Lior Halphon
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8f64f49c3b
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More accurate emulation of window timing, actual correct fix of #123
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2020-12-23 23:49:57 +02:00 |
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Lior Halphon
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7a3ebb708c
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LCDC write timing regression fix
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2020-12-12 22:55:14 +02:00 |
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Lior Halphon
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db483ce95f
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Warn about potential odd-mode triggers
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2020-12-12 20:40:35 +02:00 |
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Lior Halphon
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7fdc58a07e
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Implement CGB-mode TILE_SEL mixing, fixes cgb-acid-hell and m3_lcdc_tile_sel_change2, closes #308
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2020-11-20 16:24:16 +02:00 |
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Lior Halphon
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c36bdc22f6
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More accurate interrupt emulation
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2020-11-14 13:55:39 +02:00 |
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Lior Halphon
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97e844a0b7
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GB_debugger_break is for external APIs, not available on libretro builds
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2020-05-31 01:01:06 +03:00 |
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Lior Halphon
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5f4aee8ca1
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Merge pull request #261 from JL2210/ld-b-b
Add ld b, b breakpoint
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2020-05-31 00:55:17 +03:00 |
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Lior Halphon
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fd97e11919
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Spacing
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2020-05-31 00:54:13 +03:00 |
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James Larrowe
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abdece7737
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add debugger command to enable and disable
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2020-05-30 16:35:07 -04:00 |
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James Larrowe
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f105f28017
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Add ld b,b breakpoint
Signed-off-by: James Larrowe <larrowe.semaj11@gmail.com>
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2020-05-30 15:54:51 -04:00 |
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Lior Halphon
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a9023d08c6
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Emulate HuC-3’s IR and RTC
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2020-05-16 23:27:17 +03:00 |
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Lior Halphon
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0cf168f32b
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
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Lior Halphon
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a6567d9ee1
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Update old coding style
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2020-04-09 14:32:52 +03:00 |
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Lior Halphon
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e7f6ac8828
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Do the same for SGB
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2020-03-06 21:19:53 +02:00 |
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Lior Halphon
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34cf0f558d
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It's more reasonable to do it this way
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2020-03-06 18:56:51 +02:00 |
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Lior Halphon
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89303ab046
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WX access conflicts
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2020-02-27 00:12:42 +02:00 |
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Lior Halphon
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9c7a8fdb1b
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WY is tested every cycle
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2020-02-26 22:24:08 +02:00 |
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Lior Halphon
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f86e682d2c
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Fix sign
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2020-02-21 17:22:57 +02:00 |
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Lior Halphon
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7d51ba3d97
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More fixes, SGB emulation of the same quirk
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2020-02-21 16:16:02 +02:00 |
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Lior Halphon
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91404edd13
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Disgusting hacks to emulate disabling objects while an object is being fetched
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2020-02-21 15:14:33 +02:00 |
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Lior Halphon
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56118d2a67
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Move improvements to LCDC conflicts
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2020-02-21 14:22:25 +02:00 |
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Lior Halphon
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a8f63aea3c
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Emulate DMG LCDC write conflicts correctly. This might vary between individual units.
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2020-02-21 02:55:07 +02:00 |
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Lior Halphon
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bec09a012c
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More accurate emulation of STOP mode
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2020-02-15 19:21:43 +02:00 |
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Lior Halphon
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8b7805b95d
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Hit ^T
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2020-02-10 20:19:37 +02:00 |
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Lior Halphon
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804b9bec63
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Fixed a bug where HDMA begins in the middle of an instruction while cycles are pending to be flushed. Fixes #230
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2020-02-10 00:21:33 +02:00 |
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Lior Halphon
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95af00a752
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speling is veri difikult
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2020-01-03 21:11:45 +02:00 |
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Lior Halphon
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33198fc7b7
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Give SGB its own conflict map
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2019-07-19 15:50:49 +03:00 |
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Lior Halphon
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2f9de4942c
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Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
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2019-06-07 18:27:25 +03:00 |
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Lior Halphon
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64879f5b02
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Accurate emulation of (most aspects of) stop mode
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2019-06-07 13:53:50 +03:00 |
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Lior Halphon
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cdc36f329e
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Added open dialog to the SDL GUI, misc fixes
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2019-06-01 14:29:46 +03:00 |
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Lior Halphon
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ba5c07bed9
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Correctly emulate speed switch timing
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2019-01-13 01:09:41 +02:00 |
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Lior Halphon
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c74b39e712
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The CPU core of the Game Boy is (most likely) called SM83
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2019-01-12 00:42:16 +02:00 |
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