Commit Graph

650 Commits

Author SHA1 Message Date
Lior Halphon ce9114ed55 Fix IR bugs 2020-05-19 01:24:09 +03:00
Lior Halphon 933b622886 Allow more GameShark cheats 2020-05-19 01:24:02 +03:00
Lior Halphon a588993f28 Add an HuC command required by Pocket Family 2 2020-05-17 00:10:43 +03:00
Lior Halphon a9023d08c6 Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
Lior Halphon 2cc980755e HuC1 IR support 2020-05-13 22:21:31 +03:00
Lior Halphon 3cba3e8e27 Emulate CGB-C PCM read glitch, fix a potential noise volume envelope bug 2020-05-10 00:37:52 +03:00
Fredrik Ljungdahl 99ec31dfdc Allow more than 1 symbol per debug address 2020-05-07 00:12:35 +02:00
Lior Halphon 5a56c3b882 Style fixes 2020-05-01 16:03:26 +03:00
Lior Halphon 4b24178553 Rumble mode selection 2020-04-29 16:50:31 +03:00
Lior Halphon 6448a692e2 Add smart rumble to games without a rumblepak 2020-04-29 16:06:11 +03:00
Lior Halphon 5a14eb93c6 Merge branch 'master' into JoyKit
# Conflicts:
#	Cocoa/Document.m
#	Cocoa/GBView.h
#	Cocoa/GBView.m
#	Cocoa/joypad.m
#	Cocoa/main.m
#	Core/display.c
#	Core/gb.h
#	Core/save_state.c
2020-04-29 15:52:03 +03:00
Lior Halphon 110cedeaac Even better hueristics 2020-04-25 23:26:17 +03:00
Lior Halphon d1e3ad7790 Better hueristics for wrong MBC type 2020-04-25 23:18:03 +03:00
Lior Halphon ca567bee79 Fix Linux build break 2020-04-25 22:54:50 +03:00
Lior Halphon 152924e13f Add support to the ISX format, including symbols 2020-04-25 22:48:48 +03:00
Lior Halphon bb5c9f7fc6 Fix libretro build 2020-04-25 15:12:10 +03:00
Lior Halphon 1e7737a239 Limit unroll to GCC 8 2020-04-25 14:46:01 +03:00
Lior Halphon 0cf168f32b Fixing inconsistent style 2020-04-24 20:37:57 +03:00
Lior Halphon 695c6ee943 Don't crash if a naughty frontend runs the boot ROM without a ROM 2020-04-11 19:21:00 +03:00
Lior Halphon 0abd3b2c46 Dump and load cheats 2020-04-11 19:15:40 +03:00
Lior Halphon 5df45417fa Console quirks 2020-04-11 18:27:31 +03:00
Lior Halphon 852a6997ed Add cheats UI to Cocoa 2020-04-11 18:03:10 +03:00
Lior Halphon 337e74352d Add cheats API, with GameShark and GameGenie import 2020-04-09 22:13:09 +03:00
Lior Halphon a6567d9ee1 Update old coding style 2020-04-09 14:32:52 +03:00
Lior Halphon a9cd3f2c11 Fix operator priorities, fix parsing debugger bug 2020-04-09 14:21:07 +03:00
Lior Halphon 92d6cc6394 Use official register names 2020-04-09 02:36:27 +03:00
Lior Halphon d8e89f5114 Fix banked 16-bit assignments; fixes #245 2020-04-08 19:17:45 +03:00
Lior Halphon 0ed5cf6b38 Proper MBC30 support, more accurate MBC3 emulation. Fixes #244 2020-04-08 19:07:29 +03:00
Lior Halphon 2f1b8e5b57 IME is now available under the registers command 2020-03-27 18:56:47 +03:00
Lior Halphon 1a3572316f next now skips over halt, closes #233 2020-03-27 17:49:14 +03:00
Lior Halphon 05403d3a56 Fix the Joypad interrupt. Fixes #237 2020-03-27 17:36:55 +03:00
Lior Halphon 4cb56dc76f Improve MBC2 emulation. Fixes #238 2020-03-27 16:35:36 +03:00
Lior Halphon 5ecb845662 Add accurate frame blending option 2020-03-26 20:54:18 +02:00
Lior Halphon e94e7cc501 Add another color correction mode 2020-03-25 20:33:13 +02:00
Lior Halphon 84e8e45b7b Implement ATTR_CHR 2020-03-13 13:35:54 +02:00
Lior Halphon e7f6ac8828 Do the same for SGB 2020-03-06 21:19:53 +02:00
Lior Halphon 34cf0f558d It's more reasonable to do it this way 2020-03-06 18:56:51 +02:00
Lior Halphon c6f9d05124 Emulate LCD-PPU horizontal desync on DMGs 2020-03-06 14:41:13 +02:00
Lior Halphon 4d2f56c42d Minor bug fix 2020-03-04 23:43:05 +02:00
Lior Halphon 1c7351fc85 Missing braces 2020-03-04 23:34:36 +02:00
Lior Halphon 409ab2a6d4 Accurate emulation of tilemap advancement timings 2020-03-03 02:21:19 +02:00
Lior Halphon e846f4f3b0 Hacky, but correct emulation of WX=166 2020-03-01 23:58:28 +02:00
Lior Halphon 2a8b26d5e6 Add TODO 2020-03-01 00:23:50 +02:00
Lior Halphon b7194402eb Accurately emulate Window X = Object X 2020-03-01 00:17:45 +02:00
Lior Halphon 5ca602fbd2 WX=0 emulation 2020-02-29 18:26:16 +02:00
Lior Halphon 39b999a68b Emulate the FIFO insertion glitch (WX variant) 2020-02-29 17:06:08 +02:00
Lior Halphon 955860b463 Get rid of the FIFO pause flags 2020-02-28 22:36:51 +02:00
Lior Halphon e29246fd91 Window tile is reset on WX trigger 2020-02-28 18:28:47 +02:00
Lior Halphon 2a8f15c68b The fetcher pushes pixels to the FIFO as soon as it's empty 2020-02-28 18:10:09 +02:00
Lior Halphon 60f01fe947 Merge branch 'master' into ppu_window 2020-02-28 15:21:38 +02:00