Lior Halphon
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94add1d172
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Add "Harsh Reality" color correction mode
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2021-06-25 19:57:56 +03:00 |
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Lior Halphon
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a2d34c9bd9
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Add -s/--stop-debugger flag to SDL, closes #392
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2021-06-25 17:12:05 +03:00 |
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Lior Halphon
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ebb0cb5e81
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Added optional OSD (SDL)
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2021-05-30 23:39:59 +03:00 |
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Lior Halphon
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3ed18a76da
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Added optional OSD (Cocoa)
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2021-05-30 20:55:04 +03:00 |
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Lior Halphon
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c944142b36
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Fall back to .snX if no .sX save state found
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2021-05-07 00:33:04 +03:00 |
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Lior Halphon
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a4a8ad00d5
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Display usage on invalid options
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2021-05-06 00:26:45 +03:00 |
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Lior Halphon
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0dff3ef144
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A flag to disable OpenGL, better and more stable handling of no-OpenGL mode
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2021-05-06 00:23:46 +03:00 |
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Lior Halphon
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2078c2a8fb
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Use semantic popup icons instead of always using error
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2021-04-15 02:42:31 +03:00 |
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Lior Halphon
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8a84a5897e
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Allow drag&drop of state files
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2021-04-14 15:20:01 +03:00 |
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Lior Halphon
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bae91cdb1d
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Add RTC option to the SDL port, fix a bug where rewind setting didn't update
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2021-02-26 01:04:24 +02:00 |
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Johan Kotlinski
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1a87c452b7
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exit with error message instead of crash when a window cannot be opened
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2021-02-14 01:31:49 +01:00 |
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phobos2390
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bbfd16f63d
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Fix for tolower extension signed char issue
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2021-01-25 23:37:46 -07:00 |
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Lior Halphon
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5c854dbdca
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Interference emulation
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2020-12-31 00:07:04 +02:00 |
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Lior Halphon
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7fc59b5cf4
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Let the SDL port choose a boot ROMs folder
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2020-12-26 15:10:11 +02:00 |
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Lior Halphon
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159d9d0348
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Color temperature control
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2020-12-25 14:17:57 +02:00 |
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Lior Halphon
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aa2bdf2a1c
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Better support for non-QWERTY Latin layouts
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2020-12-23 23:50:19 +02:00 |
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Nadia Holmquist Pedersen
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cc37632714
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Remove printf
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2020-08-19 06:15:36 +02:00 |
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Nadia Holmquist Pedersen
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012b9a2ba0
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SDL: Make default window scale configurable
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2020-08-06 03:08:19 +02:00 |
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Lior Halphon
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b7a9039e50
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Sanitize SDL preferences for cross-version stability
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2020-06-03 21:06:47 +03:00 |
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Lior Halphon
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f1442b0ea6
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Attempt to add rumble support to SDL. Who knows it might work.
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2020-05-24 23:04:36 +03:00 |
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Lior Halphon
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8d016f19d2
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Move the audio code to a different file
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2020-04-28 20:01:22 +03:00 |
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Lior Halphon
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0534b091a5
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Fix SDL
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2020-04-25 23:11:29 +03:00 |
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Lior Halphon
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9e99ce434e
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Allow loading .RAM files
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2020-04-25 23:09:08 +03:00 |
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Lior Halphon
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152924e13f
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Add support to the ISX format, including symbols
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2020-04-25 22:48:48 +03:00 |
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Lior Halphon
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0cf168f32b
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
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Lior Halphon
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d75b7c0023
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Feature request; allow loading prefs.bin relatively
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2020-03-28 22:56:19 +03:00 |
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Lior Halphon
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9f3bffd4dd
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Add volume control to SDL
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2020-03-27 19:10:42 +03:00 |
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Lior Halphon
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5ecb845662
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Add accurate frame blending option
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2020-03-26 20:54:18 +02:00 |
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Lior Halphon
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103caa56e1
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
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Lior Halphon
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48d3504de7
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Let the core handle boot ROM selection
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2020-01-29 20:29:30 +02:00 |
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Lior Halphon
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046b09052c
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Add DMG color palettes (SDL), add scrolling to SDL menus
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2020-01-29 15:36:19 +02:00 |
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Pixelnarium
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5a1812f237
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fix SDL build
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2020-01-02 10:50:55 +01:00 |
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Lior Halphon
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3882b1b4b9
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Fix Windows build, hopefully fix High DPI support on Windows 10 (fixes #202)
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2020-01-01 00:27:41 +02:00 |
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Lior Halphon
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7929573dc1
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Refinements to the last commit
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2020-01-01 00:17:54 +02:00 |
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Anthony J. Bentley
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7c9508ae96
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Include the canonical SDL2 path, which drops the SDL2/ prefix.
Use pkg-config or sdl2-config to determine SDL and GL compilation flags.
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2019-12-10 00:56:34 -07:00 |
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Lior Halphon
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68187d7c5f
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Merge pull request #218 from ZenithMDC/SDL2-hide-mouse-cursor
SDL2: Hide mouse cursor when menu is not active
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2019-11-03 21:07:50 +02:00 |
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Lior Halphon
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0bfcdafe2d
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Merge pull request #217 from ZenithMDC/SDL2-viewport-bugfix
SDL2: Fix fullscreen viewport bug
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2019-11-03 21:06:42 +02:00 |
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Matthew Coppola
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2f4a10913b
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SDL2: Hide mouse cursor when menu is not active
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2019-11-03 00:35:56 -04:00 |
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Matthew Coppola
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139ae8cc08
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SDL2: Write battery to disk when ROMs are hot-swapped
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2019-11-02 23:50:29 -04:00 |
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Matthew Coppola
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719a92d8a4
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SDL2: Fix fullscreen viewport bug
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2019-11-02 23:31:23 -04:00 |
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Lior Halphon
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eb95f1de55
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Fixed a bug where the SDL port loaded the incorrect boot ROM for SGB2. Made SameBoy compatible with older SDL versions.
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2019-07-16 23:14:26 +03:00 |
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Lior Halphon
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6b06d07bcc
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More attempts to improve audio in the SDL frontend
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2019-07-12 01:53:06 +03:00 |
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Lior Halphon
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080fde08b6
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Improve audio quality on the SDL port by being more forgiving to system with bigger buffer sizes
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2019-06-22 19:01:35 +03:00 |
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Lior Halphon
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280f609785
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Fix under clock speed (Should have been 0.5, but ended up as ~0.4 due to rounding errors)
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2019-06-19 22:25:59 +03:00 |
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Lior Halphon
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e268efefef
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Redesign and reimplement the audio API, let the frontends handle more stuff. Probably affects #161
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2019-06-15 23:22:27 +03:00 |
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Lior Halphon
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2f9de4942c
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Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
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2019-06-07 18:27:25 +03:00 |
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Lior Halphon
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cdc36f329e
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Added open dialog to the SDL GUI, misc fixes
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2019-06-01 14:29:46 +03:00 |
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Lior Halphon
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e12e03d9c2
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SGB revision selection in the SDL port
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2019-05-18 20:37:41 +03:00 |
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Lior Halphon
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3e724afb0a
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Basic SGB support in the SDL port
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2019-05-18 18:45:31 +03:00 |
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Lior Halphon
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7ffed9c43c
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Reconnect the joypad when SameBoy starts directly to a ROM (fixes #131)
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2018-11-10 19:39:57 +02:00 |
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