orbea
|
10dc12c502
|
Core: Fix libretro builds
|
2018-04-11 14:21:46 -07:00 |
|
Lior Halphon
|
89094950f8
|
Correct emulation of mapping both button sets. Fixes #60
|
2018-04-07 16:45:31 +03:00 |
|
Lior Halphon
|
5be2b3db29
|
It appears that OAM DMA blocks PPU access to OAM
|
2018-04-07 13:59:36 +03:00 |
|
Lior Halphon
|
0725b008be
|
Further simplifications
|
2018-04-07 13:02:53 +03:00 |
|
Lior Halphon
|
097b768127
|
Update comments
|
2018-04-07 03:36:47 +03:00 |
|
Lior Halphon
|
9ce028056a
|
Cleanup
|
2018-04-07 03:26:10 +03:00 |
|
Lior Halphon
|
fed2556fc3
|
More reasonable implementation of sprite timings
|
2018-04-07 03:00:26 +03:00 |
|
Lior Halphon
|
0751eae90b
|
Moved the fetcher state machine to another function
|
2018-04-06 19:29:49 +03:00 |
|
Lior Halphon
|
0461fb5b2a
|
Simplified FIFO logic
|
2018-04-06 19:11:48 +03:00 |
|
Lior Halphon
|
cb01259073
|
Fixed #61
|
2018-04-06 11:37:49 +03:00 |
|
Lior Halphon
|
0c86ff1ee4
|
More CGB revision quirks
|
2018-04-06 04:00:37 +03:00 |
|
Lior Halphon
|
a6ed2029b7
|
New information about PPU changes between CGB-B and CGB-E
|
2018-04-06 03:19:47 +03:00 |
|
Lior Halphon
|
cc95c89d3c
|
Surprise! The CGB has a 16-bit VRAM data bus
|
2018-04-05 16:15:51 +03:00 |
|
Lior Halphon
|
9aadc80f75
|
Implemented some obscure PPU rendering quirks, verified some timings
|
2018-04-05 15:33:21 +03:00 |
|
Lior Halphon
|
d785e45308
|
More accurate emulation of LCDC.0
|
2018-04-05 12:27:01 +03:00 |
|
Lior Halphon
|
d8e0683c35
|
Fixed a bug where skipping a sprite by modifying LCDC flags mid-scanline will disable sprites for the rest of the scalene.
|
2018-04-05 00:51:37 +03:00 |
|
Lior Halphon
|
5d63892949
|
T-cycle accurate timing of the extra OAM interrupt. Fixes vblank_stat_intr-GS, related to #54
|
2018-04-03 01:43:24 +03:00 |
|
Lior Halphon
|
ba07e7ba85
|
Fixed a bug where 0:$dxxx reads/writes from the wrong bank in CGB mode. Made sure symbols are reset after reloading a sym file.
|
2018-04-02 19:57:39 +03:00 |
|
Lior Halphon
|
e163026ca9
|
The STAT bug does not occur during the glitched mode 0
|
2018-04-02 01:05:32 +03:00 |
|
Lior Halphon
|
9339a6027f
|
Slight refinement to the last fix
|
2018-04-01 22:20:26 +03:00 |
|
Lior Halphon
|
ec64c041ab
|
The OAM interrupt is internally implemented differently from the other 3. Fixed the stat_write_if tests, relates to #54
|
2018-04-01 21:45:56 +03:00 |
|
Lior Halphon
|
0d0d9ccdae
|
Fixed a timer regression, fixes timer_if in DMG mode. Relates to #54
|
2018-03-31 15:52:31 +03:00 |
|
Lior Halphon
|
73dc3560a5
|
Mode 0 interrupts do not occur in the glitched mode 0 of the first line 0. The extra OAM interrupt bug also affects DMG.
|
2018-03-31 13:18:02 +03:00 |
|
Lior Halphon
|
0a2d6e6dcb
|
Fixed DMG timing regression
|
2018-03-31 12:21:34 +03:00 |
|
Lior Halphon
|
9811dceca1
|
Emulate another OAM timing quirk; a sprite at x = 0 has extra penalty if SCX is not 0. Fixes intr_2_mode0_timing_sprites_scx*_nops, affects #54
|
2018-03-30 17:06:27 +03:00 |
|
Lior Halphon
|
2c44ffbe39
|
More accurate fetcher penalty emulation, fixed intr_2_mode0_timing_sprites_nops, affects #54
|
2018-03-30 02:53:49 +03:00 |
|
Lior Halphon
|
c7ca786e77
|
Attempt to fix building using MINGW. Affects #55
|
2018-03-29 21:27:19 +03:00 |
|
Lior Halphon
|
a9fbbd3894
|
Merge branch 'master' of https://github.com/LIJI32/SameBoy
|
2018-03-29 21:07:04 +03:00 |
|
Lior Halphon
|
e380a00b67
|
Fixed another timing regression with the CB opcodes
|
2018-03-29 21:06:53 +03:00 |
|
Kyle Swanson
|
7ffe132e79
|
fix typo
|
2018-03-28 21:38:48 -07:00 |
|
Kyle Swanson
|
7bfe5de9c7
|
chmod -x
|
2018-03-28 21:37:34 -07:00 |
|
Lior Halphon
|
96063fb0da
|
Fixed Windows build, added Unicode support in Windows.
|
2018-03-28 21:59:27 +03:00 |
|
Lior Halphon
|
4cf78139a8
|
Fixed a bug where SameBoy freezes for a while after leaving turbo mode
|
2018-03-27 23:33:31 +03:00 |
|
Lior Halphon
|
0e3d2770d9
|
Properly handle cases where an object’s X position is modified between the OAM mode and rendering mode
|
2018-03-27 22:13:08 +03:00 |
|
Lior Halphon
|
0912a30bb9
|
Fixed a regression in dmg_sound-2
|
2018-03-27 21:04:55 +03:00 |
|
Lior Halphon
|
f5493e023d
|
Fixed a timing regression in the CB opcodes
|
2018-03-27 20:21:24 +03:00 |
|
Lior Halphon
|
7671648fca
|
Simplified a function
|
2018-03-27 19:06:36 +03:00 |
|
Lior Halphon
|
7543461c24
|
Increasing PC in OAM triggers the OAM bug
|
2018-03-27 16:36:39 +03:00 |
|
Lior Halphon
|
4cbade9a88
|
Function name change
|
2018-03-27 15:55:12 +03:00 |
|
Lior Halphon
|
4986930511
|
Mostly complete emulation of the OAM bug. Passes oam_bug-2.
|
2018-03-27 15:46:00 +03:00 |
|
Lior Halphon
|
9093f22293
|
More accurate emulation of the OAM bug
|
2018-03-24 14:46:51 +03:00 |
|
Lior Halphon
|
5cb74fb684
|
Bugfix: turning the PPU off during OAM mode made the OAM bug persist while the LCD is off
|
2018-03-24 02:58:37 +03:00 |
|
Lior Halphon
|
d343152fca
|
Basic emulation of the OAM bug
|
2018-03-24 00:32:19 +03:00 |
|
Lior Halphon
|
f8c6b9e7a0
|
Fixed the lcd command
|
2018-03-23 21:26:49 +03:00 |
|
Lior Halphon
|
4e3928df81
|
Turns out the behavior differs between DMG and CGB – in DMG mode, the objects enabled bit is checked before halting the FIFOs, meaning that disabled sprites do not affect Mode 3’s length on the DMG.
|
2018-03-23 20:01:27 +03:00 |
|
Lior Halphon
|
48a8db233d
|
Refinement to the last fix
|
2018-03-23 19:54:11 +03:00 |
|
Lior Halphon
|
e9eeace995
|
The object enabled bit is checked only when popping from the object FIFO. Objects affect timing even when disabled.
|
2018-03-23 19:50:19 +03:00 |
|
Lior Halphon
|
04bfc89816
|
Cycle accurate OAM search mode
|
2018-03-23 19:07:14 +03:00 |
|
Lior Halphon
|
c11af7ea26
|
Fix CGB timings
|
2018-03-23 12:58:51 +03:00 |
|
Lior Halphon
|
3e5e17d1a3
|
Fixed CB [hl] opcodes timings
|
2018-03-23 12:35:37 +03:00 |
|
Lior Halphon
|
18e32d1755
|
Merge branch 'master' into timing
# Conflicts:
# Core/gb.c
|
2018-03-22 22:37:35 +02:00 |
|
Lior Halphon
|
577e23925b
|
Fixed sources-dmgABCXmgbS
|
2018-03-22 20:09:01 +02:00 |
|
Lior Halphon
|
e9f243a913
|
Fix sprite priority
|
2018-03-21 00:02:35 +02:00 |
|
Lior Halphon
|
cb33a5b25a
|
Fix Aevilla
|
2018-03-20 20:08:29 +02:00 |
|
Lior Halphon
|
3883b7d86a
|
Merge branch 'master' into timing
# Conflicts:
# Core/display.c
# Core/z80_cpu.c
|
2018-03-19 23:46:33 +02:00 |
|
Lior Halphon
|
b50c97f4a7
|
Prevent starting HDMA in the middle of an instruction, making both the CPU and DMA access memory at the same time. Closes #47
|
2018-03-19 20:01:31 +02:00 |
|
Lior Halphon
|
202eb2b5cc
|
Fix stat_lyc_onoff
|
2018-03-18 20:32:19 +02:00 |
|
Lior Halphon
|
80b1275e07
|
Fix stat_lyc_onoff
|
2018-03-18 20:08:45 +02:00 |
|
Lior Halphon
|
0dc30f081a
|
CGB halt interrupt timing
|
2018-03-17 23:21:14 +02:00 |
|
Lior Halphon
|
12ae5745db
|
While fixing some rendering issues, this change was incorrect.
|
2018-03-17 21:04:48 +02:00 |
|
Lior Halphon
|
269bac4626
|
More CGB fixes
|
2018-03-17 20:34:55 +02:00 |
|
Lior Halphon
|
21b75494a2
|
More CGB fixes (currently on DMG-mode CGB is verified). Halt interrupt timing isn’t correct yet.
|
2018-03-11 00:17:57 +02:00 |
|
Lior Halphon
|
15b6c48d7c
|
Fixed vblank_stat_intr-C
|
2018-03-10 15:52:22 +02:00 |
|
Lior Halphon
|
c267ad00b5
|
Goodbye
|
2018-03-09 23:34:23 +02:00 |
|
Lior Halphon
|
e8b107efdb
|
In double speed mode, there are no quirks where IF and STAT don’t update together
|
2018-03-09 23:31:49 +02:00 |
|
Lior Halphon
|
cb6bb0590e
|
Starting to fix CGB timing quirks
|
2018-03-09 21:11:35 +02:00 |
|
Lior Halphon
|
9083e883fe
|
CGB BG rendering
|
2018-03-09 18:52:36 +02:00 |
|
Lior Halphon
|
a32f232bb1
|
Fixed OAM-window priority glitch, fixed OAM glitch in Prehistoric Man
|
2018-03-09 17:10:19 +02:00 |
|
Lior Halphon
|
1149c266cf
|
More regression fixes, actually fix Pinball Deluxe this time
|
2018-03-08 23:22:03 +02:00 |
|
Lior Halphon
|
544ca2be4c
|
Changing the timings of memory writes so they’re not effectively one T-cycle late. This screws up APU’s cycle accuracy for now.
|
2018-03-05 21:17:37 +02:00 |
|
Lior Halphon
|
88a11b891f
|
Object rendering
|
2018-03-04 23:27:31 +02:00 |
|
Lior Halphon
|
3d1c8b50c4
|
OAM search and OAM timing in mode 3
|
2018-03-04 22:21:56 +02:00 |
|
Lior Halphon
|
476133abd0
|
The scrolled y value is cached and not recalculated
|
2018-03-03 20:51:38 +02:00 |
|
Lior Halphon
|
518746f664
|
fixed rendering off by one
|
2018-03-03 19:52:48 +02:00 |
|
Lior Halphon
|
496c5589e6
|
Added window support
|
2018-03-03 19:36:21 +02:00 |
|
Lior Halphon
|
5ea33cc931
|
Cleanup
|
2018-03-03 19:05:29 +02:00 |
|
Lior Halphon
|
b08f02c4f3
|
Rewriting the PPU rendering: T-cycle accurate background rendering. DMG only, CGB completely broken
|
2018-03-03 15:47:36 +02:00 |
|
Lior Halphon
|
a67db0595b
|
Fixed window behavior
|
2018-03-01 22:03:56 +02:00 |
|
Lior Halphon
|
b702d56547
|
Merge branch 'master' into timing
# Conflicts:
# Core/display.c
# Core/z80_cpu.c
|
2018-03-01 21:22:33 +02:00 |
|
Lior Halphon
|
94c6dbd281
|
Fixed ‘call’ instruction not being properly symbolicated. Closes #37
|
2018-03-01 21:12:37 +02:00 |
|
Lior Halphon
|
7248403be7
|
Fixed several DMG regressions, fixes Pinball Deluxe again
|
2018-03-01 00:12:04 +02:00 |
|
Lior Halphon
|
fb03479a1f
|
Added 16-bit dereferencing operator ({address} ) to the debugger. Closes #38
|
2018-02-28 19:39:22 +02:00 |
|
Lior Halphon
|
b02e40d5a2
|
Refinement to that last fix
|
2018-02-25 23:23:55 +02:00 |
|
Lior Halphon
|
90a943d05a
|
Emulate an HDMA quirk required to properly emulate Aevilia
|
2018-02-25 22:32:41 +02:00 |
|
Lior Halphon
|
ef670986c6
|
Rewrote PPU (currently only emulates DMG correctly) to use the new timing mechanism. Removed “future interrupts” (No longer required because SameBoy is now T-cycle based)
|
2018-02-25 00:48:45 +02:00 |
|
Lior Halphon
|
42ab746a66
|
Starting to remove the delayed interrupts hack – done for timer interrupt, broken for display interrupts
|
2018-02-23 15:33:44 +02:00 |
|
Lior Halphon
|
c48097a484
|
Convert div counter to the SM mechanism
|
2018-02-23 13:16:05 +02:00 |
|
Lior Halphon
|
5974092c94
|
Bugfix
|
2018-02-20 23:04:35 +02:00 |
|
Lior Halphon
|
56eac9f875
|
Removed some dead code from display.c
|
2018-02-20 21:23:27 +02:00 |
|
Lior Halphon
|
9802ca41dd
|
Components not affected by CGB’s double speed mode now operate in 8MHz mode to theoretically make advance_cycles(gb, 1) safe.
|
2018-02-20 21:17:12 +02:00 |
|
Lior Halphon
|
f79af39ea2
|
More accurate emulation of the APU’s analog characteristics
|
2018-02-16 18:01:50 +02:00 |
|
Lior Halphon
|
fc35111ae7
|
Corrected the emulated DAC’s range
|
2018-02-16 01:26:37 +02:00 |
|
Lior Halphon
|
0c231db9e7
|
This is probably not correct (and makes no sense from an hardware design perspective), but this correctly emulates my analog test cases and fixes the pops introduced by the last commit.
|
2018-02-13 23:13:15 +02:00 |
|
Lior Halphon
|
bfb37884e1
|
Inactive channels are not equivalent to channels with 0 volume.
|
2018-02-11 22:50:15 +02:00 |
|
Lior Halphon
|
afcc66fb3c
|
Added CPU under/over-clocking support in Core, add under-clocking hotkey in the Cocoa port, allow modifier keys to be configured as input keys in Cocoa.
|
2018-02-10 23:30:30 +02:00 |
|
Lior Halphon
|
0cbbaac490
|
Updated incorrect comment after verification
|
2018-02-10 19:50:42 +02:00 |
|
Lior Halphon
|
81f808e184
|
Refinements for the Wii U port
|
2018-02-10 15:02:22 +02:00 |
|
Lior Halphon
|
00c67f8842
|
Merge commit '217e9787bd640cbd1b8250e31c0064331ddc302f'
|
2018-02-10 14:49:57 +02:00 |
|
Lior Halphon
|
1c61b006ba
|
Added rewinding support to the core and the Cocoa frontend
|
2018-02-10 14:42:14 +02:00 |
|
radius
|
217e9787bd
|
change MAX_CH_AMP on WiiU
|
2018-02-07 15:28:30 -05:00 |
|