2016-03-30 20:07:55 +00:00
|
|
|
#include <stdbool.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <assert.h>
|
2016-03-30 20:36:24 +00:00
|
|
|
#include <string.h>
|
2016-03-30 20:07:55 +00:00
|
|
|
#include "gb.h"
|
|
|
|
|
2017-02-19 00:22:50 +00:00
|
|
|
/*
|
|
|
|
Each line is 456 cycles, approximately:
|
|
|
|
Mode 2 - 80 cycles / OAM Transfer
|
|
|
|
Mode 3 - 172 cycles / Rendering
|
|
|
|
Mode 0 - 204 cycles / HBlank
|
|
|
|
|
|
|
|
Mode 1 is VBlank
|
|
|
|
|
|
|
|
Todo: Mode lengths are not constants, see http://blog.kevtris.org/blogfiles/Nitty%20Gritty%20Gameboy%20VRAM%20Timing.txt
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define MODE2_LENGTH (80)
|
|
|
|
#define MODE3_LENGTH (172)
|
|
|
|
#define MODE0_LENGTH (204)
|
|
|
|
#define LINE_LENGTH (MODE2_LENGTH + MODE3_LENGTH + MODE0_LENGTH) // = 456
|
|
|
|
#define LINES (144)
|
|
|
|
#define WIDTH (160)
|
|
|
|
#define VIRTUAL_LINES (LCDC_PERIOD / LINE_LENGTH) // = 154
|
|
|
|
|
2016-10-26 21:14:02 +00:00
|
|
|
typedef struct __attribute__((packed)) {
|
2016-06-18 17:29:11 +00:00
|
|
|
uint8_t y;
|
|
|
|
uint8_t x;
|
|
|
|
uint8_t tile;
|
|
|
|
uint8_t flags;
|
2016-03-30 20:07:55 +00:00
|
|
|
} GB_sprite_t;
|
|
|
|
|
2017-05-12 16:33:42 +00:00
|
|
|
static bool window_enabled(GB_gameboy_t *gb)
|
|
|
|
{
|
|
|
|
if ((gb->io_registers[GB_IO_LCDC] & 0x1) == 0) {
|
|
|
|
if (!gb->cgb_mode && gb->is_cgb) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return (gb->io_registers[GB_IO_LCDC] & 0x20) && gb->io_registers[GB_IO_WX] < 167;
|
|
|
|
}
|
|
|
|
|
2016-06-18 17:29:11 +00:00
|
|
|
static uint32_t get_pixel(GB_gameboy_t *gb, uint8_t x, uint8_t y)
|
2016-03-30 20:07:55 +00:00
|
|
|
{
|
|
|
|
/*
|
|
|
|
Bit 7 - LCD Display Enable (0=Off, 1=On)
|
|
|
|
Bit 6 - Window Tile Map Display Select (0=9800-9BFF, 1=9C00-9FFF)
|
|
|
|
Bit 5 - Window Display Enable (0=Off, 1=On)
|
|
|
|
Bit 4 - BG & Window Tile Data Select (0=8800-97FF, 1=8000-8FFF)
|
|
|
|
Bit 3 - BG Tile Map Display Select (0=9800-9BFF, 1=9C00-9FFF)
|
|
|
|
Bit 2 - OBJ (Sprite) Size (0=8x8, 1=8x16)
|
|
|
|
Bit 1 - OBJ (Sprite) Display Enable (0=Off, 1=On)
|
|
|
|
Bit 0 - BG Display (for CGB see below) (0=Off, 1=On)
|
|
|
|
*/
|
2016-06-18 17:29:11 +00:00
|
|
|
uint16_t map = 0x1800;
|
|
|
|
uint8_t tile = 0;
|
|
|
|
uint8_t attributes = 0;
|
|
|
|
uint8_t sprite_palette = 0;
|
|
|
|
uint16_t tile_address = 0;
|
|
|
|
uint8_t background_pixel = 0, sprite_pixel = 0;
|
2016-03-30 20:07:55 +00:00
|
|
|
GB_sprite_t *sprite = (GB_sprite_t *) &gb->oam;
|
2016-06-18 17:29:11 +00:00
|
|
|
uint8_t sprites_in_line = 0;
|
2016-03-30 20:07:55 +00:00
|
|
|
bool lcd_8_16_mode = (gb->io_registers[GB_IO_LCDC] & 4) != 0;
|
|
|
|
bool sprites_enabled = (gb->io_registers[GB_IO_LCDC] & 2) != 0;
|
2016-06-18 17:29:11 +00:00
|
|
|
uint8_t lowest_sprite_x = 0xFF;
|
2016-03-30 20:07:55 +00:00
|
|
|
bool use_obp1 = false, priority = false;
|
|
|
|
bool in_window = false;
|
2016-09-18 18:00:05 +00:00
|
|
|
bool bg_enabled = true;
|
|
|
|
bool bg_behind = false;
|
|
|
|
if ((gb->io_registers[GB_IO_LCDC] & 0x1) == 0) {
|
|
|
|
if (gb->cgb_mode) {
|
|
|
|
bg_behind = true;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bg_enabled = false;
|
|
|
|
}
|
|
|
|
}
|
2017-05-12 16:33:42 +00:00
|
|
|
if (window_enabled(gb) && y >= gb->io_registers[GB_IO_WY] && x + 7 >= gb->io_registers[GB_IO_WX] && gb->current_window_line != 0xFF) {
|
|
|
|
in_window = true;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (sprites_enabled) {
|
|
|
|
// Loop all sprites
|
2016-06-18 17:29:11 +00:00
|
|
|
for (uint8_t i = 40; i--; sprite++) {
|
2016-03-30 20:07:55 +00:00
|
|
|
int sprite_y = sprite->y - 16;
|
|
|
|
int sprite_x = sprite->x - 8;
|
|
|
|
// Is sprite in our line?
|
|
|
|
if (sprite_y <= y && sprite_y + (lcd_8_16_mode? 16:8) > y) {
|
2016-06-18 17:29:11 +00:00
|
|
|
uint8_t tile_x, tile_y, current_sprite_pixel;
|
|
|
|
uint16_t line_address;
|
2016-03-30 20:07:55 +00:00
|
|
|
// Limit to 10 sprites in one scan line.
|
|
|
|
if (++sprites_in_line == 11) break;
|
|
|
|
// Does not overlap our pixel.
|
|
|
|
if (sprite_x > x || sprite_x + 8 <= x) continue;
|
|
|
|
tile_x = x - sprite_x;
|
|
|
|
tile_y = y - sprite_y;
|
|
|
|
if (sprite->flags & 0x20) tile_x = 7 - tile_x;
|
|
|
|
if (sprite->flags & 0x40) tile_y = (lcd_8_16_mode? 15:7) - tile_y;
|
|
|
|
line_address = (lcd_8_16_mode? sprite->tile & 0xFE : sprite->tile) * 0x10 + tile_y * 2;
|
|
|
|
if (gb->cgb_mode && (sprite->flags & 0x8)) {
|
|
|
|
line_address += 0x2000;
|
|
|
|
}
|
|
|
|
current_sprite_pixel = (((gb->vram[line_address ] >> ((~tile_x)&7)) & 1 ) |
|
|
|
|
((gb->vram[line_address + 1] >> ((~tile_x)&7)) & 1) << 1 );
|
|
|
|
/* From Pandocs:
|
|
|
|
When sprites with different x coordinate values overlap, the one with the smaller x coordinate
|
|
|
|
(closer to the left) will have priority and appear above any others. This applies in Non CGB Mode
|
|
|
|
only. When sprites with the same x coordinate values overlap, they have priority according to table
|
|
|
|
ordering. (i.e. $FE00 - highest, $FE04 - next highest, etc.) In CGB Mode priorities are always
|
|
|
|
assigned like this.
|
|
|
|
*/
|
|
|
|
if (current_sprite_pixel != 0) {
|
|
|
|
if (!gb->cgb_mode && sprite->x >= lowest_sprite_x) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
sprite_pixel = current_sprite_pixel;
|
|
|
|
lowest_sprite_x = sprite->x;
|
|
|
|
use_obp1 = (sprite->flags & 0x10) != 0;
|
|
|
|
sprite_palette = sprite->flags & 7;
|
|
|
|
priority = (sprite->flags & 0x80) != 0;
|
|
|
|
if (gb->cgb_mode) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (in_window) {
|
2017-05-12 16:33:42 +00:00
|
|
|
x -= gb->io_registers[GB_IO_WX] - 7; // Todo: This value is probably latched
|
|
|
|
y = gb->current_window_line;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
else {
|
2016-06-11 14:58:00 +00:00
|
|
|
x += gb->effective_scx;
|
2016-03-30 20:07:55 +00:00
|
|
|
y += gb->io_registers[GB_IO_SCY];
|
|
|
|
}
|
|
|
|
if (gb->io_registers[GB_IO_LCDC] & 0x08 && !in_window) {
|
|
|
|
map = 0x1C00;
|
|
|
|
}
|
|
|
|
else if (gb->io_registers[GB_IO_LCDC] & 0x40 && in_window) {
|
|
|
|
map = 0x1C00;
|
|
|
|
}
|
|
|
|
tile = gb->vram[map + x/8 + y/8 * 32];
|
|
|
|
if (gb->cgb_mode) {
|
|
|
|
attributes = gb->vram[map + x/8 + y/8 * 32 + 0x2000];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (attributes & 0x80) {
|
2016-09-18 18:00:05 +00:00
|
|
|
priority = !bg_behind && bg_enabled;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!priority && sprite_pixel) {
|
|
|
|
if (!gb->cgb_mode) {
|
|
|
|
sprite_pixel = (gb->io_registers[use_obp1? GB_IO_OBP1:GB_IO_OBP0] >> (sprite_pixel << 1)) & 3;
|
|
|
|
sprite_palette = use_obp1;
|
|
|
|
}
|
2017-04-19 20:26:39 +00:00
|
|
|
return gb->sprite_palettes_rgb[sprite_palette * 4 + sprite_pixel];
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
2016-09-23 15:30:07 +00:00
|
|
|
if (bg_enabled) {
|
|
|
|
if (gb->io_registers[GB_IO_LCDC] & 0x10) {
|
|
|
|
tile_address = tile * 0x10;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tile_address = (int8_t) tile * 0x10 + 0x1000;
|
|
|
|
}
|
|
|
|
if (attributes & 0x8) {
|
|
|
|
tile_address += 0x2000;
|
|
|
|
}
|
2016-09-18 18:00:05 +00:00
|
|
|
|
2016-09-23 15:30:07 +00:00
|
|
|
if (attributes & 0x20) {
|
|
|
|
x = ~x;
|
|
|
|
}
|
2016-03-30 20:07:55 +00:00
|
|
|
|
2016-09-23 15:30:07 +00:00
|
|
|
if (attributes & 0x40) {
|
|
|
|
y = ~y;
|
|
|
|
}
|
2016-03-30 20:07:55 +00:00
|
|
|
|
2016-09-23 15:30:07 +00:00
|
|
|
background_pixel = (((gb->vram[tile_address + (y & 7) * 2 ] >> ((~x)&7)) & 1 ) |
|
|
|
|
((gb->vram[tile_address + (y & 7) * 2 + 1] >> ((~x)&7)) & 1) << 1 );
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (priority && sprite_pixel && !background_pixel) {
|
|
|
|
if (!gb->cgb_mode) {
|
|
|
|
sprite_pixel = (gb->io_registers[use_obp1? GB_IO_OBP1:GB_IO_OBP0] >> (sprite_pixel << 1)) & 3;
|
|
|
|
sprite_palette = use_obp1;
|
|
|
|
}
|
2017-04-19 20:26:39 +00:00
|
|
|
return gb->sprite_palettes_rgb[sprite_palette * 4 + sprite_pixel];
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!gb->cgb_mode) {
|
|
|
|
background_pixel = ((gb->io_registers[GB_IO_BGP] >> (background_pixel << 1)) & 3);
|
|
|
|
}
|
|
|
|
|
2017-04-19 20:26:39 +00:00
|
|
|
return gb->background_palettes_rgb[(attributes & 7) * 4 + background_pixel];
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
2017-04-21 13:00:53 +00:00
|
|
|
static void display_vblank(GB_gameboy_t *gb)
|
2016-08-20 14:51:17 +00:00
|
|
|
{
|
2017-04-21 13:00:53 +00:00
|
|
|
if (gb->turbo) {
|
|
|
|
if (GB_timing_sync_turbo(gb)) {
|
2016-03-30 20:07:55 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
2017-04-19 18:55:58 +00:00
|
|
|
|
|
|
|
if (!gb->disable_rendering && (!(gb->io_registers[GB_IO_LCDC] & 0x80) || gb->stopped)) {
|
2016-03-30 20:36:24 +00:00
|
|
|
/* LCD is off, memset screen to white */
|
2017-04-19 18:55:58 +00:00
|
|
|
/* Todo: use RGB callback */
|
2017-02-19 00:22:50 +00:00
|
|
|
memset(gb->screen, 0xFF, WIDTH * LINES * 4);
|
2016-03-30 20:36:24 +00:00
|
|
|
}
|
|
|
|
|
2016-03-30 20:07:55 +00:00
|
|
|
gb->vblank_callback(gb);
|
2017-04-21 13:00:53 +00:00
|
|
|
GB_timing_sync(gb);
|
2016-07-17 21:39:43 +00:00
|
|
|
|
|
|
|
gb->vblank_just_occured = true;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
2016-06-18 17:29:11 +00:00
|
|
|
static inline uint8_t scale_channel(uint8_t x)
|
2016-03-30 20:07:55 +00:00
|
|
|
{
|
|
|
|
x &= 0x1f;
|
|
|
|
return (x << 3) | (x >> 2);
|
|
|
|
}
|
|
|
|
|
2016-06-18 17:29:11 +00:00
|
|
|
void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index)
|
2016-03-30 20:07:55 +00:00
|
|
|
{
|
2017-04-19 20:26:39 +00:00
|
|
|
uint8_t *palette_data = background_palette? gb->background_palettes_data : gb->sprite_palettes_data;
|
2016-06-18 17:29:11 +00:00
|
|
|
uint16_t color = palette_data[index & ~1] | (palette_data[index | 1] << 8);
|
2016-03-30 20:07:55 +00:00
|
|
|
|
|
|
|
// No need to &, scale channel does that.
|
2016-06-18 17:29:11 +00:00
|
|
|
uint8_t r = scale_channel(color);
|
|
|
|
uint8_t g = scale_channel(color >> 5);
|
|
|
|
uint8_t b = scale_channel(color >> 10);
|
2016-03-30 20:07:55 +00:00
|
|
|
assert (gb->rgb_encode_callback);
|
2017-04-19 20:26:39 +00:00
|
|
|
(background_palette? gb->background_palettes_rgb : gb->sprite_palettes_rgb)[index / 2] = gb->rgb_encode_callback(gb, r, g, b);
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
2016-06-12 16:39:05 +00:00
|
|
|
/*
|
2017-02-19 00:22:50 +00:00
|
|
|
STAT interrupt is implemented based on this finding:
|
|
|
|
http://board.byuu.org/phpbb3/viewtopic.php?p=25527#p25531
|
|
|
|
|
|
|
|
General timing is based on GiiBiiAdvance's documents:
|
|
|
|
https://github.com/AntonioND/giibiiadvance
|
2016-06-12 16:39:05 +00:00
|
|
|
|
|
|
|
*/
|
|
|
|
|
2017-02-19 00:22:50 +00:00
|
|
|
static void update_display_state(GB_gameboy_t *gb, uint8_t cycles)
|
2016-03-30 20:07:55 +00:00
|
|
|
{
|
2016-06-18 17:29:11 +00:00
|
|
|
uint8_t previous_stat_interrupt_line = gb->stat_interrupt_line;
|
2016-06-10 13:31:57 +00:00
|
|
|
gb->stat_interrupt_line = false;
|
2017-02-19 00:22:50 +00:00
|
|
|
|
2016-03-30 20:07:55 +00:00
|
|
|
if (!(gb->io_registers[GB_IO_LCDC] & 0x80)) {
|
2017-02-21 20:33:09 +00:00
|
|
|
/* LCD is disabled, state is constant */
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
/* When the LCD is off, LY is 0 and STAT mode is 0.
|
2017-02-21 19:31:52 +00:00
|
|
|
Todo: Verify the LY=LYC flag should be on. */
|
2016-03-30 20:37:08 +00:00
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
2017-02-21 19:31:52 +00:00
|
|
|
gb->io_registers[GB_IO_STAT] &= ~3;
|
|
|
|
gb->io_registers[GB_IO_STAT] |= 4;
|
2017-02-21 20:33:09 +00:00
|
|
|
if (gb->hdma_on_hblank) {
|
|
|
|
gb->hdma_on_hblank = false;
|
|
|
|
gb->hdma_on = false;
|
|
|
|
|
|
|
|
/* Todo: is this correct? */
|
|
|
|
gb->hdma_steps_left = 0xff;
|
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
/* Keep sending vblanks to user even if the screen is off */
|
|
|
|
gb->display_cycles += cycles;
|
|
|
|
if (gb->display_cycles >= LCDC_PERIOD) {
|
|
|
|
/* VBlank! */
|
|
|
|
gb->display_cycles -= LCDC_PERIOD;
|
|
|
|
display_vblank(gb);
|
2016-06-10 14:29:49 +00:00
|
|
|
}
|
2016-03-30 20:07:55 +00:00
|
|
|
|
2017-02-19 00:22:50 +00:00
|
|
|
/* Reset window rendering state */
|
2017-05-12 16:33:42 +00:00
|
|
|
gb->current_window_line = 0xFF;
|
2017-02-19 00:22:50 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t atomic_increase = gb->cgb_double_speed? 2 : 4;
|
|
|
|
uint8_t stat_delay = gb->cgb_double_speed? 2 : (gb->cgb_mode? 0 : 4);
|
2017-02-25 21:30:31 +00:00
|
|
|
/* This is correct for DMG. Is it correct for the 3 CGB modes (DMG/single/double)?*/
|
|
|
|
uint8_t scx_delay = ((gb->effective_scx & 7) + atomic_increase - 1) & ~(atomic_increase - 1);
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
for (; cycles; cycles -= atomic_increase) {
|
|
|
|
gb->display_cycles += atomic_increase;
|
|
|
|
bool should_compare_ly = true;
|
|
|
|
uint8_t ly_for_comparison = gb->io_registers[GB_IO_LY] = gb->display_cycles / LINE_LENGTH;
|
|
|
|
|
|
|
|
/* Handle cycle completion. STAT's initial value depends on model and mode */
|
|
|
|
if (gb->display_cycles == LCDC_PERIOD) {
|
|
|
|
/* VBlank! */
|
|
|
|
gb->display_cycles = 0;
|
|
|
|
gb->io_registers[GB_IO_STAT] &= ~3;
|
|
|
|
if (gb->is_cgb) {
|
|
|
|
if (stat_delay) {
|
|
|
|
gb->io_registers[GB_IO_STAT] |= 1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
gb->io_registers[GB_IO_STAT] |= 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ly_for_comparison = gb->io_registers[GB_IO_LY] = 0;
|
2017-02-23 22:59:07 +00:00
|
|
|
|
|
|
|
/* Reset window rendering state */
|
2017-05-12 16:33:42 +00:00
|
|
|
gb->current_window_line = 0xFF;
|
2016-06-10 13:31:57 +00:00
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
/* Entered VBlank state, update STAT and IF */
|
|
|
|
else if (gb->display_cycles == LINES * LINE_LENGTH + stat_delay) {
|
|
|
|
gb->io_registers[GB_IO_STAT] &= ~3;
|
|
|
|
gb->io_registers[GB_IO_STAT] |= 1;
|
2016-03-30 20:07:55 +00:00
|
|
|
gb->io_registers[GB_IO_IF] |= 1;
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
/* Entering VBlank state triggers the OAM interrupt */
|
|
|
|
if (gb->io_registers[GB_IO_STAT] & 0x20) {
|
|
|
|
gb->stat_interrupt_line = true;
|
|
|
|
}
|
2017-04-21 13:00:53 +00:00
|
|
|
display_vblank(gb);
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
/* Handle STAT changes for lines 0-143 */
|
|
|
|
else if (gb->display_cycles < LINES * LINE_LENGTH ) {
|
|
|
|
unsigned position_in_line = gb->display_cycles % LINE_LENGTH;
|
|
|
|
if (position_in_line == stat_delay) {
|
|
|
|
gb->io_registers[GB_IO_STAT] &= ~3;
|
|
|
|
gb->io_registers[GB_IO_STAT] |= 2;
|
2017-05-12 16:33:42 +00:00
|
|
|
if (window_enabled(gb) && gb->display_cycles / LINE_LENGTH >= gb->io_registers[GB_IO_WY]) {
|
|
|
|
gb->current_window_line++;
|
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
}
|
2017-02-20 20:52:34 +00:00
|
|
|
else if (position_in_line == 0 && gb->display_cycles != 0) {
|
2017-02-19 00:22:50 +00:00
|
|
|
should_compare_ly = gb->is_cgb;
|
|
|
|
ly_for_comparison--;
|
|
|
|
}
|
|
|
|
else if (position_in_line == MODE2_LENGTH + stat_delay) {
|
|
|
|
gb->io_registers[GB_IO_STAT] &= ~3;
|
|
|
|
gb->io_registers[GB_IO_STAT] |= 3;
|
2017-02-25 21:30:31 +00:00
|
|
|
gb->effective_scx = gb->io_registers[GB_IO_SCX];
|
|
|
|
gb->previous_lcdc_x = - (gb->effective_scx & 0x7);
|
2017-05-12 16:33:42 +00:00
|
|
|
|
|
|
|
/* Todo: This works on both 007 - The World Is Not Enough and Donkey Kong 94, but should be verified better */
|
|
|
|
if (window_enabled(gb) && gb->display_cycles / LINE_LENGTH == gb->io_registers[GB_IO_WY] && gb->current_window_line == 0xFF) {
|
|
|
|
gb->current_window_line = 0;
|
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
}
|
2017-02-25 21:30:31 +00:00
|
|
|
else if (position_in_line == MODE2_LENGTH + MODE3_LENGTH + stat_delay + scx_delay) {
|
2017-02-19 00:22:50 +00:00
|
|
|
gb->io_registers[GB_IO_STAT] &= ~3;
|
|
|
|
if (gb->hdma_on_hblank) {
|
|
|
|
gb->hdma_on = true;
|
|
|
|
gb->hdma_cycles = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Line 153 is special */
|
|
|
|
else if (gb->display_cycles >= (VIRTUAL_LINES - 1) * LINE_LENGTH) {
|
|
|
|
/* DMG */
|
|
|
|
if (!gb->is_cgb) {
|
|
|
|
switch (gb->display_cycles - (VIRTUAL_LINES - 1) * LINE_LENGTH) {
|
|
|
|
case 0:
|
|
|
|
should_compare_ly = false;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
ly_for_comparison = VIRTUAL_LINES - 1;
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
should_compare_ly = false;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
ly_for_comparison = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* CGB in DMG mode */
|
|
|
|
else if (!gb->cgb_mode) {
|
|
|
|
switch (gb->display_cycles - (VIRTUAL_LINES - 1) * LINE_LENGTH) {
|
|
|
|
case 0:
|
|
|
|
ly_for_comparison = VIRTUAL_LINES - 2;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
ly_for_comparison = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* Single speed CGB */
|
|
|
|
else if (!gb->cgb_double_speed) {
|
|
|
|
switch (gb->display_cycles - (VIRTUAL_LINES - 1) * LINE_LENGTH) {
|
|
|
|
case 0:
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
ly_for_comparison = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Double speed CGB */
|
|
|
|
else {
|
|
|
|
switch (gb->display_cycles - (VIRTUAL_LINES - 1) * LINE_LENGTH) {
|
|
|
|
case 0:
|
|
|
|
ly_for_comparison = VIRTUAL_LINES - 2;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
case 4:
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
case 8:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
gb->io_registers[GB_IO_LY] = 0;
|
|
|
|
ly_for_comparison = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Lines 144 - 152 */
|
|
|
|
else {
|
|
|
|
if (stat_delay && gb->display_cycles % LINE_LENGTH == 0) {
|
|
|
|
should_compare_ly = gb->is_cgb;
|
|
|
|
ly_for_comparison--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Set LY=LYC bit */
|
|
|
|
if (should_compare_ly && (ly_for_comparison == gb->io_registers[GB_IO_LYC])) {
|
|
|
|
gb->io_registers[GB_IO_STAT] |= 4;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
gb->io_registers[GB_IO_STAT] &= ~4;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!gb->stat_interrupt_line) {
|
|
|
|
switch (gb->io_registers[GB_IO_STAT] & 3) {
|
|
|
|
case 0: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 8; break;
|
|
|
|
case 1: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x10; break;
|
|
|
|
case 2: gb->stat_interrupt_line = gb->io_registers[GB_IO_STAT] & 0x20; break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Use requested a LY=LYC interrupt and the LY=LYC bit is on */
|
|
|
|
if ((gb->io_registers[GB_IO_STAT] & 0x44) == 0x44) {
|
2016-06-12 16:39:05 +00:00
|
|
|
gb->stat_interrupt_line = true;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
if (!gb->stat_interrupt_line) {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gb->stat_interrupt_line && !previous_stat_interrupt_line) {
|
|
|
|
gb->io_registers[GB_IO_IF] |= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* The value of LY is glitched in the last cycle of every line in CGB mode CGB in single speed
|
|
|
|
This is based on GiiBiiAdvance's docs */
|
|
|
|
if (gb->cgb_mode && !gb->cgb_double_speed &&
|
|
|
|
gb->display_cycles % LINE_LENGTH == LINE_LENGTH - 4) {
|
|
|
|
uint8_t glitch_pattern[] = {0, 0, 2, 0, 4, 4, 6, 0, 8};
|
|
|
|
if ((gb->io_registers[GB_IO_LY] & 0xF) == 0xF) {
|
|
|
|
gb->io_registers[GB_IO_LY] = glitch_pattern[gb->io_registers[GB_IO_LY] >> 4] << 4;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
gb->io_registers[GB_IO_LY] = glitch_pattern[gb->io_registers[GB_IO_LY] & 7] | (gb->io_registers[GB_IO_LY] & 0xF8);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2016-03-30 20:07:55 +00:00
|
|
|
|
2017-02-19 00:22:50 +00:00
|
|
|
void GB_display_run(GB_gameboy_t *gb, uint8_t cycles)
|
|
|
|
{
|
|
|
|
update_display_state(gb, cycles);
|
|
|
|
if (gb->disable_rendering) {
|
|
|
|
return;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
Display controller bug: For some reason, the OAM STAT interrupt is called, as expected, for LY = 0..143.
|
|
|
|
However, it is also called from LY = 144.
|
|
|
|
|
|
|
|
See http://forums.nesdev.com/viewtopic.php?f=20&t=13727
|
|
|
|
*/
|
|
|
|
|
|
|
|
if (!(gb->io_registers[GB_IO_LCDC] & 0x80)) {
|
|
|
|
/* LCD is disabled, do nothing */
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (gb->display_cycles >= LINE_LENGTH * 144) { /* VBlank */
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t effective_ly = gb->display_cycles / LINE_LENGTH;
|
2016-03-30 20:07:55 +00:00
|
|
|
|
|
|
|
|
2016-06-12 16:39:05 +00:00
|
|
|
if (gb->display_cycles % LINE_LENGTH < MODE2_LENGTH) { /* Mode 2 */
|
2017-02-19 00:22:50 +00:00
|
|
|
return;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
|
2016-06-16 23:27:32 +00:00
|
|
|
|
2017-02-19 00:22:50 +00:00
|
|
|
/* Render */
|
|
|
|
int16_t current_lcdc_x = ((gb->display_cycles % LINE_LENGTH - MODE2_LENGTH) & ~7) - (gb->effective_scx & 0x7);
|
|
|
|
|
|
|
|
for (;gb->previous_lcdc_x < current_lcdc_x; gb->previous_lcdc_x++) {
|
|
|
|
if (gb->previous_lcdc_x >= WIDTH) {
|
|
|
|
continue;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
if (gb->previous_lcdc_x < 0) {
|
|
|
|
continue;
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
2017-02-19 00:22:50 +00:00
|
|
|
gb->screen[effective_ly * WIDTH + gb->previous_lcdc_x] =
|
|
|
|
get_pixel(gb, gb->previous_lcdc_x, effective_ly);
|
2016-03-30 20:07:55 +00:00
|
|
|
}
|
|
|
|
}
|
2016-10-26 21:14:02 +00:00
|
|
|
|
|
|
|
void GB_draw_tileset(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index)
|
|
|
|
{
|
|
|
|
uint32_t none_palette[4];
|
|
|
|
uint32_t *palette = NULL;
|
|
|
|
|
|
|
|
switch (gb->is_cgb? palette_type : GB_PALETTE_NONE) {
|
|
|
|
default:
|
|
|
|
case GB_PALETTE_NONE:
|
|
|
|
none_palette[0] = gb->rgb_encode_callback(gb, 0xFF, 0xFF, 0xFF);
|
|
|
|
none_palette[1] = gb->rgb_encode_callback(gb, 0xAA, 0xAA, 0xAA);
|
|
|
|
none_palette[2] = gb->rgb_encode_callback(gb, 0x55, 0x55, 0x55);
|
|
|
|
none_palette[3] = gb->rgb_encode_callback(gb, 0, 0, 0 );
|
|
|
|
palette = none_palette;
|
|
|
|
break;
|
|
|
|
case GB_PALETTE_BACKGROUND:
|
2017-04-19 20:26:39 +00:00
|
|
|
palette = gb->background_palettes_rgb + (4 * (palette_index & 7));
|
2016-10-26 21:14:02 +00:00
|
|
|
break;
|
|
|
|
case GB_PALETTE_OAM:
|
2017-04-19 20:26:39 +00:00
|
|
|
palette = gb->sprite_palettes_rgb + (4 * (palette_index & 7));
|
2016-10-26 21:14:02 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (unsigned y = 0; y < 192; y++) {
|
|
|
|
for (unsigned x = 0; x < 256; x++) {
|
|
|
|
if (x >= 128 && !gb->is_cgb) {
|
2017-04-19 20:26:39 +00:00
|
|
|
*(dest++) = gb->background_palettes_rgb[0];
|
2016-10-26 21:14:02 +00:00
|
|
|
continue;
|
|
|
|
}
|
|
|
|
uint16_t tile = (x % 128) / 8 + y / 8 * 16;
|
|
|
|
uint16_t tile_address = tile * 0x10 + (x >= 128? 0x2000 : 0);
|
|
|
|
uint8_t pixel = (((gb->vram[tile_address + (y & 7) * 2 ] >> ((~x)&7)) & 1 ) |
|
|
|
|
((gb->vram[tile_address + (y & 7) * 2 + 1] >> ((~x)&7)) & 1) << 1);
|
|
|
|
|
|
|
|
if (!gb->cgb_mode) {
|
|
|
|
if (palette_type == GB_PALETTE_BACKGROUND) {
|
|
|
|
pixel = ((gb->io_registers[GB_IO_BGP] >> (pixel << 1)) & 3);
|
|
|
|
}
|
|
|
|
else if (!gb->cgb_mode) {
|
|
|
|
if (palette_type == GB_PALETTE_OAM) {
|
|
|
|
pixel = ((gb->io_registers[palette_index == 0? GB_IO_OBP0 : GB_IO_OBP1] >> (pixel << 1)) & 3);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
*(dest++) = palette[pixel];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GB_draw_tilemap(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index, GB_map_type_t map_type, GB_tileset_type_t tileset_type)
|
|
|
|
{
|
|
|
|
uint32_t none_palette[4];
|
|
|
|
uint32_t *palette = NULL;
|
|
|
|
uint16_t map = 0x1800;
|
|
|
|
|
|
|
|
switch (gb->is_cgb? palette_type : GB_PALETTE_NONE) {
|
|
|
|
case GB_PALETTE_NONE:
|
|
|
|
none_palette[0] = gb->rgb_encode_callback(gb, 0xFF, 0xFF, 0xFF);
|
|
|
|
none_palette[1] = gb->rgb_encode_callback(gb, 0xAA, 0xAA, 0xAA);
|
|
|
|
none_palette[2] = gb->rgb_encode_callback(gb, 0x55, 0x55, 0x55);
|
|
|
|
none_palette[3] = gb->rgb_encode_callback(gb, 0, 0, 0 );
|
|
|
|
palette = none_palette;
|
|
|
|
break;
|
|
|
|
case GB_PALETTE_BACKGROUND:
|
2017-04-19 20:26:39 +00:00
|
|
|
palette = gb->background_palettes_rgb + (4 * (palette_index & 7));
|
2016-10-26 21:14:02 +00:00
|
|
|
break;
|
|
|
|
case GB_PALETTE_OAM:
|
2017-04-19 20:26:39 +00:00
|
|
|
palette = gb->sprite_palettes_rgb + (4 * (palette_index & 7));
|
2016-10-26 21:14:02 +00:00
|
|
|
break;
|
|
|
|
case GB_PALETTE_AUTO:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (map_type == GB_MAP_9C00 || (map_type == GB_MAP_AUTO && gb->io_registers[GB_IO_LCDC] & 0x08)) {
|
|
|
|
map = 0x1c00;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (tileset_type == GB_TILESET_AUTO) {
|
|
|
|
tileset_type = (gb->io_registers[GB_IO_LCDC] & 0x10)? GB_TILESET_8800 : GB_TILESET_8000;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (unsigned y = 0; y < 256; y++) {
|
|
|
|
for (unsigned x = 0; x < 256; x++) {
|
|
|
|
uint8_t tile = gb->vram[map + x/8 + y/8 * 32];
|
|
|
|
uint16_t tile_address;
|
|
|
|
uint8_t attributes = 0;
|
|
|
|
|
|
|
|
if (tileset_type == GB_TILESET_8800) {
|
|
|
|
tile_address = tile * 0x10;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
tile_address = (int8_t) tile * 0x10 + 0x1000;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (gb->cgb_mode) {
|
|
|
|
attributes = gb->vram[map + x/8 + y/8 * 32 + 0x2000];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (attributes & 0x8) {
|
|
|
|
tile_address += 0x2000;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8_t pixel = (((gb->vram[tile_address + (((attributes & 0x40)? ~y : y) & 7) * 2 ] >> (((attributes & 0x20)? x : ~x)&7)) & 1 ) |
|
|
|
|
((gb->vram[tile_address + (((attributes & 0x40)? ~y : y) & 7) * 2 + 1] >> (((attributes & 0x20)? x : ~x)&7)) & 1) << 1);
|
|
|
|
|
|
|
|
if (!gb->cgb_mode && (palette_type == GB_PALETTE_BACKGROUND || palette_type == GB_PALETTE_AUTO)) {
|
|
|
|
pixel = ((gb->io_registers[GB_IO_BGP] >> (pixel << 1)) & 3);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (palette) {
|
|
|
|
*(dest++) = palette[pixel];
|
|
|
|
}
|
|
|
|
else {
|
2017-04-19 20:26:39 +00:00
|
|
|
*(dest++) = gb->background_palettes_rgb[(attributes & 7) * 4 + pixel];
|
2016-10-26 21:14:02 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-04-19 20:26:39 +00:00
|
|
|
uint8_t GB_get_oam_info(GB_gameboy_t *gb, GB_oam_info_t *dest, uint8_t *sprite_height)
|
2016-10-26 21:14:02 +00:00
|
|
|
{
|
|
|
|
uint8_t count = 0;
|
2017-04-19 20:26:39 +00:00
|
|
|
*sprite_height = (gb->io_registers[GB_IO_LCDC] & 4) ? 16:8;
|
2016-10-26 21:14:02 +00:00
|
|
|
uint8_t oam_to_dest_index[40] = {0,};
|
2017-02-19 00:22:50 +00:00
|
|
|
for (unsigned y = 0; y < LINES; y++) {
|
2016-10-26 21:14:02 +00:00
|
|
|
GB_sprite_t *sprite = (GB_sprite_t *) &gb->oam;
|
|
|
|
uint8_t sprites_in_line = 0;
|
|
|
|
for (uint8_t i = 0; i < 40; i++, sprite++) {
|
|
|
|
int sprite_y = sprite->y - 16;
|
|
|
|
bool obscured = false;
|
|
|
|
// Is sprite not in this line?
|
2017-04-19 20:26:39 +00:00
|
|
|
if (sprite_y > y || sprite_y + *sprite_height <= y) continue;
|
2016-10-26 21:14:02 +00:00
|
|
|
if (++sprites_in_line == 11) obscured = true;
|
|
|
|
|
|
|
|
GB_oam_info_t *info = NULL;
|
|
|
|
if (!oam_to_dest_index[i]) {
|
|
|
|
info = dest + count;
|
|
|
|
oam_to_dest_index[i] = ++count;
|
|
|
|
info->x = sprite->x;
|
|
|
|
info->y = sprite->y;
|
2017-04-19 20:26:39 +00:00
|
|
|
info->tile = *sprite_height == 16? sprite->tile & 0xFE : sprite->tile;
|
2016-10-26 21:14:02 +00:00
|
|
|
info->flags = sprite->flags;
|
|
|
|
info->obscured_by_line_limit = false;
|
|
|
|
info->oam_addr = 0xFE00 + i * sizeof(*sprite);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
info = dest + oam_to_dest_index[i] - 1;
|
|
|
|
}
|
|
|
|
info->obscured_by_line_limit |= obscured;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
for (unsigned i = 0; i < count; i++) {
|
|
|
|
uint16_t vram_address = dest[i].tile * 0x10;
|
|
|
|
uint8_t flags = dest[i].flags;
|
|
|
|
uint8_t palette = gb->cgb_mode? (flags & 7) : ((flags & 0x10)? 1 : 0);
|
2017-04-19 20:26:39 +00:00
|
|
|
if (gb->is_cgb && (flags & 0x8)) {
|
|
|
|
vram_address += 0x2000;
|
|
|
|
}
|
2016-10-26 21:14:02 +00:00
|
|
|
|
2017-04-19 20:26:39 +00:00
|
|
|
for (unsigned y = 0; y < *sprite_height; y++) {
|
2016-10-26 21:14:02 +00:00
|
|
|
for (unsigned x = 0; x < 8; x++) {
|
|
|
|
uint8_t color = (((gb->vram[vram_address ] >> ((~x)&7)) & 1 ) |
|
|
|
|
((gb->vram[vram_address + 1] >> ((~x)&7)) & 1) << 1 );
|
|
|
|
|
|
|
|
if (!gb->cgb_mode) {
|
|
|
|
color = (gb->io_registers[palette? GB_IO_OBP1:GB_IO_OBP0] >> (color << 1)) & 3;
|
|
|
|
}
|
2017-04-19 20:26:39 +00:00
|
|
|
dest[i].image[((flags & 0x20)?7-x:x) + ((flags & 0x40)?*sprite_height - 1 -y:y) * 8] = gb->sprite_palettes_rgb[palette * 4 + color];
|
2016-10-26 21:14:02 +00:00
|
|
|
}
|
|
|
|
vram_address += 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return count;
|
2017-02-19 00:22:50 +00:00
|
|
|
}
|