Commit Graph

124 Commits

Author SHA1 Message Date
Lior Halphon
24796acccf MBC7 mouse control in SDL 2022-06-10 23:51:06 +03:00
Lior Halphon
197a475fab SDL Joypad controls for MBC7 games 2022-06-10 14:37:28 +03:00
Lior Halphon
95f5eeb40b Add audio recording to SDL 2022-05-21 18:18:34 +03:00
Lior Halphon
a7f7530eed Preparation for future AGB-0 and B support 2022-01-30 18:11:35 +02:00
13e0b90b47
[SDL] Fix loading of the configured DMG palette
There are four options for the DMG color palette:
- Greyscale
- Lime (Game Boy)
- Olive (Pocket)
- Teal (Light)

When loading the configuration from the `prefs.bin`
the configured `dmg_palette` gets normalized by applying
`mod 3` to it, limiting the possible values to [ 0, 1, 2 ],
thus selecting the “Teal” color palette will be saved as such,
but the next time the config gets loaded it gets reset to Greyscale.
2022-01-20 19:15:08 +01:00
Lior Halphon
f237b1e9b9 CGB-0 support 2021-11-04 00:35:44 +02:00
Lior Halphon
1f7b20251b Improved sanitation for save states for better security and stability 2021-10-30 16:03:13 +03:00
Lior Halphon
18007f0e53 MGB support 2021-10-23 23:28:54 +03:00
Lior Halphon
c25c94d142 Minor improvements to console behavior on startup 2021-09-10 14:17:07 +03:00
Lior Halphon
c5d91fc448 New console readline-like interface for the SDL port 2021-09-09 00:13:09 +03:00
Lior Halphon
d8a9f12a4f Smooth scrolling in the SDL port on macOS 2021-09-06 15:21:02 +03:00
Lior Halphon
94add1d172 Add "Harsh Reality" color correction mode 2021-06-25 19:57:56 +03:00
Lior Halphon
a2d34c9bd9 Add -s/--stop-debugger flag to SDL, closes #392 2021-06-25 17:12:05 +03:00
Lior Halphon
ebb0cb5e81 Added optional OSD (SDL) 2021-05-30 23:39:59 +03:00
Lior Halphon
3ed18a76da Added optional OSD (Cocoa) 2021-05-30 20:55:04 +03:00
Lior Halphon
c944142b36 Fall back to .snX if no .sX save state found 2021-05-07 00:33:04 +03:00
Lior Halphon
a4a8ad00d5 Display usage on invalid options 2021-05-06 00:26:45 +03:00
Lior Halphon
0dff3ef144 A flag to disable OpenGL, better and more stable handling of no-OpenGL mode 2021-05-06 00:23:46 +03:00
Lior Halphon
2078c2a8fb Use semantic popup icons instead of always using error 2021-04-15 02:42:31 +03:00
Lior Halphon
8a84a5897e Allow drag&drop of state files 2021-04-14 15:20:01 +03:00
Lior Halphon
bae91cdb1d Add RTC option to the SDL port, fix a bug where rewind setting didn't update 2021-02-26 01:04:24 +02:00
Johan Kotlinski
1a87c452b7 exit with error message instead of crash when a window cannot be opened 2021-02-14 01:31:49 +01:00
phobos2390
bbfd16f63d Fix for tolower extension signed char issue 2021-01-25 23:37:46 -07:00
Lior Halphon
5c854dbdca Interference emulation 2020-12-31 00:07:04 +02:00
Lior Halphon
7fc59b5cf4 Let the SDL port choose a boot ROMs folder 2020-12-26 15:10:11 +02:00
Lior Halphon
159d9d0348 Color temperature control 2020-12-25 14:17:57 +02:00
Lior Halphon
aa2bdf2a1c Better support for non-QWERTY Latin layouts 2020-12-23 23:50:19 +02:00
Nadia Holmquist Pedersen
cc37632714 Remove printf 2020-08-19 06:15:36 +02:00
Nadia Holmquist Pedersen
012b9a2ba0 SDL: Make default window scale configurable 2020-08-06 03:08:19 +02:00
Lior Halphon
b7a9039e50 Sanitize SDL preferences for cross-version stability 2020-06-03 21:06:47 +03:00
Lior Halphon
f1442b0ea6 Attempt to add rumble support to SDL. Who knows it might work. 2020-05-24 23:04:36 +03:00
Lior Halphon
8d016f19d2 Move the audio code to a different file 2020-04-28 20:01:22 +03:00
Lior Halphon
0534b091a5 Fix SDL 2020-04-25 23:11:29 +03:00
Lior Halphon
9e99ce434e Allow loading .RAM files 2020-04-25 23:09:08 +03:00
Lior Halphon
152924e13f Add support to the ISX format, including symbols 2020-04-25 22:48:48 +03:00
Lior Halphon
0cf168f32b Fixing inconsistent style 2020-04-24 20:37:57 +03:00
Lior Halphon
d75b7c0023 Feature request; allow loading prefs.bin relatively 2020-03-28 22:56:19 +03:00
Lior Halphon
9f3bffd4dd Add volume control to SDL 2020-03-27 19:10:42 +03:00
Lior Halphon
5ecb845662 Add accurate frame blending option 2020-03-26 20:54:18 +02:00
Lior Halphon
103caa56e1 Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
Lior Halphon
48d3504de7 Let the core handle boot ROM selection 2020-01-29 20:29:30 +02:00
Lior Halphon
046b09052c Add DMG color palettes (SDL), add scrolling to SDL menus 2020-01-29 15:36:19 +02:00
Pixelnarium
5a1812f237 fix SDL build 2020-01-02 10:50:55 +01:00
Lior Halphon
3882b1b4b9 Fix Windows build, hopefully fix High DPI support on Windows 10 (fixes #202) 2020-01-01 00:27:41 +02:00
Lior Halphon
7929573dc1 Refinements to the last commit 2020-01-01 00:17:54 +02:00
Anthony J. Bentley
7c9508ae96 Include the canonical SDL2 path, which drops the SDL2/ prefix.
Use pkg-config or sdl2-config to determine SDL and GL compilation flags.
2019-12-10 00:56:34 -07:00
Lior Halphon
68187d7c5f
Merge pull request #218 from ZenithMDC/SDL2-hide-mouse-cursor
SDL2: Hide mouse cursor when menu is not active
2019-11-03 21:07:50 +02:00
Lior Halphon
0bfcdafe2d
Merge pull request #217 from ZenithMDC/SDL2-viewport-bugfix
SDL2: Fix fullscreen viewport bug
2019-11-03 21:06:42 +02:00
Matthew Coppola
2f4a10913b SDL2: Hide mouse cursor when menu is not active 2019-11-03 00:35:56 -04:00
Matthew Coppola
139ae8cc08 SDL2: Write battery to disk when ROMs are hot-swapped 2019-11-02 23:50:29 -04:00