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SameBoy/SDL
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Maximilian Mader 405d85343f
Merge remote-tracking branch 'origin/master' into wasm
2020-09-21 16:12:49 +02:00
..
audio
Use SDL/audio/audio.h
2020-06-03 20:40:29 +02:00
background.bmp
Slightly improved background
2017-12-27 23:20:06 +02:00
font.c
Added configurable controls
2017-12-22 22:25:53 +02:00
font.h
Better controls and visuals for settings
2017-10-14 17:08:52 +03:00
gui.c
Set a default value in the struct (instead of just during sanitation)
2020-08-22 14:20:44 +03:00
gui.h
SDL: Make default window scale configurable
2020-08-06 03:08:19 +02:00
main.c
Remove printf
2020-08-19 06:15:36 +02:00
opengl_compat.c
Include the canonical SDL2 path, which drops the SDL2/ prefix.
2019-12-10 00:56:34 -07:00
opengl_compat.h
Fixing inconsistent style
2020-04-24 20:37:57 +03:00
shader.c
Update old coding style
2020-04-09 14:32:52 +03:00
shader.h
Add accurate frame blending option
2020-03-26 20:54:18 +02:00
utils.c
Include the canonical SDL2 path, which drops the SDL2/ prefix.
2019-12-10 00:56:34 -07:00
utils.h
Add a build-time option to change the resources directory.
2018-11-09 23:20:57 +01:00
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