Lior Halphon
|
91404edd13
|
Disgusting hacks to emulate disabling objects while an object is being fetched
|
2020-02-21 15:14:33 +02:00 |
|
Lior Halphon
|
56118d2a67
|
Move improvements to LCDC conflicts
|
2020-02-21 14:22:25 +02:00 |
|
Lior Halphon
|
0290e70445
|
Improvements to AGB color correction
|
2020-02-17 23:05:11 +02:00 |
|
Lior Halphon
|
bec09a012c
|
More accurate emulation of STOP mode
|
2020-02-15 19:21:43 +02:00 |
|
Lior Halphon
|
08eb2f3d98
|
Correct emulation of FF6C (Turns out it controls object priority)
|
2020-02-15 15:32:06 +02:00 |
|
Lior Halphon
|
f550360f1a
|
More accurate CGB color correction curve
|
2020-02-15 13:21:21 +02:00 |
|
Lior Halphon
|
103caa56e1
|
Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
|
2020-02-08 13:28:46 +02:00 |
|
Lior Halphon
|
38ee020653
|
Fixed a regression bug that made the first CGB frame blank instead of repeated.
|
2020-01-31 01:29:59 +02:00 |
|
Lior Halphon
|
163a5ea20c
|
Add DMG color palettes (Cocoa)
|
2020-01-29 14:19:11 +02:00 |
|
Lior Halphon
|
0ece21bca7
|
Replace the SDL-derived controller support with my own JoyKit framework. Adds rumble support, LED support, better manual and automatic configurations, analog speed controls.
|
2019-10-19 19:26:04 +03:00 |
|
Lior Halphon
|
851dbd3ccd
|
SGB and AGB color correction
|
2019-09-13 17:13:21 +03:00 |
|
Lior Halphon
|
8c1f76a594
|
Fix HLE SGB
|
2019-07-19 20:37:58 +03:00 |
|
Lior Halphon
|
ffb9f1b134
|
Fix HLE SGB
|
2019-07-19 20:34:26 +03:00 |
|
Lior Halphon
|
4f9c8e9374
|
Match the HLE timings to the LLE timings
|
2019-07-19 20:19:09 +03:00 |
|
Lior Halphon
|
df7f7d8171
|
Fix silly desync inaccuracy
|
2019-07-18 22:55:11 +03:00 |
|
Lior Halphon
|
772289c545
|
Fix a silly bug
|
2019-07-18 00:53:11 +03:00 |
|
Lior Halphon
|
ce9ce07817
|
Make the ICD APIs pixel based
|
2019-07-16 20:44:27 +03:00 |
|
Lior Halphon
|
346e499602
|
ICD APIs
|
2019-07-15 23:02:58 +03:00 |
|
Lior Halphon
|
2bfe922650
|
Allow emulating an SGB without SFC HLE
|
2019-07-15 20:47:16 +03:00 |
|
Lior Halphon
|
36a87f96bd
|
Formatting
|
2019-06-21 16:58:56 +03:00 |
|
Lior Halphon
|
431f1f8199
|
Remove redundant calls to display_vblank on non-SGB models and in irregular FPS scenarios. Affects #161
|
2019-06-18 23:16:28 +03:00 |
|
Lior Halphon
|
0da2930109
|
Fix #175
|
2019-06-08 14:35:52 +03:00 |
|
Lior Halphon
|
64879f5b02
|
Accurate emulation of (most aspects of) stop mode
|
2019-06-07 13:53:50 +03:00 |
|
Lior Halphon
|
06670fc970
|
Fix #172. Allow unroll optimizations when compiling with GCC.
|
2019-05-10 21:51:11 +03:00 |
|
orbea
|
2bded45397
|
Disable pragmas for gcc.
|
2019-05-09 10:55:31 -07:00 |
|
Lior Halphon
|
7242ddae64
|
speling is difikult
|
2019-03-16 20:56:22 +02:00 |
|
Lior Halphon
|
0b03b61564
|
Render the first line 0, as required for SGB emulation
|
2019-02-16 04:19:16 +02:00 |
|
Lior Halphon
|
9d0aadb83f
|
Emulate missing Vreset signal (SGB only for now) and ICD2 desyncing
|
2019-02-15 17:04:48 +02:00 |
|
Lior Halphon
|
73a54049d2
|
Accurate PPU access timings
|
2019-01-19 19:32:26 +02:00 |
|
Lior Halphon
|
7b36ee10a4
|
Merge branch 'master' into sgb
|
2019-01-05 19:00:22 +02:00 |
|
Lior Halphon
|
af0430dbc5
|
Unroll some loops in PPU code, more efficient timer handling
|
2018-12-31 22:06:20 +02:00 |
|
Lior Halphon
|
398148f7ea
|
Basic SGB border support
|
2018-11-16 16:04:40 +02:00 |
|
Lior Halphon
|
2f2b792edf
|
SGB save states
|
2018-11-16 01:53:01 +02:00 |
|
Lior Halphon
|
634a54c046
|
SGB resolution support (Cocoa only so far)
|
2018-11-15 00:21:21 +02:00 |
|
Lior Halphon
|
ce80acc818
|
Fixed HDMA timing )But still not verified)
|
2018-07-20 12:34:52 +03:00 |
|
Lior Halphon
|
b7b35c9b59
|
CGB-C timing
|
2018-07-03 22:25:09 +03:00 |
|
Lior Halphon
|
0a78f735d3
|
Fetcher Y is not cached on CGB-C
|
2018-07-03 22:14:53 +03:00 |
|
Lior Halphon
|
18ae18a95c
|
LYC bit on CGB-C
|
2018-07-03 21:56:32 +03:00 |
|
Lior Halphon
|
6a7c084177
|
Fixed window regression
|
2018-06-18 21:57:01 +03:00 |
|
Lior Halphon
|
45c73e0175
|
Replaced the is_cgb bool with a more future compatible model enum. Removed the GB_init_cgb API and replaced it with an extended GB_init and GB_switch_model_and_reset APIs that now receive a model parameter. Increased the struct version.
|
2018-06-16 13:59:33 +03:00 |
|
Lior Halphon
|
ca01ff6f79
|
Finally, perfect emulation of the STAT write bug.
|
2018-06-08 17:16:15 +03:00 |
|
Lior Halphon
|
127324d2d6
|
Fixed regression involving rendering a window with negative X position. Closes #75
|
2018-06-07 23:08:46 +03:00 |
|
Lior Halphon
|
f1dfa2a1bc
|
More sensible implementation of the STAT interrupt.
|
2018-06-04 02:07:38 +03:00 |
|
Lior Halphon
|
8721a48206
|
Fixed incorrect double speed behavior.
|
2018-06-03 00:36:05 +03:00 |
|
Lior Halphon
|
7003e31b7e
|
Fixed a regression with STAT blocking.
|
2018-06-02 04:00:10 +03:00 |
|
Lior Halphon
|
9693b2de6a
|
Refined the STAT bug behavior. Still not perfect.
|
2018-05-26 17:06:49 +03:00 |
|
Lior Halphon
|
855ffb490a
|
A HBlank interrupt cannot occur in the last M-cycle of HBlank. Correct emulation of STAT access conflicts on the CGB (Test: CPU-E, single speed only). Fixes a minor graphical glitch in Pokémon Puzzle Challenge.
|
2018-05-25 23:42:36 +03:00 |
|
Lior Halphon
|
713dc02e46
|
A bit tacky, but T-cycle accurate emulation of LYC write conflicts on the CGB. Only single speed mode verified. Closes #54
|
2018-05-11 12:38:55 +03:00 |
|
Lior Halphon
|
af3554c1d1
|
More accurate emulation of the LYC register and interrupt. (Still not perfect on a CGB)
|
2018-04-27 13:40:39 +03:00 |
|
Lior Halphon
|
0f8385a798
|
Refined line 153 behavior on a CGB. Verified on CGB-E.
|
2018-04-25 00:08:06 +03:00 |
|
Lior Halphon
|
5be2b3db29
|
It appears that OAM DMA blocks PPU access to OAM
|
2018-04-07 13:59:36 +03:00 |
|
Lior Halphon
|
0725b008be
|
Further simplifications
|
2018-04-07 13:02:53 +03:00 |
|
Lior Halphon
|
097b768127
|
Update comments
|
2018-04-07 03:36:47 +03:00 |
|
Lior Halphon
|
9ce028056a
|
Cleanup
|
2018-04-07 03:26:10 +03:00 |
|
Lior Halphon
|
fed2556fc3
|
More reasonable implementation of sprite timings
|
2018-04-07 03:00:26 +03:00 |
|
Lior Halphon
|
0751eae90b
|
Moved the fetcher state machine to another function
|
2018-04-06 19:29:49 +03:00 |
|
Lior Halphon
|
0461fb5b2a
|
Simplified FIFO logic
|
2018-04-06 19:11:48 +03:00 |
|
Lior Halphon
|
cb01259073
|
Fixed #61
|
2018-04-06 11:37:49 +03:00 |
|
Lior Halphon
|
a6ed2029b7
|
New information about PPU changes between CGB-B and CGB-E
|
2018-04-06 03:19:47 +03:00 |
|
Lior Halphon
|
cc95c89d3c
|
Surprise! The CGB has a 16-bit VRAM data bus
|
2018-04-05 16:15:51 +03:00 |
|
Lior Halphon
|
9aadc80f75
|
Implemented some obscure PPU rendering quirks, verified some timings
|
2018-04-05 15:33:21 +03:00 |
|
Lior Halphon
|
d785e45308
|
More accurate emulation of LCDC.0
|
2018-04-05 12:27:01 +03:00 |
|
Lior Halphon
|
d8e0683c35
|
Fixed a bug where skipping a sprite by modifying LCDC flags mid-scanline will disable sprites for the rest of the scalene.
|
2018-04-05 00:51:37 +03:00 |
|
Lior Halphon
|
5d63892949
|
T-cycle accurate timing of the extra OAM interrupt. Fixes vblank_stat_intr-GS, related to #54
|
2018-04-03 01:43:24 +03:00 |
|
Lior Halphon
|
e163026ca9
|
The STAT bug does not occur during the glitched mode 0
|
2018-04-02 01:05:32 +03:00 |
|
Lior Halphon
|
9339a6027f
|
Slight refinement to the last fix
|
2018-04-01 22:20:26 +03:00 |
|
Lior Halphon
|
ec64c041ab
|
The OAM interrupt is internally implemented differently from the other 3. Fixed the stat_write_if tests, relates to #54
|
2018-04-01 21:45:56 +03:00 |
|
Lior Halphon
|
73dc3560a5
|
Mode 0 interrupts do not occur in the glitched mode 0 of the first line 0. The extra OAM interrupt bug also affects DMG.
|
2018-03-31 13:18:02 +03:00 |
|
Lior Halphon
|
0a2d6e6dcb
|
Fixed DMG timing regression
|
2018-03-31 12:21:34 +03:00 |
|
Lior Halphon
|
9811dceca1
|
Emulate another OAM timing quirk; a sprite at x = 0 has extra penalty if SCX is not 0. Fixes intr_2_mode0_timing_sprites_scx*_nops, affects #54
|
2018-03-30 17:06:27 +03:00 |
|
Lior Halphon
|
2c44ffbe39
|
More accurate fetcher penalty emulation, fixed intr_2_mode0_timing_sprites_nops, affects #54
|
2018-03-30 02:53:49 +03:00 |
|
Kyle Swanson
|
7bfe5de9c7
|
chmod -x
|
2018-03-28 21:37:34 -07:00 |
|
Lior Halphon
|
0e3d2770d9
|
Properly handle cases where an object’s X position is modified between the OAM mode and rendering mode
|
2018-03-27 22:13:08 +03:00 |
|
Lior Halphon
|
4986930511
|
Mostly complete emulation of the OAM bug. Passes oam_bug-2.
|
2018-03-27 15:46:00 +03:00 |
|
Lior Halphon
|
5cb74fb684
|
Bugfix: turning the PPU off during OAM mode made the OAM bug persist while the LCD is off
|
2018-03-24 02:58:37 +03:00 |
|
Lior Halphon
|
4e3928df81
|
Turns out the behavior differs between DMG and CGB – in DMG mode, the objects enabled bit is checked before halting the FIFOs, meaning that disabled sprites do not affect Mode 3’s length on the DMG.
|
2018-03-23 20:01:27 +03:00 |
|
Lior Halphon
|
48a8db233d
|
Refinement to the last fix
|
2018-03-23 19:54:11 +03:00 |
|
Lior Halphon
|
e9eeace995
|
The object enabled bit is checked only when popping from the object FIFO. Objects affect timing even when disabled.
|
2018-03-23 19:50:19 +03:00 |
|
Lior Halphon
|
04bfc89816
|
Cycle accurate OAM search mode
|
2018-03-23 19:07:14 +03:00 |
|
Lior Halphon
|
c11af7ea26
|
Fix CGB timings
|
2018-03-23 12:58:51 +03:00 |
|
Lior Halphon
|
e9f243a913
|
Fix sprite priority
|
2018-03-21 00:02:35 +02:00 |
|
Lior Halphon
|
cb33a5b25a
|
Fix Aevilla
|
2018-03-20 20:08:29 +02:00 |
|
Lior Halphon
|
3883b7d86a
|
Merge branch 'master' into timing
# Conflicts:
# Core/display.c
# Core/z80_cpu.c
|
2018-03-19 23:46:33 +02:00 |
|
Lior Halphon
|
b50c97f4a7
|
Prevent starting HDMA in the middle of an instruction, making both the CPU and DMA access memory at the same time. Closes #47
|
2018-03-19 20:01:31 +02:00 |
|
Lior Halphon
|
202eb2b5cc
|
Fix stat_lyc_onoff
|
2018-03-18 20:32:19 +02:00 |
|
Lior Halphon
|
80b1275e07
|
Fix stat_lyc_onoff
|
2018-03-18 20:08:45 +02:00 |
|
Lior Halphon
|
12ae5745db
|
While fixing some rendering issues, this change was incorrect.
|
2018-03-17 21:04:48 +02:00 |
|
Lior Halphon
|
269bac4626
|
More CGB fixes
|
2018-03-17 20:34:55 +02:00 |
|
Lior Halphon
|
21b75494a2
|
More CGB fixes (currently on DMG-mode CGB is verified). Halt interrupt timing isn’t correct yet.
|
2018-03-11 00:17:57 +02:00 |
|
Lior Halphon
|
15b6c48d7c
|
Fixed vblank_stat_intr-C
|
2018-03-10 15:52:22 +02:00 |
|
Lior Halphon
|
c267ad00b5
|
Goodbye
|
2018-03-09 23:34:23 +02:00 |
|
Lior Halphon
|
e8b107efdb
|
In double speed mode, there are no quirks where IF and STAT don’t update together
|
2018-03-09 23:31:49 +02:00 |
|
Lior Halphon
|
cb6bb0590e
|
Starting to fix CGB timing quirks
|
2018-03-09 21:11:35 +02:00 |
|
Lior Halphon
|
9083e883fe
|
CGB BG rendering
|
2018-03-09 18:52:36 +02:00 |
|
Lior Halphon
|
a32f232bb1
|
Fixed OAM-window priority glitch, fixed OAM glitch in Prehistoric Man
|
2018-03-09 17:10:19 +02:00 |
|
Lior Halphon
|
1149c266cf
|
More regression fixes, actually fix Pinball Deluxe this time
|
2018-03-08 23:22:03 +02:00 |
|
Lior Halphon
|
544ca2be4c
|
Changing the timings of memory writes so they’re not effectively one T-cycle late. This screws up APU’s cycle accuracy for now.
|
2018-03-05 21:17:37 +02:00 |
|
Lior Halphon
|
88a11b891f
|
Object rendering
|
2018-03-04 23:27:31 +02:00 |
|
Lior Halphon
|
3d1c8b50c4
|
OAM search and OAM timing in mode 3
|
2018-03-04 22:21:56 +02:00 |
|
Lior Halphon
|
476133abd0
|
The scrolled y value is cached and not recalculated
|
2018-03-03 20:51:38 +02:00 |
|
Lior Halphon
|
518746f664
|
fixed rendering off by one
|
2018-03-03 19:52:48 +02:00 |
|
Lior Halphon
|
496c5589e6
|
Added window support
|
2018-03-03 19:36:21 +02:00 |
|
Lior Halphon
|
5ea33cc931
|
Cleanup
|
2018-03-03 19:05:29 +02:00 |
|
Lior Halphon
|
b08f02c4f3
|
Rewriting the PPU rendering: T-cycle accurate background rendering. DMG only, CGB completely broken
|
2018-03-03 15:47:36 +02:00 |
|
Lior Halphon
|
a67db0595b
|
Fixed window behavior
|
2018-03-01 22:03:56 +02:00 |
|
Lior Halphon
|
7248403be7
|
Fixed several DMG regressions, fixes Pinball Deluxe again
|
2018-03-01 00:12:04 +02:00 |
|
Lior Halphon
|
90a943d05a
|
Emulate an HDMA quirk required to properly emulate Aevilia
|
2018-02-25 22:32:41 +02:00 |
|
Lior Halphon
|
ef670986c6
|
Rewrote PPU (currently only emulates DMG correctly) to use the new timing mechanism. Removed “future interrupts” (No longer required because SameBoy is now T-cycle based)
|
2018-02-25 00:48:45 +02:00 |
|
Lior Halphon
|
42ab746a66
|
Starting to remove the delayed interrupts hack – done for timer interrupt, broken for display interrupts
|
2018-02-23 15:33:44 +02:00 |
|
Lior Halphon
|
56eac9f875
|
Removed some dead code from display.c
|
2018-02-20 21:23:27 +02:00 |
|
Lior Halphon
|
9802ca41dd
|
Components not affected by CGB’s double speed mode now operate in 8MHz mode to theoretically make advance_cycles(gb, 1) safe.
|
2018-02-20 21:17:12 +02:00 |
|
Lior Halphon
|
1c61b006ba
|
Added rewinding support to the core and the Cocoa frontend
|
2018-02-10 14:42:14 +02:00 |
|
Lior Halphon
|
f0e772ca97
|
Fixed: Loading states in DMG mode results in a black screen
|
2017-12-22 21:58:31 +02:00 |
|
Lior Halphon
|
e71154b7e0
|
Fixed set_color_correction breaking DMG’s palette
|
2017-10-16 20:48:39 +03:00 |
|
Lior Halphon
|
65dd02cc52
|
Added 3 color correction profiles, added color correction setting to Cocoa GUI, improved cross-platform and cross-frontend save-state compatibility
|
2017-10-12 17:22:22 +03:00 |
|
Lior Halphon
|
7a41a9b417
|
Refined OAM interrupt timing. Fixes Pinball Deluxe in DMG mode; closes #1.
|
2017-09-23 21:08:05 +03:00 |
|
Lior Halphon
|
09b7e2fff4
|
Fixed a bug in scx_delay’s calculation
|
2017-09-11 23:56:35 +03:00 |
|
Lior Halphon
|
02841ddde6
|
Whoops
|
2017-09-09 16:55:55 +03:00 |
|
Lior Halphon
|
026baddbab
|
Implemented delayed/future interrupts for DMG hblank interrupt. Restores vblank_stat_intr-GS support.
|
2017-09-09 13:45:01 +03:00 |
|
Lior Halphon
|
1e90400916
|
Reimplemented delayed/future interrupts, currently correct only for CGB.
|
2017-09-09 13:32:12 +03:00 |
|
Lior Halphon
|
742c9e95d3
|
Updated previous timing improvements to correctly implement double speed behavior
|
2017-09-08 23:46:38 +03:00 |
|
Lior Halphon
|
e5d354e896
|
Refined SCX’s effects on PPU timing
|
2017-09-08 23:02:24 +03:00 |
|
Lior Halphon
|
0f1fa3176f
|
Refinements to LCD timing (breaks vblank_stat_intr-GS for now)
|
2017-09-08 12:59:57 +03:00 |
|
Lior Halphon
|
0f643e01b7
|
Removing the delayed interrupt mechanism, research is not complete enough for implementation
|
2017-09-08 12:58:35 +03:00 |
|
Lior Halphon
|
9bde98dede
|
SCY latching is now correctly emulated, rendering mode timing refined.
|
2017-09-04 15:45:18 +03:00 |
|
Lior Halphon
|
a1a13c61bf
|
On CGB, the VBlank and STAT interrupts are “delayed” by one T-cycle (relative to IF) since they’re not aligned to a T-Cycle
|
2017-09-03 00:41:52 +03:00 |
|
Lior Halphon
|
0532d2a159
|
A test ROM I wrote seems to contradicts some of AntonioND’s findings regrading PPU timing in CGB mode. CGB mode now behaves like DMG mode until I figure out what caused the difference.
|
2017-09-02 23:51:02 +03:00 |
|
Lior Halphon
|
9b490396bb
|
Fixed timing when turning the LCD display on during double speed mode
|
2017-09-02 23:26:45 +03:00 |
|
Lior Halphon
|
cbbaf2ee84
|
Refined Window behavior once more, Fixes #12 (While not breaking Donkey Kong or 007)
|
2017-08-20 01:34:12 +03:00 |
|
Lior Halphon
|
7df4e56454
|
KEY1 is only writable in CGB mode; screen should be black is LCD is on while in stop mode.
|
2017-08-12 21:42:47 +03:00 |
|
Lior Halphon
|
c59272d46d
|
Misc minor fixes, fixes several Mooneye-GB tests
|
2017-06-21 20:39:23 +03:00 |
|
Lior Halphon
|
abf7efcc5a
|
Fixed lcdon_write_timing.
|
2017-06-18 21:27:07 +03:00 |
|
Lior Halphon
|
86c9f9d89d
|
Updated SameBoy to pass Mooneye-GB’s lcdon_timing test (on a DMG), as well as refined related CBG behaviors.
|
2017-06-17 22:17:58 +03:00 |
|
Lior Halphon
|
a9475fbdf4
|
Refined the behavior of the last fix on a DMG.
|
2017-06-03 20:06:52 +03:00 |
|
Lior Halphon
|
d72807dd67
|
Implemented LCD first-frame-skip behavior, fixes a visual glitch in Pokémon Pinball
|
2017-06-03 16:42:42 +03:00 |
|
Lior Halphon
|
22ee6f6ca2
|
Fixed incorrect calculation in rendering timing. Fixes some of the issues in Prehistorik Man (and doesn’t break GBVideoPlayer)
|
2017-05-31 23:58:14 +03:00 |
|
Lior Halphon
|
9b89d76b3b
|
Todo cleanup
|
2017-05-27 17:30:12 +03:00 |
|
Lior Halphon
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4d5dc6a30e
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Cleanup
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2017-05-24 21:44:43 +03:00 |
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Lior Halphon
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86332d0311
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Modifying WX and WY outside of VBlank is now more accurate, but still requires more research. Closes #6.
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2017-05-12 19:33:42 +03:00 |
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Lior Halphon
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c766704267
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More accurate FPS capping that tracks time correctly even when the screen is off. Should also support restarting the LCD during blank to increase FPS to 63.
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2017-04-21 16:00:53 +03:00 |
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Lior Halphon
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fb55c35f87
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New APIs, Document.m no longer requires GB_INTERNAL, fixed a bug where the sprite viewer showed incorrect sprites for some CGB exclusive games.
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2017-04-19 23:26:39 +03:00 |
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Lior Halphon
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3feaeb153e
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New turbo related APIs, Quick Look no longer requires GB_INTERNAL
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2017-04-19 21:55:58 +03:00 |
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Lior Halphon
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a925ef130d
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
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Lior Halphon
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4bf391b1c8
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SCX now effects Mode 3’s length. Fixes hblank_ly_scx_timing-GS
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2017-02-25 23:30:31 +02:00 |
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Lior Halphon
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319857db89
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Fixed window behavior
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2017-02-24 00:59:07 +02:00 |
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Lior Halphon
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c5ce14dad1
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Prevent Hblank HDMAs when the LCD is off
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2017-02-21 22:33:09 +02:00 |
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Lior Halphon
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f4a364c3db
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It seems like STAT’s LYC flag should be on while the screen is off.
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2017-02-21 21:31:52 +02:00 |
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Lior Halphon
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aca7687edd
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Fixed a bug where LYC would be compared to the wrong value in the first cycle of a frame
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2017-02-20 22:52:34 +02:00 |
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Lior Halphon
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399e88d5fe
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STAT timing and LCD interrupts rewritten, should be more accurate.
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2017-02-19 02:22:50 +02:00 |
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Lior Halphon
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388fb600de
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Added VRAM-debugging APIs, added VRAM viewer to Cocoa Port, fixed uninitialized VRAM, fixed memory viewer crash
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2016-10-27 00:23:24 +03:00 |
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