.. |
apu.c
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Inactive channels are not equivalent to channels with 0 volume.
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2018-02-11 22:50:15 +02:00 |
apu.h
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Refinements for the Wii U port
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2018-02-10 15:02:22 +02:00 |
camera.c
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Todo cleanup
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2017-05-27 17:30:12 +03:00 |
camera.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
debugger.c
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Fixed the first item in the backtrace command
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2017-06-03 16:19:39 +03:00 |
debugger.h
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Changed the way HAVE_DEBUGGER works and renamed it (so it’s on by default) to DISABLE_DEBUGGER. Fixes build break.
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2017-10-12 19:05:27 +03:00 |
display.c
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Added rewinding support to the core and the Cocoa frontend
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2018-02-10 14:42:14 +02:00 |
display.h
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Added 3 color correction profiles, added color correction setting to Cocoa GUI, improved cross-platform and cross-frontend save-state compatibility
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2017-10-12 17:22:22 +03:00 |
gb_struct_def.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
gb.c
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Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa.
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2018-02-10 23:30:30 +02:00 |
gb.h
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Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa.
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2018-02-10 23:30:30 +02:00 |
joypad.c
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Updated incorrect comment after verification
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2018-02-10 19:50:42 +02:00 |
joypad.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
mbc.c
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Forgot to amend the last commit, it was broken.
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2017-06-21 01:07:11 +03:00 |
mbc.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
memory.c
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Libretro .o files are now in the build/obj folder and are suffixed with _libretro (since they have different compilation flags). This also lets us rename gbmemory.c/h back to its original name.
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2017-10-12 19:42:30 +03:00 |
memory.h
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Libretro .o files are now in the build/obj folder and are suffixed with _libretro (since they have different compilation flags). This also lets us rename gbmemory.c/h back to its original name.
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2017-10-12 19:42:30 +03:00 |
printer.c
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Printer compression support
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2017-01-20 23:00:02 +02:00 |
printer.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
rewind.c
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Added rewinding support to the core and the Cocoa frontend
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2018-02-10 14:42:14 +02:00 |
rewind.h
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Added rewinding support to the core and the Cocoa frontend
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2018-02-10 14:42:14 +02:00 |
save_state.c
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Fixed: Loading states in DMG mode results in a black screen
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2017-12-22 21:58:31 +02:00 |
save_state.h
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Added API to load/save states from RAM
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2017-06-14 00:23:34 +03:00 |
symbol_hash.c
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Cleanup
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2017-05-24 21:44:43 +03:00 |
symbol_hash.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
timing.c
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Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa.
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2018-02-10 23:30:30 +02:00 |
timing.h
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More accurate FPS capping that tracks time correctly even when the screen is off. Should also support restarting the LCD during blank to increase FPS to 63.
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2017-04-21 16:00:53 +03:00 |
z80_cpu.c
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Fixed ei_sequence test
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2017-12-03 21:07:34 +02:00 |
z80_cpu.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
z80_disassembler.c
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |