Lior Halphon
8b7922b679
Fix #144 by ignored malformed commands with 0 length
2019-06-15 03:42:53 +03:00
Lior Halphon
66b814a226
Don’t use libc’s random/rand
2019-06-14 16:49:41 +03:00
Lior Halphon
843683a492
Randomize everything!
2019-06-09 18:14:32 +03:00
Lior Halphon
49d8a5cb44
Fixed the parsing of comparison operators as well as their priorities. Fixes #155
2019-06-08 16:08:07 +03:00
Lior Halphon
0da2930109
Fix #175
2019-06-08 14:35:52 +03:00
Lior Halphon
274760746e
Fix #165
2019-06-07 19:18:07 +03:00
Lior Halphon
9d8adbb581
This is not correct, this bug only affects the PCM registers and not actual output. Currently not emulated at all.
2019-06-07 18:37:19 +03:00
Lior Halphon
2f9de4942c
Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
2019-06-07 18:27:25 +03:00
Lior Halphon
64879f5b02
Accurate emulation of (most aspects of) stop mode
2019-06-07 13:53:50 +03:00
Lior Halphon
4c34e0a6e0
Turns out the AGB inverts Channel 3’s output
2019-06-01 18:22:58 +03:00
Lior Halphon
6888047102
Show flags in the registers command
2019-06-01 16:42:17 +03:00
Lior Halphon
cdc36f329e
Added open dialog to the SDL GUI, misc fixes
2019-06-01 14:29:46 +03:00
Lior Halphon
1de34b12ac
Merge pull request #181 from ISSOtm/master
...
Fix sample lengths for CH1, 2 and 4
2019-05-25 21:09:47 +03:00
Lior Halphon
85c43fa81f
Fixed Channel 3’s first sample behavior, update analog characteristic to more realistic values. Fixes #177
2019-05-25 19:12:09 +03:00
Lior Halphon
3e724afb0a
Basic SGB support in the SDL port
2019-05-18 18:45:31 +03:00
ISSOtm
ec5d1b7b88
Fix sample lengths for CH1, 2 and 4
2019-05-18 03:01:20 +02:00
Lior Halphon
3ee2c64899
Make the apu command a bit safer
2019-05-17 22:03:23 +03:00
Lior Halphon
6648a0a84d
Minor adjustments and style fixes to the new APU debug functions
2019-05-17 20:48:49 +03:00
Lior Halphon
280467ad38
Merge branch 'master' into master
2019-05-17 20:31:52 +03:00
Lior Halphon
91eeb4d9d5
Emulate AGB audio mixing
2019-05-17 00:08:34 +03:00
ISSOtm
40f83c8f25
Add APU-related debugger commands
...
This change includes making one of the APU functions public
2019-05-15 12:45:51 +02:00
Lior Halphon
ddc4e7484b
Fix and restore optimization
2019-05-10 22:29:30 +03:00
Lior Halphon
06670fc970
Fix #172 . Allow unroll optimizations when compiling with GCC.
2019-05-10 21:51:11 +03:00
orbea
2bded45397
Disable pragmas for gcc.
2019-05-09 10:55:31 -07:00
Lior Halphon
82ce597573
Line breaks
2019-04-12 20:30:02 +03:00
Lior Halphon
05cd81b77c
Implemented jump-to breakpoints
2019-04-12 20:29:43 +03:00
Lior Halphon
7242ddae64
speling is difikult
2019-03-16 20:56:22 +02:00
Lior Halphon
c342663200
Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API
2019-03-15 14:36:10 +02:00
Lior Halphon
0b03b61564
Render the first line 0, as required for SGB emulation
2019-02-16 04:19:16 +02:00
Lior Halphon
9d0aadb83f
Emulate missing Vreset signal (SGB only for now) and ICD2 desyncing
2019-02-15 17:04:48 +02:00
Lior Halphon
dde06e7cae
Work around a crashing race condition, proper fix needed
2019-01-28 20:56:37 +02:00
Lior Halphon
b996ed9220
Writing to BGPD/OBPD while it’s blocked still increases BGPI/OBPI if needed. Fixes #145
2019-01-19 23:37:44 +02:00
Lior Halphon
73a54049d2
Accurate PPU access timings
2019-01-19 19:32:26 +02:00
Lior Halphon
4536581a6e
Fixed a bug where modifying RTC data would corrupt cartridge RAM data. Fixes #136
2019-01-18 02:36:14 +02:00
Lior Halphon
312478e509
CGB palettes are not accessible during Mode 3, closes #84
2019-01-14 22:22:46 +02:00
Lior Halphon
879d3b607d
Removed verified TODO
2019-01-14 20:32:52 +02:00
Lior Halphon
ba5c07bed9
Correctly emulate speed switch timing
2019-01-13 01:09:41 +02:00
Lior Halphon
c74b39e712
The CPU core of the Game Boy is (most likely) called SM83
2019-01-12 00:42:16 +02:00
Lior Halphon
21d2a59a5f
Fixed a very rare edge case where an interrupt occurs when SP=FF11
2019-01-12 00:39:24 +02:00
Lior Halphon
4e2b5bb336
Fix the GB_run_frame API in SGB mode
2019-01-11 21:53:21 +02:00
Lior Halphon
7b36ee10a4
Merge branch 'master' into sgb
2019-01-05 19:00:22 +02:00
Lior Halphon
ae959cd878
ATTR_LIN and ATTR_DIV
2019-01-05 18:59:50 +02:00
Lior Halphon
4051f190a5
Cache cycles_per_sample to avoid FP arithmetic
2019-01-01 00:42:40 +02:00
Lior Halphon
9d947c7ce6
Unroll some APU loops
2018-12-31 23:09:56 +02:00
Lior Halphon
af0430dbc5
Unroll some loops in PPU code, more efficient timer handling
2018-12-31 22:06:20 +02:00
Lior Halphon
21eb96a2f5
Joypad multiplayer support (Cocoa)
2018-12-15 18:55:41 +02:00
Lior Halphon
612cd07fb3
Fixed emulation of echo RAM
2018-12-12 23:44:00 +02:00
Lior Halphon
ea09dfc888
Fixed multiplayer SGB mode
2018-12-04 23:46:30 +02:00
Lior Halphon
b1a2e45168
Improvements to the SGB animation
2018-12-01 13:39:43 +02:00
Lior Halphon
6d28e74667
Color 0 must always be shared
2018-11-24 15:53:53 +02:00
Lior Halphon
4b93f89763
Correct emulation of color masks
2018-11-24 15:42:54 +02:00
Lior Halphon
389d8ae045
Halt the CPU while the SGB animation is playing
2018-11-24 13:34:07 +02:00
Lior Halphon
2d6d1e6325
SGB boot animation
2018-11-24 13:21:00 +02:00
Lior Halphon
b3166135eb
Clean up that crashing mess I made
2018-11-23 19:59:15 +02:00
Lior Halphon
558f9b9bae
Updated SGB border, add “2” to SGB2
2018-11-23 14:16:48 +02:00
Lior Halphon
67d52b78b6
Handling interrupted SGB commands
2018-11-17 12:26:07 +02:00
Lior Halphon
af5ef50cf9
Fixing default border
2018-11-17 01:39:38 +02:00
Lior Halphon
deb5e21842
More colorization commands
2018-11-17 00:44:18 +02:00
Lior Halphon
b698ce5d95
Correctly emulate SGB border color 0
2018-11-17 00:44:07 +02:00
Lior Halphon
e5e7ce8203
Basic colorization
2018-11-16 22:05:35 +02:00
Lior Halphon
d42cbcdee2
Palette transfer functions
2018-11-16 19:11:21 +02:00
Lior Halphon
91a3091b2e
Build fix
2018-11-16 17:41:23 +02:00
Lior Halphon
2710939e1e
That should be an inc file
2018-11-16 17:38:53 +02:00
Lior Halphon
595907cae2
Border fade animation
2018-11-16 17:36:21 +02:00
Lior Halphon
69ac36cca1
Add default SGB border
2018-11-16 17:22:57 +02:00
Lior Halphon
398148f7ea
Basic SGB border support
2018-11-16 16:04:40 +02:00
Lior Halphon
382d9f8898
MASK_EN support
2018-11-16 12:42:52 +02:00
Lior Halphon
2f2b792edf
SGB save states
2018-11-16 01:53:01 +02:00
Lior Halphon
634a54c046
SGB resolution support (Cocoa only so far)
2018-11-15 00:21:21 +02:00
Lior Halphon
6ba5cfbeef
Support for multi-packet SGB commands
2018-11-13 23:45:26 +02:00
Lior Halphon
7735d638c6
Multiplayer SGB APIs/SGB detection
2018-11-12 00:37:06 +02:00
Lior Halphon
5c581651ce
Handle the SGB header commands, disable SGB functions if needed.
2018-11-11 22:50:00 +02:00
Lior Halphon
44891d5c4a
Initial code to support SGB, command “parsing”, replacement SGB boot ROM
2018-11-11 01:16:32 +02:00
Lior Halphon
94136f5741
Adjust DAC attributes to fix LADX’s crackling audio ( Fixes #125 ) while keeping Cannon Fodder’s buzzing reasonable (Proper audio measurements still required)
2018-11-10 19:14:18 +02:00
Lior Halphon
a39b314378
Fixed silly APU regression (Noise volume envelope ran too fast) Fixes #121
2018-11-03 14:37:19 +02:00
Lior Halphon
c9d6a1381f
Cross emulator compatibility with RTC saves
2018-11-03 01:31:14 +02:00
Lior Halphon
64922fff4b
Fixed a bug where channels 1 and 2 would start playing earlier than they should have if NRx4 was written to twice. Fixes #86 .
2018-10-29 00:44:43 +02:00
Lior Halphon
3035f43428
Emulation of DAC charging, Fixes #46 , #85 , #88 and #89
2018-10-19 23:53:01 +03:00
Lior Halphon
4276549acd
Research notes TODOs
2018-10-19 01:02:27 +03:00
Lior Halphon
324201f336
Correct emulation of switching the DACs on and off. Fixes #100 and #87
2018-10-17 20:35:29 +03:00
Lior Halphon
e9b78b6370
Merge pull request #114 from RobLoach/patch-2
...
Fix control reaches end of non-void function
2018-10-12 17:10:11 +03:00
Rob Loach
2da7a3f7fb
Fix the return value of read_lvalue to be 0
2018-10-12 10:09:30 -04:00
Rob Loach
e834d32b8e
Update switch to just return at the end instead
2018-10-12 09:41:25 -04:00
Rob Loach
ec41e87cf1
Update logic behind params
2018-10-11 22:39:43 -04:00
Rob Loach
b8825127fd
Fix parentheses around ‘+’ in operand of ‘&’
...
```
Core/z80_cpu.c: In function ‘add_hl_rr’:
Core/z80_cpu.c:341:31: error: suggest parentheses around ‘+’ in operand of ‘&’ [-Werror=parentheses]
if ( ((unsigned long) hl) + ((unsigned long) rr) & 0x10000) {
~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~
```
2018-10-11 22:37:26 -04:00
Rob Loach
f4ee044347
Fix control reaches end of non-void function
...
This change makes it so that there is a return value when a kind doens't match. Allows -Werror=return-type to pass.
```
Core/debugger.c: In function ‘read_lvalue’:
Core/debugger.c:239:1: error: control reaches end of non-void function [-Werror=return-type]
}
```
2018-10-11 22:17:16 -04:00
Lior Halphon
11c148c851
Starting G/HDMA directly takes one more M-cycle (More research required)
2018-09-15 00:48:31 +03:00
Lior Halphon
dbc338a887
Compensate for prefetch in DIV’s initial value
2018-09-15 00:47:26 +03:00
Lior Halphon
ec0a879a93
Correct emulation of enabling and disabling the volume envelope. Correct emulation of a glitch where the volume envelope ticks when it usually wouldn’t.
2018-09-10 16:59:59 +03:00
Lior Halphon
3151821e6d
Fixed minor APU regression (Channels 1 and 2 were given no delay under certain circumstances)
2018-09-09 12:50:55 +03:00
a36dd791ec
Rewrite the DAA instruction
2018-07-22 18:37:34 +02:00
Lior Halphon
f7b882f0e8
Whoops
2018-07-22 02:10:26 +03:00
Lior Halphon
b7426f93c0
Randomize object palettes. Slightly more accurate emulation of FF4C.
2018-07-20 23:23:47 +03:00
Lior Halphon
ce80acc818
Fixed HDMA timing )But still not verified)
2018-07-20 12:34:52 +03:00
Lior Halphon
b1cc55b786
Turns out Left/Right audio channels were flipped
2018-07-19 20:38:11 +03:00
Lior Halphon
c66b6fbafc
Fixed an edge case with DAC discharge emulation
2018-07-16 23:08:25 +03:00
Lior Halphon
2e9e3424ec
Document some revision differences
2018-07-14 21:52:54 +03:00
Lior Halphon
0145b790a3
Merge branch 'v0.11.x'
2018-07-11 20:08:33 +03:00
Lior Halphon
5f58323c01
Attempt to improve audio quality on frontend with big audio buffers
2018-07-10 21:33:03 +03:00
Lior Halphon
dc5cb71c22
Emulate CGB-C’s quirky LFSR function
2018-07-04 21:55:12 +03:00