Commit Graph

46 Commits

Author SHA1 Message Date
Lior Halphon
94776fcf8c Better (But imperfect) emulation of the wave RAM address bug glitch 2021-10-19 01:53:24 +03:00
Lior Halphon
40fc477b56 Fix an oopsie 2021-10-10 20:05:57 +03:00
Lior Halphon
164a870189 Cleanup uses of gb->registers 2021-10-09 14:09:51 +03:00
Lior Halphon
24af1c5a31 Newly discovered OAM corruption trigger 2021-10-09 14:05:29 +03:00
Lior Halphon
c05c3c2abd Improved accuracy of mid-line SCX writes 2021-10-08 19:36:05 +03:00
Lior Halphon
4d1a28f1d1 Improved OAM bug accuracy in several read edge cases 2021-07-25 16:34:34 +03:00
Lior Halphon
a5325d3374 Improved ticks command, more accurate speed switch timings, better odd-mode warnings 2021-07-11 21:49:58 +03:00
Lior Halphon
6f6f72dcbd More accurate emulation of STOP 2021-07-11 12:11:12 +03:00
Lior Halphon
278224299f Fixed double->single speed switch causing misaligned CPU timing 2021-06-26 13:55:34 +03:00
Lior Halphon
b4709fd66b Disabled an accuracy-improvement-attempt that caused audio regressions until the proper behavior is well understood, fixes #390 2021-06-18 01:36:29 +03:00
Lior Halphon
9fcdc082d2 Fix an SDL crash, minor tweak to BESS SGB 2021-04-17 16:37:55 +03:00
Lior Halphon
c0582fd994 More accurate emulation of NR10 writes 2021-01-09 00:31:16 +02:00
Lior Halphon
544d39f19d Further improvements to STOP timing 2020-12-26 00:19:48 +02:00
Lior Halphon
4bbd27735f Fix a regression in speed switch timing, reset DIV on speed switch, better odd-mode detection and avoidance 2020-12-25 20:41:00 +02:00
Lior Halphon
8f64f49c3b More accurate emulation of window timing, actual correct fix of #123 2020-12-23 23:49:57 +02:00
Lior Halphon
7a3ebb708c LCDC write timing regression fix 2020-12-12 22:55:14 +02:00
Lior Halphon
db483ce95f Warn about potential odd-mode triggers 2020-12-12 20:40:35 +02:00
Lior Halphon
7fdc58a07e Implement CGB-mode TILE_SEL mixing, fixes cgb-acid-hell and m3_lcdc_tile_sel_change2, closes #308 2020-11-20 16:24:16 +02:00
Lior Halphon
c36bdc22f6 More accurate interrupt emulation 2020-11-14 13:55:39 +02:00
Lior Halphon
97e844a0b7 GB_debugger_break is for external APIs, not available on libretro builds 2020-05-31 01:01:06 +03:00
Lior Halphon
5f4aee8ca1
Merge pull request #261 from JL2210/ld-b-b
Add ld b, b breakpoint
2020-05-31 00:55:17 +03:00
Lior Halphon
fd97e11919
Spacing 2020-05-31 00:54:13 +03:00
James Larrowe
abdece7737 add debugger command to enable and disable 2020-05-30 16:35:07 -04:00
James Larrowe
f105f28017 Add ld b,b breakpoint
Signed-off-by: James Larrowe <larrowe.semaj11@gmail.com>
2020-05-30 15:54:51 -04:00
Lior Halphon
a9023d08c6 Emulate HuC-3’s IR and RTC 2020-05-16 23:27:17 +03:00
Lior Halphon
0cf168f32b Fixing inconsistent style 2020-04-24 20:37:57 +03:00
Lior Halphon
a6567d9ee1 Update old coding style 2020-04-09 14:32:52 +03:00
Lior Halphon
e7f6ac8828 Do the same for SGB 2020-03-06 21:19:53 +02:00
Lior Halphon
34cf0f558d It's more reasonable to do it this way 2020-03-06 18:56:51 +02:00
Lior Halphon
89303ab046 WX access conflicts 2020-02-27 00:12:42 +02:00
Lior Halphon
9c7a8fdb1b WY is tested every cycle 2020-02-26 22:24:08 +02:00
Lior Halphon
f86e682d2c Fix sign 2020-02-21 17:22:57 +02:00
Lior Halphon
7d51ba3d97 More fixes, SGB emulation of the same quirk 2020-02-21 16:16:02 +02:00
Lior Halphon
91404edd13 Disgusting hacks to emulate disabling objects while an object is being fetched 2020-02-21 15:14:33 +02:00
Lior Halphon
56118d2a67 Move improvements to LCDC conflicts 2020-02-21 14:22:25 +02:00
Lior Halphon
a8f63aea3c Emulate DMG LCDC write conflicts correctly. This might vary between individual units. 2020-02-21 02:55:07 +02:00
Lior Halphon
bec09a012c More accurate emulation of STOP mode 2020-02-15 19:21:43 +02:00
Lior Halphon
8b7805b95d Hit ^T 2020-02-10 20:19:37 +02:00
Lior Halphon
804b9bec63 Fixed a bug where HDMA begins in the middle of an instruction while cycles are pending to be flushed. Fixes #230 2020-02-10 00:21:33 +02:00
Lior Halphon
95af00a752 speling is veri difikult 2020-01-03 21:11:45 +02:00
Lior Halphon
33198fc7b7 Give SGB its own conflict map 2019-07-19 15:50:49 +03:00
Lior Halphon
2f9de4942c Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag 2019-06-07 18:27:25 +03:00
Lior Halphon
64879f5b02 Accurate emulation of (most aspects of) stop mode 2019-06-07 13:53:50 +03:00
Lior Halphon
cdc36f329e Added open dialog to the SDL GUI, misc fixes 2019-06-01 14:29:46 +03:00
Lior Halphon
ba5c07bed9 Correctly emulate speed switch timing 2019-01-13 01:09:41 +02:00
Lior Halphon
c74b39e712 The CPU core of the Game Boy is (most likely) called SM83 2019-01-12 00:42:16 +02:00