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graphics
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
apu.c
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Fix #228
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2020-02-01 23:36:16 +02:00 |
apu.h
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
camera.c
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Todo cleanup
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2017-05-27 17:30:12 +03:00 |
camera.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
debugger.c
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speling is veri difikult
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2020-01-03 21:11:45 +02:00 |
debugger.h
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Fixed a bug where 0:$dxxx reads/writes from the wrong bank in CGB mode. Made sure symbols are reset after reloading a sym file.
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2018-04-02 19:57:39 +03:00 |
display.c
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Please pretend the last commit never happened
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2020-02-22 00:45:52 +02:00 |
display.h
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Correct emulation of FF6C (Turns out it controls object priority)
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2020-02-15 15:32:06 +02:00 |
gb_struct_def.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
gb.c
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Correct emulation of FF6C (Turns out it controls object priority)
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2020-02-15 15:32:06 +02:00 |
gb.h
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Emulate changing sprite height mid-fetch
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2020-02-21 16:43:51 +02:00 |
joypad.c
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Pass the SGB multiplayer tests
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2019-09-14 12:31:52 +03:00 |
joypad.h
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ICD JOYP write API
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2019-07-16 21:42:57 +03:00 |
mbc.c
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Forgot to amend the last commit, it was broken.
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2017-06-21 01:07:11 +03:00 |
mbc.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
memory.c
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Correct emulation of FF6C (Turns out it controls object priority)
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2020-02-15 15:32:06 +02:00 |
memory.h
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Merge bsnes’s changes
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2019-08-16 17:38:43 +03:00 |
printer.c
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Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API
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2019-03-15 14:36:10 +02:00 |
printer.h
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Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API
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2019-03-15 14:36:10 +02:00 |
random.c
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Don’t use libc’s random/rand
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2019-06-14 16:49:41 +03:00 |
random.h
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Don’t use libc’s random/rand
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2019-06-14 16:49:41 +03:00 |
rewind.c
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
rewind.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
save_state.c
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The upper bits of SCX might mid-line
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2020-02-21 21:59:03 +02:00 |
save_state.h
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Added API to load/save states from RAM
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2017-06-14 00:23:34 +03:00 |
sgb.c
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
sgb.h
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
sm83_cpu.c
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Fix sign
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2020-02-21 17:22:57 +02:00 |
sm83_cpu.h
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The CPU core of the Game Boy is (most likely) called SM83
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2019-01-12 00:42:16 +02:00 |
sm83_disassembler.c
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The CPU core of the Game Boy is (most likely) called SM83
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2019-01-12 00:42:16 +02:00 |
symbol_hash.c
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
symbol_hash.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |
timing.c
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More accurate emulation of STOP mode
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2020-02-15 19:21:43 +02:00 |
timing.h
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |