SameBoy/Core
2018-12-31 23:09:56 +02:00
..
apu.c Unroll some APU loops 2018-12-31 23:09:56 +02:00
apu.h Adjust DAC attributes to fix LADX’s crackling audio (Fixes #125) while keeping Cannon Fodder’s buzzing reasonable (Proper audio measurements still required) 2018-11-10 19:14:18 +02:00
camera.c Todo cleanup 2017-05-27 17:30:12 +03:00
camera.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
debugger.c Fix the return value of read_lvalue to be 0 2018-10-12 10:09:30 -04:00
debugger.h Fixed a bug where 0:$dxxx reads/writes from the wrong bank in CGB mode. Made sure symbols are reset after reloading a sym file. 2018-04-02 19:57:39 +03:00
display.c Unroll some loops in PPU code, more efficient timer handling 2018-12-31 22:06:20 +02:00
display.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
gb_struct_def.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
gb.c Cross emulator compatibility with RTC saves 2018-11-03 01:31:14 +02:00
gb.h Cross emulator compatibility with RTC saves 2018-11-03 01:31:14 +02:00
joypad.c Correct emulation of mapping both button sets. Fixes #60 2018-04-07 16:45:31 +03:00
joypad.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
mbc.c Forgot to amend the last commit, it was broken. 2017-06-21 01:07:11 +03:00
mbc.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
memory.c Fixed emulation of echo RAM 2018-12-12 23:44:00 +02:00
memory.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
printer.c Printer compression support 2017-01-20 23:00:02 +02:00
printer.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
rewind.c Include cleanup (#73) 2018-05-27 19:30:23 +03:00
rewind.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
save_state.c Implemented some obscure PPU rendering quirks, verified some timings 2018-04-05 15:33:21 +03:00
save_state.h Added API to load/save states from RAM 2017-06-14 00:23:34 +03:00
symbol_hash.c Include cleanup (#73) 2018-05-27 19:30:23 +03:00
symbol_hash.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
timing.c Unroll some loops in PPU code, more efficient timer handling 2018-12-31 22:06:20 +02:00
timing.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
z80_cpu.c Update logic behind params 2018-10-11 22:39:43 -04:00
z80_cpu.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
z80_disassembler.c SWAP was incorrectly disassembled as RLC 2018-06-09 15:39:40 +03:00