SameBoy/Core
2021-11-07 12:56:46 +02:00
..
graphics MGB support 2021-10-23 23:28:54 +03:00
apu.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
apu.h Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
camera.c Better camera noise on frontends without camera support 2021-01-03 16:52:18 +02:00
camera.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
cheats.c Another cheat bugfix 2021-04-10 16:10:23 +03:00
cheats.h Fix libretro build 2020-04-25 15:12:10 +03:00
debugger.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
debugger.h Console auto complete 2020-06-05 02:10:05 +03:00
display.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
display.h Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
gb_struct_def.h Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code. 2017-04-17 20:16:17 +03:00
gb.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
gb.h Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
joypad.c Improved sanitation for save states for better security and stability 2021-10-30 16:03:13 +03:00
joypad.h ICD JOYP write API 2019-07-16 21:42:57 +03:00
mbc.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
mbc.h TPP1 support 2021-04-10 23:56:41 +03:00
memory.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
memory.h Improved OAM bug accuracy in several read edge cases 2021-07-25 16:34:34 +03:00
printer.c Make the printer not deadlock after a sudden termination 2021-02-26 16:40:35 +02:00
printer.h Make the printer not deadlock after a sudden termination 2021-02-26 16:40:35 +02:00
random.c Don’t use libc’s random/rand 2019-06-14 16:49:41 +03:00
random.h Don’t use libc’s random/rand 2019-06-14 16:49:41 +03:00
rewind.c Don't use BESS for internal in-memory saves 2021-04-13 20:35:07 +03:00
rewind.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
rumble.c Respect TPP1 feature flags for rumble and RTC 2021-04-11 23:16:31 +03:00
rumble.h Rumble mode selection 2020-04-29 16:50:31 +03:00
save_state.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
save_state.h Improved sanitation for save states for better security and stability 2021-10-30 16:03:13 +03:00
sgb.c Adjust border fade delay to match SGB2 2021-10-10 14:24:14 +03:00
sgb.h Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
sm83_cpu.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
sm83_cpu.h The CPU core of the Game Boy is (most likely) called SM83 2019-01-12 00:42:16 +02:00
sm83_disassembler.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
symbol_hash.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
symbol_hash.h Include cleanup (#73) 2018-05-27 19:30:23 +03:00
timing.c Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
timing.h Save state compatibility breaking cleanup 2021-11-07 12:56:46 +02:00
workboy.c Workboy emulation (Cocoa only) 2020-09-19 19:31:24 +03:00
workboy.h Workboy emulation (Cocoa only) 2020-09-19 19:31:24 +03:00