Lior Halphon
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b858f17425
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Added the GB_run_frame API; closes #5.
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2017-04-25 00:19:10 +03:00 |
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Lior Halphon
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22d3510dde
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Added LCD command to the debugger
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2017-04-22 14:55:17 +03:00 |
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Lior Halphon
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c766704267
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More accurate FPS capping that tracks time correctly even when the screen is off. Should also support restarting the LCD during blank to increase FPS to 63.
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2017-04-21 16:00:53 +03:00 |
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Lior Halphon
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fb55c35f87
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New APIs, Document.m no longer requires GB_INTERNAL, fixed a bug where the sprite viewer showed incorrect sprites for some CGB exclusive games.
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2017-04-19 23:26:39 +03:00 |
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Lior Halphon
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3feaeb153e
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New turbo related APIs, Quick Look no longer requires GB_INTERNAL
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2017-04-19 21:55:58 +03:00 |
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Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
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Lior Halphon
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0b1e2784cd
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Fixed saves and save states not working correctly on Windows
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2017-03-24 14:39:39 +03:00 |
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Lior Halphon
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4bf391b1c8
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SCX now effects Mode 3’s length. Fixes hblank_ly_scx_timing-GS
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2017-02-25 23:30:31 +02:00 |
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Lior Halphon
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55e54d9499
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Refinements to DMG STAT write interrupt bug. Fixes stat_irq_blocking on DMG.
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2017-02-25 21:56:46 +02:00 |
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Lior Halphon
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dbd04f09e8
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HBlank HDMA should start instantly when starting during HBlank. Fixes 3-D Ultra Pinball.
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2017-02-25 15:42:59 +02:00 |
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Lior Halphon
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724153e5ef
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Minimal attempt to be compatible with ROMs without correct headers
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2017-02-24 15:14:47 +02:00 |
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Lior Halphon
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3d99773ddb
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Changed how the Cocoa port initializes GB_gameboy_t
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2017-02-24 15:14:00 +02:00 |
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Lior Halphon
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319857db89
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Fixed window behavior
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2017-02-24 00:59:07 +02:00 |
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Lior Halphon
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a420cfd798
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HUC1’s RAM Enable only controls writing
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2017-02-23 00:27:08 +02:00 |
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Lior Halphon
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c5ce14dad1
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Prevent Hblank HDMAs when the LCD is off
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2017-02-21 22:33:09 +02:00 |
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Lior Halphon
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f4a364c3db
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It seems like STAT’s LYC flag should be on while the screen is off.
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2017-02-21 21:31:52 +02:00 |
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Lior Halphon
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fed3b4f9cd
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Symbolicate LDH instructions
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2017-02-21 21:31:22 +02:00 |
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Lior Halphon
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aca7687edd
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Fixed a bug where LYC would be compared to the wrong value in the first cycle of a frame
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2017-02-20 22:52:34 +02:00 |
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Lior Halphon
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91513ced22
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Minor adjustment to LCD timing after enabling it.
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2017-02-20 14:20:45 +02:00 |
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Lior Halphon
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399e88d5fe
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STAT timing and LCD interrupts rewritten, should be more accurate.
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2017-02-19 02:22:50 +02:00 |
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Lior Halphon
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74d00b84b7
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Treat STOP as a 2-byte instruction
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2017-02-17 00:21:02 +02:00 |
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Lior Halphon
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6b1363e96e
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Fixed: Writing to 3XXX in MBC5 before writing to 2XXX no longer switches to the wrong bank.
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2017-02-16 23:13:55 +02:00 |
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Lior Halphon
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421d3b27f5
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Correct emulation of HUC1 banks higher than 0x1F
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2017-02-16 21:07:35 +02:00 |
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Lior Halphon
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10ab2b4fe0
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Fixed typo in the disassembler.
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2017-02-16 20:51:32 +02:00 |
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Lior Halphon
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3fbc2c5716
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DI should not be delayed.
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2017-02-15 19:04:53 +02:00 |
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Lior Halphon
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4b6fda0cb6
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Simplified HDMA and fixed the reading of the HDMA5 register
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2017-02-08 21:58:15 +02:00 |
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Lior Halphon
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d5c9a52337
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Fixed: HDMA registers were not being updated during transfer
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2017-02-07 00:24:26 +02:00 |
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Lior Halphon
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eed8a06fc0
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Several fixes to the help command
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2017-02-04 19:00:31 +02:00 |
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Lior Halphon
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57c73c8a51
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Fixed the help command for the disassemble command
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2017-02-04 17:49:22 +02:00 |
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Lior Halphon
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517e72f92b
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Printer compression support
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2017-01-20 23:00:02 +02:00 |
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Lior Halphon
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527ae01e0e
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Printer API, compression not supported yet
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2017-01-13 22:20:11 +02:00 |
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Lior Halphon
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cd382ef236
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Fixed: Conditional read watchpoints crashed if the expression referred to the 'new' variable. Breakpoint and watchpoint conditions no longer trigger watchpoints.
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2017-01-12 23:11:26 +02:00 |
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Lior Halphon
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8c14ec3268
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An interrupt should also occur when using external clock.
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2016-11-13 00:42:05 +02:00 |
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Lior Halphon
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22c34e1095
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Serial API
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2016-11-12 01:58:53 +02:00 |
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Lior Halphon
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388fb600de
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Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
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2016-10-27 00:23:24 +03:00 |
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Lior Halphon
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47aaf44017
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Rumble API
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2016-10-22 15:37:03 +03:00 |
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Lior Halphon
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2d51d13479
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Various optimizations
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2016-10-22 02:18:29 +03:00 |
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Lior Halphon
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1b8832a7ff
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Added disassemble command
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2016-10-19 23:55:23 +03:00 |
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Lior Halphon
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ee51dec20e
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Added modifier syntax to debugger: Changed watch's syntax, added format modifier to print/eval, added count option to examine command.
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2016-10-19 23:48:46 +03:00 |
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Lior Halphon
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edf93abff1
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According to Mooneye's test ROMs, this behavior does not happen on a CGB
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2016-10-18 00:31:07 +03:00 |
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Lior Halphon
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11f8c41305
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Basic HUC3 support
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2016-10-17 18:51:43 +03:00 |
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Lior Halphon
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9ca7540c69
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Fixed dereferencing a non-banked address in the debugger
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2016-10-14 01:19:39 +03:00 |
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Lior Halphon
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fa35869bc4
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Implemented DMG STAT-write interrupt bug, fixed Road Rash and Zero no Densetsu (These game do not work on CGBs)
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2016-10-11 13:37:43 +03:00 |
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Lior Halphon
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76c795a966
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Whoops.
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2016-10-04 04:01:06 +03:00 |
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Lior Halphon
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90b7383df7
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The camera's get pixel callback must return the same value for every coordinate until a new photo is taken.
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2016-10-03 23:05:47 +03:00 |
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Lior Halphon
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2d06599a85
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Edge enhancement support
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2016-10-03 19:39:20 +03:00 |
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Lior Halphon
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8941504863
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Refinements to camera support according to AntonioND's docs
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2016-10-03 18:24:15 +03:00 |
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Lior Halphon
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dd23fffcc0
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Proper (I believe) emulation of most GameBoy Camera registers
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2016-10-03 14:22:54 +03:00 |
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Lior Halphon
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2a84d62187
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Forbid reading the image while the camera is busy
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2016-10-03 01:29:54 +03:00 |
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Lior Halphon
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479a64dca6
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Dither using a pattern, closer to actual GameBoy Camera
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2016-10-02 23:36:20 +03:00 |
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