Commit Graph

430 Commits

Author SHA1 Message Date
Lior Halphon c66b6fbafc Fixed an edge case with DAC discharge emulation 2018-07-16 23:08:25 +03:00
Lior Halphon 2e9e3424ec Document some revision differences 2018-07-14 21:52:54 +03:00
Lior Halphon 0145b790a3 Merge branch 'v0.11.x' 2018-07-11 20:08:33 +03:00
Lior Halphon 5f58323c01 Attempt to improve audio quality on frontend with big audio buffers 2018-07-10 21:33:03 +03:00
Lior Halphon dc5cb71c22 Emulate CGB-C’s quirky LFSR function 2018-07-04 21:55:12 +03:00
Lior Halphon f3437d7cc0 Added todo 2018-07-03 23:47:50 +03:00
Lior Halphon b7b35c9b59 CGB-C timing 2018-07-03 22:25:09 +03:00
Lior Halphon 0a78f735d3 Fetcher Y is not cached on CGB-C 2018-07-03 22:14:53 +03:00
Lior Halphon 18ae18a95c LYC bit on CGB-C 2018-07-03 21:56:32 +03:00
Lior Halphon a7aabca618 Starting to add CGB-C support 2018-07-03 21:43:46 +03:00
Lior Halphon 47a74cb6c3 Randomize initial RAM values. Closes #82 2018-06-30 16:53:28 +03:00
Lior Halphon 2791775c5d Improvements to the `lcd` debugger command 2018-06-22 18:38:54 +03:00
Lior Halphon 6a7c084177 Fixed window regression 2018-06-18 21:57:01 +03:00
Lior Halphon d81c23cb16 Fixed HDMA regression 2018-06-16 23:52:24 +03:00
Lior Halphon 45c73e0175 Replaced the is_cgb bool with a more future compatible model enum. Removed the GB_init_cgb API and replaced it with an extended GB_init and GB_switch_model_and_reset APIs that now receive a model parameter. Increased the struct version. 2018-06-16 13:59:33 +03:00
Lior Halphon d95ad1ca54 SWAP was incorrectly disassembled as RLC 2018-06-09 15:39:40 +03:00
Lior Halphon 38c0cb3323 Typo 2018-06-09 15:12:42 +03:00
Lior Halphon f64da1864f APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the first DIV/APU event is skipped. 2018-06-09 15:11:20 +03:00
Lior Halphon 593cb7c107 Pixel accurate emulation of Prehistorik Man on a CGB-CPU-E 2018-06-08 18:44:03 +03:00
Lior Halphon ca01ff6f79 Finally, perfect emulation of the STAT write bug. 2018-06-08 17:16:15 +03:00
Lior Halphon 127324d2d6 Fixed regression involving rendering a window with negative X position. Closes #75 2018-06-07 23:08:46 +03:00
Lior Halphon f1dfa2a1bc More sensible implementation of the STAT interrupt. 2018-06-04 02:07:38 +03:00
Lior Halphon 0481ff9af5 Whoops 2018-06-04 01:52:24 +03:00
Lior Halphon 8721a48206 Fixed incorrect double speed behavior. 2018-06-03 00:36:05 +03:00
Lior Halphon 7003e31b7e Fixed a regression with STAT blocking. 2018-06-02 04:00:10 +03:00
Lior Halphon 80c92daacd Include cleanup (#73) 2018-05-27 19:30:23 +03:00
Lior Halphon 6532aef089 Correct emulation of the DMG stat write bug 2018-05-26 18:06:40 +03:00
Lior Halphon 9693b2de6a Refined the STAT bug behavior. Still not perfect. 2018-05-26 17:06:49 +03:00
Lior Halphon 855ffb490a A HBlank interrupt cannot occur in the last M-cycle of HBlank. Correct emulation of STAT access conflicts on the CGB (Test: CPU-E, single speed only). Fixes a minor graphical glitch in Pokémon Puzzle Challenge. 2018-05-25 23:42:36 +03:00
Lior Halphon 249acb04cc Verified some timings on a DMG. Fixed palette write conflict timing (Although the fix kind of implies time traveling). Closes #65 2018-05-16 00:59:11 +03:00
Lior Halphon 562b43a7c5 Notes about the DMG wave-ram glitch 2018-05-15 23:02:07 +03:00
Lior Halphon 7df571d42f Less strict matching for `delete` and `unwatch`. Fixes #71 2018-05-13 23:17:23 +03:00
Lior Halphon 1fcde88d8a Improved accuracy of the halt bug 2018-05-12 22:13:52 +03:00
Lior Halphon 713dc02e46 A bit tacky, but T-cycle accurate emulation of LYC write conflicts on the CGB. Only single speed mode verified. Closes #54 2018-05-11 12:38:55 +03:00
Lior Halphon af3554c1d1 More accurate emulation of the LYC register and interrupt. (Still not perfect on a CGB) 2018-04-27 13:40:39 +03:00
Lior Halphon 0f8385a798 Refined line 153 behavior on a CGB. Verified on CGB-E. 2018-04-25 00:08:06 +03:00
Lior Halphon be9df4d658 Added mechanism to handle MMIO read/write conflicts. Fixes #65 2018-04-14 17:57:00 +03:00
Lior Halphon 2c6f7906c5 Make multi-byte opcodes trigger the OAM bug when they increase PC 2018-04-14 15:32:55 +03:00
Lior Halphon 84aa06aba5 Clean up OAM bug code 2018-04-14 13:35:16 +03:00
Lior Halphon d667d87bbe Refactor CPU code so handling access conflicts is possible 2018-04-14 13:25:55 +03:00
Lior Halphon f1ec42d4ba H/GDMA was 4 times faster than it should have been. Made it also more accurate. Fixes #56 2018-04-13 14:41:39 +03:00
orbea 10dc12c502 Core: Fix libretro builds 2018-04-11 14:21:46 -07:00
Lior Halphon 89094950f8 Correct emulation of mapping both button sets. Fixes #60 2018-04-07 16:45:31 +03:00
Lior Halphon 5be2b3db29 It appears that OAM DMA blocks PPU access to OAM 2018-04-07 13:59:36 +03:00
Lior Halphon 0725b008be Further simplifications 2018-04-07 13:02:53 +03:00
Lior Halphon 097b768127 Update comments 2018-04-07 03:36:47 +03:00
Lior Halphon 9ce028056a Cleanup 2018-04-07 03:26:10 +03:00
Lior Halphon fed2556fc3 More reasonable implementation of sprite timings 2018-04-07 03:00:26 +03:00
Lior Halphon 0751eae90b Moved the fetcher state machine to another function 2018-04-06 19:29:49 +03:00
Lior Halphon 0461fb5b2a Simplified FIFO logic 2018-04-06 19:11:48 +03:00