Lior Halphon
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7248403be7
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Fixed several DMG regressions, fixes Pinball Deluxe again
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2018-03-01 00:12:04 +02:00 |
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Lior Halphon
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ef670986c6
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Rewrote PPU (currently only emulates DMG correctly) to use the new timing mechanism. Removed “future interrupts” (No longer required because SameBoy is now T-cycle based)
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2018-02-25 00:48:45 +02:00 |
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Lior Halphon
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42ab746a66
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Starting to remove the delayed interrupts hack – done for timer interrupt, broken for display interrupts
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2018-02-23 15:33:44 +02:00 |
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Lior Halphon
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c48097a484
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Convert div counter to the SM mechanism
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2018-02-23 13:16:05 +02:00 |
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Lior Halphon
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5974092c94
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Bugfix
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2018-02-20 23:04:35 +02:00 |
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Lior Halphon
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56eac9f875
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Removed some dead code from display.c
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2018-02-20 21:23:27 +02:00 |
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Lior Halphon
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9802ca41dd
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Components not affected by CGB’s double speed mode now operate in 8MHz mode to theoretically make advance_cycles(gb, 1) safe.
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2018-02-20 21:17:12 +02:00 |
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Lior Halphon
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d0202a3f9a
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Added LCD graphics filter; emulates low-resolution LCD artifacts
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2018-02-17 20:43:48 +02:00 |
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Lior Halphon
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f79af39ea2
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More accurate emulation of the APU’s analog characteristics
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2018-02-16 18:01:50 +02:00 |
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Lior Halphon
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fc35111ae7
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Corrected the emulated DAC’s range
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2018-02-16 01:26:37 +02:00 |
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Lior Halphon
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0c231db9e7
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This is probably not correct (and makes no sense from an hardware design perspective), but this correctly emulates my analog test cases and fixes the pops introduced by the last commit.
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2018-02-13 23:13:15 +02:00 |
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Lior Halphon
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bfb37884e1
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Inactive channels are not equivalent to channels with 0 volume.
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2018-02-11 22:50:15 +02:00 |
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Lior Halphon
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afcc66fb3c
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Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa.
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2018-02-10 23:30:30 +02:00 |
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Lior Halphon
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0cbbaac490
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Updated incorrect comment after verification
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2018-02-10 19:50:42 +02:00 |
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Lior Halphon
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220ba9ff38
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Restored auto model selection in libretro. Fixed incorrect aspect ratio in libretro (Closes #30).
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2018-02-10 15:41:00 +02:00 |
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Lior Halphon
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81f808e184
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Refinements for the Wii U port
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2018-02-10 15:02:22 +02:00 |
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Lior Halphon
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00c67f8842
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Merge commit '217e9787bd640cbd1b8250e31c0064331ddc302f'
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2018-02-10 14:49:57 +02:00 |
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Lior Halphon
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369a915d66
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Merge branch 'master' of https://github.com/LIJI32/SameBoy
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2018-02-10 14:44:48 +02:00 |
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Lior Halphon
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1c61b006ba
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Added rewinding support to the core and the Cocoa frontend
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2018-02-10 14:42:14 +02:00 |
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radius
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217e9787bd
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change MAX_CH_AMP on WiiU
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2018-02-07 15:28:30 -05:00 |
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Twinaphex
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26d51a831c
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Merge pull request #14 from libretro/link
Link Cable
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2018-02-06 01:12:23 +01:00 |
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radius
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cc296a3114
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fix savefile names
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2018-02-05 19:07:18 -05:00 |
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radius
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8dd94505a8
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save ram handling for dual mode
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2018-02-05 19:07:08 -05:00 |
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radius
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792087276e
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cleanup logs
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2018-02-05 19:07:08 -05:00 |
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radius
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ff8a20ef04
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disable this for now
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2018-02-05 19:07:08 -05:00 |
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radius
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d3a67f9e19
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make link cable a runtime option
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2018-02-05 19:07:08 -05:00 |
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radius
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567936a21d
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cut code duplication a bit
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2018-02-05 19:07:08 -05:00 |
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radius
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0b96df1428
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readd single game link cable
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2018-02-05 19:07:08 -05:00 |
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radius
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f98b71a257
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rename core options
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2018-02-05 19:07:07 -05:00 |
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radius
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a5b182f0fa
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standarize core options
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2018-02-05 19:07:07 -05:00 |
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radius
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b74095a2cd
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set emulated devices automatically
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2018-02-05 19:07:01 -05:00 |
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radius
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b169d86bf8
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subsystem support
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2018-02-05 19:07:01 -05:00 |
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Tatsuya79
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7459b9610c
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Reduce input lag by 1 frame
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2018-02-05 19:06:56 -05:00 |
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radius
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a8741674ce
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better savestate code
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2018-02-05 19:06:56 -05:00 |
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radius
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50fd7f1140
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use set geometry instead
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2018-02-05 19:06:56 -05:00 |
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radius
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120edb6f8c
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rebase from master
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2018-02-05 19:06:56 -05:00 |
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Brad Parker
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ef143261e5
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implement left-right screen layout option, add ASAN to Makefile
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2018-02-05 19:06:55 -05:00 |
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radius
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5e04600ab1
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add descriptors to P2
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2018-02-05 19:06:55 -05:00 |
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radius
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408bf5baab
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add audio output selection
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2018-02-05 19:06:55 -05:00 |
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radius
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945ee0bdb3
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rename the array so it doesn't conflict with the function signature
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2018-02-05 19:06:55 -05:00 |
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radius
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88dfb9a159
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fix emulated model for slot 2
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2018-02-05 19:06:55 -05:00 |
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radius
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457b3b3f06
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change viewport size
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2018-02-05 19:06:55 -05:00 |
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radius
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8b506e84fd
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fix changing mode between link enabled and disabled
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2018-02-05 19:06:54 -05:00 |
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radius
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7ee063da28
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single mode works
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2018-02-05 19:06:54 -05:00 |
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radius
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f7d129bd24
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separate core options for single and linked mode
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2018-02-05 19:06:47 -05:00 |
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radius
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52634b8023
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add layout core option
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2018-02-05 19:06:42 -05:00 |
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radius
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b573fbcdc4
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reduce code duplication
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2018-02-05 19:06:41 -05:00 |
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radius
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49a8cd0bb5
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hook up savestates for GB#2
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2018-02-05 19:06:23 -05:00 |
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radius
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91816c30b5
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fix gameboy synchronization thanks to @LIJI32
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2018-02-05 19:06:23 -05:00 |
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radius
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45e0a75491
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savefile hack for slot 2, both load from the same SRM file but gb2 doesn't save
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2018-02-05 19:06:23 -05:00 |
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