->command_write_index++;
gb->sgb->ready_for_pulse = false;
if (((gb->sgb->command_write_index) & (SGB_PACKET_SIZE * 8 - 1)) == 0) {
gb->sgb->ready_for_stop = true;
}
}
break;
@ -531,6 +539,7 @@ static uint32_t convert_rgb15_with_fade(GB_gameboy_t *gb, uint16_t color, uint8_
return GB_convert_rgb15(gb, color, false);
}
#include <stdio.h>
static void render_boot_animation (GB_gameboy_t *gb)
{
#include "graphics/sgb_animation_logo.inc"
@ -547,8 +556,8 @@ static void render_boot_animation (GB_gameboy_t *gb)
else if (gb->sgb->intro_animation < 80) {
fade_blue = 80 - gb->sgb->intro_animation;
}
else if (gb->sgb->intro_animation > GB_SGB_INTRO_ANIMATION_LENGTH - 32) {
fade_red = fade_blue = gb->sgb->intro_animation - GB_SGB_INTRO_ANIMATION_LENGTH + 32;
else if (gb->sgb->intro_animation > INTRO_ANIMATION_LENGTH - 32) {
fade_red = fade_blue = gb->sgb->intro_animation - INTRO_ANIMATION_LENGTH + 32;
}
uint32_t colors[] = {
convert_rgb15(gb, 0),
@ -598,73 +607,74 @@ void GB_sgb_render(GB_gameboy_t *gb)
render_jingle(gb, gb->apu_output.sample_rate / GB_get_usual_frame_rate(gb));
}
if (gb->sgb->intro_animation < GB_SGB_INTRO_ANIMATION_LENGTH) gb->sgb->intro_animation++;
if (gb->sgb->intro_animation < INTRO_ANIMATION_LENGTH) gb->sgb->intro_animation++;
if (gb->sgb->vram_transfer_countdown) {
if (--gb->sgb->vram_transfer_countdown == 0) {
unsigned size = 0;
uint16_t *data = NULL;
switch (gb->sgb->transfer_dest) {
case TRANSFER_LOW_TILES:
size = 0x100;
data = (uint16_t *)gb->sgb->pending_border.tiles;
break;
case TRANSFER_HIGH_TILES:
size = 0x100;
data = (uint16_t *)gb->sgb->pending_border.tiles + 0x800;
break;
case TRANSFER_PALETTES:
size = 0x100;
data = gb->sgb->ram_palettes;
break;
case TRANSFER_BORDER_DATA:
size = 0x88;
data = gb->sgb->pending_border.raw_data;
break;
case TRANSFER_ATTRIBUTES:
size = 0xFE;
data = (uint16_t *)gb->sgb->attribute_files;
break;
default:
return; // Corrupt state?
}
for (unsigned tile = 0; tile < size; tile++) {
unsigned tile_x = (tile % 20) * 8;
unsigned tile_y = (tile / 20) * 8;
for (unsigned y = 0; y < 0x8; y++) {
static const uint16_t pixel_to_bits[4] = {0x0000, 0x0080, 0x8000, 0x8080};
*data = 0;
for (unsigned x = 0; x < 8; x++) {
*data |= pixel_to_bits[gb->sgb->screen_buffer[(tile_x + x) + (tile_y + y) * 160] & 3] >> x;
if (gb->sgb->transfer_dest == TRANSFER_LOW_TILES || gb->sgb->transfer_dest == TRANSFER_HIGH_TILES) {
uint8_t *base = &gb->sgb->pending_border.tiles[gb->sgb->transfer_dest == TRANSFER_HIGH_TILES ? 0x80 * 8 * 8 : 0];
for (unsigned tile = 0; tile < 0x80; tile++) {
unsigned tile_x = (tile % 10) * 16;
unsigned tile_y = (tile / 10) * 8;
for (unsigned y = 0; y < 0x8; y++) {
for (unsigned x = 0; x < 0x8; x++) {
base[tile * 8 * 8 + y * 8 + x] = gb->sgb->screen_buffer[(tile_x + x) + (tile_y + y) * 160] +
gb->sgb->screen_buffer[(tile_x + x + 8) + (tile_y + y) * 160] * 4;
}
}
*data = LE16(*data);
data++;
}
}
if (gb->sgb->transfer_dest == TRANSFER_BORDER_DATA) {
gb->sgb->border_animation = 105; // Measured on an SGB2, but might be off by ±2
else {
unsigned size = 0;
uint16_t *data = NULL;
switch (gb->sgb->transfer_dest) {
case TRANSFER_PALETTES:
size = 0x100;
data = gb->sgb->ram_palettes;
break;
case TRANSFER_BORDER_DATA:
size = 0x88;
data = gb->sgb->pending_border.raw_data;
break;
case TRANSFER_ATTRIBUTES:
size = 0xFE;
data = (uint16_t *)gb->sgb->attribute_files;
break;
default:
return; // Corrupt state?
}
for (unsigned tile = 0; tile < size; tile++) {
unsigned tile_x = (tile % 20) * 8;
unsigned tile_y = (tile / 20) * 8;
for (unsigned y = 0; y < 0x8; y++) {
static const uint16_t pixel_to_bits[4] = {0x0000, 0x0080, 0x8000, 0x8080};
*data = 0;
for (unsigned x = 0; x < 8; x++) {
*data |= pixel_to_bits[gb->sgb->screen_buffer[(tile_x + x) + (tile_y + y) * 160] & 3] >> x;
}
#ifdef GB_BIG_ENDIAN
if (gb->sgb->transfer_dest == TRANSFER_ATTRIBUTES) {
*data = __builtin_bswap16(*data);
}
#endif
data++;
}
}
if (gb->sgb->transfer_dest == TRANSFER_BORDER_DATA) {
gb->sgb->border_animation = 64;
}
}
}
}
if (!gb->screen || !gb->rgb_encode_callback || gb->disable_rendering) {
if (gb->sgb->border_animation > 32) {
gb->sgb->border_animation--;
}
else if (gb->sgb->border_animation != 0) {
gb->sgb->border_animation--;
}
if (gb->sgb->border_animation == 32) {
memcpy(&gb->sgb->border, &gb->sgb->pending_border, sizeof(gb->sgb->border));
}
return;
}
if (!gb->screen || !gb->rgb_encode_callback || gb->disable_rendering) return;
uint32_t colors[4 * 4];
for (unsigned i = 0; i < 4 * 4; i++) {
colors[i] = convert_rgb15(gb, LE16(gb->sgb->effective_palettes[i]));
colors[i] = convert_rgb15(gb, gb->sgb->effective_palettes[i]);
}
if (gb->sgb->mask_mode != MASK_FREEZE) {
@ -673,7 +683,7 @@ void GB_sgb_render(GB_gameboy_t *gb)
sizeof(gb->sgb->effective_screen_buffer));
}
if (gb->sgb->intro_animation < GB_SGB_INTRO_ANIMATION_LENGTH) {
if (gb->sgb->intro_animation < INTRO_ANIMATION_LENGTH) {
render_boot_animation(gb);
}
else {
@ -725,24 +735,21 @@ void GB_sgb_render(GB_gameboy_t *gb)
}
uint32_t border_colors[16 * 4];
if (gb->sgb->border_animation == 0 || gb->sgb->border_animation > 64 || gb->sgb->intro_animation < GB_SGB_INTRO_ANIMATION_LENGTH) {
if (gb->sgb->border_animation != 0) {
gb->sgb->border_animation--;
}
if (gb->sgb->border_animation == 0 || gb->sgb->intro_animation < INTRO_ANIMATION_LENGTH) {
for (unsigned i = 0; i < 16 * 4; i++) {
border_colors[i] = convert_rgb15(gb, LE16(gb->sgb->border.palette[i]));
border_colors[i] = convert_rgb15(gb, gb->sgb->border.palette[i]);
}
}
else if (gb->sgb->border_animation > 32) {
gb->sgb->border_animation--;
for (unsigned i = 0; i < 16 * 4; i++) {
border_colors[i] = convert_rgb15_with_fade(gb, LE16(gb->sgb->border.palette[i]), 64 - gb->sgb->border_animation);
border_colors[i] = convert_rgb15_with_fade(gb, gb->sgb->border.palette[i], 64 - gb->sgb->border_animation);
}
}
else {
gb->sgb->border_animation--;
for (unsigned i = 0; i < 16 * 4; i++) {
border_colors[i] = convert_rgb15_with_fade(gb, LE16(gb->sgb->border.palette[i]), gb->sgb->border_animation);
border_colors[i] = convert_rgb15_with_fade(gb, gb->sgb->border.palette[i], gb->sgb->border_animation);
}
}
@ -760,20 +767,13 @@ void GB_sgb_render(GB_gameboy_t *gb)
else if (gb->border_mode == GB_BORDER_NEVER) {
continue;
}
uint16_t tile = LE16(gb->sgb->border.map[tile_x + tile_y * 32]);
if (tile & 0x300) continue; // Unused tile
uint8_t flip_x = (tile & 0x4000)? 0:7;
uint8_t flip_y = (tile & 0x8000)? 7:0;
uint16_t tile = gb->sgb->border.map[tile_x + tile_y * 32];
uint8_t flip_x = (tile & 0x4000)? 0x7 : 0;
uint8_t flip_y = (tile & 0x8000)? 0x7 : 0;
uint8_t palette = (tile >> 10) & 3;
for (unsigned y = 0; y < 8; y++) {
unsigned base = (tile & 0xFF) * 32 + (y ^ flip_y) * 2;
for (unsigned x = 0; x < 8; x++) {
uint8_t bit = 1 << (x ^ flip_x);
uint8_t color = ((gb->sgb->border.tiles[base] & bit) ? 1: 0) |
((gb->sgb->border.tiles[base + 1] & bit) ? 2: 0) |
((gb->sgb->border.tiles[base + 16] & bit) ? 4: 0) |
((gb->sgb->border.tiles[base + 17] & bit) ? 8: 0);
uint8_t color = gb->sgb->border.tiles[(tile & 0xFF) * 64 + (x ^ flip_x) + (y ^ flip_y) * 8] & 0xF;
uint32_t *output = gb->screen;
if (gb->border_mode == GB_BORDER_NEVER) {
output += (tile_x - 6) * 8 + x + ((tile_y - 5) * 8 + y) * 160;
@ -798,19 +798,22 @@ void GB_sgb_load_default_data(GB_gameboy_t *gb)
{
#include "graphics/sgb_border.inc"
#ifdef GB_BIG_ENDIAN
for (unsigned i = 0; i < sizeof(tilemap) / 2; i++) {
gb->sgb->border.map[i] = LE16(tilemap[i]);
}
for (unsigned i = 0; i < sizeof(palette) / 2; i++) {
gb->sgb->border.palette[i] = LE16(palette[i]);
}
#else
memcpy(gb->sgb->border.map, tilemap, sizeof(tilemap));
memcpy(gb->sgb->border.palette, palette, sizeof(palette));
#endif
memcpy(gb->sgb->border.tiles, tiles, sizeof(tiles));
/* Expand tileset */
for (unsigned tile = 0; tile < sizeof(tiles) / 32; tile++) {
for (unsigned y = 0; y < 8; y++) {
for (unsigned x = 0; x < 8; x++) {
gb->sgb->border.tiles[tile * 8 * 8 + y * 8 + x] =
(tiles[tile * 32 + y * 2 + 0] & (1 << (7 ^ x)) ? 1 : 0) |
(tiles[tile * 32 + y * 2 + 1] & (1 << (7 ^ x)) ? 2 : 0) |
(tiles[tile * 32 + y * 2 + 16] & (1 << (7 ^ x)) ? 4 : 0) |
(tiles[tile * 32 + y * 2 + 17] & (1 << (7 ^ x)) ? 8 : 0);
}
}
}
if (gb->model != GB_MODEL_SGB2) {
/* Delete the "2" */
@ -822,10 +825,10 @@ void GB_sgb_load_default_data(GB_gameboy_t *gb)
/* Re-center */
memmove(&gb->sgb->border.map[25 * 32 + 1], &gb->sgb->border.map[25 * 32], (32 * 3 - 1) * sizeof(gb->sgb->border.map[0]));
}
gb->sgb->effective_palettes[0] = LE16(built_in_palettes[0]);
gb->sgb->effective_palettes[1] = LE16(built_in_palettes[1]);
gb->sgb->effective_palettes[2] = LE16(built_in_palettes[2]);
gb->sgb->effective_palettes[3] = LE16(built_in_palettes[3]);
gb->sgb->effective_palettes[0] = built_in_palettes[0];
gb->sgb->effective_palettes[1] = built_in_palettes[1];
gb->sgb->effective_palettes[2] = built_in_palettes[2];
gb->sgb->effective_palettes[3] = built_in_palettes[3];
}
static double fm_synth(double phase)
@ -871,7 +874,7 @@ static void render_jingle(GB_gameboy_t *gb, size_t count)
return;
}
if (gb->sgb->intro_animation >= GB_SGB_INTRO_ANIMATION_LENGTH) return;
if (gb->sgb->intro_animation >= INTRO_ANIMATION_LENGTH) return;
signed jingle_stage = (gb->sgb->intro_animation - 64) / 3;
double sweep_cutoff_ratio = 2000.0 * pow(2, gb->sgb->intro_animation / 20.0) / gb->apu_output.sample_rate;
@ -889,7 +892,7 @@ static void render_jingle(GB_gameboy_t *gb, size_t count)
gb->sgb_intro_jingle_phases[f] += frequencies[f] / gb->apu_output.sample_rate;
}
if (gb->sgb->intro_animation > 100) {
sample *= pow((GB_SGB_INTRO_ANIMATION_LENGTH - gb->sgb->intro_animation) / (GB_SGB_INTRO_ANIMATION_LENGTH - 100.0), 3);
sample *= pow((INTRO_ANIMATION_LENGTH - gb->sgb->intro_animation) / (INTRO_ANIMATION_LENGTH - 100.0), 3);
}
if (gb->sgb->intro_animation < 120) {

View File

@ -1,12 +1,12 @@
#ifndef sgb_h
#define sgb_h
#include "defs.h"
#include "gb_struct_def.h"
#include <stdint.h>
#include <stdbool.h>
typedef struct GB_sgb_s GB_sgb_t;
typedef struct {
uint8_t tiles[0x100 * 8 * 4];
uint8_t tiles[0x100 * 8 * 8]; /* High nibble not used*/
union {
struct {
uint16_t map[32 * 32];
@ -17,8 +17,6 @@ typedef struct {
} GB_sgb_border_t;
#ifdef GB_INTERNAL
#define GB_SGB_INTRO_ANIMATION_LENGTH 200
struct GB_sgb_s {
uint8_t command[16 * 7];
uint16_t command_write_index;
@ -48,19 +46,21 @@ struct GB_sgb_s {
uint16_t effective_palettes[4 * 4];
uint16_t ram_palettes[4 * 512];
uint8_t attribute_map[20 * 18];
uint8_t attribute_files[0xFD2];
uint8_t attribute_files_padding[0xFE0 - 0xFD2];
uint8_t attribute_files[0xFE0];
/* Intro */
int16_t intro_animation;
/* GB Header */
uint8_t received_header[0x54];
/* Multiplayer (cont) */
bool mlt_lock;
};
internal void GB_sgb_write(GB_gameboy_t *gb, uint8_t value);
internal void GB_sgb_render(GB_gameboy_t *gb);
internal void GB_sgb_load_default_data(GB_gameboy_t *gb);
void GB_sgb_write(GB_gameboy_t *gb, uint8_t value);
void GB_sgb_render(GB_gameboy_t *gb);
void GB_sgb_load_default_data(GB_gameboy_t *gb);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -1,11 +1,11 @@
#ifndef sm83_cpu_h
#define sm83_cpu_h
#include "defs.h"
#include "gb_struct_def.h"
#include <stdint.h>
void GB_cpu_disassemble(GB_gameboy_t *gb, uint16_t pc, uint16_t count);
#ifdef GB_INTERNAL
internal void GB_cpu_run(GB_gameboy_t *gb);
void GB_cpu_run(GB_gameboy_t *gb);
#endif
#endif /* sm83_cpu_h */

View File

@ -2,9 +2,8 @@
#include <stdbool.h>
#include "gb.h"
#define GB_read_memory GB_safe_read_memory
typedef void opcode_t(GB_gameboy_t *gb, uint8_t opcode, uint16_t *pc);
typedef void GB_opcode_t(GB_gameboy_t *gb, uint8_t opcode, uint16_t *pc);
static void ill(GB_gameboy_t *gb, uint8_t opcode, uint16_t *pc)
{
@ -717,7 +716,7 @@ static void cb_prefix(GB_gameboy_t *gb, uint8_t opcode, uint16_t *pc)
}
}
static opcode_t *opcodes[256] = {
static GB_opcode_t *opcodes[256] = {
/* X0 X1 X2 X3 X4 X5 X6 X7 */
/* X8 X9 Xa Xb Xc Xd Xe Xf */
nop, ld_rr_d16, ld_drr_a, inc_rr, inc_hr, dec_hr, ld_hr_d8, rlca, /* 0X */

View File

@ -4,7 +4,7 @@
#include <string.h>
#include <sys/types.h>
static size_t map_find_symbol_index(GB_symbol_map_t *map, uint16_t addr)
static size_t GB_map_find_symbol_index(GB_symbol_map_t *map, uint16_t addr)
{
if (!map->symbols) {
return 0;
@ -26,7 +26,7 @@ static size_t map_find_symbol_index(GB_symbol_map_t *map, uint16_t addr)
GB_bank_symbol_t *GB_map_add_symbol(GB_symbol_map_t *map, uint16_t addr, const char *name)
{
size_t index = map_find_symbol_index(map, addr);
size_t index = GB_map_find_symbol_index(map, addr);
map->symbols = realloc(map->symbols, (map->n_symbols + 1) * sizeof(map->symbols[0]));
memmove(&map->symbols[index + 1], &map->symbols[index], (map->n_symbols - index) * sizeof(map->symbols[0]));
@ -39,8 +39,8 @@ GB_bank_symbol_t *GB_map_add_symbol(GB_symbol_map_t *map, uint16_t addr, const c
const GB_bank_symbol_t *GB_map_find_symbol(GB_symbol_map_t *map, uint16_t addr)
{
if (!map) return NULL;
size_t index = map_find_symbol_index(map, addr);
if (index >= map->n_symbols || map->symbols[index].addr != addr) {
size_t index = GB_map_find_symbol_index(map, addr);
if (index < map->n_symbols && map->symbols[index].addr != addr) {
index--;
}
if (index < map->n_symbols) {

View File

@ -27,12 +27,12 @@ typedef struct {
} GB_reversed_symbol_map_t;
#ifdef GB_INTERNAL
internal void GB_reversed_map_add_symbol(GB_reversed_symbol_map_t *map, uint16_t bank, GB_bank_symbol_t *symbol);
internal const GB_symbol_t *GB_reversed_map_find_symbol(GB_reversed_symbol_map_t *map, const char *name);
internal GB_bank_symbol_t *GB_map_add_symbol(GB_symbol_map_t *map, uint16_t addr, const char *name);
internal const GB_bank_symbol_t *GB_map_find_symbol(GB_symbol_map_t *map, uint16_t addr);
internal GB_symbol_map_t *GB_map_alloc(void);
internal void GB_map_free(GB_symbol_map_t *map);
void GB_reversed_map_add_symbol(GB_reversed_symbol_map_t *map, uint16_t bank, GB_bank_symbol_t *symbol);
const GB_symbol_t *GB_reversed_map_find_symbol(GB_reversed_symbol_map_t *map, const char *name);
GB_bank_symbol_t *GB_map_add_symbol(GB_symbol_map_t *map, uint16_t addr, const char *name);
const GB_bank_symbol_t *GB_map_find_symbol(GB_symbol_map_t *map, uint16_t addr);
GB_symbol_map_t *GB_map_alloc(void);
void GB_map_free(GB_symbol_map_t *map);
#endif
#endif /* symbol_hash_h */

View File

@ -8,7 +8,7 @@
#include <sys/time.h>
#endif
static const unsigned TAC_TRIGGER_BITS[] = {512, 8, 32, 128};
static const unsigned GB_TAC_TRIGGER_BITS[] = {512, 8, 32, 128};
#ifndef GB_DISABLE_TIMEKEEPING
static int64_t get_nanoseconds(void)
@ -54,30 +54,21 @@ bool GB_timing_sync_turbo(GB_gameboy_t *gb)
void GB_timing_sync(GB_gameboy_t *gb)
{
if (gb->turbo) {
gb->cycles_since_last_sync = 0;
return;
}
/* Prevent syncing if not enough time has passed.*/
if (gb->cycles_since_last_sync < LCDC_PERIOD / 3) return;
if (gb->turbo) {
gb->cycles_since_last_sync = 0;
if (gb->update_input_hint_callback) {
gb->update_input_hint_callback(gb);
}
return;
}
uint64_t target_nanoseconds = gb->cycles_since_last_sync * 1000000000LL / 2 / GB_get_clock_rate(gb); /* / 2 because we use 8MHz units */
int64_t nanoseconds = get_nanoseconds();
int64_t time_to_sleep = target_nanoseconds + gb->last_sync - nanoseconds;
if (time_to_sleep > 0 && time_to_sleep < LCDC_PERIOD * 1200000000LL / GB_get_clock_rate(gb)) { // +20% to be more forgiving
if (time_to_sleep > 0 && time_to_sleep < LCDC_PERIOD * 1000000000LL / GB_get_clock_rate(gb)) {
nsleep(time_to_sleep);
gb->last_sync += target_nanoseconds;
}
else {
if (time_to_sleep < 0 && -time_to_sleep < LCDC_PERIOD * 1200000000LL / GB_get_clock_rate(gb)) {
// We're running a bit too slow, but the difference is small enough,
// just skip this sync and let it even out
return;
}
gb->last_sync = nanoseconds;
}
@ -95,14 +86,6 @@ bool GB_timing_sync_turbo(GB_gameboy_t *gb)
void GB_timing_sync(GB_gameboy_t *gb)
{
if (gb->cycles_since_last_sync < LCDC_PERIOD / 3) return;
gb->cycles_since_last_sync = 0;
gb->cycles_since_last_sync = 0;
if (gb->update_input_hint_callback) {
gb->update_input_hint_callback(gb);
}
return;
}
#endif
@ -111,9 +94,9 @@ void GB_timing_sync(GB_gameboy_t *gb)
#define IR_THRESHOLD 19900
#define IR_MAX IR_THRESHOLD * 2 + IR_DECAY
static void ir_run(GB_gameboy_t *gb, uint32_t cycles)
static void GB_ir_run(GB_gameboy_t *gb, uint32_t cycles)
{
if ((gb->model == GB_MODEL_AGB || !gb->cgb_mode) && gb->cartridge_type->mbc_type != GB_HUC1 && gb->cartridge_type->mbc_type != GB_HUC3) return;
if (gb->model == GB_MODEL_AGB) return;
if (gb->infrared_input || gb->cart_ir || (gb->io_registers[GB_IO_RP] & 1)) {
gb->ir_sensor += cycles;
if (gb->ir_sensor > IR_MAX) {
@ -154,29 +137,24 @@ static void increase_tima(GB_gameboy_t *gb)
}
}
void GB_set_internal_div_counter(GB_gameboy_t *gb, uint16_t value)
static void GB_set_internal_div_counter(GB_gameboy_t *gb, uint32_t value)
{
/* TIMA increases when a specific high-bit becomes a low-bit. */
uint16_t triggers = gb->div_counter & ~value;
if ((gb->io_registers[GB_IO_TAC] & 4) && (triggers & TAC_TRIGGER_BITS[gb->io_registers[GB_IO_TAC] & 3])) {
value &= INTERNAL_DIV_CYCLES - 1;
uint32_t triggers = gb->div_counter & ~value;
if ((gb->io_registers[GB_IO_TAC] & 4) && (triggers & GB_TAC_TRIGGER_BITS[gb->io_registers[GB_IO_TAC] & 3])) {
increase_tima(gb);
}
/* TODO: Can switching to double speed mode trigger an event? */
uint16_t apu_bit = gb->cgb_double_speed? 0x2000 : 0x1000;
if (triggers & apu_bit) {
if (triggers & (gb->cgb_double_speed? 0x2000 : 0x1000)) {
GB_apu_run(gb);
GB_apu_div_event(gb);
}
else {
uint16_t secondary_triggers = ~gb->div_counter & value;
if (secondary_triggers & apu_bit) {
GB_apu_div_secondary_event(gb);
}
}
gb->div_counter = value;
}
static void timers_run(GB_gameboy_t *gb, uint8_t cycles)
static void GB_timers_run(GB_gameboy_t *gb, uint8_t cycles)
{
if (gb->stopped) {
if (GB_is_cgb(gb)) {
@ -188,8 +166,11 @@ static void timers_run(GB_gameboy_t *gb, uint8_t cycles)
GB_STATE_MACHINE(gb, div, cycles, 1) {
GB_STATE(gb, div, 1);
GB_STATE(gb, div, 2);
GB_STATE(gb, div, 3);
}
GB_set_internal_div_counter(gb, 0);
main:
GB_SLEEP(gb, div, 1, 3);
while (true) {
advance_tima_state_machine(gb);
@ -197,14 +178,19 @@ static void timers_run(GB_gameboy_t *gb, uint8_t cycles)
gb->apu.apu_cycles += 4 << !gb->cgb_double_speed;
GB_SLEEP(gb, div, 2, 4);
}
/* Todo: This is ugly to allow compatibility with 0.11 save states. Fix me when breaking save compatibility */
{
div3:
/* Compensate for lack of prefetch emulation, as well as DIV's internal initial value */
GB_set_internal_div_counter(gb, 8);
goto main;
}
}
static void advance_serial(GB_gameboy_t *gb, uint8_t cycles)
{
if (unlikely(gb->printer_callback && (gb->printer.command_state || gb->printer.bits_received))) {
gb->printer.idle_time += cycles;
}
if (likely(gb->serial_length == 0)) {
if (gb->serial_length == 0) {
gb->serial_cycles += cycles;
return;
}
@ -246,196 +232,46 @@ static void advance_serial(GB_gameboy_t *gb, uint8_t cycles)
}
void GB_set_rtc_mode(GB_gameboy_t *gb, GB_rtc_mode_t mode)
{
if (gb->rtc_mode != mode) {
gb->rtc_mode = mode;
gb->rtc_cycles = 0;
gb->last_rtc_second = time(NULL);
}
}
void GB_set_rtc_multiplier(GB_gameboy_t *gb, double multiplier)
{
if (multiplier == 1) {
gb->rtc_second_length = 0;
return;
}
gb->rtc_second_length = GB_get_unmultiplied_clock_rate(gb) * 2 * multiplier;
}
static void rtc_run(GB_gameboy_t *gb, uint8_t cycles)
{
if (likely(gb->cartridge_type->mbc_type != GB_HUC3 && !gb->cartridge_type->has_rtc)) return;
gb->rtc_cycles += cycles;
time_t current_time = 0;
uint32_t rtc_second_length = unlikely(gb->rtc_second_length)? gb->rtc_second_length : GB_get_unmultiplied_clock_rate(gb) * 2;
switch (gb->rtc_mode) {
case GB_RTC_MODE_SYNC_TO_HOST:
// Sync in a 1/32s resolution
if (gb->rtc_cycles < GB_get_unmultiplied_clock_rate(gb) / 16) return;
gb->rtc_cycles -= GB_get_unmultiplied_clock_rate(gb) / 16;
current_time = time(NULL);
break;
case GB_RTC_MODE_ACCURATE:
if (gb->cartridge_type->mbc_type != GB_HUC3 && (gb->rtc_real.high & 0x40)) {
gb->rtc_cycles -= cycles;
return;
}
if (gb->rtc_cycles < rtc_second_length) return;
gb->rtc_cycles -= rtc_second_length;
current_time = gb->last_rtc_second + 1;
break;
}
if (gb->cartridge_type->mbc_type == GB_HUC3) {
while (gb->last_rtc_second / 60 < current_time / 60) {
gb->last_rtc_second += 60;
gb->huc3.minutes++;
if (gb->huc3.minutes == 60 * 24) {
gb->huc3.days++;
gb->huc3.minutes = 0;
}
}
return;
}
bool running = false;
if (gb->cartridge_type->mbc_type == GB_TPP1) {
running = gb->tpp1_mr4 & 0x4;
}
else {
running = (gb->rtc_real.high & 0x40) == 0;
}
if (running) { /* is timer running? */
while (gb->last_rtc_second + 60 * 60 * 24 < current_time) {
gb->last_rtc_second += 60 * 60 * 24;
if (gb->cartridge_type->mbc_type == GB_TPP1) {
if (++gb->rtc_real.tpp1.weekday == 7) {
gb->rtc_real.tpp1.weekday = 0;
if (++gb->rtc_real.tpp1.weeks == 0) {
gb->tpp1_mr4 |= 8; /* Overflow bit */
}
}
}
else if (++gb->rtc_real.days == 0) {
if (gb->rtc_real.high & 1) { /* Bit 8 of days*/
gb->rtc_real.high |= 0x80; /* Overflow bit */
}
gb->rtc_real.high ^= 1;
}
}
while (gb->last_rtc_second < current_time) {
gb->last_rtc_second++;
if (++gb->rtc_real.seconds != 60) continue;
gb->rtc_real.seconds = 0;
if (++gb->rtc_real.minutes != 60) continue;
gb->rtc_real.minutes = 0;
if (gb->cartridge_type->mbc_type == GB_TPP1) {
if (++gb->rtc_real.tpp1.hours != 24) continue;
gb->rtc_real.tpp1.hours = 0;
if (++gb->rtc_real.tpp1.weekday != 7) continue;
gb->rtc_real.tpp1.weekday = 0;
if (++gb->rtc_real.tpp1.weeks == 0) {
gb->tpp1_mr4 |= 8; /* Overflow bit */
}
}
else {
if (++gb->rtc_real.hours != 24) continue;
gb->rtc_real.hours = 0;
if (++gb->rtc_real.days != 0) continue;
if (gb->rtc_real.high & 1) { /* Bit 8 of days*/
gb->rtc_real.high |= 0x80; /* Overflow bit */
}
gb->rtc_real.high ^= 1;
}
}
}
}
void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles)
{
if (unlikely(gb->speed_switch_countdown)) {
if (gb->speed_switch_countdown == cycles) {
gb->cgb_double_speed ^= true;
gb->speed_switch_countdown = 0;
}
else if (gb->speed_switch_countdown > cycles) {
gb->speed_switch_countdown -= cycles;
}
else {
uint8_t old_cycles = gb->speed_switch_countdown;
cycles -= old_cycles;
gb->speed_switch_countdown = 0;
GB_advance_cycles(gb, old_cycles);
gb->cgb_double_speed ^= true;
}
}
gb->apu.pcm_mask[0] = gb->apu.pcm_mask[1] = 0xFF; // Sort of hacky, but too many cross-component interactions to do it right
// Affected by speed boost
gb->dma_cycles += cycles;
timers_run(gb, cycles);
if (unlikely(!gb->stopped)) {
GB_timers_run(gb, cycles);
if (!gb->stopped) {
advance_serial(gb, cycles); // TODO: Verify what happens in STOP mode
}
if (unlikely(gb->speed_switch_halt_countdown)) {
gb->speed_switch_halt_countdown -= cycles;
if (gb->speed_switch_halt_countdown <= 0) {
gb->speed_switch_halt_countdown = 0;
gb->halted = false;
}
}
gb->debugger_ticks += cycles;
if (gb->speed_switch_freeze) {
if (gb->speed_switch_freeze >= cycles) {
gb->speed_switch_freeze -= cycles;
return;
}
cycles -= gb->speed_switch_freeze;
gb->speed_switch_freeze = 0;
}
if (unlikely(!gb->cgb_double_speed)) {
if (!gb->cgb_double_speed) {
cycles <<= 1;
}
gb->absolute_debugger_ticks += cycles;
// Not affected by speed boost
if (likely(gb->io_registers[GB_IO_LCDC] & 0x80)) {
if (gb->io_registers[GB_IO_LCDC] & 0x80) {
gb->double_speed_alignment += cycles;
}
gb->hdma_cycles += cycles;
gb->apu_output.sample_cycles += cycles * gb->apu_output.sample_rate;
gb->apu_output.sample_cycles += cycles;
gb->cycles_since_last_sync += cycles;
gb->cycles_since_run += cycles;
gb->rumble_on_cycles += gb->rumble_strength & 3;
gb->rumble_off_cycles += (gb->rumble_strength & 3) ^ 3;
if (unlikely(!gb->stopped)) { // TODO: Verify what happens in STOP mode
if (gb->rumble_state) {
gb->rumble_on_cycles++;
}
else {
gb->rumble_off_cycles++;
}
if (!gb->stopped) { // TODO: Verify what happens in STOP mode
GB_dma_run(gb);
GB_hdma_run(gb);
}
GB_apu_run(gb, false);
GB_display_run(gb, cycles, false);
ir_run(gb, cycles);
rtc_run(gb, cycles);
GB_apu_run(gb);
GB_display_run(gb, cycles);
GB_ir_run(gb, cycles);
}
/*
@ -448,14 +284,63 @@ void GB_emulate_timer_glitch(GB_gameboy_t *gb, uint8_t old_tac, uint8_t new_tac)
/* Glitch only happens when old_tac is enabled. */
if (!(old_tac & 4)) return;
unsigned old_clocks = TAC_TRIGGER_BITS[old_tac & 3];
unsigned new_clocks = TAC_TRIGGER_BITS[new_tac & 3];
unsigned old_clocks = GB_TAC_TRIGGER_BITS[old_tac & 3];
unsigned new_clocks = GB_TAC_TRIGGER_BITS[new_tac & 3];
/* The bit used for overflow testing must have been 1 */
if (gb->div_counter & old_clocks) {
/* And now either the timer must be disabled, or the new bit used for overflow testing be 0. */
if (!(new_tac & 4) || !(gb->div_counter & new_clocks)) {
if (!(new_tac & 4) || gb->div_counter & new_clocks) {
increase_tima(gb);
}
}
}
void GB_rtc_run(GB_gameboy_t *gb)
{
if (gb->cartridge_type->mbc_type == GB_HUC3) {
time_t current_time = time(NULL);
while (gb->last_rtc_second / 60 < current_time / 60) {
gb->last_rtc_second += 60;
gb->huc3_minutes++;
if (gb->huc3_minutes == 60 * 24) {
gb->huc3_days++;
gb->huc3_minutes = 0;
}
}
return;
}
if ((gb->rtc_real.high & 0x40) == 0) { /* is timer running? */
time_t current_time = time(NULL);
while (gb->last_rtc_second + 60 * 60 * 24 < current_time) {
gb->last_rtc_second += 60 * 60 * 24;
if (++gb->rtc_real.days == 0) {
if (gb->rtc_real.high & 1) { /* Bit 8 of days*/
gb->rtc_real.high |= 0x80; /* Overflow bit */
}
gb->rtc_real.high ^= 1;
}
}
while (gb->last_rtc_second < current_time) {
gb->last_rtc_second++;
if (++gb->rtc_real.seconds == 60) {
gb->rtc_real.seconds = 0;
if (++gb->rtc_real.minutes == 60) {
gb->rtc_real.minutes = 0;
if (++gb->rtc_real.hours == 24) {
gb->rtc_real.hours = 0;
if (++gb->rtc_real.days == 0) {
if (gb->rtc_real.high & 1) { /* Bit 8 of days*/
gb->rtc_real.high |= 0x80; /* Overflow bit */
}
gb->rtc_real.high ^= 1;
}
}
}
}
}
}
}

View File

@ -1,24 +1,14 @@
#ifndef timing_h
#define timing_h
#include "defs.h"
typedef enum {
GB_RTC_MODE_SYNC_TO_HOST,
GB_RTC_MODE_ACCURATE,
} GB_rtc_mode_t;
/* RTC emulation mode */
void GB_set_rtc_mode(GB_gameboy_t *gb, GB_rtc_mode_t mode);
/* Speed multiplier for the RTC, mostly for TAS syncing */
void GB_set_rtc_multiplier(GB_gameboy_t *gb, double multiplier);
#include "gb_struct_def.h"
#ifdef GB_INTERNAL
internal void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles);
internal void GB_emulate_timer_glitch(GB_gameboy_t *gb, uint8_t old_tac, uint8_t new_tac);
internal bool GB_timing_sync_turbo(GB_gameboy_t *gb); /* Returns true if should skip frame */
internal void GB_timing_sync(GB_gameboy_t *gb);
internal void GB_set_internal_div_counter(GB_gameboy_t *gb, uint16_t value);
void GB_advance_cycles(GB_gameboy_t *gb, uint8_t cycles);
void GB_rtc_run(GB_gameboy_t *gb);
void GB_emulate_timer_glitch(GB_gameboy_t *gb, uint8_t old_tac, uint8_t new_tac);
bool GB_timing_sync_turbo(GB_gameboy_t *gb); /* Returns true if should skip frame */
void GB_timing_sync(GB_gameboy_t *gb);
enum {
GB_TIMA_RUNNING = 0,
GB_TIMA_RELOADING = 1,
@ -28,23 +18,13 @@ enum {
#define GB_SLEEP(gb, unit, state, cycles) do {\
(gb)->unit##_cycles -= (cycles) * __state_machine_divisor; \
if (unlikely((gb)->unit##_cycles <= 0)) {\
if ((gb)->unit##_cycles <= 0) {\
(gb)->unit##_state = state;\
return;\
unit##state:; \
}\
} while (0)
#define GB_BATCHPOINT(gb, unit, state, cycles) do {\
unit##state:; \
if (likely(__state_machine_allow_batching && (gb)->unit##_cycles < (cycles * 2))) {\
(gb)->unit##_state = state;\
return;\
}\
} while (0)
#define GB_BATCHED_CYCLES(gb, unit) ((gb)->unit##_cycles / __state_machine_divisor)
#define GB_STATE_MACHINE(gb, unit, cycles, divisor) \
static const int __state_machine_divisor = divisor;\
(gb)->unit##_cycles += cycles; \
@ -54,10 +34,6 @@ if ((gb)->unit##_cycles <= 0) {\
switch ((gb)->unit##_state)
#endif
#define GB_BATCHABLE_STATE_MACHINE(gb, unit, cycles, divisor, allow_batching) \
const bool __state_machine_allow_batching = (allow_batching); \
GB_STATE_MACHINE(gb, unit, cycles, divisor)
#define GB_STATE(gb, unit, state) case state: goto unit##state
#define GB_UNIT(unit) int32_t unit##_cycles, unit##_state

View File

@ -3,7 +3,7 @@
#include <stdint.h>
#include <stdbool.h>
#include <time.h>
#include "defs.h"
#include "gb_struct_def.h"
typedef struct {

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