Lior Halphon
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96063fb0da
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Fixed Windows build, added Unicode support in Windows.
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2018-03-28 21:59:27 +03:00 |
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Lior Halphon
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fd2e169dc9
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Seems like the audio bug introduced in SDL 2.0.5 for macOS wasn’t fixed.
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2018-03-27 23:05:08 +03:00 |
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Panda Habert
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980acc3fb8
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Make the last option's purpose more explicit
I mistook it several times for the option to exit the menu :/
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2018-02-26 02:27:50 +01:00 |
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Lior Halphon
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d0202a3f9a
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Added LCD graphics filter; emulates low-resolution LCD artifacts
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2018-02-17 20:43:48 +02:00 |
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rootfather
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8f56da465a
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SDL: Fix typo in the GUI
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2018-02-03 16:35:50 +01:00 |
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connor rigby
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ce31de47cb
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Fix loading game from command line.
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2018-01-22 12:25:27 -08:00 |
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Lior Halphon
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5c16d0e656
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Added model selection GUI in the SDL port. Closes #24
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2018-01-13 13:49:20 +02:00 |
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Lior Halphon
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59d4cb4bc2
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Make menu key more obvious on the SDL port
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2018-01-13 13:02:07 +02:00 |
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Lior Halphon
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2205493862
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Bug fixes in the SDL port
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2017-12-30 17:07:05 +02:00 |
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Lior Halphon
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d3a2e49d38
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Merge branch 'sdl_gui' into libretro_core
# Conflicts:
# Makefile
# SDL/main.c
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2017-12-29 13:12:12 +02:00 |
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Lior Halphon
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600f0eadd9
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Better Windows and Linux compatibility
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2017-12-29 13:06:38 +02:00 |
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Lior Halphon
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3d8e22ed50
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Use SDL’s OpenGL headers
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2017-12-29 11:35:09 +02:00 |
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Lior Halphon
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b1edf540d8
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Handle failures to create an OpenGL context better
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2017-12-29 00:43:19 +02:00 |
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Lior Halphon
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ca92c51f51
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Save user configuration
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2017-12-28 21:46:59 +02:00 |
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Lior Halphon
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effc02ce8e
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Use SDL_GetBasePath for better portability
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2017-12-28 20:29:15 +02:00 |
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Lior Halphon
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61f9dbd95d
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Use SDL’s key mapping when available
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2017-12-28 20:22:54 +02:00 |
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Lior Halphon
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c559a308ad
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Slightly improved background
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2017-12-27 23:20:06 +02:00 |
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Lior Halphon
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dc59fdf40e
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Highpass filter in SDL
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2017-12-23 22:11:53 +02:00 |
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Lior Halphon
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3c1a805770
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Frame blending
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2017-12-23 22:11:53 +02:00 |
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Lior Halphon
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d262dde71a
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Scaling filters in SDL
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2017-12-23 22:11:53 +02:00 |
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Lior Halphon
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c03ccba8db
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Basic Joypad support
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2017-12-23 22:11:43 +02:00 |
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Lior Halphon
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f48194f480
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Added configurable controls
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2017-12-22 22:25:53 +02:00 |
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Lior Halphon
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8e61098fec
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Use scan codes instead of key symbols
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2017-10-14 20:24:13 +03:00 |
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Lior Halphon
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47d5b485d4
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Better controls and visuals for settings
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2017-10-14 17:08:52 +03:00 |
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Lior Halphon
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2dfe22e834
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Added graphics options menu, fixed issues with exiting not saving battery in some cases
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2017-10-14 14:10:26 +03:00 |
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Lior Halphon
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c66e9a06cf
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Added basic menu
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2017-10-14 01:41:51 +03:00 |
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Lior Halphon
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bbd3b7e550
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Got rid of -ICore
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2017-10-13 00:02:02 +03:00 |
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Lior Halphon
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947c62bea9
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Oops
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2017-10-04 13:14:37 +03:00 |
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Lior Halphon
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9cc8b3320a
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Starting to add a GUI to the SDL port
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2017-10-04 12:43:31 +03:00 |
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Lior Halphon
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bbd2ca8ddf
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Fixed Linux compilation
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2017-06-16 01:25:39 +03:00 |
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Lior Halphon
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1e228e1d9b
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Fixed a bug where the SDL port exited on “warning” logs when loading ROMs
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2017-05-27 19:16:07 +03:00 |
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Lior Halphon
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6e7ab3558a
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Use a smaller audio buffer size if supported.
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2017-05-27 12:29:36 +03:00 |
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Lior Halphon
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ece1a11a23
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SDL port: GUI-based error reporting, added help dialog (? on macOS, F1 on everything else)
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2017-05-25 23:28:48 +03:00 |
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Lior Halphon
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4d5dc6a30e
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Cleanup
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2017-05-24 21:44:43 +03:00 |
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Lior Halphon
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52e99adc32
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SDL port: Resizing, resizing modes, and pause support
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2017-05-24 20:33:39 +03:00 |
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Lior Halphon
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00439f4d49
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SDL port: added drag and drop support, added model switch command, fixed macOS audio
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2017-05-23 23:18:16 +03:00 |
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Lior Halphon
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bef89c6604
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Upgraded Sameboy-SDL to SDL2, fixed Windows build, fixed save states in SDL, added reset and mute to SDL. The SDL port now renders via OpenGL.
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2017-05-21 21:45:19 +03:00 |
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Lior Halphon
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3feaeb153e
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New turbo related APIs, Quick Look no longer requires GB_INTERNAL
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2017-04-19 21:55:58 +03:00 |
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Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
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Lior Halphon
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b0dfb8c5ac
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Added built-in IO-Register symbols
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2017-02-20 14:37:15 +02:00 |
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Lior Halphon
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e7626535a8
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Initial Windows support
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2016-08-20 17:51:17 +03:00 |
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Lior Halphon
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0fbc72f197
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SDL save states
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2016-07-18 14:37:06 +03:00 |
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Lior Halphon
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b30822fd0b
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Async commands in SDL port, better handling of ^C and ^D
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2016-07-18 13:10:19 +03:00 |
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Lior Halphon
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67f3a3a9d8
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Symbol support in SDL port
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2016-07-17 23:08:07 +03:00 |
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Lior Halphon
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9d53760016
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Fixing Linux build
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2016-07-17 22:43:23 +03:00 |
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Lior Halphon
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70bd90740a
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Mass name and type changes. Save states are now compatible between 32- and 64-bit systems. Maybe.
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2016-06-18 20:29:11 +03:00 |
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Lior Halphon
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3e1863ec51
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Battery save support in the SDL version
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2016-06-10 15:48:40 +03:00 |
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Lior Halphon
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6bc64a9902
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Added stereo support. Correct some PCM register behavior.
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2016-06-10 15:28:50 +03:00 |
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Lior Halphon
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da65b4e90d
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Audio support for the SDL port
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2016-05-23 22:22:09 +03:00 |
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Lior Halphon
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448e46ddce
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Support for PCM_12 and PCM_34 in SDL port
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2016-04-08 12:37:09 +03:00 |
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