Commit Graph

867 Commits

Author SHA1 Message Date
Lior Halphon 112a174f4a Proper window minimum size handling 2019-01-05 23:58:18 +02:00
Lior Halphon 7b36ee10a4 Merge branch 'master' into sgb 2019-01-05 19:00:22 +02:00
Lior Halphon ae959cd878 ATTR_LIN and ATTR_DIV 2019-01-05 18:59:50 +02:00
Lior Halphon 4051f190a5 Cache cycles_per_sample to avoid FP arithmetic 2019-01-01 00:42:40 +02:00
Lior Halphon 9d947c7ce6 Unroll some APU loops 2018-12-31 23:09:56 +02:00
Lior Halphon af0430dbc5 Unroll some loops in PPU code, more efficient timer handling 2018-12-31 22:06:20 +02:00
Lior Halphon 21eb96a2f5 Joypad multiplayer support (Cocoa) 2018-12-15 18:55:41 +02:00
Lior Halphon 7b02b3cb89 Fix automation 2018-12-15 18:01:30 +02:00
Lior Halphon 612cd07fb3 Fixed emulation of echo RAM 2018-12-12 23:44:00 +02:00
Lior Halphon e8dfc18d11 Multiplayer SGB support in Cocoa (Keyboard only) 2018-12-05 00:00:16 +02:00
Lior Halphon ea09dfc888 Fixed multiplayer SGB mode 2018-12-04 23:46:30 +02:00
Lior Halphon 241577a7f1 Merge branch 'master' into sgb 2018-12-02 00:15:07 +02:00
Lior Halphon b852add773 Minor refinements to the icon 2018-12-01 22:43:35 +02:00
Lior Halphon a1c39173dd SGB2 boot ROM 2018-12-01 17:28:57 +02:00
Lior Halphon cbbe3fe207 Revision selection 2018-12-01 17:16:50 +02:00
Lior Halphon 51b7780d83 Redesign the preferences window 2018-12-01 17:16:29 +02:00
Lior Halphon b1a2e45168 Improvements to the SGB animation 2018-12-01 13:39:43 +02:00
Lior Halphon 6d28e74667 Color 0 must always be shared 2018-11-24 15:53:53 +02:00
Lior Halphon 4b93f89763 Correct emulation of color masks 2018-11-24 15:42:54 +02:00
Lior Halphon 389d8ae045 Halt the CPU while the SGB animation is playing 2018-11-24 13:34:07 +02:00
Lior Halphon 2d6d1e6325 SGB boot animation 2018-11-24 13:21:00 +02:00
Lior Halphon b3166135eb Clean up that crashing mess I made 2018-11-23 19:59:15 +02:00
Lior Halphon 558f9b9bae Updated SGB border, add “2” to SGB2 2018-11-23 14:16:48 +02:00
Lior Halphon 3ba1364d60 Fixed a boot ROM bug that made a few Nintendo games use incorrect object palettes 2018-11-23 01:09:14 +02:00
Lior Halphon aaafd482cc Fixed Cocoa OpenGL regression, it was completely broken 2018-11-22 22:59:29 +02:00
Lior Halphon 6160f513aa CRT filter 2018-11-19 18:52:11 +02:00
Lior Halphon 67d52b78b6 Handling interrupted SGB commands 2018-11-17 12:26:07 +02:00
Lior Halphon af5ef50cf9 Fixing default border 2018-11-17 01:39:38 +02:00
Lior Halphon deb5e21842 More colorization commands 2018-11-17 00:44:18 +02:00
Lior Halphon b698ce5d95 Correctly emulate SGB border color 0 2018-11-17 00:44:07 +02:00
Lior Halphon e5e7ce8203 Basic colorization 2018-11-16 22:05:35 +02:00
Lior Halphon d42cbcdee2 Palette transfer functions 2018-11-16 19:11:21 +02:00
Lior Halphon 91a3091b2e Build fix 2018-11-16 17:41:23 +02:00
Lior Halphon 2710939e1e That should be an inc file 2018-11-16 17:38:53 +02:00
Lior Halphon 595907cae2 Border fade animation 2018-11-16 17:36:21 +02:00
Lior Halphon 69ac36cca1 Add default SGB border 2018-11-16 17:22:57 +02:00
Lior Halphon 398148f7ea Basic SGB border support 2018-11-16 16:04:40 +02:00
Lior Halphon 382d9f8898 MASK_EN support 2018-11-16 12:42:52 +02:00
Lior Halphon 2f2b792edf SGB save states 2018-11-16 01:53:01 +02:00
Lior Halphon 634a54c046 SGB resolution support (Cocoa only so far) 2018-11-15 00:21:21 +02:00
Lior Halphon 6ba5cfbeef Support for multi-packet SGB commands 2018-11-13 23:45:26 +02:00
Lior Halphon 7735d638c6 Multiplayer SGB APIs/SGB detection 2018-11-12 00:37:06 +02:00
Lior Halphon 5c581651ce Handle the SGB header commands, disable SGB functions if needed. 2018-11-11 22:50:00 +02:00
Lior Halphon 44891d5c4a Initial code to support SGB, command “parsing”, replacement SGB boot ROM 2018-11-11 01:16:32 +02:00
Lior Halphon a47e3cc62c Remove code duplication in the QL fast boot ROM, should fix some glitched thumbnails 2018-11-10 21:10:09 +02:00
Lior Halphon 7ffed9c43c Reconnect the joypad when SameBoy starts directly to a ROM (fixes #131) 2018-11-10 19:39:57 +02:00
Lior Halphon 94136f5741 Adjust DAC attributes to fix LADX’s crackling audio (Fixes #125) while keeping Cannon Fodder’s buzzing reasonable (Proper audio measurements still required) 2018-11-10 19:14:18 +02:00
Lior Halphon 453673a2a6 Apply the SDL 2.0.6 audio workaround to everything except Windows, check the linked version instead of the headers version. Fixes #130 2018-11-10 18:58:42 +02:00
Lior Halphon 969fb5a9d8 Merge branches 'master' and 'master' of https://github.com/LIJI32/SameBoy 2018-11-10 16:33:04 +02:00
Lior Halphon bc48c9bc26 Added command line fullscreen flag to the SDL port, closes #126 2018-11-10 16:32:45 +02:00