Commit Graph

32 Commits

Author SHA1 Message Date
Lior Halphon
cdc36f329e Added open dialog to the SDL GUI, misc fixes 2019-06-01 14:29:46 +03:00
Lior Halphon
f9cc7a3b46 Fix SDL mouse support in SGB mode 2019-05-31 18:50:02 +03:00
Lior Halphon
54c353830f SDL GUI mouse support 2019-05-31 18:33:51 +03:00
Lior Halphon
e12e03d9c2 SGB revision selection in the SDL port 2019-05-18 20:37:41 +03:00
Lior Halphon
3e724afb0a Basic SGB support in the SDL port 2019-05-18 18:45:31 +03:00
Lior Halphon
6160f513aa CRT filter 2018-11-19 18:52:11 +02:00
Lior Halphon
7ffed9c43c Reconnect the joypad when SameBoy starts directly to a ROM (fixes #131) 2018-11-10 19:39:57 +02:00
NieDzejkob
91904df5e8
Add a build-time option to change the resources directory.
Normally, SameBoy would use executable-relative paths for any
resource files, which posed problems for packaging the software
by distributions, which usually prefer FHS-compliant file locations.

This commit makes it possible to specify an alternative base
directory with a compile-time environment variable.
2018-11-09 23:20:57 +01:00
Lior Halphon
32443a9675 Improved analog stick controls in both ports. Affects #34? 2018-06-26 19:36:14 +03:00
Lior Halphon
3a4ed6fd40 Made SDL menus more consistent between keyboards and joypads (Closes #35) 2018-06-23 22:36:29 +03:00
Lior Halphon
82436ad838 Added proper joypad configuration in SDL (Closes #33), can now use Rewind/Slow-Motion from the joypad. 2018-06-23 22:27:05 +03:00
Lior Halphon
1915365b1a Added rewind and underclocking support to the SDL port. Joystick controls to be done. 2018-06-23 00:10:28 +03:00
Nadia Pedersen
6f1070cccd SDL: Add controller hat support in-game and in the GUI. 2018-06-03 00:21:43 +02:00
Lior Halphon
80c92daacd Include cleanup (#73) 2018-05-27 19:30:23 +03:00
Lothar Serra Mari
9343d8162d Add fullscreen mode for the SDL2 port 2018-04-18 19:22:08 +02:00
Lior Halphon
96063fb0da Fixed Windows build, added Unicode support in Windows. 2018-03-28 21:59:27 +03:00
Panda Habert
980acc3fb8
Make the last option's purpose more explicit
I mistook it several times for the option to exit the menu :/
2018-02-26 02:27:50 +01:00
Lior Halphon
d0202a3f9a Added LCD graphics filter; emulates low-resolution LCD artifacts 2018-02-17 20:43:48 +02:00
rootfather
8f56da465a SDL: Fix typo in the GUI 2018-02-03 16:35:50 +01:00
Lior Halphon
5c16d0e656 Added model selection GUI in the SDL port. Closes #24 2018-01-13 13:49:20 +02:00
Lior Halphon
59d4cb4bc2 Make menu key more obvious on the SDL port 2018-01-13 13:02:07 +02:00
Lior Halphon
61f9dbd95d Use SDL’s key mapping when available 2017-12-28 20:22:54 +02:00
Lior Halphon
dc59fdf40e Highpass filter in SDL 2017-12-23 22:11:53 +02:00
Lior Halphon
3c1a805770 Frame blending 2017-12-23 22:11:53 +02:00
Lior Halphon
d262dde71a Scaling filters in SDL 2017-12-23 22:11:53 +02:00
Lior Halphon
c03ccba8db Basic Joypad support 2017-12-23 22:11:43 +02:00
Lior Halphon
f48194f480 Added configurable controls 2017-12-22 22:25:53 +02:00
Lior Halphon
8e61098fec Use scan codes instead of key symbols 2017-10-14 20:24:13 +03:00
Lior Halphon
47d5b485d4 Better controls and visuals for settings 2017-10-14 17:08:52 +03:00
Lior Halphon
2dfe22e834 Added graphics options menu, fixed issues with exiting not saving battery in some cases 2017-10-14 14:10:26 +03:00
Lior Halphon
c66e9a06cf Added basic menu 2017-10-14 01:41:51 +03:00
Lior Halphon
9cc8b3320a Starting to add a GUI to the SDL port 2017-10-04 12:43:31 +03:00