Lior Halphon
|
0485124076
|
Redo channel 1 sweep based on DMG schematics; emulates two newly discovered behaviors and also fixes #309
|
2020-11-28 19:31:25 +02:00 |
|
Lior Halphon
|
67c0e03f3b
|
Fix a window bug in CGB mode, fixes #123
|
2020-11-22 00:21:19 +02:00 |
|
Lior Halphon
|
027cecde24
|
Added debugger "undo" command. Closes #156
|
2020-11-21 16:19:58 +02:00 |
|
Lior Halphon
|
1d9ac5ccc3
|
More accurate IR emulation, simplify API
|
2020-11-21 00:52:54 +02:00 |
|
Lior Halphon
|
b7f3454763
|
More accurate emulation of the IR port
|
2020-11-20 22:12:15 +02:00 |
|
Lior Halphon
|
cd2310f0a7
|
Wave RAM reads 0xFF while active on AGBs
|
2020-11-20 19:39:54 +02:00 |
|
Lior Halphon
|
7fdc58a07e
|
Implement CGB-mode TILE_SEL mixing, fixes cgb-acid-hell and m3_lcdc_tile_sel_change2, closes #308
|
2020-11-20 16:24:16 +02:00 |
|
Lior Halphon
|
c36bdc22f6
|
More accurate interrupt emulation
|
2020-11-14 13:55:39 +02:00 |
|
Lior Halphon
|
60b8978762
|
Local link cable and infrared emulation in the Cocoa port
|
2020-11-13 23:07:35 +02:00 |
|
Lior Halphon
|
88198e64f4
|
Minor bug fixes
|
2020-11-13 23:02:17 +02:00 |
|
Lior Halphon
|
c35fe8b517
|
Make gb.h compatible with C++ again for bsnes integration. Fixed #300
|
2020-10-09 16:39:23 +03:00 |
|
Lior Halphon
|
7ff3556bc3
|
Workboy emulation (Cocoa only)
|
2020-09-19 19:31:24 +03:00 |
|
Lior Halphon
|
e35c22d405
|
Fix a potential single byte overflow
|
2020-09-17 23:47:35 +03:00 |
|
Lior Halphon
|
dab1c1bcfa
|
Fix RTC drift
|
2020-08-22 14:10:02 +03:00 |
|
Lior Halphon
|
bce4bfba61
|
Fix major battery save regressions introduced by the last release, fixes #282
|
2020-08-06 19:34:57 +03:00 |
|
Lior Halphon
|
3f97b8eaa8
|
Even more regressions
|
2020-08-05 02:10:21 +03:00 |
|
Lior Halphon
|
d3664d5da0
|
Fix more RTC regressions
|
2020-08-05 01:39:19 +03:00 |
|
Lior Halphon
|
289853445f
|
Fix long loading times when loading save states with bad local RTC times
|
2020-08-04 21:32:33 +03:00 |
|
Lior Halphon
|
b0d118f246
|
Fix broken and regressed MBC3 RTC emulation. Fixes #273, fixes #276, fixes #280
|
2020-08-04 21:32:27 +03:00 |
|
Renato Oliveira
|
ac3b09966c
|
Fix "Cartrdige" to "Cartridge"
|
2020-08-01 12:55:53 -03:00 |
|
James Larrowe
|
87d25c0896
|
Compatibility hacks for old compilers
GCC versions below 4.8.1 didn't have __builtin_bswap16, so provide
a suitable replacement.
|
2020-06-22 20:14:32 +00:00 |
|
Lior Halphon
|
b6b56d0766
|
Fix various save state compatibility issues between Windows and non-Windows, and a potential crash
|
2020-06-10 22:46:19 +03:00 |
|
Lior Halphon
|
c07588e3bd
|
Console auto complete
|
2020-06-05 02:10:05 +03:00 |
|
Lior Halphon
|
6a3cd371d0
|
Fix potential memory corruption when execution malformed ROMs
|
2020-06-03 20:54:06 +03:00 |
|
Lior Halphon
|
08efb46d41
|
Made the command line debugger output “>” before inputs, added special magic sequence to break the debugger from stdin
|
2020-05-31 20:32:00 +03:00 |
|
Lior Halphon
|
97e844a0b7
|
GB_debugger_break is for external APIs, not available on libretro builds
|
2020-05-31 01:01:06 +03:00 |
|
Lior Halphon
|
5f4aee8ca1
|
Merge pull request #261 from JL2210/ld-b-b
Add ld b, b breakpoint
|
2020-05-31 00:55:17 +03:00 |
|
Lior Halphon
|
f1ea39f1c6
|
Spacing
|
2020-05-31 00:54:49 +03:00 |
|
Lior Halphon
|
fd97e11919
|
Spacing
|
2020-05-31 00:54:13 +03:00 |
|
James Larrowe
|
6fcf77c7f6
|
Make no argument for softbreak be equivalent to "on"
|
2020-05-30 16:46:17 -04:00 |
|
James Larrowe
|
abdece7737
|
add debugger command to enable and disable
|
2020-05-30 16:35:07 -04:00 |
|
James Larrowe
|
f105f28017
|
Add ld b,b breakpoint
Signed-off-by: James Larrowe <larrowe.semaj11@gmail.com>
|
2020-05-30 15:54:51 -04:00 |
|
Lior Halphon
|
fa7232944f
|
Better emulation of CGB’s first frame behavior
|
2020-05-30 01:25:21 +03:00 |
|
Lior Halphon
|
ffa569deeb
|
Partial emulation of reading VRAM right after mode 3
|
2020-05-29 23:10:23 +03:00 |
|
Lior Halphon
|
17dfe0dd6a
|
Fix minor CGB-C regression
|
2020-05-29 16:30:40 +03:00 |
|
Lior Halphon
|
7af66387de
|
HuC-3 alarm clock emulation
|
2020-05-23 14:50:54 +03:00 |
|
Lior Halphon
|
369410f370
|
Fix HuC-1 regression
|
2020-05-23 00:09:30 +03:00 |
|
Lior Halphon
|
08ca56eec7
|
Cleanup
|
2020-05-23 00:05:43 +03:00 |
|
Lior Halphon
|
ce9114ed55
|
Fix IR bugs
|
2020-05-19 01:24:09 +03:00 |
|
Lior Halphon
|
933b622886
|
Allow more GameShark cheats
|
2020-05-19 01:24:02 +03:00 |
|
Lior Halphon
|
a588993f28
|
Add an HuC command required by Pocket Family 2
|
2020-05-17 00:10:43 +03:00 |
|
Lior Halphon
|
a9023d08c6
|
Emulate HuC-3’s IR and RTC
|
2020-05-16 23:27:17 +03:00 |
|
Lior Halphon
|
2cc980755e
|
HuC1 IR support
|
2020-05-13 22:21:31 +03:00 |
|
Lior Halphon
|
3cba3e8e27
|
Emulate CGB-C PCM read glitch, fix a potential noise volume envelope bug
|
2020-05-10 00:37:52 +03:00 |
|
Fredrik Ljungdahl
|
99ec31dfdc
|
Allow more than 1 symbol per debug address
|
2020-05-07 00:12:35 +02:00 |
|
Lior Halphon
|
5a56c3b882
|
Style fixes
|
2020-05-01 16:03:26 +03:00 |
|
Lior Halphon
|
4b24178553
|
Rumble mode selection
|
2020-04-29 16:50:31 +03:00 |
|
Lior Halphon
|
6448a692e2
|
Add smart rumble to games without a rumblepak
|
2020-04-29 16:06:11 +03:00 |
|
Lior Halphon
|
5a14eb93c6
|
Merge branch 'master' into JoyKit
# Conflicts:
# Cocoa/Document.m
# Cocoa/GBView.h
# Cocoa/GBView.m
# Cocoa/joypad.m
# Cocoa/main.m
# Core/display.c
# Core/gb.h
# Core/save_state.c
|
2020-04-29 15:52:03 +03:00 |
|
Lior Halphon
|
110cedeaac
|
Even better hueristics
|
2020-04-25 23:26:17 +03:00 |
|
Lior Halphon
|
d1e3ad7790
|
Better hueristics for wrong MBC type
|
2020-04-25 23:18:03 +03:00 |
|
Lior Halphon
|
ca567bee79
|
Fix Linux build break
|
2020-04-25 22:54:50 +03:00 |
|
Lior Halphon
|
152924e13f
|
Add support to the ISX format, including symbols
|
2020-04-25 22:48:48 +03:00 |
|
Lior Halphon
|
bb5c9f7fc6
|
Fix libretro build
|
2020-04-25 15:12:10 +03:00 |
|
Lior Halphon
|
1e7737a239
|
Limit unroll to GCC 8
|
2020-04-25 14:46:01 +03:00 |
|
Lior Halphon
|
0cf168f32b
|
Fixing inconsistent style
|
2020-04-24 20:37:57 +03:00 |
|
Lior Halphon
|
695c6ee943
|
Don't crash if a naughty frontend runs the boot ROM without a ROM
|
2020-04-11 19:21:00 +03:00 |
|
Lior Halphon
|
0abd3b2c46
|
Dump and load cheats
|
2020-04-11 19:15:40 +03:00 |
|
Lior Halphon
|
5df45417fa
|
Console quirks
|
2020-04-11 18:27:31 +03:00 |
|
Lior Halphon
|
852a6997ed
|
Add cheats UI to Cocoa
|
2020-04-11 18:03:10 +03:00 |
|
Lior Halphon
|
337e74352d
|
Add cheats API, with GameShark and GameGenie import
|
2020-04-09 22:13:09 +03:00 |
|
Lior Halphon
|
a6567d9ee1
|
Update old coding style
|
2020-04-09 14:32:52 +03:00 |
|
Lior Halphon
|
a9cd3f2c11
|
Fix operator priorities, fix parsing debugger bug
|
2020-04-09 14:21:07 +03:00 |
|
Lior Halphon
|
92d6cc6394
|
Use official register names
|
2020-04-09 02:36:27 +03:00 |
|
Lior Halphon
|
d8e89f5114
|
Fix banked 16-bit assignments; fixes #245
|
2020-04-08 19:17:45 +03:00 |
|
Lior Halphon
|
0ed5cf6b38
|
Proper MBC30 support, more accurate MBC3 emulation. Fixes #244
|
2020-04-08 19:07:29 +03:00 |
|
Lior Halphon
|
2f1b8e5b57
|
IME is now available under the registers command
|
2020-03-27 18:56:47 +03:00 |
|
Lior Halphon
|
1a3572316f
|
next now skips over halt, closes #233
|
2020-03-27 17:49:14 +03:00 |
|
Lior Halphon
|
05403d3a56
|
Fix the Joypad interrupt. Fixes #237
|
2020-03-27 17:36:55 +03:00 |
|
Lior Halphon
|
4cb56dc76f
|
Improve MBC2 emulation. Fixes #238
|
2020-03-27 16:35:36 +03:00 |
|
Lior Halphon
|
5ecb845662
|
Add accurate frame blending option
|
2020-03-26 20:54:18 +02:00 |
|
Lior Halphon
|
e94e7cc501
|
Add another color correction mode
|
2020-03-25 20:33:13 +02:00 |
|
Lior Halphon
|
84e8e45b7b
|
Implement ATTR_CHR
|
2020-03-13 13:35:54 +02:00 |
|
Lior Halphon
|
e7f6ac8828
|
Do the same for SGB
|
2020-03-06 21:19:53 +02:00 |
|
Lior Halphon
|
34cf0f558d
|
It's more reasonable to do it this way
|
2020-03-06 18:56:51 +02:00 |
|
Lior Halphon
|
c6f9d05124
|
Emulate LCD-PPU horizontal desync on DMGs
|
2020-03-06 14:41:13 +02:00 |
|
Lior Halphon
|
4d2f56c42d
|
Minor bug fix
|
2020-03-04 23:43:05 +02:00 |
|
Lior Halphon
|
1c7351fc85
|
Missing braces
|
2020-03-04 23:34:36 +02:00 |
|
Lior Halphon
|
409ab2a6d4
|
Accurate emulation of tilemap advancement timings
|
2020-03-03 02:21:19 +02:00 |
|
Lior Halphon
|
e846f4f3b0
|
Hacky, but correct emulation of WX=166
|
2020-03-01 23:58:28 +02:00 |
|
Lior Halphon
|
2a8b26d5e6
|
Add TODO
|
2020-03-01 00:23:50 +02:00 |
|
Lior Halphon
|
b7194402eb
|
Accurately emulate Window X = Object X
|
2020-03-01 00:17:45 +02:00 |
|
Lior Halphon
|
5ca602fbd2
|
WX=0 emulation
|
2020-02-29 18:26:16 +02:00 |
|
Lior Halphon
|
39b999a68b
|
Emulate the FIFO insertion glitch (WX variant)
|
2020-02-29 17:06:08 +02:00 |
|
Lior Halphon
|
955860b463
|
Get rid of the FIFO pause flags
|
2020-02-28 22:36:51 +02:00 |
|
Lior Halphon
|
e29246fd91
|
Window tile is reset on WX trigger
|
2020-02-28 18:28:47 +02:00 |
|
Lior Halphon
|
2a8f15c68b
|
The fetcher pushes pixels to the FIFO as soon as it's empty
|
2020-02-28 18:10:09 +02:00 |
|
Lior Halphon
|
60f01fe947
|
Merge branch 'master' into ppu_window
|
2020-02-28 15:21:38 +02:00 |
|
Lior Halphon
|
0c716bd970
|
More accurate timing emulation of window-objects interaction
|
2020-02-27 23:42:16 +02:00 |
|
Jakub Kądziołka
|
67d5a53503
|
Spell "length" properly
|
2020-02-27 18:11:10 +01:00 |
|
Lior Halphon
|
89303ab046
|
WX access conflicts
|
2020-02-27 00:12:42 +02:00 |
|
Lior Halphon
|
9c7a8fdb1b
|
WY is tested every cycle
|
2020-02-26 22:24:08 +02:00 |
|
Lior Halphon
|
b37a0b285a
|
Window Y still advances if WX=166
|
2020-02-24 23:59:18 +02:00 |
|
Lior Halphon
|
7456beb7b9
|
Better emulation of negative WX positions
|
2020-02-24 21:23:06 +02:00 |
|
Lior Halphon
|
248e7bc332
|
Timing improvements
|
2020-02-24 20:46:00 +02:00 |
|
Lior Halphon
|
25b51362e9
|
Safety first
|
2020-02-24 00:33:45 +02:00 |
|
Lior Halphon
|
3864ff37e1
|
Timing improvements
|
2020-02-24 00:32:47 +02:00 |
|
Lior Halphon
|
c22611c701
|
Minor bugfix
|
2020-02-23 23:48:08 +02:00 |
|
Lior Halphon
|
c0ba898ef2
|
Basic window implementation
|
2020-02-23 23:16:45 +02:00 |
|
Lior Halphon
|
2be58439bf
|
Starting over – removing all window related code
|
2020-02-23 00:38:47 +02:00 |
|