Lior Halphon
|
dbd04f09e8
|
HBlank HDMA should start instantly when starting during HBlank. Fixes 3-D Ultra Pinball.
|
2017-02-25 15:42:59 +02:00 |
|
Lior Halphon
|
724153e5ef
|
Minimal attempt to be compatible with ROMs without correct headers
|
2017-02-24 15:14:47 +02:00 |
|
Lior Halphon
|
3d99773ddb
|
Changed how the Cocoa port initializes GB_gameboy_t
|
2017-02-24 15:14:00 +02:00 |
|
Lior Halphon
|
319857db89
|
Fixed window behavior
|
2017-02-24 00:59:07 +02:00 |
|
Lior Halphon
|
a420cfd798
|
HUC1’s RAM Enable only controls writing
|
2017-02-23 00:27:08 +02:00 |
|
Lior Halphon
|
c5ce14dad1
|
Prevent Hblank HDMAs when the LCD is off
|
2017-02-21 22:33:09 +02:00 |
|
Lior Halphon
|
f4a364c3db
|
It seems like STAT’s LYC flag should be on while the screen is off.
|
2017-02-21 21:31:52 +02:00 |
|
Lior Halphon
|
fed3b4f9cd
|
Symbolicate LDH instructions
|
2017-02-21 21:31:22 +02:00 |
|
Lior Halphon
|
aca7687edd
|
Fixed a bug where LYC would be compared to the wrong value in the first cycle of a frame
|
2017-02-20 22:52:34 +02:00 |
|
Lior Halphon
|
91513ced22
|
Minor adjustment to LCD timing after enabling it.
|
2017-02-20 14:20:45 +02:00 |
|
Lior Halphon
|
399e88d5fe
|
STAT timing and LCD interrupts rewritten, should be more accurate.
|
2017-02-19 02:22:50 +02:00 |
|
Lior Halphon
|
74d00b84b7
|
Treat STOP as a 2-byte instruction
|
2017-02-17 00:21:02 +02:00 |
|
Lior Halphon
|
6b1363e96e
|
Fixed: Writing to 3XXX in MBC5 before writing to 2XXX no longer switches to the wrong bank.
|
2017-02-16 23:13:55 +02:00 |
|
Lior Halphon
|
421d3b27f5
|
Correct emulation of HUC1 banks higher than 0x1F
|
2017-02-16 21:07:35 +02:00 |
|
Lior Halphon
|
10ab2b4fe0
|
Fixed typo in the disassembler.
|
2017-02-16 20:51:32 +02:00 |
|
Lior Halphon
|
3fbc2c5716
|
DI should not be delayed.
|
2017-02-15 19:04:53 +02:00 |
|
Lior Halphon
|
4b6fda0cb6
|
Simplified HDMA and fixed the reading of the HDMA5 register
|
2017-02-08 21:58:15 +02:00 |
|
Lior Halphon
|
d5c9a52337
|
Fixed: HDMA registers were not being updated during transfer
|
2017-02-07 00:24:26 +02:00 |
|
Lior Halphon
|
eed8a06fc0
|
Several fixes to the help command
|
2017-02-04 19:00:31 +02:00 |
|
Lior Halphon
|
57c73c8a51
|
Fixed the help command for the disassemble command
|
2017-02-04 17:49:22 +02:00 |
|
Lior Halphon
|
517e72f92b
|
Printer compression support
|
2017-01-20 23:00:02 +02:00 |
|
Lior Halphon
|
527ae01e0e
|
Printer API, compression not supported yet
|
2017-01-13 22:20:11 +02:00 |
|
Lior Halphon
|
cd382ef236
|
Fixed: Conditional read watchpoints crashed if the expression referred to the 'new' variable. Breakpoint and watchpoint conditions no longer trigger watchpoints.
|
2017-01-12 23:11:26 +02:00 |
|
Lior Halphon
|
8c14ec3268
|
An interrupt should also occur when using external clock.
|
2016-11-13 00:42:05 +02:00 |
|
Lior Halphon
|
22c34e1095
|
Serial API
|
2016-11-12 01:58:53 +02:00 |
|
Lior Halphon
|
388fb600de
|
Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
|
2016-10-27 00:23:24 +03:00 |
|
Lior Halphon
|
47aaf44017
|
Rumble API
|
2016-10-22 15:37:03 +03:00 |
|
Lior Halphon
|
2d51d13479
|
Various optimizations
|
2016-10-22 02:18:29 +03:00 |
|
Lior Halphon
|
1b8832a7ff
|
Added disassemble command
|
2016-10-19 23:55:23 +03:00 |
|
Lior Halphon
|
ee51dec20e
|
Added modifier syntax to debugger: Changed watch's syntax, added format modifier to print/eval, added count option to examine command.
|
2016-10-19 23:48:46 +03:00 |
|
Lior Halphon
|
edf93abff1
|
According to Mooneye's test ROMs, this behavior does not happen on a CGB
|
2016-10-18 00:31:07 +03:00 |
|
Lior Halphon
|
11f8c41305
|
Basic HUC3 support
|
2016-10-17 18:51:43 +03:00 |
|
Lior Halphon
|
9ca7540c69
|
Fixed dereferencing a non-banked address in the debugger
|
2016-10-14 01:19:39 +03:00 |
|
Lior Halphon
|
fa35869bc4
|
Implemented DMG STAT-write interrupt bug, fixed Road Rash and Zero no Densetsu (These game do not work on CGBs)
|
2016-10-11 13:37:43 +03:00 |
|
Lior Halphon
|
76c795a966
|
Whoops.
|
2016-10-04 04:01:06 +03:00 |
|
Lior Halphon
|
90b7383df7
|
The camera's get pixel callback must return the same value for every coordinate until a new photo is taken.
|
2016-10-03 23:05:47 +03:00 |
|
Lior Halphon
|
2d06599a85
|
Edge enhancement support
|
2016-10-03 19:39:20 +03:00 |
|
Lior Halphon
|
8941504863
|
Refinements to camera support according to AntonioND's docs
|
2016-10-03 18:24:15 +03:00 |
|
Lior Halphon
|
dd23fffcc0
|
Proper (I believe) emulation of most GameBoy Camera registers
|
2016-10-03 14:22:54 +03:00 |
|
Lior Halphon
|
2a84d62187
|
Forbid reading the image while the camera is busy
|
2016-10-03 01:29:54 +03:00 |
|
Lior Halphon
|
479a64dca6
|
Dither using a pattern, closer to actual GameBoy Camera
|
2016-10-02 23:36:20 +03:00 |
|
Lior Halphon
|
de7c15fc68
|
Another camera API bugfix
|
2016-10-02 18:33:33 +03:00 |
|
Lior Halphon
|
9c68ac1419
|
Camera API bugfix
|
2016-10-02 18:14:05 +03:00 |
|
Lior Halphon
|
ab5f66795a
|
Gameboy Camera API
|
2016-10-02 17:14:58 +03:00 |
|
Lior Halphon
|
b3b041a151
|
Basic GB Camera support (Emulate only MBC, enough for the ROM to boot).
|
2016-10-02 03:40:11 +03:00 |
|
Lior Halphon
|
9b71454f07
|
Basic HUC1 support (Emulated as MBC1)
|
2016-10-02 02:15:03 +03:00 |
|
Lior Halphon
|
4904277f0d
|
Corrected behavior of palette registers in DMG mode. This affected a broken Game & Watch Gallery 2 ROM that was previously used in the automation test.
|
2016-10-01 22:10:44 +03:00 |
|
Lior Halphon
|
80a1b12ae7
|
Added palette command to the debugger
|
2016-10-01 22:08:34 +03:00 |
|
Lior Halphon
|
4a2bec239a
|
MBC2 RAM support was completely broken.
|
2016-09-30 23:34:06 +03:00 |
|
Lior Halphon
|
5565c096c7
|
Misc optimizations, especially for the tester
|
2016-09-30 01:09:44 +03:00 |
|