Lior Halphon
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71c88323b7
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Rename UNROLL to unrolled (unrolled for )
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2021-02-22 14:45:30 +02:00 |
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Lior Halphon
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aa421258b8
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Update the model enum so comparisons work correctly for SGB PAL and no-SFC SGBs
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2021-01-16 14:51:06 +02:00 |
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Lior Halphon
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159d9d0348
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Color temperature control
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2020-12-25 14:17:57 +02:00 |
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Lior Halphon
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027cecde24
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Added debugger "undo" command. Closes #156
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2020-11-21 16:19:58 +02:00 |
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Lior Halphon
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1d9ac5ccc3
|
More accurate IR emulation, simplify API
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2020-11-21 00:52:54 +02:00 |
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Lior Halphon
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7fdc58a07e
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Implement CGB-mode TILE_SEL mixing, fixes cgb-acid-hell and m3_lcdc_tile_sel_change2, closes #308
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2020-11-20 16:24:16 +02:00 |
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Lior Halphon
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60b8978762
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Local link cable and infrared emulation in the Cocoa port
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2020-11-13 23:07:35 +02:00 |
|
Lior Halphon
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7ff3556bc3
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Workboy emulation (Cocoa only)
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2020-09-19 19:31:24 +03:00 |
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Lior Halphon
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b0d118f246
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Fix broken and regressed MBC3 RTC emulation. Fixes #273, fixes #276, fixes #280
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2020-08-04 21:32:27 +03:00 |
|
James Larrowe
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87d25c0896
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Compatibility hacks for old compilers
GCC versions below 4.8.1 didn't have __builtin_bswap16, so provide
a suitable replacement.
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2020-06-22 20:14:32 +00:00 |
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Lior Halphon
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b6b56d0766
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Fix various save state compatibility issues between Windows and non-Windows, and a potential crash
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2020-06-10 22:46:19 +03:00 |
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Lior Halphon
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5f4aee8ca1
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Merge pull request #261 from JL2210/ld-b-b
Add ld b, b breakpoint
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2020-05-31 00:55:17 +03:00 |
|
James Larrowe
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abdece7737
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add debugger command to enable and disable
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2020-05-30 16:35:07 -04:00 |
|
Lior Halphon
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fa7232944f
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Better emulation of CGB’s first frame behavior
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2020-05-30 01:25:21 +03:00 |
|
Lior Halphon
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ffa569deeb
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Partial emulation of reading VRAM right after mode 3
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2020-05-29 23:10:23 +03:00 |
|
Lior Halphon
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7af66387de
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HuC-3 alarm clock emulation
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2020-05-23 14:50:54 +03:00 |
|
Lior Halphon
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369410f370
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Fix HuC-1 regression
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2020-05-23 00:09:30 +03:00 |
|
Lior Halphon
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08ca56eec7
|
Cleanup
|
2020-05-23 00:05:43 +03:00 |
|
Lior Halphon
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a9023d08c6
|
Emulate HuC-3’s IR and RTC
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2020-05-16 23:27:17 +03:00 |
|
Lior Halphon
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2cc980755e
|
HuC1 IR support
|
2020-05-13 22:21:31 +03:00 |
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Lior Halphon
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4b24178553
|
Rumble mode selection
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2020-04-29 16:50:31 +03:00 |
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Lior Halphon
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6448a692e2
|
Add smart rumble to games without a rumblepak
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2020-04-29 16:06:11 +03:00 |
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Lior Halphon
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5a14eb93c6
|
Merge branch 'master' into JoyKit
# Conflicts:
# Cocoa/Document.m
# Cocoa/GBView.h
# Cocoa/GBView.m
# Cocoa/joypad.m
# Cocoa/main.m
# Core/display.c
# Core/gb.h
# Core/save_state.c
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2020-04-29 15:52:03 +03:00 |
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Lior Halphon
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152924e13f
|
Add support to the ISX format, including symbols
|
2020-04-25 22:48:48 +03:00 |
|
Lior Halphon
|
1e7737a239
|
Limit unroll to GCC 8
|
2020-04-25 14:46:01 +03:00 |
|
Lior Halphon
|
0cf168f32b
|
Fixing inconsistent style
|
2020-04-24 20:37:57 +03:00 |
|
Lior Halphon
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852a6997ed
|
Add cheats UI to Cocoa
|
2020-04-11 18:03:10 +03:00 |
|
Lior Halphon
|
337e74352d
|
Add cheats API, with GameShark and GameGenie import
|
2020-04-09 22:13:09 +03:00 |
|
Lior Halphon
|
a6567d9ee1
|
Update old coding style
|
2020-04-09 14:32:52 +03:00 |
|
Lior Halphon
|
92d6cc6394
|
Use official register names
|
2020-04-09 02:36:27 +03:00 |
|
Lior Halphon
|
0ed5cf6b38
|
Proper MBC30 support, more accurate MBC3 emulation. Fixes #244
|
2020-04-08 19:07:29 +03:00 |
|
Lior Halphon
|
5ecb845662
|
Add accurate frame blending option
|
2020-03-26 20:54:18 +02:00 |
|
Lior Halphon
|
c6f9d05124
|
Emulate LCD-PPU horizontal desync on DMGs
|
2020-03-06 14:41:13 +02:00 |
|
Lior Halphon
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e846f4f3b0
|
Hacky, but correct emulation of WX=166
|
2020-03-01 23:58:28 +02:00 |
|
Lior Halphon
|
39b999a68b
|
Emulate the FIFO insertion glitch (WX variant)
|
2020-02-29 17:06:08 +02:00 |
|
Lior Halphon
|
955860b463
|
Get rid of the FIFO pause flags
|
2020-02-28 22:36:51 +02:00 |
|
Lior Halphon
|
89303ab046
|
WX access conflicts
|
2020-02-27 00:12:42 +02:00 |
|
Lior Halphon
|
c0ba898ef2
|
Basic window implementation
|
2020-02-23 23:16:45 +02:00 |
|
Lior Halphon
|
2be58439bf
|
Starting over – removing all window related code
|
2020-02-23 00:38:47 +02:00 |
|
Lior Halphon
|
8409d3bcfb
|
Emulate changing sprite height mid-fetch
|
2020-02-21 16:43:51 +02:00 |
|
Lior Halphon
|
7d51ba3d97
|
More fixes, SGB emulation of the same quirk
|
2020-02-21 16:16:02 +02:00 |
|
Lior Halphon
|
91404edd13
|
Disgusting hacks to emulate disabling objects while an object is being fetched
|
2020-02-21 15:14:33 +02:00 |
|
Lior Halphon
|
bec09a012c
|
More accurate emulation of STOP mode
|
2020-02-15 19:21:43 +02:00 |
|
Lior Halphon
|
08eb2f3d98
|
Correct emulation of FF6C (Turns out it controls object priority)
|
2020-02-15 15:32:06 +02:00 |
|
Lior Halphon
|
103caa56e1
|
Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
|
2020-02-08 13:28:46 +02:00 |
|
Lior Halphon
|
48d3504de7
|
Let the core handle boot ROM selection
|
2020-01-29 20:29:30 +02:00 |
|
Lior Halphon
|
163a5ea20c
|
Add DMG color palettes (Cocoa)
|
2020-01-29 14:19:11 +02:00 |
|
Lior Halphon
|
0737655753
|
Merge branch 'master' into JoyKit
|
2020-01-03 23:42:25 +02:00 |
|
Lior Halphon
|
95af00a752
|
speling is veri difikult
|
2020-01-03 21:11:45 +02:00 |
|
Lior Halphon
|
bd9ac204c2
|
Allow SameBoy to compile on 4-byte-bools platforms
|
2019-11-20 22:40:03 +02:00 |
|
Lior Halphon
|
0ece21bca7
|
Replace the SDL-derived controller support with my own JoyKit framework. Adds rumble support, LED support, better manual and automatic configurations, analog speed controls.
|
2019-10-19 19:26:04 +03:00 |
|
Lior Halphon
|
dee29c118c
|
Added GB_set_sample_rate_by_clocks API, split SGB_NO_SFC into PAL and NTSC; now they report the correct clock rate.
|
2019-10-08 15:10:24 +03:00 |
|
Lior Halphon
|
eaa1c1cd4a
|
Merge bsnes’s changes
|
2019-08-16 17:38:43 +03:00 |
|
Lior Halphon
|
2d7f54a775
|
Load ROM from buffer API
|
2019-07-16 21:04:29 +03:00 |
|
Lior Halphon
|
ce9ce07817
|
Make the ICD APIs pixel based
|
2019-07-16 20:44:27 +03:00 |
|
Lior Halphon
|
346e499602
|
ICD APIs
|
2019-07-15 23:02:58 +03:00 |
|
Lior Halphon
|
e1873ad2ec
|
Add JOYP write callback API
|
2019-07-15 22:35:21 +03:00 |
|
Lior Halphon
|
2bfe922650
|
Allow emulating an SGB without SFC HLE
|
2019-07-15 20:47:16 +03:00 |
|
Lior Halphon
|
9f7255cd23
|
Make the automation results more consistent across revisions, and making use of this change as a chance to add color correction to the automation
|
2019-07-13 20:29:11 +03:00 |
|
Lior Halphon
|
50a6a3e35c
|
Fix libretro SGB1 FPS, fix un/serialization memory corruptions in libretro
|
2019-06-19 23:49:43 +03:00 |
|
Lior Halphon
|
e268efefef
|
Redesign and reimplement the audio API, let the frontends handle more stuff. Probably affects #161
|
2019-06-15 23:22:27 +03:00 |
|
Lior Halphon
|
274760746e
|
Fix #165
|
2019-06-07 19:18:07 +03:00 |
|
Lior Halphon
|
2f9de4942c
|
Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
|
2019-06-07 18:27:25 +03:00 |
|
Lior Halphon
|
64879f5b02
|
Accurate emulation of (most aspects of) stop mode
|
2019-06-07 13:53:50 +03:00 |
|
Lior Halphon
|
3e724afb0a
|
Basic SGB support in the SDL port
|
2019-05-18 18:45:31 +03:00 |
|
Lior Halphon
|
06670fc970
|
Fix #172. Allow unroll optimizations when compiling with GCC.
|
2019-05-10 21:51:11 +03:00 |
|
Lior Halphon
|
05cd81b77c
|
Implemented jump-to breakpoints
|
2019-04-12 20:29:43 +03:00 |
|
Lior Halphon
|
7242ddae64
|
speling is difikult
|
2019-03-16 20:56:22 +02:00 |
|
Lior Halphon
|
c342663200
|
Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API
|
2019-03-15 14:36:10 +02:00 |
|
Lior Halphon
|
9d0aadb83f
|
Emulate missing Vreset signal (SGB only for now) and ICD2 desyncing
|
2019-02-15 17:04:48 +02:00 |
|
Lior Halphon
|
73a54049d2
|
Accurate PPU access timings
|
2019-01-19 19:32:26 +02:00 |
|
Lior Halphon
|
ba5c07bed9
|
Correctly emulate speed switch timing
|
2019-01-13 01:09:41 +02:00 |
|
Lior Halphon
|
c74b39e712
|
The CPU core of the Game Boy is (most likely) called SM83
|
2019-01-12 00:42:16 +02:00 |
|
Lior Halphon
|
21eb96a2f5
|
Joypad multiplayer support (Cocoa)
|
2018-12-15 18:55:41 +02:00 |
|
Lior Halphon
|
b1a2e45168
|
Improvements to the SGB animation
|
2018-12-01 13:39:43 +02:00 |
|
Lior Halphon
|
2d6d1e6325
|
SGB boot animation
|
2018-11-24 13:21:00 +02:00 |
|
Lior Halphon
|
2f2b792edf
|
SGB save states
|
2018-11-16 01:53:01 +02:00 |
|
Lior Halphon
|
634a54c046
|
SGB resolution support (Cocoa only so far)
|
2018-11-15 00:21:21 +02:00 |
|
Lior Halphon
|
6ba5cfbeef
|
Support for multi-packet SGB commands
|
2018-11-13 23:45:26 +02:00 |
|
Lior Halphon
|
7735d638c6
|
Multiplayer SGB APIs/SGB detection
|
2018-11-12 00:37:06 +02:00 |
|
Lior Halphon
|
5c581651ce
|
Handle the SGB header commands, disable SGB functions if needed.
|
2018-11-11 22:50:00 +02:00 |
|
Lior Halphon
|
44891d5c4a
|
Initial code to support SGB, command “parsing”, replacement SGB boot ROM
|
2018-11-11 01:16:32 +02:00 |
|
Lior Halphon
|
c9d6a1381f
|
Cross emulator compatibility with RTC saves
|
2018-11-03 01:31:14 +02:00 |
|
Lior Halphon
|
2e9e3424ec
|
Document some revision differences
|
2018-07-14 21:52:54 +03:00 |
|
Lior Halphon
|
a7aabca618
|
Starting to add CGB-C support
|
2018-07-03 21:43:46 +03:00 |
|
Lior Halphon
|
45c73e0175
|
Replaced the is_cgb bool with a more future compatible model enum. Removed the GB_init_cgb API and replaced it with an extended GB_init and GB_switch_model_and_reset APIs that now receive a model parameter. Increased the struct version.
|
2018-06-16 13:59:33 +03:00 |
|
Lior Halphon
|
f64da1864f
|
APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the first DIV/APU event is skipped.
|
2018-06-09 15:11:20 +03:00 |
|
Lior Halphon
|
f1dfa2a1bc
|
More sensible implementation of the STAT interrupt.
|
2018-06-04 02:07:38 +03:00 |
|
Lior Halphon
|
855ffb490a
|
A HBlank interrupt cannot occur in the last M-cycle of HBlank. Correct emulation of STAT access conflicts on the CGB (Test: CPU-E, single speed only). Fixes a minor graphical glitch in Pokémon Puzzle Challenge.
|
2018-05-25 23:42:36 +03:00 |
|
Lior Halphon
|
1fcde88d8a
|
Improved accuracy of the halt bug
|
2018-05-12 22:13:52 +03:00 |
|
Lior Halphon
|
af3554c1d1
|
More accurate emulation of the LYC register and interrupt. (Still not perfect on a CGB)
|
2018-04-27 13:40:39 +03:00 |
|
Lior Halphon
|
d667d87bbe
|
Refactor CPU code so handling access conflicts is possible
|
2018-04-14 13:25:55 +03:00 |
|
Lior Halphon
|
f1ec42d4ba
|
H/GDMA was 4 times faster than it should have been. Made it also more accurate. Fixes #56
|
2018-04-13 14:41:39 +03:00 |
|
Lior Halphon
|
fed2556fc3
|
More reasonable implementation of sprite timings
|
2018-04-07 03:00:26 +03:00 |
|
Lior Halphon
|
0751eae90b
|
Moved the fetcher state machine to another function
|
2018-04-06 19:29:49 +03:00 |
|
Lior Halphon
|
0461fb5b2a
|
Simplified FIFO logic
|
2018-04-06 19:11:48 +03:00 |
|
Lior Halphon
|
9aadc80f75
|
Implemented some obscure PPU rendering quirks, verified some timings
|
2018-04-05 15:33:21 +03:00 |
|
Lior Halphon
|
ec64c041ab
|
The OAM interrupt is internally implemented differently from the other 3. Fixed the stat_write_if tests, relates to #54
|
2018-04-01 21:45:56 +03:00 |
|
Lior Halphon
|
73dc3560a5
|
Mode 0 interrupts do not occur in the glitched mode 0 of the first line 0. The extra OAM interrupt bug also affects DMG.
|
2018-03-31 13:18:02 +03:00 |
|
Lior Halphon
|
9811dceca1
|
Emulate another OAM timing quirk; a sprite at x = 0 has extra penalty if SCX is not 0. Fixes intr_2_mode0_timing_sprites_scx*_nops, affects #54
|
2018-03-30 17:06:27 +03:00 |
|