SameBoy/Core
2018-06-03 00:36:05 +03:00
..
apu.c Notes about the DMG wave-ram glitch 2018-05-15 23:02:07 +03:00
apu.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
camera.c Todo cleanup 2017-05-27 17:30:12 +03:00
camera.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
debugger.c Less strict matching for delete and unwatch. Fixes #71 2018-05-13 23:17:23 +03:00
debugger.h Fixed a bug where 0:$dxxx reads/writes from the wrong bank in CGB mode. Made sure symbols are reset after reloading a sym file. 2018-04-02 19:57:39 +03:00
display.c Fixed incorrect double speed behavior. 2018-06-03 00:36:05 +03:00
display.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
gb_struct_def.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
gb.c Core: Fix libretro builds 2018-04-11 14:21:46 -07:00
gb.h A HBlank interrupt cannot occur in the last M-cycle of HBlank. Correct emulation of STAT access conflicts on the CGB (Test: CPU-E, single speed only). Fixes a minor graphical glitch in Pokémon Puzzle Challenge. 2018-05-25 23:42:36 +03:00
joypad.c Correct emulation of mapping both button sets. Fixes #60 2018-04-07 16:45:31 +03:00
joypad.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
mbc.c Forgot to amend the last commit, it was broken. 2017-06-21 01:07:11 +03:00
mbc.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
memory.c Correct emulation of the DMG stat write bug 2018-05-26 18:06:40 +03:00
memory.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
printer.c Printer compression support 2017-01-20 23:00:02 +02:00
printer.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
rewind.c Include cleanup (#73) 2018-05-27 19:30:23 +03:00
rewind.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
save_state.c Implemented some obscure PPU rendering quirks, verified some timings 2018-04-05 15:33:21 +03:00
save_state.h Added API to load/save states from RAM 2017-06-14 00:23:34 +03:00
symbol_hash.c Include cleanup (#73) 2018-05-27 19:30:23 +03:00
symbol_hash.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
timing.c Added mechanism to handle MMIO read/write conflicts. Fixes #65 2018-04-14 17:57:00 +03:00
timing.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
z80_cpu.c Correct emulation of the DMG stat write bug 2018-05-26 18:06:40 +03:00
z80_cpu.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
z80_disassembler.c Fixed ‘call’ instruction not being properly symbolicated. Closes #37 2018-03-01 21:12:37 +02:00